diff options
author | egdaniel <egdaniel@google.com> | 2015-03-20 07:03:52 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2015-03-20 07:03:52 -0700 |
commit | 9a0f629973ee97ea10f5e3c36a802eca4270d7e0 (patch) | |
tree | dbde5678c7975d32aa470b079bf99e6c7d43cb5e /bench | |
parent | ca75ea871e40cc4ebd19bfa26a096bec19fd464e (diff) |
Only use 256x256 tiles on hd2000 nanobench bots
Initial experiments did show that the 256 tile size fixed the hd2000 win7
nanobot failures. However it did not have any effect on other bots, so this
change is to move back to the larger tile size on all bots expect for the
hd2000.
BUG=skia:
Review URL: https://codereview.chromium.org/1022083002
Diffstat (limited to 'bench')
-rw-r--r-- | bench/SKPBench.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/bench/SKPBench.cpp b/bench/SKPBench.cpp index 8139eda98d..3f521799fa 100644 --- a/bench/SKPBench.cpp +++ b/bench/SKPBench.cpp @@ -10,8 +10,8 @@ #include "SkMultiPictureDraw.h" #include "SkSurface.h" -DEFINE_int32(benchTileW, 256, "Tile width used for SKP playback."); -DEFINE_int32(benchTileH, 256, "Tile height used for SKP playback."); +DEFINE_int32(benchTileW, 1600, "Tile width used for SKP playback."); +DEFINE_int32(benchTileH, 512, "Tile height used for SKP playback."); SKPBench::SKPBench(const char* name, const SkPicture* pic, const SkIRect& clip, SkScalar scale, bool useMultiPictureDraw) |