aboutsummaryrefslogtreecommitdiffhomepage
path: root/docs/SkSurface_Reference.bmh
diff options
context:
space:
mode:
authorGravatar Robert Phillips <robertphillips@google.com>2018-04-05 09:30:38 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-04-05 14:21:07 +0000
commit8caf85f9f40f6bad38bf66bd02b87dcebe139a5c (patch)
tree46a2b1414601ca99f6c60bd3442e8075bc27173f /docs/SkSurface_Reference.bmh
parent91749c82523c8b0b3f2b6f800d85893ca5386fbd (diff)
Add GrBackendTexture/RenderTarget accessors to SkSurface
Change-Id: I63477fd4b8d48dc50af72736f0f8df566cd96d4a Reviewed-on: https://skia-review.googlesource.com/85220 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Cary Clark <caryclark@skia.org> Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'docs/SkSurface_Reference.bmh')
-rw-r--r--docs/SkSurface_Reference.bmh50
1 files changed, 50 insertions, 0 deletions
diff --git a/docs/SkSurface_Reference.bmh b/docs/SkSurface_Reference.bmh
index b65d7387e7..e9c520106b 100644
--- a/docs/SkSurface_Reference.bmh
+++ b/docs/SkSurface_Reference.bmh
@@ -1089,6 +1089,56 @@ In OpenGL this returns the frame buffer object ID.
# ------------------------------------------------------------------------------
+#Method GrBackendTexture getBackendTexture(BackendHandleAccess backendHandleAccess)
+#In Property
+#Line # returns the GPU reference to texture ##
+Retrieves the backend texture. If Surface has no backend texture, an invalid
+object is returned. Call GrBackendTexture::isValid to determine if the result
+is valid.
+
+The returned GrBackendTexture should be discarded if the Surface is drawn to or deleted.
+
+#Param backendHandleAccess one of: kFlushRead_BackendHandleAccess,
+ kFlushWrite_BackendHandleAccess, kDiscardWrite_BackendHandleAccess
+##
+
+#Return GPU texture reference; invalid on failure ##
+
+#NoExample
+##
+
+#SeeAlso GrBackendTexture BackendHandleAccess getBackendRenderTarget
+
+#Method ##
+
+# ------------------------------------------------------------------------------
+
+#Method GrBackendRenderTarget getBackendRenderTarget(BackendHandleAccess backendHandleAccess)
+#In Property
+#Line # returns the GPU reference to render target ##
+
+Retrieves the backend render target. If Surface has no backend render target, an invalid
+object is returned. Call GrBackendRenderTarget::isValid to determine if the result
+is valid.
+
+The returned GrBackendRenderTarget should be discarded if the Surface is drawn to
+or deleted.
+
+#Param backendHandleAccess one of: kFlushRead_BackendHandleAccess,
+ kFlushWrite_BackendHandleAccess, kDiscardWrite_BackendHandleAccess
+##
+
+#Return GPU render target reference; invalid on failure ##
+
+#NoExample
+##
+
+#SeeAlso GrBackendRenderTarget BackendHandleAccess getBackendTexture
+
+#Method ##
+
+# ------------------------------------------------------------------------------
+
#Method SkCanvas* getCanvas()
#In Property
#Line # returns Canvas that draws into Surface ##