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authorGravatar Cary Clark <caryclark@google.com>2018-03-09 14:02:46 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-03-12 15:29:18 +0000
commit91390c8acea911d747548e24031888a9c63650fe (patch)
treef18d28b4c6cb0333f2773e253cd0ff7dec76a237 /fuzz
parent82a36ac4e6ffda855a34c97f7c757b29dbaf88a5 (diff)
pathmeasure fuzzer
R=kjlubick@google.com, reed@google.com Bug: skia: Change-Id: I16a8b09312e5d1d1783bd6a4b791636ad8f63889 Reviewed-on: https://skia-review.googlesource.com/113165 Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Kevin Lubick <kjlubick@google.com> Commit-Queue: Cary Clark <caryclark@skia.org>
Diffstat (limited to 'fuzz')
-rw-r--r--fuzz/FuzzCanvas.cpp12
-rw-r--r--fuzz/FuzzCommon.cpp104
-rw-r--r--fuzz/FuzzCommon.h60
-rw-r--r--fuzz/FuzzPathMeasure.cpp35
-rw-r--r--fuzz/FuzzPathop.cpp48
-rw-r--r--fuzz/oss_fuzz/FuzzRegionSetPath.cpp2
6 files changed, 158 insertions, 103 deletions
diff --git a/fuzz/FuzzCanvas.cpp b/fuzz/FuzzCanvas.cpp
index 42e31b6a4e..783306b22f 100644
--- a/fuzz/FuzzCanvas.cpp
+++ b/fuzz/FuzzCanvas.cpp
@@ -447,7 +447,7 @@ static sk_sp<SkPathEffect> make_fuzz_patheffect(Fuzz* fuzz, int depth) {
}
case 3: {
SkPath path;
- fuzz_path(fuzz, &path, 20);
+ FuzzPath(fuzz, &path, 20);
SkScalar advance, phase;
fuzz->next(&advance, &phase);
SkPath1DPathEffect::Style style;
@@ -462,7 +462,7 @@ static sk_sp<SkPathEffect> make_fuzz_patheffect(Fuzz* fuzz, int depth) {
}
case 5: {
SkPath path;
- fuzz_path(fuzz, &path, 20);
+ FuzzPath(fuzz, &path, 20);
SkMatrix matrix;
fuzz->next(&matrix);
return SkPath2DPathEffect::Make(matrix, path);
@@ -1244,7 +1244,7 @@ static void fuzz_canvas(Fuzz* fuzz, SkCanvas* canvas, int depth = 9) {
}
case 21: {
SkPath path;
- fuzz_path(fuzz, &path, 30);
+ FuzzPath(fuzz, &path, 30);
int op;
bool doAntiAlias;
fuzz->next(&doAntiAlias);
@@ -1327,7 +1327,7 @@ static void fuzz_canvas(Fuzz* fuzz, SkCanvas* canvas, int depth = 9) {
}
case 32: {
SkPath path;
- fuzz_path(fuzz, &path, 60);
+ FuzzPath(fuzz, &path, 60);
canvas->drawPath(path, paint);
break;
}
@@ -1583,7 +1583,7 @@ static void fuzz_canvas(Fuzz* fuzz, SkCanvas* canvas, int depth = 9) {
fuzz_paint_text_encoding(fuzz, &paint);
SkTDArray<uint8_t> text = make_fuzz_text(fuzz, paint);
SkPath path;
- fuzz_path(fuzz, &path, 20);
+ FuzzPath(fuzz, &path, 20);
SkScalar hOffset, vOffset;
fuzz->next(&hOffset, &vOffset);
canvas->drawTextOnPathHV(text.begin(), SkToSizeT(text.count()), path, hOffset,
@@ -1601,7 +1601,7 @@ static void fuzz_canvas(Fuzz* fuzz, SkCanvas* canvas, int depth = 9) {
fuzz_paint_text_encoding(fuzz, &paint);
SkTDArray<uint8_t> text = make_fuzz_text(fuzz, paint);
SkPath path;
- fuzz_path(fuzz, &path, 20);
+ FuzzPath(fuzz, &path, 20);
canvas->drawTextOnPath(text.begin(), SkToSizeT(text.count()), path,
useMatrix ? &matrix : nullptr, paint);
break;
diff --git a/fuzz/FuzzCommon.cpp b/fuzz/FuzzCommon.cpp
