diff options
author | 2018-01-04 19:21:58 -0500 | |
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committer | 2018-01-05 00:42:14 +0000 | |
commit | 0ebf4192f18778df844767c31dab8d502d78684c (patch) | |
tree | 612e1551a7a521725d3c2de82dbc2168a0499443 /experimental/sksg/SkSGGroup.h | |
parent | 54f3cda30cc6457793b3b5b0aed34c9b21aa49a4 (diff) |
[sksg] More inval fiddling
Node subclasses can now control whether their bounds (changes)
contribute to damage.
Tristate:
* Default: The node bounds contribute to damage if the node itself was
invalidated, observing hasSelfInval(). This is the default
behavior.
* ForceSelf: The node bounds contribute to damage, regardless of
hasSelfInval(). Used for domain-boundary nodes (e.g. Draw),
which gate blocked fragments (e.g. geometry, paint nodes).
* BlockSelf: The node bounds do not contribute to damage, regardless of
hasSelfInval(). Used for nodes which do not contribute
damage directly (e.g. paints, geometry).
TBR=
Change-Id: I7c941c7ea12e14b008d846ec13108e66e34dbc73
Reviewed-on: https://skia-review.googlesource.com/91104
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'experimental/sksg/SkSGGroup.h')
-rw-r--r-- | experimental/sksg/SkSGGroup.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/experimental/sksg/SkSGGroup.h b/experimental/sksg/SkSGGroup.h index f9126ea37f..3d8b1ad3c4 100644 --- a/experimental/sksg/SkSGGroup.h +++ b/experimental/sksg/SkSGGroup.h @@ -31,7 +31,7 @@ protected: ~Group() override; void onRender(SkCanvas*) const override; - SkRect onRevalidate(InvalidationController*, const SkMatrix&) override; + RevalidationResult onRevalidate(InvalidationController*, const SkMatrix&) override; private: SkTArray<sk_sp<RenderNode>, true> fChildren; |