diff options
author | Robert Phillips <robertphillips@google.com> | 2018-04-05 09:30:38 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-04-05 14:21:07 +0000 |
commit | 8caf85f9f40f6bad38bf66bd02b87dcebe139a5c (patch) | |
tree | 46a2b1414601ca99f6c60bd3442e8075bc27173f /docs | |
parent | 91749c82523c8b0b3f2b6f800d85893ca5386fbd (diff) |
Add GrBackendTexture/RenderTarget accessors to SkSurface
Change-Id: I63477fd4b8d48dc50af72736f0f8df566cd96d4a
Reviewed-on: https://skia-review.googlesource.com/85220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/SkSurface_Reference.bmh | 50 | ||||
-rw-r--r-- | docs/undocumented.bmh | 7 |
2 files changed, 57 insertions, 0 deletions
diff --git a/docs/SkSurface_Reference.bmh b/docs/SkSurface_Reference.bmh index b65d7387e7..e9c520106b 100644 --- a/docs/SkSurface_Reference.bmh +++ b/docs/SkSurface_Reference.bmh @@ -1089,6 +1089,56 @@ In OpenGL this returns the frame buffer object ID. # ------------------------------------------------------------------------------ +#Method GrBackendTexture getBackendTexture(BackendHandleAccess backendHandleAccess) +#In Property +#Line # returns the GPU reference to texture ## +Retrieves the backend texture. If Surface has no backend texture, an invalid +object is returned. Call GrBackendTexture::isValid to determine if the result +is valid. + +The returned GrBackendTexture should be discarded if the Surface is drawn to or deleted. + +#Param backendHandleAccess one of: kFlushRead_BackendHandleAccess, + kFlushWrite_BackendHandleAccess, kDiscardWrite_BackendHandleAccess +## + +#Return GPU texture reference; invalid on failure ## + +#NoExample +## + +#SeeAlso GrBackendTexture BackendHandleAccess getBackendRenderTarget + +#Method ## + +# ------------------------------------------------------------------------------ + +#Method GrBackendRenderTarget getBackendRenderTarget(BackendHandleAccess backendHandleAccess) +#In Property +#Line # returns the GPU reference to render target ## + +Retrieves the backend render target. If Surface has no backend render target, an invalid +object is returned. Call GrBackendRenderTarget::isValid to determine if the result +is valid. + +The returned GrBackendRenderTarget should be discarded if the Surface is drawn to +or deleted. + +#Param backendHandleAccess one of: kFlushRead_BackendHandleAccess, + kFlushWrite_BackendHandleAccess, kDiscardWrite_BackendHandleAccess +## + +#Return GPU render target reference; invalid on failure ## + +#NoExample +## + +#SeeAlso GrBackendRenderTarget BackendHandleAccess getBackendTexture + +#Method ## + +# ------------------------------------------------------------------------------ + #Method SkCanvas* getCanvas() #In Property #Line # returns Canvas that draws into Surface ## diff --git a/docs/undocumented.bmh b/docs/undocumented.bmh index cb5d2af143..0b2e29630c 100644 --- a/docs/undocumented.bmh +++ b/docs/undocumented.bmh @@ -713,6 +713,13 @@ FT_Load_Glyph ## ## +#Topic RenderTarget +#Class GrBackendRenderTarget + #Method bool isValid() const + ## +## +## + #Topic Transfer_Mode ## |