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authorGravatar Florin Malita <fmalita@chromium.org>2018-01-04 19:21:58 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-01-05 00:42:14 +0000
commit0ebf4192f18778df844767c31dab8d502d78684c (patch)
tree612e1551a7a521725d3c2de82dbc2168a0499443 /experimental
parent54f3cda30cc6457793b3b5b0aed34c9b21aa49a4 (diff)
[sksg] More inval fiddling
Node subclasses can now control whether their bounds (changes) contribute to damage. Tristate: * Default: The node bounds contribute to damage if the node itself was invalidated, observing hasSelfInval(). This is the default behavior. * ForceSelf: The node bounds contribute to damage, regardless of hasSelfInval(). Used for domain-boundary nodes (e.g. Draw), which gate blocked fragments (e.g. geometry, paint nodes). * BlockSelf: The node bounds do not contribute to damage, regardless of hasSelfInval(). Used for nodes which do not contribute damage directly (e.g. paints, geometry). TBR= Change-Id: I7c941c7ea12e14b008d846ec13108e66e34dbc73 Reviewed-on: https://skia-review.googlesource.com/91104 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'experimental')
-rw-r--r--experimental/sksg/SkSGDraw.cpp8
-rw-r--r--experimental/sksg/SkSGDraw.h2
-rw-r--r--experimental/sksg/SkSGEffectNode.cpp4
-rw-r--r--experimental/sksg/SkSGEffectNode.h2
-rw-r--r--experimental/sksg/SkSGGroup.cpp8
-rw-r--r--experimental/sksg/SkSGGroup.h2
-rw-r--r--experimental/sksg/SkSGNode.cpp22
-rw-r--r--experimental/sksg/SkSGNode.h11
-rw-r--r--experimental/sksg/SkSGPaintNode.cpp5
-rw-r--r--experimental/sksg/SkSGPaintNode.h2
-rw-r--r--experimental/sksg/effects/SkSGTransform.cpp8
-rw-r--r--experimental/sksg/effects/SkSGTransform.h2
-rw-r--r--experimental/sksg/geometry/SkSGMerge.cpp5
-rw-r--r--experimental/sksg/geometry/SkSGMerge.h2
-rw-r--r--experimental/sksg/geometry/SkSGPath.cpp5
-rw-r--r--experimental/sksg/geometry/SkSGPath.h2
-rw-r--r--experimental/sksg/geometry/SkSGRect.cpp10
-rw-r--r--experimental/sksg/geometry/SkSGRect.h4
18 files changed, 60 insertions, 44 deletions
diff --git a/experimental/sksg/SkSGDraw.cpp b/experimental/sksg/SkSGDraw.cpp
index c8e621856a..56415fc86e 100644
--- a/experimental/sksg/SkSGDraw.cpp
+++ b/experimental/sksg/SkSGDraw.cpp
@@ -29,14 +29,16 @@ void Draw::onRender(SkCanvas* canvas) const {
fGeometry->draw(canvas, fPaint->makePaint());
}
-SkRect Draw::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
+Node::RevalidationResult Draw::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
SkASSERT(this->hasInval());
- // TODO: paint bounds extents
+ // TODO: adjust bounds for paint
const auto bounds = fGeometry->revalidate(ic, ctm);
fPaint->revalidate(ic, ctm);
- return bounds;
+ // Neither paint nor geometry contribute to damage directly; instead we generate
+ // damage here, at the binding point.
