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authorGravatar Brian Salomon <bsalomon@google.com>2017-11-19 13:20:13 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-11-19 18:55:18 +0000
commitcbcb0a12ad0068b820c28178e8aa141166febd1f (patch)
tree120917b5961b8a043894b95811eec1f8f6379b25
parentb07b06e14819c7bfb9da87dd754aca1239045af4 (diff)
Revert "Revert "Add Atlas Text interface for rendering SDF glyphs.""
This reverts commit 9c2202ffc22b4293b48a4edeafa1b5d2bab8bb83. Bug: skia: Change-Id: I482ddf74f8e40d3d0908c840ba5c6ff981ccefbd Reviewed-on: https://skia-review.googlesource.com/73345 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
-rw-r--r--BUILD.gn13
-rw-r--r--gm/atlastext.cpp123
-rw-r--r--gn/core.gni1
-rw-r--r--gn/gm.gni1
-rw-r--r--gn/gpu.gni11
-rw-r--r--include/atlastext/SkAtlasTextContext.h42
-rw-r--r--include/atlastext/SkAtlasTextFont.h35
-rw-r--r--include/atlastext/SkAtlasTextRenderer.h71
-rw-r--r--include/atlastext/SkAtlasTextTarget.h61
-rw-r--r--include/core/SkPostConfig.h6
-rw-r--r--public.bzl3
-rw-r--r--src/atlastext/SkAtlasTextContext.cpp17
-rw-r--r--src/atlastext/SkAtlasTextTarget.cpp143
-rw-r--r--src/atlastext/SkInternalAtlasTextContext.cpp117
-rw-r--r--src/atlastext/SkInternalAtlasTextContext.h80
-rw-r--r--src/core/SkArenaAlloc.h6
-rw-r--r--src/core/SkArenaAllocList.h79
-rw-r--r--src/gpu/GrOpFlushState.cpp19
-rw-r--r--src/gpu/GrOpFlushState.h58
-rw-r--r--src/gpu/ops/GrAtlasTextOp.h26
-rw-r--r--tools/gpu/atlastext/GLTestAtlasTextRenderer.cpp439
-rw-r--r--tools/gpu/atlastext/GLTestAtlasTextRenderer.h25
-rw-r--r--tools/gpu/atlastext/TestAtlasTextRenderer.h34
-rw-r--r--tools/gpu/gl/glx/CreatePlatformGLTestContext_glx.cpp5
24 files changed, 1331 insertions, 84 deletions
diff --git a/BUILD.gn b/BUILD.gn
index 6e24d3dec0..73a9c91565 100644
--- a/BUILD.gn
+++ b/BUILD.gn
@@ -52,6 +52,7 @@ declare_args() {
declare_args() {
skia_use_dng_sdk = !is_fuchsia && skia_use_libjpeg_turbo && skia_use_zlib
skia_use_sfntly = skia_use_icu
+ skia_enable_atlas_text = is_skia_dev_build && skia_enable_gpu
if (is_android) {
skia_use_vulkan = defined(ndk_api) && ndk_api >= 24
@@ -92,6 +93,7 @@ skia_public_includes = [
"include/encode",
"include/gpu",
"include/gpu/gl",
+ "include/atlastext",
"include/pathops",
"include/ports",
"include/svg",
@@ -102,6 +104,9 @@ skia_public_includes = [
if (skia_use_vulkan) {
skia_public_includes += [ "include/gpu/vk" ]
}
+if (skia_enable_atlas_text) {
+ skia_public_includes += [ "include/atlastext" ]
+}
if (skia_use_metal) {
skia_public_includes += [ "include/gpu/mtl" ]
}
@@ -125,6 +130,9 @@ config("skia_public") {
if (!skia_enable_gpu) {
defines += [ "SK_SUPPORT_GPU=0" ]
}
+ if (skia_enable_atlas_text) {
+ defines += [ "SK_SUPPORT_ATLAS_TEXT=1" ]
