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authorGravatar Ethan Nicholas <ethannicholas@google.com>2017-09-18 02:41:08 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-09-18 03:01:47 +0000
commit27185a9b9756d2f5fcc077c6c2c005259d4ba517 (patch)
tree7b1747160cb0fb3fb69ecd61de24f4310ee8cf7b /bench/GLInstancedArraysBench.cpp
parent56fbbd65807d1c4ff63b5233764c6e15cba51bb4 (diff)
Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half."""
This reverts commit 05d5a13fea6246648de7e41358ed338d53c85ea2. Reason for revert: looks like it broke filterfastbounds Original change's description: > Revert "Revert "Switched highp float to highfloat and mediump float to half."" > > This reverts commit 1d816b92bb7cf2258007f3f74ffd143b89f25d01. > > Bug: skia: > Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1 > Reviewed-on: https://skia-review.googlesource.com/46464 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> TBR=bsalomon@google.com,ethannicholas@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Bug: skia: Change-Id: Iddf6aef2ab084aa73da7ceebdfc303a1d2b80cde Reviewed-on: https://skia-review.googlesource.com/47441 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Diffstat (limited to 'bench/GLInstancedArraysBench.cpp')
-rw-r--r--bench/GLInstancedArraysBench.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/bench/GLInstancedArraysBench.cpp b/bench/GLInstancedArraysBench.cpp
index a5348d5d3e..37d1f2c430 100644
--- a/bench/GLInstancedArraysBench.cpp
+++ b/bench/GLInstancedArraysBench.cpp
@@ -111,9 +111,9 @@ GrGLuint GLCpuPosInstancedArraysBench::setupShader(const GrGLContext* ctx) {
const char* version = shaderCaps->versionDeclString();
// setup vertex shader
- GrShaderVar aPosition("a_position", kHalf2_GrSLType, GrShaderVar::kIn_TypeModifier);
- GrShaderVar aColor("a_color", kHalf3_GrSLType, GrShaderVar::kIn_TypeModifier);
- GrShaderVar oColor("o_color", kHalf3_GrSLType, GrShaderVar::kOut_TypeModifier);
+ GrShaderVar aPosition("a_position", kVec2f_GrSLType, GrShaderVar::kIn_TypeModifier);
+ GrShaderVar aColor("a_color", kVec3f_GrSLType, GrShaderVar::kIn_TypeModifier);
+ GrShaderVar oColor("o_color", kVec3f_GrSLType, GrShaderVar::kOut_TypeModifier);
SkString vshaderTxt(version);
aPosition.appendDecl(shaderCaps, &vshaderTxt);
@@ -126,13 +126,14 @@ GrGLuint GLCpuPosInstancedArraysBench::setupShader(const GrGLContext* ctx) {
vshaderTxt.append(
"void main()\n"
"{\n"
- "gl_Position = highfloat4(a_position, 0., 1.);\n"
+ "gl_Position = float4(a_position, 0., 1.);\n"
"o_color = a_color;\n"
"}\n");
// setup fragment shader
- GrShaderVar oFragColor("o_FragColor", kHalf4_GrSLType, GrShaderVar::kOut_TypeModifier);
+ GrShaderVar oFragColor("o_FragColor", kVec4f_GrSLType, GrShaderVar::kOut_TypeModifier);
SkString fshaderTxt(version);
+ GrGLSLAppendDefaultFloatPrecisionDeclaration(kMedium_GrSLPrecision, *shaderCaps, &fshaderTxt);
oColor.setTypeModifier(GrShaderVar::kIn_TypeModifier);
oColor.appendDecl(shaderCaps, &fshaderTxt);
fshaderTxt.append(";\n");
@@ -149,7 +150,7 @@ GrGLuint GLCpuPosInstancedArraysBench::setupShader(const GrGLContext* ctx) {
fshaderTxt.appendf(
"void main()\n"
"{\n"
- "%s = highfloat4(o_color, 1.0);\n"
+ "%s = float4(o_color, 1.0);\n"
"}\n", fsOutName);
return CreateProgram(ctx, vshaderTxt.c_str(), fshaderTxt.c_str());