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authorGravatar mtklein <mtklein@chromium.org>2014-10-29 14:15:10 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-10-29 14:15:10 -0700
commit6838d854a87e79f1fbb7b89b9f395155ad44dc0a (patch)
tree6c539b237606beca31239ef7441000f55b4d6384 /bench/RecordingBench.cpp
parent2c8371aea7d1313efc4e224f962a9f38570981c8 (diff)
Try out SkTree in nanobench.
Looks like a fairly large recording speed win with no playback cost. BUG=skia: Review URL: https://codereview.chromium.org/653023003
Diffstat (limited to 'bench/RecordingBench.cpp')
-rw-r--r--bench/RecordingBench.cpp9
1 files changed, 1 insertions, 8 deletions
diff --git a/bench/RecordingBench.cpp b/bench/RecordingBench.cpp
index ee626bc52c..76d557d48b 100644
--- a/bench/RecordingBench.cpp
+++ b/bench/RecordingBench.cpp
@@ -10,8 +10,6 @@
#include "SkBBHFactory.h"
#include "SkPictureRecorder.h"
-static const int kTileSize = 256;
-
RecordingBench::RecordingBench(const char* name, const SkPicture* pic, bool useBBH)
: fSrc(SkRef(pic))
, fName(name)
@@ -31,12 +29,7 @@ SkIPoint RecordingBench::onGetSize() {
}
void RecordingBench::onDraw(const int loops, SkCanvas*) {
- SkTileGridFactory::TileGridInfo info;
- info.fTileInterval.set(kTileSize, kTileSize);
- info.fMargin.setEmpty();
- info.fOffset.setZero();
- SkTileGridFactory factory(info);
-
+ SkRTreeFactory factory;
const SkScalar w = fSrc->cullRect().width(),
h = fSrc->cullRect().height();