+ }
}
# Skia internal APIs, used by Skia itself and a few test tools.
@@ -586,6 +594,10 @@ optional("gpu") {
libs += [ "Metal.framework" ]
cflags_objcc += [ "-fobjc-arc" ]
}
+
+ if (skia_enable_atlas_text) {
+ sources += skia_atlas_text_sources
+ }
}
optional("heif") {
@@ -992,6 +1004,7 @@ if (skia_enable_tools) {
"tools/gpu/GrContextFactory.cpp",
"tools/gpu/GrTest.cpp",
"tools/gpu/TestContext.cpp",
+ "tools/gpu/atlastext/GLTestAtlasTextRenderer.cpp",
"tools/gpu/gl/GLTestContext.cpp",
"tools/gpu/gl/command_buffer/GLTestContext_command_buffer.cpp",
"tools/gpu/gl/debug/DebugGLTestContext.cpp",
diff --git a/gm/atlastext.cpp b/gm/atlastext.cpp
new file mode 100644
index 0000000000..b8acb0fcc7
--- /dev/null
+++ b/gm/atlastext.cpp
@@ -0,0 +1,123 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "gm.h"
+
+#if SK_SUPPORT_ATLAS_TEXT
+
+#include "SkAtlasTextContext.h"
+#include "SkAtlasTextFont.h"
+#include "SkAtlasTextTarget.h"
+#include "SkBitmap.h"
+#include "SkCanvas.h"
+#include "SkTypeface.h"
+#include "gpu/TestContext.h"
+#include "gpu/atlastext/GLTestAtlasTextRenderer.h"
+#include "gpu/atlastext/TestAtlasTextRenderer.h"
+#include "sk_tool_utils.h"
+
+// GM that draws text using the Atlas Text interface offscreen and then blits that to the canvas.
+
+static SkScalar draw_string(SkAtlasTextTarget* target, const SkString& text, SkScalar x, SkScalar y,
+ uint32_t color, sk_sp<SkTypeface> typeface, float size) {
+ auto font = SkAtlasTextFont::Make(std::move(typeface), size);
+ target->drawText(text.c_str(), text.size(), x, y, color, *font);
+ SkPaint paint;
+ paint.setTextSize(size);
+ return x + paint.measureText(text.c_str(), text.size());
+}
+
+class AtlasTextGM : public skiagm::GM {
+public:
+ AtlasTextGM() = default;
+
+protected:
+ SkString onShortName() override { return SkString("atlastext"); }
+
+ SkISize onISize() override { return SkISize::Make(kSize, kSize); }
+
+ void onOnceBeforeDraw() override {
+ fRenderer = sk_gpu_test::MakeGLTestAtlasTextRenderer();
+ if (!fRenderer) {
+ return;
+ }
+ fContext = SkAtlasTextContext::Make(fRenderer);
+ auto targetHandle = fRenderer->makeTargetHandle(kSize, kSize);
+ fTarget = SkAtlasTextTarget::Make(fContext, kSize, kSize, targetHandle);
+
+ fTypefaces[0] = sk_tool_utils::create_portable_typeface("serif", SkFontStyle::Italic());
+ fTypefaces[1] =
+ sk_tool_utils::create_portable_typeface("sans-serif", SkFontStyle::Italic());
+ fTypefaces[2] = sk_tool_utils::create_portable_typeface("serif", SkFontStyle::Normal());
+ fTypefaces[3] =
+ sk_tool_utils::create_portable_typeface("sans-serif", SkFontStyle::Normal());
+ fTypefaces[4] = sk_tool_utils::create_portable_typeface("serif", SkFontStyle::Bold());
+ fTypefaces[5] = sk_tool_utils::create_portable_typeface("sans-serif", SkFontStyle::Bold());
+ }
+
+ void onDraw(SkCanvas* canvas) override {
+ if (!fRenderer) {
+ canvas->clear(SK_ColorRED);
+ return;
+ }
+ auto bmp = this->drawText();
+ SkPaint paint;
+ paint.setBlendMode(SkBlendMode::kSrc);
+ canvas->drawBitmap(bmp, 0, 0);
+ }
+
+private:
+ SkBitmap drawText() {
+ static const int kSizes[] = {8, 13, 18, 23, 30};
+