new file mode 100644
index 0000000000..51e2d18518
--- /dev/null
+++ b/fuzz/FuzzCommon.cpp
@@ -0,0 +1,104 @@
+/*
+ * Copyright 2018 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "Fuzz.h"
+#include "FuzzCommon.h"
+
+// allows some float values for path points
+void FuzzPath(Fuzz* fuzz, SkPath* path, int maxOps) {
+ if (maxOps < 2) {
+ maxOps = 2;
+ }
+ uint8_t fillType;
+ fuzz->nextRange(&fillType, 0, (uint8_t)SkPath::kInverseEvenOdd_FillType);
+ path->setFillType((SkPath::FillType)fillType);
+ uint8_t numOps;
+ fuzz->nextRange(&numOps, 2, maxOps);
+ for (uint8_t i = 0; i < numOps; ++i) {
+ uint8_t op;
+ fuzz->nextRange(&op, 0, 6);
+ SkScalar a, b, c, d, e, f;
+ switch (op) {
+ case 0:
+ fuzz_nice_float(fuzz, &a, &b);
+ path->moveTo(a, b);
+ break;
+ case 1:
+ fuzz_nice_float(fuzz, &a, &b);
+ path->lineTo(a, b);
+ break;
+ case 2:
+ fuzz_nice_float(fuzz, &a, &b, &c, &d);
+ path->quadTo(a, b, c, d);
+ break;
+ case 3:
+ fuzz_nice_float(fuzz, &a, &b, &c, &d, &e);
+ path->conicTo(a, b, c, d, e);
+ break;
+ case 4:
+ fuzz_nice_float(fuzz, &a, &b, &c, &d, &e, &f);
+ path->cubicTo(a, b, c, d, e, f);
+ break;
+ case 5:
+ fuzz_nice_float(fuzz, &a, &b, &c, &d, &e);
+ path->arcTo(a, b, c, d, e);
+ break;
+ case 6:
+ path->close();
+ break;
+ default:
+ SkASSERT(false);
+ break;
+ }
+ }
+}
+
+// allows all float values for path points
+void BuildPath(Fuzz* fuzz, SkPath* path, int last_verb) {
+ while (!fuzz->exhausted()) {
+ // Use a uint8_t to conserve bytes. This makes our "fuzzed bytes footprint"
+ // smaller, which leads to more efficient fuzzing.
+ uint8_t operation;
+ fuzz->next(&operation);
+ SkScalar a,b,c,d,e,f;
+
+ switch (operation % (last_verb + 1)) {
+ case SkPath::Verb::kMove_Verb:
+ fuzz->next(&a, &b);
+ path->moveTo(a, b);
+ break;
+
+ case SkPath::Verb::kLine_Verb:
+ fuzz->next(&a, &b);
+ path->lineTo(a, b);
+ break;
+
+ case SkPath::Verb::kQuad_Verb:
+ fuzz->next(&a, &b, &c, &d);
+ path->quadTo(a, b, c, d);
+ break;
+
+ case SkPath::Verb::kConic_Verb:
+ fuzz->next(&a, &b, &c, &d, &e);
+ path->conicTo(a, b, c, d, e);
+ break;
+
+ case SkPath::Verb::kCubic_Verb:
+ fuzz->next(&a, &b, &c, &d, &e, &f);
+ path->cubicTo(a, b, c, d, e, f);
+ break;
+
+ case SkPath::Verb::kClose_Verb:
+ path->close();
+ break;
+
+ case SkPath::Verb::kDone_Verb:
+ // In this case, simply exit.
+ return;
+ }
+ }
+}
diff --git a/fuzz/FuzzCommon.h b/fuzz/FuzzCommon.h
index c908606be1..bea5a30f86 100644
--- a/fuzz/FuzzCommon.h
+++ b/fuzz/FuzzCommon.h
@@ -5,12 +5,15 @@
* found in the LICENSE file.
*/
+#ifndef FuzzCommon_DEFINED
+#define FuzzCommon_DEFINED
+
#include "Fuzz.h"
#include "SkPath.h"
#include "SkRegion.h"
// We don't always want to test NaNs and infinities.
-static void fuzz_nice_float(Fuzz* fuzz, float* f) {
+static inline void fuzz_nice_float(Fuzz* fuzz, float* f) {
float v;
fuzz->next(&v);
constexpr float kLimit = 1.0e35f; // FLT_MAX?