+ return { bounds, Damage::kForceSelf };
}
} // namespace sksg
diff --git a/experimental/sksg/SkSGDraw.h b/experimental/sksg/SkSGDraw.h
index 20ead3d5f6..ad2b8fd602 100644
--- a/experimental/sksg/SkSGDraw.h
+++ b/experimental/sksg/SkSGDraw.h
@@ -34,7 +34,7 @@ protected:
void onRender(SkCanvas*) const override;
- SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
+ RevalidationResult onRevalidate(InvalidationController*, const SkMatrix&) override;
private:
sk_sp<GeometryNode> fGeometry;
diff --git a/experimental/sksg/SkSGEffectNode.cpp b/experimental/sksg/SkSGEffectNode.cpp
index 1ecf7c7a92..4a1c8add8f 100644
--- a/experimental/sksg/SkSGEffectNode.cpp
+++ b/experimental/sksg/SkSGEffectNode.cpp
@@ -22,10 +22,10 @@ void EffectNode::onRender(SkCanvas* canvas) const {
fChild->render(canvas);
}
-SkRect EffectNode::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
+Node::RevalidationResult EffectNode::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
SkASSERT(this->hasInval());
- return fChild->revalidate(ic, ctm);
+ return { fChild->revalidate(ic, ctm), Damage::kDefault };
}
} // namespace sksg
diff --git a/experimental/sksg/SkSGEffectNode.h b/experimental/sksg/SkSGEffectNode.h
index ab0968e96c..0fd71bc996 100644
--- a/experimental/sksg/SkSGEffectNode.h
+++ b/experimental/sksg/SkSGEffectNode.h
@@ -25,7 +25,7 @@ protected:
void onRender(SkCanvas*) const override;
- SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
+ RevalidationResult onRevalidate(InvalidationController*, const SkMatrix&) override;
private:
sk_sp<RenderNode> fChild;
diff --git a/experimental/sksg/SkSGGroup.cpp b/experimental/sksg/SkSGGroup.cpp
index fa9ae1e90e..9f40d6ad48 100644
--- a/experimental/sksg/SkSGGroup.cpp
+++ b/experimental/sksg/SkSGGroup.cpp
@@ -51,16 +51,16 @@ void Group::onRender(SkCanvas* canvas) const {
}
}
-SkRect Group::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
+Node::RevalidationResult Group::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
SkASSERT(this->hasInval());
- SkRect bounds = SkRect::MakeEmpty();
+ RevalidationResult result = { SkRect::MakeEmpty(), Damage::kDefault };
for (const auto& child : fChildren) {
- bounds.join(child->revalidate(ic, ctm));
+ result.fBounds.join(child->revalidate(ic, ctm));
}
- return bounds;
+ return result;
}
} // namespace sksg
diff --git a/experimental/sksg/SkSGGroup.h b/experimental/sksg/SkSGGroup.h
index f9126ea37f..3d8b1ad3c4 100644
--- a/experimental/sksg/SkSGGroup.h
+++ b/experimental/sksg/SkSGGroup.h
@@ -31,7 +31,7 @@ protected:
~Group() override;
void onRender(SkCanvas*) const override;
- SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
+ RevalidationResult onRevalidate(InvalidationController*, const SkMatrix&) override;
private:
SkTArray<sk_sp<RenderNode>, true> fChildren;
diff --git a/experimental/sksg/SkSGNode.cpp b/experimental/sksg/SkSGNode.cpp
index d3e804070c..13e9864147 100644
--- a/experimental/sksg/SkSGNode.cpp
+++ b/experimental/sksg/SkSGNode.cpp
@@ -127,20 +127,20 @@ const SkRect& Node::revalidate(InvalidationController* ic, const SkMatrix& ctm)
return fBounds;
}
- SkRect prevBounds;
- if (this->hasSelfInval()) {
- prevBounds = fBounds;
- }
-
- fBounds = this->onRevalidate(ic, ctm);
-
- if (this->hasSelfInval()) {
- ic->inval(prevBounds, ctm);
- if (fBounds != prevBounds) {
- ic->inval(fBounds, ctm);
+ const auto result = this->onRevalidate(ic, ctm);
+ const auto selfDamage = result.fReval == Damage::kForceSelf ||
+ (this->hasSelfInval() && result.fReval != Damage::kBlockSelf);
+
+ if (selfDamage) {
+ // old bounds
+ ic->inval(fBounds, ctm);
+ if (result.fBounds != fBounds) {
+ // new bounds
+ ic->inval(result.fBounds, ctm);
}
}
+ fBounds = result.fBounds;
fFlags &= ~(kInvalSelf_Flag | kInvalDescendant_Flag);
return fBounds;
diff --git a/experimental/sksg/SkSGNode.h b/experimental/sksg/SkSGNode.h
index 7758eca4c5..58456cf387 100644
--- a/experimental/sksg/SkSGNode.h
+++ b/experimental/sksg/SkSGNode.h
@@ -47,7 +47,16 @@ protected:
// Dispatched on revalidation. Subclasses are expected to recompute/cache their properties
// and return their bounding box in local coordinates.
