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authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-12-03 18:17:16 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-12-03 18:17:16 +0000
commit3361471a3504ecd0351ff70f4c42d8d6fee963d4 (patch)
tree1886e770069303c70c588c396b2d9c19343e3adc /bench/AAClipBench.cpp
parente3bb3bce3e9c1f3bc8ee779b1b3383c18e560bce (diff)
Simplify benchmark internal API.
I'm not quite sure why I wrote such a convoluted API with setLoops()/getLoops(). This replaces it with a loops argument passed to onDraw(). This CL is largely mechanical translation from the old API to the new one. MathBench used this->getLoops() outside onDraw(), which seems incorrect. I fixed it. BUG= R=djsollen@google.com Author: mtklein@google.com Review URL: https://codereview.chromium.org/99893003 git-svn-id: http://skia.googlecode.com/svn/trunk@12466 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'bench/AAClipBench.cpp')
-rw-r--r--bench/AAClipBench.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/bench/AAClipBench.cpp b/bench/AAClipBench.cpp
index dfafe97671..ab0f4f9a00 100644
--- a/bench/AAClipBench.cpp
+++ b/bench/AAClipBench.cpp
@@ -43,12 +43,12 @@ public:
protected:
virtual const char* onGetName() { return fName.c_str(); }
- virtual void onDraw(SkCanvas* canvas) {
+ virtual void onDraw(const int loops, SkCanvas* canvas) {
SkPaint paint;
this->setupPaint(&paint);
- for (int i = 0; i < this->getLoops(); ++i) {
+ for (int i = 0; i < loops; ++i) {
// jostle the clip regions each time to prevent caching
fClipRect.offset((i % 2) == 0 ? SkIntToScalar(10) : SkIntToScalar(-10), 0);
fClipPath.reset();
@@ -158,9 +158,9 @@ protected:
canvas->restore();
}
- virtual void onDraw(SkCanvas* canvas) {
+ virtual void onDraw(const int loops, SkCanvas* canvas) {
- for (int i = 0; i < this->getLoops(); ++i) {
+ for (int i = 0; i < loops; ++i) {
SkPoint offset = SkPoint::Make(0, 0);
this->recurse(canvas, 0, offset);
}
@@ -195,11 +195,11 @@ public:
protected:
virtual const char* onGetName() { return fName.c_str(); }
- virtual void onDraw(SkCanvas*) {
+ virtual void onDraw(const int loops, SkCanvas*) {
SkPaint paint;
this->setupPaint(&paint);
- for (int i = 0; i < this->getLoops(); ++i) {
+ for (int i = 0; i < loops; ++i) {
SkAAClip clip;
if (fDoPath) {
clip.setPath(fPath, &fRegion, fDoAA);
@@ -230,8 +230,8 @@ public:
protected:
virtual const char* onGetName() { return "aaclip_setregion"; }
- virtual void onDraw(SkCanvas*) {
- for (int i = 0; i < this->getLoops(); ++i) {
+ virtual void onDraw(const int loops, SkCanvas*) {
+ for (int i = 0; i < loops; ++i) {
SkAAClip clip;
clip.setRegion(fRegion);
}