@@ -23,54 +26,6 @@ inline void fuzz_nice_float(Fuzz* fuzz, float* f, Args... rest) {
fuzz_nice_float(fuzz, rest...);
}
-static void fuzz_path(Fuzz* fuzz, SkPath* path, int maxOps) {
- if (maxOps < 2) {
- maxOps = 2;
- }
- uint8_t fillType;
- fuzz->nextRange(&fillType, 0, (uint8_t)SkPath::kInverseEvenOdd_FillType);
- path->setFillType((SkPath::FillType)fillType);
- uint8_t numOps;
- fuzz->nextRange(&numOps, 2, maxOps);
- for (uint8_t i = 0; i < numOps; ++i) {
- uint8_t op;
- fuzz->nextRange(&op, 0, 6);
- SkScalar a, b, c, d, e, f;
- switch (op) {
- case 0:
- fuzz_nice_float(fuzz, &a, &b);
- path->moveTo(a, b);
- break;
- case 1:
- fuzz_nice_float(fuzz, &a, &b);
- path->lineTo(a, b);
- break;
- case 2:
- fuzz_nice_float(fuzz, &a, &b, &c, &d);
- path->quadTo(a, b, c, d);
- break;
- case 3:
- fuzz_nice_float(fuzz, &a, &b, &c, &d, &e);
- path->conicTo(a, b, c, d, e);
- break;
- case 4:
- fuzz_nice_float(fuzz, &a, &b, &c, &d, &e, &f);
- path->cubicTo(a, b, c, d, e, f);
- break;
- case 5:
- fuzz_nice_float(fuzz, &a, &b, &c, &d, &e);
- path->arcTo(a, b, c, d, e);
- break;
- case 6:
- path->close();
- break;
- default:
- SkASSERT(false);
- break;
- }
- }
-}
-
template <>
inline void Fuzz::next(SkRegion* region) {
uint8_t N;
@@ -86,3 +41,10 @@ inline void Fuzz::next(SkRegion* region) {
}
}
}
+
+// allows some float values for path points
+void FuzzPath(Fuzz* fuzz, SkPath* path, int maxOps);
+// allows all float values for path points
+void BuildPath(Fuzz* fuzz, SkPath* path, int last_verb);
+
+#endif
diff --git a/fuzz/FuzzPathMeasure.cpp b/fuzz/FuzzPathMeasure.cpp
new file mode 100644
index 0000000000..e6933a856f
--- /dev/null
+++ b/fuzz/FuzzPathMeasure.cpp
@@ -0,0 +1,35 @@
+/*
+ * Copyright 2018 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "Fuzz.h"
+#include "FuzzCommon.h"
+#include "SkPathMeasure.h"
+
+void inline ignoreResult(bool ) {}
+
+DEF_FUZZ(PathMeasure, fuzz) {
+ uint8_t bits;
+ fuzz->next(&bits);
+ SkScalar distance[6];
+ for (auto index = 0; index < 6; ++index) {
+ fuzz->next(&distance[index]);
+ }
+ SkPath path;
+ BuildPath(fuzz, &path, SkPath::Verb::kDone_Verb);
+ SkRect bounds = path.getBounds();
+ SkScalar maxDim = SkTMax(bounds.width(), bounds.height());
+ SkScalar resScale = maxDim / 1000;
+ SkPathMeasure measure(path, bits & 1, resScale);
+ SkPoint position;
+ SkVector tangent;
+ ignoreResult(measure.getPosTan(distance[0], &position, &tangent));
+ SkPath dst;
+ ignoreResult(measure.getSegment(distance[1], distance[2], &dst, (bits >> 1) & 1));
+ ignoreResult(measure.nextContour());
+ ignoreResult(measure.getPosTan(distance[3], &position, &tangent));
+ ignoreResult(measure.getSegment(distance[4], distance[5], &dst, (bits >> 2) & 1));
+}
diff --git a/fuzz/FuzzPathop.cpp b/fuzz/FuzzPathop.cpp
index f20352436c..18f9e81564 100644
--- a/fuzz/FuzzPathop.cpp
+++ b/fuzz/FuzzPathop.cpp
@@ -6,58 +6,12 @@
*/
#include "Fuzz.h"
+#include "FuzzCommon.h"
#include "SkPath.h"
#include "SkPathOps.h"
const int kLastOp = SkPathOp::kReverseDifference_SkPathOp;
-void BuildPath(Fuzz* fuzz,
- SkPath* path,
- int last_verb) {
- while (!fuzz->exhausted()) {
- // Use a uint8_t to conserve bytes. This makes our "fuzzed bytes footprint"
- // smaller, which leads to more efficient fuzzing.
- uint8_t operation;
- fuzz->next(&operation);
- SkScalar a,b,c,d,e,f;
-
- switch (operation % (last_verb + 1)) {
- case SkPath::Verb::kMove_Verb:
- fuzz->next(&a, &b);
- path->moveTo(a, b);
- break;
-
- case SkPath::Verb::kLine_Verb:
- fuzz->next(&a, &b);
- path->lineTo(a, b);
- break;
-
- case SkPath::Verb::kQuad_Verb:
- fuzz->next(&a, &b, &c, &d);
- path->quadTo(a, b, c, d);
- break;
-
- case SkPath::Verb::kConic_Verb:
- fuzz->next(&a, &b, &c, &d, &e);
- path->conicTo(a, b, c, d, e);
- break;
-
- case SkPath::Verb::kCubic_Verb:
- fuzz->next(&a, &b, &c, &d, &e, &f);
- path->cubicTo(a, b, c, d, e, f);
- break;
-
- case SkPath::Verb::kClose_Verb:
- path->close();
- break;
-
- case SkPath::Verb::kDone_Verb:
- // In this case, simply exit.
- return;
- }
- }
-}
-
DEF_FUZZ(Pathop, fuzz) {
SkOpBuilder builder;
diff --git a/fuzz/oss_fuzz/FuzzRegionSetPath.cpp b/fuzz/oss_fuzz/FuzzRegionSetPath.cpp
index e51a4c03f0..ee6e74759f 100644
--- a/fuzz/oss_fuzz/FuzzRegionSetPath.cpp
+++ b/fuzz/oss_fuzz/FuzzRegionSetPath.cpp
@@ -14,7 +14,7 @@
void FuzzRegionSetPath(Fuzz* fuzz) {
SkPath p;
- fuzz_path(fuzz, &p, 1000);
+ FuzzPath(fuzz, &p, 1000);
SkRegion r1;
bool initR1;
fuzz->next(&initR1);