- virtual SkRect onRevalidate(InvalidationController*, const SkMatrix& ctm) = 0;
+ enum class Damage {
+ kDefault, // respects the local kInvalSelf_Flag
+ kForceSelf, // forces self revalidation regardless of kInvalSelf_Flag
+ kBlockSelf, // blocks self revalidation regardless of kInvalSelf_Flag
+ };
+ struct RevalidationResult {
+ SkRect fBounds;
+ Damage fReval;
+ };
+ virtual RevalidationResult onRevalidate(InvalidationController*, const SkMatrix& ctm) = 0;
private:
void addInvalReceiver(Node*);
diff --git a/experimental/sksg/SkSGPaintNode.cpp b/experimental/sksg/SkSGPaintNode.cpp
index fbdfae5d69..be8edac7c5 100644
--- a/experimental/sksg/SkSGPaintNode.cpp
+++ b/experimental/sksg/SkSGPaintNode.cpp
@@ -17,7 +17,7 @@ const SkPaint& PaintNode::makePaint() {
return fPaint;
}
-SkRect PaintNode::onRevalidate(InvalidationController*, const SkMatrix&) {
+Node::RevalidationResult PaintNode::onRevalidate(InvalidationController*, const SkMatrix&) {
SkASSERT(this->hasInval());
if (this->hasSelfInval()) {
@@ -32,7 +32,8 @@ SkRect PaintNode::onRevalidate(InvalidationController*, const SkMatrix&) {
this->onApplyToPaint(&fPaint);
}
- return SkRect::MakeEmpty();
+ // Paints have no bounds and don't contribute to damage.
+ return { SkRect::MakeEmpty(), Damage::kBlockSelf };
}
} // namespace sksg
diff --git a/experimental/sksg/SkSGPaintNode.h b/experimental/sksg/SkSGPaintNode.h
index a2fbada065..0dac92e444 100644
--- a/experimental/sksg/SkSGPaintNode.h
+++ b/experimental/sksg/SkSGPaintNode.h
@@ -36,7 +36,7 @@ protected:
virtual void onApplyToPaint(SkPaint*) const = 0;
- SkRect onRevalidate(InvalidationController*, const SkMatrix&) final;
+ RevalidationResult onRevalidate(InvalidationController*, const SkMatrix&) final;
private:
SkPaint fPaint;
diff --git a/experimental/sksg/effects/SkSGTransform.cpp b/experimental/sksg/effects/SkSGTransform.cpp
index ca4c5cd162..dc31623db2 100644
--- a/experimental/sksg/effects/SkSGTransform.cpp
+++ b/experimental/sksg/effects/SkSGTransform.cpp
@@ -21,13 +21,13 @@ void Transform::onRender(SkCanvas* canvas) const {
this->INHERITED::onRender(canvas);
}
-SkRect Transform::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
+Node::RevalidationResult Transform::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
SkASSERT(this->hasInval());
- auto bounds = this->INHERITED::onRevalidate(ic, SkMatrix::Concat(ctm, fMatrix));
- fMatrix.mapRect(&bounds);
+ auto result = this->INHERITED::onRevalidate(ic, SkMatrix::Concat(ctm, fMatrix));
+ fMatrix.mapRect(&result.fBounds);
- return bounds;
+ return result;
}
} // namespace sksg
diff --git a/experimental/sksg/effects/SkSGTransform.h b/experimental/sksg/effects/SkSGTransform.h
index a32f83dcc6..8a97a679ed 100644
--- a/experimental/sksg/effects/SkSGTransform.h
+++ b/experimental/sksg/effects/SkSGTransform.h
@@ -30,7 +30,7 @@ protected:
void onRender(SkCanvas*) const override;
- SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
+ RevalidationResult onRevalidate(InvalidationController*, const SkMatrix&) override;
private:
SkMatrix fMatrix;
diff --git a/experimental/sksg/geometry/SkSGMerge.cpp b/experimental/sksg/geometry/SkSGMerge.cpp
index a9f06d464f..47429a5444 100644
--- a/experimental/sksg/geometry/SkSGMerge.cpp
+++ b/experimental/sksg/geometry/SkSGMerge.cpp
@@ -54,7 +54,7 @@ static SkPathOp mode_to_op(Merge::Mode mode) {
return kUnion_SkPathOp;
}
-SkRect Merge::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
+Node::RevalidationResult Merge::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
SkASSERT(this->hasInval());
const auto op = mode_to_op(fMode);
@@ -75,7 +75,8 @@ SkRect Merge::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
builder.resolve(&fMerged);
}
- return fMerged.computeTightBounds();
+ // Geometry does not contribute damage directly.