+ static const SkString kTexts[] = {SkString("ABCDEFGHIJKLMNOPQRSTUVWXYZ"),
+ SkString("abcdefghijklmnopqrstuvwxyz"),
+ SkString("0123456789"),
+ SkString("!@#$%^&*()<>[]{}")};
+ SkScalar x = 0;
+ SkScalar y = 10;
+
+ SkRandom random;
+ do {
+ for (auto s : kSizes) {
+ auto size = 2 * s;
+ for (const auto& typeface : fTypefaces) {
+ for (const auto& text : kTexts) {
+ uint32_t color = random.nextU();
+ x = size + draw_string(fTarget.get(), text, x, y, color, typeface, size);
+ x = SkScalarCeilToScalar(x);
+ if (x + 100 > kSize) {
+ x = 0;
+ y += SkScalarCeilToScalar(size + 3);
+ if (y > kSize) {
+ fTarget->flush();
+ return fRenderer->readTargetHandle(fTarget->handle());
+ }
+ }
+ }
+ }
+ }
+ } while (true);
+ }
+
+ static constexpr int kSize = 1280;
+
+ sk_sp<SkTypeface> fTypefaces[6];
+ sk_sp<sk_gpu_test::TestAtlasTextRenderer> fRenderer;
+ std::unique_ptr<SkAtlasTextTarget> fTarget;
+ sk_sp<SkAtlasTextContext> fContext;
+
+ typedef GM INHERITED;
+};
+
+constexpr int AtlasTextGM::kSize;
+
+//////////////////////////////////////////////////////////////////////////////
+
+DEF_GM(return new AtlasTextGM;)
+
+#endif
diff --git a/gn/core.gni b/gn/core.gni
index 186e5af454..259cd191f4 100644
--- a/gn/core.gni
+++ b/gn/core.gni
@@ -134,6 +134,7 @@ skia_core_sources = [
"$_src/core/SkFindAndPlaceGlyph.h",
"$_src/core/SkArenaAlloc.cpp",
"$_src/core/SkArenaAlloc.h",
+ "$_src/core/SkArenaAllocList.h",
"$_src/core/SkGaussFilter.cpp",
"$_src/core/SkGaussFilter.h",
"$_src/core/SkFlattenable.cpp",
diff --git a/gn/gm.gni b/gn/gm.gni
index 441c041e6f..22d562f187 100644
--- a/gn/gm.gni
+++ b/gn/gm.gni
@@ -22,6 +22,7 @@ gm_sources = [
"$_gm/arcofzorro.cpp",
"$_gm/arcto.cpp",
"$_gm/arithmode.cpp",
+ "$_gm/atlastext.cpp",
"$_gm/badpaint.cpp",
"$_gm/beziereffects.cpp",
"$_gm/beziers.cpp",
diff --git a/gn/gpu.gni b/gn/gpu.gni
index e584bf5187..a26111dbc3 100644
--- a/gn/gpu.gni
+++ b/gn/gpu.gni
@@ -628,3 +628,14 @@ skia_native_gpu_sources = [
"$_src/gpu/gl/iOS/GrGLCreateNativeInterface_iOS.cpp",
"$_src/gpu/gl/android/GrGLCreateNativeInterface_android.cpp",
]
+
+skia_atlas_text_sources = [
+ "$_include/atlastext/SkAtlasTextContext.h",
+ "$_include/atlastext/SkAtlasTextFont.h",
+ "$_include/atlastext/SkAtlasTextRenderer.h",
+ "$_include/atlastext/SkAtlasTextTarget.h",
+
+ "$_src/atlastext/SkAtlasTextContext.cpp",
+ "$_src/atlastext/SkAtlasTextTarget.cpp",
+ "$_src/atlastext/SkInternalAtlasTextContext.cpp",
+]
diff --git a/include/atlastext/SkAtlasTextContext.h b/include/atlastext/SkAtlasTextContext.h
new file mode 100644
index 0000000000..bb5de52992
--- /dev/null
+++ b/include/atlastext/SkAtlasTextContext.h
@@ -0,0 +1,42 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkAtlasTextContext_DEFINED
+#define SkAtlasTextContext_DEFINED
+
+#include "SkRefCnt.h"
+
+class SkAtlasTextRenderer;
+class SkInternalAtlasTextContext;
+
+SkAtlasTextRenderer* SkGetAtlasTextRendererFromInternalContext(class SkInternalAtlasTextContext&);
+
+/**
+ * Class that Atlas Text client uses to register their SkAtlasTextRenderer implementation and
+ * to create one or more SkAtlasTextTargets (destination surfaces for text rendering).
+ */
+class SK_API SkAtlasTextContext : public SkRefCnt {
+public:
+ static sk_sp<SkAtlasTextContext> Make(sk_sp<SkAtlasTextRenderer>);
+
+ SkAtlasTextRenderer* renderer() const {
+ return SkGetAtlasTextRendererFromInternalContext(*fInternalContext);
+ }
+
+ SkInternalAtlasTextContext& internal() { return *fInternalContext; }
+
+private:
+ SkAtlasTextContext() = delete;
+ SkAtlasTextContext(const SkAtlasTextContext&) = delete;
+ SkAtlasTextContext& operator=(const SkAtlasTextContext&) = delete;
+
+ SkAtlasTextContext(sk_sp<SkAtlasTextRenderer>);
+
+ std::unique_ptr<SkInternalAtlasTextContext> fInternalContext;
+};
+
+#endif
diff --git a/include/atlastext/SkAtlasTextFont.h b/include/atlastext/SkAtlasTextFont.h
new file mode 100644
index 0000000000..a9e641f7ad
--- /dev/null
+++ b/include/atlastext/SkAtlasTextFont.h
@@ -0,0 +1,35 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkAtlasTextFont_DEFINED
+#define SkAtlasTextFont_DEFINED
+
+#include "SkRefCnt.h"
+#include "SkTypeface.h"
+
+/** Represents a font at a size. TODO: What else do we need here (skewX, scaleX, vertical, ...)? */
+class SK_API SkAtlasTextFont : public SkRefCnt {
+public:
+ static sk_sp<SkAtlasTextFont> Make(sk_sp<SkTypeface> typeface, SkScalar size) {
+ return sk_sp<SkAtlasTextFont>(new SkAtlasTextFont(std::move(typeface), size));
+ }
+
+ SkTypeface* typeface() const { return fTypeface.get(); }
+
+ sk_sp<SkTypeface> refTypeface() const { return fTypeface; }
+
+ SkScalar size() const { return fSize; }
+
+private:
+ SkAtlasTextFont(sk_sp<SkTypeface> typeface, SkScalar size)
+ : fTypeface(std::move(typeface)), fSize(size) {}
+
+ sk_sp<SkTypeface> fTypeface;
+ SkScalar fSize;
+};
+
+#endif
diff --git a/include/atlastext/SkAtlasTextRenderer.h b/include/atlastext/SkAtlasTextRenderer.h
new file mode 100644
index 0000000000..a78e270edb
--- /dev/null
+++ b/include/atlastext/SkAtlasTextRenderer.h
@@ -0,0 +1,71 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkPoint.h"
+#include "SkRefCnt.h"
+
+#ifndef SkAtlasTextRenderer_DEFINED
+#define SkAtlasTextRenderer_DEFINED
+
+/**
+ * This is the base class for a renderer implemented by the SkAtlasText client. The
+ * SkAtlasTextContext issues texture creations, deletions, uploads, and vertex draws to the
+ * renderer. The renderer must perform those actions in the order called to correctly render
+ * the text drawn to SkAtlasTextTargets.
