diff options
author | Ethan Nicholas <ethannicholas@google.com> | 2017-09-18 02:41:08 +0000 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-09-18 03:01:47 +0000 |
commit | 27185a9b9756d2f5fcc077c6c2c005259d4ba517 (patch) | |
tree | 7b1747160cb0fb3fb69ecd61de24f4310ee8cf7b /bench/GLInstancedArraysBench.cpp | |
parent | 56fbbd65807d1c4ff63b5233764c6e15cba51bb4 (diff) |
Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half."""
This reverts commit 05d5a13fea6246648de7e41358ed338d53c85ea2.
Reason for revert: looks like it broke filterfastbounds
Original change's description:
> Revert "Revert "Switched highp float to highfloat and mediump float to half.""
>
> This reverts commit 1d816b92bb7cf2258007f3f74ffd143b89f25d01.
>
> Bug: skia:
> Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1
> Reviewed-on: https://skia-review.googlesource.com/46464
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
TBR=bsalomon@google.com,ethannicholas@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: Iddf6aef2ab084aa73da7ceebdfc303a1d2b80cde
Reviewed-on: https://skia-review.googlesource.com/47441
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Diffstat (limited to 'bench/GLInstancedArraysBench.cpp')
-rw-r--r-- | bench/GLInstancedArraysBench.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/bench/GLInstancedArraysBench.cpp b/bench/GLInstancedArraysBench.cpp index a5348d5d3e..37d1f2c430 100644 --- a/bench/GLInstancedArraysBench.cpp +++ b/bench/GLInstancedArraysBench.cpp @@ -111,9 +111,9 @@ GrGLuint GLCpuPosInstancedArraysBench::setupShader(const GrGLContext* ctx) { const char* version = shaderCaps->versionDeclString(); // setup vertex shader - GrShaderVar aPosition("a_position", kHalf2_GrSLType, GrShaderVar::kIn_TypeModifier); - GrShaderVar aColor("a_color", kHalf3_GrSLType, GrShaderVar::kIn_TypeModifier); - GrShaderVar oColor("o_color", kHalf3_GrSLType, GrShaderVar::kOut_TypeModifier); + GrShaderVar aPosition("a_position", kVec2f_GrSLType, GrShaderVar::kIn_TypeModifier); + GrShaderVar aColor("a_color", kVec3f_GrSLType, GrShaderVar::kIn_TypeModifier); + GrShaderVar oColor("o_color", kVec3f_GrSLType, GrShaderVar::kOut_TypeModifier); SkString vshaderTxt(version); aPosition.appendDecl(shaderCaps, &vshaderTxt); @@ -126,13 +126,14 @@ GrGLuint GLCpuPosInstancedArraysBench::setupShader(const GrGLContext* ctx) { vshaderTxt.append( "void main()\n" "{\n" - "gl_Position = highfloat4(a_position, 0., 1.);\n" + "gl_Position = float4(a_position, 0., 1.);\n" "o_color = a_color;\n" "}\n"); // setup fragment shader - GrShaderVar oFragColor("o_FragColor", kHalf4_GrSLType, GrShaderVar::kOut_TypeModifier); + GrShaderVar oFragColor("o_FragColor", kVec4f_GrSLType, GrShaderVar::kOut_TypeModifier); SkString fshaderTxt(version); + GrGLSLAppendDefaultFloatPrecisionDeclaration(kMedium_GrSLPrecision, *shaderCaps, &fshaderTxt); oColor.setTypeModifier(GrShaderVar::kIn_TypeModifier); oColor.appendDecl(shaderCaps, &fshaderTxt); fshaderTxt.append(";\n"); @@ -149,7 +150,7 @@ GrGLuint GLCpuPosInstancedArraysBench::setupShader(const GrGLContext* ctx) { fshaderTxt.appendf( "void main()\n" "{\n" - "%s = highfloat4(o_color, 1.0);\n" + "%s = float4(o_color, 1.0);\n" "}\n", fsOutName); return CreateProgram(ctx, vshaderTxt.c_str(), fshaderTxt.c_str()); |