+ return { fMerged.computeTightBounds(), Damage::kBlockSelf };
}
} // namespace skotty
diff --git a/experimental/sksg/geometry/SkSGMerge.h b/experimental/sksg/geometry/SkSGMerge.h
index b0cb40de9c..f3e20877fa 100644
--- a/experimental/sksg/geometry/SkSGMerge.h
+++ b/experimental/sksg/geometry/SkSGMerge.h
@@ -45,7 +45,7 @@ public:
protected:
void onDraw(SkCanvas*, const SkPaint&) const override;
- SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
+ RevalidationResult onRevalidate(InvalidationController*, const SkMatrix&) override;
SkPath onAsPath() const override;
private:
diff --git a/experimental/sksg/geometry/SkSGPath.cpp b/experimental/sksg/geometry/SkSGPath.cpp
index a04dcf60cc..ce1ff392ac 100644
--- a/experimental/sksg/geometry/SkSGPath.cpp
+++ b/experimental/sksg/geometry/SkSGPath.cpp
@@ -18,10 +18,11 @@ void Path::onDraw(SkCanvas* canvas, const SkPaint& paint) const {
canvas->drawPath(fPath, paint);
}
-SkRect Path::onRevalidate(InvalidationController*, const SkMatrix&) {
+Node::RevalidationResult Path::onRevalidate(InvalidationController*, const SkMatrix&) {
SkASSERT(this->hasSelfInval());
- return fPath.computeTightBounds();
+ // Geometry does not contribute damage directly.
+ return { fPath.computeTightBounds(), Damage::kBlockSelf };
}
SkPath Path::onAsPath() const {
diff --git a/experimental/sksg/geometry/SkSGPath.h b/experimental/sksg/geometry/SkSGPath.h
index 18caa10f2a..32388c988b 100644
--- a/experimental/sksg/geometry/SkSGPath.h
+++ b/experimental/sksg/geometry/SkSGPath.h
@@ -30,7 +30,7 @@ public:
protected:
void onDraw(SkCanvas*, const SkPaint&) const override;
- SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
+ RevalidationResult onRevalidate(InvalidationController*, const SkMatrix&) override;
SkPath onAsPath() const override;
private:
diff --git a/experimental/sksg/geometry/SkSGRect.cpp b/experimental/sksg/geometry/SkSGRect.cpp
index c2ac384bef..0184dace90 100644
--- a/experimental/sksg/geometry/SkSGRect.cpp
+++ b/experimental/sksg/geometry/SkSGRect.cpp
@@ -19,10 +19,11 @@ void Rect::onDraw(SkCanvas* canvas, const SkPaint& paint) const {
canvas->drawRect(fRect, paint);
}
-SkRect Rect::onRevalidate(InvalidationController*, const SkMatrix&) {
+Node::RevalidationResult Rect::onRevalidate(InvalidationController*, const SkMatrix&) {
SkASSERT(this->hasSelfInval());
- return fRect;
+ // Geometry does not contribute damage directly.
+ return { fRect, Damage::kBlockSelf };
}
SkPath Rect::onAsPath() const {
@@ -37,10 +38,11 @@ void RRect::onDraw(SkCanvas* canvas, const SkPaint& paint) const {
canvas->drawRRect(fRRect, paint);
}
-SkRect RRect::onRevalidate(InvalidationController*, const SkMatrix&) {
+Node::RevalidationResult RRect::onRevalidate(InvalidationController*, const SkMatrix&) {
SkASSERT(this->hasSelfInval());
- return fRRect.getBounds();
+ // Geometry does not contribute damage directly.
+ return { fRRect.getBounds(), Damage::kBlockSelf };
}
SkPath RRect::onAsPath() const {
diff --git a/experimental/sksg/geometry/SkSGRect.h b/experimental/sksg/geometry/SkSGRect.h
index ad27910da9..4667b6b42d 100644
--- a/experimental/sksg/geometry/SkSGRect.h
+++ b/experimental/sksg/geometry/SkSGRect.h
@@ -34,7 +34,7 @@ public:
protected:
void onDraw(SkCanvas*, const SkPaint&) const override;
- SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
+ RevalidationResult onRevalidate(InvalidationController*, const SkMatrix&) override;
SkPath onAsPath() const override;
private:
@@ -56,7 +56,7 @@ public:
protected:
void onDraw(SkCanvas*, const SkPaint&) const override;
- SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
+ RevalidationResult onRevalidate(InvalidationController*, const SkMatrix&) override;
SkPath onAsPath() const override;
private: