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authorGravatar senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-03-12 21:37:42 +0000
committerGravatar senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-03-12 21:37:42 +0000
commit2ca677e75d7180db0b468b917f7c625f4e7a1351 (patch)
tree5d839939b8e32c38d0f535676f9cf099c1923efc /expectations
parent641e33b3f6014b193856ba5789b1a0278a92e083 (diff)
Fix GPU colormatrix color filter with saturated alpha.
Clamp RGBA values before unpremultiplying, to match the raster path. This causes a problem when the resulting alpha is >1.0, resulting in overly saturated RGB. Covered by the setYUV2RGB() test case in the colormatrix GM. R=bsalomon@google.com Review URL: https://codereview.chromium.org/196133006 git-svn-id: http://skia.googlecode.com/svn/trunk@13778 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'expectations')
-rw-r--r--expectations/gm/ignored-tests.txt5
1 files changed, 5 insertions, 0 deletions
diff --git a/expectations/gm/ignored-tests.txt b/expectations/gm/ignored-tests.txt
index d9db6bce52..9baba7eee0 100644
--- a/expectations/gm/ignored-tests.txt
+++ b/expectations/gm/ignored-tests.txt
@@ -51,3 +51,8 @@ rrect_clip_aa
# This change removes an API that this GM was testing. If/when it lands and sticks,
# I will likely just delete the GM.
canvas-layer-state
+
+# senorblanco: https://codereview.chromium.org/196133006/
+# The setYUV2RGB sample in transparent mode in this GM this test has always
+# drawn incorrectly on the GPU. The change above fixes it.
+colormatrix