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authorGravatar Cary Clark <caryclark@google.com>2018-03-09 14:02:46 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-03-12 15:29:18 +0000
commit91390c8acea911d747548e24031888a9c63650fe (patch)
treef18d28b4c6cb0333f2773e253cd0ff7dec76a237 /fuzz/FuzzCommon.cpp
parent82a36ac4e6ffda855a34c97f7c757b29dbaf88a5 (diff)
pathmeasure fuzzer
R=kjlubick@google.com, reed@google.com Bug: skia: Change-Id: I16a8b09312e5d1d1783bd6a4b791636ad8f63889 Reviewed-on: https://skia-review.googlesource.com/113165 Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Kevin Lubick <kjlubick@google.com> Commit-Queue: Cary Clark <caryclark@skia.org>
Diffstat (limited to 'fuzz/FuzzCommon.cpp')
-rw-r--r--fuzz/FuzzCommon.cpp104
1 files changed, 104 insertions, 0 deletions
diff --git a/fuzz/FuzzCommon.cpp b/fuzz/FuzzCommon.cpp
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+/*
+ * Copyright 2018 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "Fuzz.h"
+#include "FuzzCommon.h"
+
+// allows some float values for path points
+void FuzzPath(Fuzz* fuzz, SkPath* path, int maxOps) {
+ if (maxOps < 2) {
+ maxOps = 2;
+ }
+ uint8_t fillType;
+ fuzz->nextRange(&fillType, 0, (uint8_t)SkPath::kInverseEvenOdd_FillType);
+ path->setFillType((SkPath::FillType)fillType);
+ uint8_t numOps;
+ fuzz->nextRange(&numOps, 2, maxOps);
+ for (uint8_t i = 0; i < numOps; ++i) {
+ uint8_t op;
+ fuzz->nextRange(&op, 0, 6);
+ SkScalar a, b, c, d, e, f;
+ switch (op) {
+ case 0:
+ fuzz_nice_float(fuzz, &a, &b);
+ path->moveTo(a, b);
+ break;
+ case 1:
+ fuzz_nice_float(fuzz, &a, &b);
+ path->lineTo(a, b);
+ break;
+ case 2:
+ fuzz_nice_float(fuzz, &a, &b, &c, &d);
+ path->quadTo(a, b, c, d);
+ break;
+ case 3:
+ fuzz_nice_float(fuzz, &a, &b, &c, &d, &e);
+ path->conicTo(a, b, c, d, e);
+ break;
+ case 4:
+ fuzz_nice_float(fuzz, &a, &b, &c, &d, &e, &f);
+ path->cubicTo(a, b, c, d, e, f);
+ break;
+ case 5:
+ fuzz_nice_float(fuzz, &a, &b, &c, &d, &e);
+ path->arcTo(a, b, c, d, e);
+ break;
+ case 6:
+ path->close();
+ break;
+ default:
+ SkASSERT(false);
+ break;
+ }
+ }
+}
+
+// allows all float values for path points
+void BuildPath(Fuzz* fuzz, SkPath* path, int last_verb) {
+ while (!fuzz->exhausted()) {
+ // Use a uint8_t to conserve bytes. This makes our "fuzzed bytes footprint"
+ // smaller, which leads to more efficient fuzzing.
+ uint8_t operation;
+ fuzz->next(&operation);
+ SkScalar a,b,c,d,e,f;
+
+ switch (operation % (last_verb + 1)) {
+ case SkPath::Verb::kMove_Verb:
+ fuzz->next(&a, &b);
+ path->moveTo(a, b);
+ break;
+
+ case SkPath::Verb::kLine_Verb:
+ fuzz->next(&a, &b);
+ path->lineTo(a, b);
+ break;
+
+ case SkPath::Verb::kQuad_Verb:
+ fuzz->next(&a, &b, &c, &d);
+ path->quadTo(a, b, c, d);
+ break;
+
+ case SkPath::Verb::kConic_Verb:
+ fuzz->next(&a, &b, &c, &d, &e);
+ path->conicTo(a, b, c, d, e);
+ break;
+
+ case SkPath::Verb::kCubic_Verb:
+ fuzz->next(&a, &b, &c, &d, &e, &f);
+ path->cubicTo(a, b, c, d, e, f);
+ break;
+
+ case SkPath::Verb::kClose_Verb:
+ path->close();
+ break;
+
+ case SkPath::Verb::kDone_Verb:
+ // In this case, simply exit.
+ return;
+ }
+ }
+}