diff options
author | Greg Daniel <egdaniel@google.com> | 2017-04-26 12:19:14 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-04-27 18:15:38 +0000 |
commit | fdd77daedbba3b7c53be74a82fb9fae891b51696 (patch) | |
tree | af2780b3f60109deb860b774eb128487d0134de0 /example | |
parent | a41d48b739c144ee7b36290a9642064bc6cdcd05 (diff) |
Plumb the use of GrBackendRenderTarget throughout Skia
Bug: skia:
Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
Reviewed-on: https://skia-review.googlesource.com/14148
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'example')
-rw-r--r-- | example/SkiaSDLExample.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/example/SkiaSDLExample.cpp b/example/SkiaSDLExample.cpp index abd198afe9..f3be85045e 100644 --- a/example/SkiaSDLExample.cpp +++ b/example/SkiaSDLExample.cpp @@ -6,6 +6,7 @@ * */ +#include "GrBackendSurface.h" #include "GrContext.h" #include "SDL.h" #include "SkCanvas.h" @@ -192,16 +193,12 @@ int main(int argc, char** argv) { // Wrap the frame buffer object attached to the screen in a Skia render target so Skia can // render to it - GrBackendRenderTargetDesc desc; - desc.fWidth = dm.w; - desc.fHeight = dm.h; - desc.fConfig = kSkia8888_GrPixelConfig; - desc.fOrigin = kBottomLeft_GrSurfaceOrigin; - desc.fSampleCnt = kMsaaSampleCount; - desc.fStencilBits = kStencilBits; + GrGLFrameBufferInfo fbInfo; GrGLint buffer; GR_GL_GetIntegerv(interface, GR_GL_FRAMEBUFFER_BINDING, &buffer); - desc.fRenderTargetHandle = buffer; + fbInfo.fFBOID = buffer; + GrBackendRenderTarget backendRT(dm.w, dm.h, kMsaaSampleCount, kStencilBits, + kSkia8888_GrPixelConfig, fbInfo); // setup SkSurface // To use distance field text, use commented out SkSurfaceProps instead @@ -209,7 +206,10 @@ int main(int argc, char** argv) { // SkSurfaceProps::kLegacyFontHost_InitType); SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); - sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget(grContext, desc, &props)); + sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget(grContext, + backendRT, + kBottomLeft_GrSurfaceOrigin, + &props)); SkCanvas* canvas = surface->getCanvas(); |