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-rw-r--r--fuzz/FuzzCommon.h60
1 files changed, 11 insertions, 49 deletions
diff --git a/fuzz/FuzzCommon.h b/fuzz/FuzzCommon.h
index c908606be1..bea5a30f86 100644
--- a/fuzz/FuzzCommon.h
+++ b/fuzz/FuzzCommon.h
@@ -5,12 +5,15 @@
* found in the LICENSE file.
*/
+#ifndef FuzzCommon_DEFINED
+#define FuzzCommon_DEFINED
+
#include "Fuzz.h"
#include "SkPath.h"
#include "SkRegion.h"
// We don't always want to test NaNs and infinities.
-static void fuzz_nice_float(Fuzz* fuzz, float* f) {
+static inline void fuzz_nice_float(Fuzz* fuzz, float* f) {
float v;
fuzz->next(&v);
constexpr float kLimit = 1.0e35f; // FLT_MAX?
@@ -23,54 +26,6 @@ inline void fuzz_nice_float(Fuzz* fuzz, float* f, Args... rest) {
fuzz_nice_float(fuzz, rest...);
}
-static void fuzz_path(Fuzz* fuzz, SkPath* path, int maxOps) {
- if (maxOps < 2) {
- maxOps = 2;
- }
- uint8_t fillType;
- fuzz->nextRange(&fillType, 0, (uint8_t)SkPath::kInverseEvenOdd_FillType);
- path->setFillType((SkPath::FillType)fillType);
- uint8_t numOps;
- fuzz->nextRange(&numOps, 2, maxOps);
- for (uint8_t i = 0; i < numOps; ++i) {
- uint8_t op;
- fuzz->nextRange(&op, 0, 6);
- SkScalar a, b, c, d, e, f;
- switch (op) {
- case 0:
- fuzz_nice_float(fuzz, &a, &b);
- path->moveTo(a, b);
- break;
- case 1:
- fuzz_nice_float(fuzz, &a, &b);
- path->lineTo(a, b);
- break;
- case 2:
- fuzz_nice_float(fuzz, &a, &b, &c, &d);
- path->quadTo(a, b, c, d);
- break;
- case 3:
- fuzz_nice_float(fuzz, &a, &b, &c, &d, &e);
- path->conicTo(a, b, c, d, e);
- break;
- case 4:
- fuzz_nice_float(fuzz, &a, &b, &c, &d, &e, &f);
- path->cubicTo(a, b, c, d, e, f);
- break;
- case 5:
- fuzz_nice_float(fuzz, &a, &b, &c, &d, &e);
- path->arcTo(a, b, c, d, e);
- break;
- case 6:
- path->close();
- break;
- default:
- SkASSERT(false);
- break;
- }
- }
-}
-
template <>
inline void Fuzz::next(SkRegion* region) {
uint8_t N;
@@ -86,3 +41,10 @@ inline void Fuzz::next(SkRegion* region) {
}
}
}
+
+// allows some float values for path points
+void FuzzPath(Fuzz* fuzz, SkPath* path, int maxOps);
+// allows all float values for path points
+void BuildPath(Fuzz* fuzz, SkPath* path, int last_verb);
+
+#endif