+ */
+class SK_API SkAtlasTextRenderer : public SkRefCnt {
+public:
+ enum class AtlasFormat {
+ /** Unsigned normalized 8 bit single channel format. */
+ kA8
+ };
+
+ struct SDFVertex {
+ /** Position in device space (not normalized). */
+ SkPoint fPosition;
+ /** Color, same value for all four corners of a glyph quad. */
+ uint32_t fColor;
+ /** Texture coordinate (in texel units, not normalized). */
+ SkIPoint16 fTextureCoord;
+ };
+
+ virtual ~SkAtlasTextRenderer() = default;
+
+ /**
+ * Create a texture of the provided format with dimensions 'width' x 'height'
+ * and return a unique handle.
+ */
+ virtual void* createTexture(AtlasFormat, int width, int height) = 0;
+
+ /**
+ * Delete the texture with the passed handle.
+ */
+ virtual void deleteTexture(void* textureHandle) = 0;
+
+ /**
+ * Place the pixel data specified by 'data' in the texture with handle
+ * 'textureHandle' in the rectangle ['x', 'x' + 'width') x ['y', 'y' + 'height').
+ * 'rowBytes' specifies the byte offset between successive rows in 'data' and will always be
+ * a multiple of the number of bytes per pixel.
+ * The pixel format of data is the same as that of 'textureHandle'.
+ */
+ virtual void setTextureData(void* textureHandle, const void* data, int x, int y, int width,
+ int height, size_t rowBytes) = 0;
+
+ /**
+ * Draws glyphs using SDFs. The SDF data resides in 'textureHandle'. The array
+ * 'vertices' provides interleaved device-space positions, colors, and
+ * texture coordinates. There are are 4 * 'quadCnt' entries in 'vertices'.
+ */
+ virtual void drawSDFGlyphs(void* targetHandle, void* textureHandle, const SDFVertex vertices[],
+ int quadCnt) = 0;
+
+ /** Called when a SkAtlasTextureTarget is destroyed. */
+ virtual void targetDeleted(void* targetHandle) = 0;
+};
+
+#endif
diff --git a/include/atlastext/SkAtlasTextTarget.h b/include/atlastext/SkAtlasTextTarget.h
new file mode 100644
index 0000000000..0859afde39
--- /dev/null
+++ b/include/atlastext/SkAtlasTextTarget.h
@@ -0,0 +1,61 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkAtlasTextTarget_DEFINED
+#define SkAtlasTextTarget_DEFINED
+
+#include <memory>
+#include "SkRefCnt.h"
+#include "SkScalar.h"
+
+class SkAtlasTextContext;
+class SkAtlasTextFont;
+
+/** Represents a client-created renderable surface and is used to draw text into the surface. */
+class SK_API SkAtlasTextTarget {
+public:
+ virtual ~SkAtlasTextTarget();
+
+ /**
+ * Creates a text drawing target. ‘handle’ is used to identify this rendering surface when
+ * draws are flushed to the SkAtlasTextContext's SkAtlasTextRenderer.
+ */
+ static std::unique_ptr<SkAtlasTextTarget> Make(sk_sp<SkAtlasTextContext>, int width, int height,
+ void* handle);
+
+ /**
+ * Enqueues a text draw in the target. The meaning of 'color' here is interpreted by the
+ * client's SkAtlasTextRenderer when it actually renders the text.
+ */
+ virtual void drawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
+ uint32_t color, const SkAtlasTextFont& font) = 0;
+
+ /** Issues all queued text draws to SkAtlasTextRenderer. */
+ virtual void flush() = 0;
+
+ int width() const { return fWidth; }
+ int height() const { return fHeight; }
+
+ void* handle() const { return fHandle; }
+
+ SkAtlasTextContext* context() const { return fContext.get(); }
+
+protected:
+ SkAtlasTextTarget(sk_sp<SkAtlasTextContext>, int width, int height, void* handle);
+
+ void* const fHandle;
+ const sk_sp<SkAtlasTextContext> fContext;
+ const int fWidth;
+ const int fHeight;
+
+private:
+ SkAtlasTextTarget() = delete;
+ SkAtlasTextTarget(const SkAtlasTextContext&) = delete;
+ SkAtlasTextTarget& operator=(const SkAtlasTextContext&) = delete;
+};
+
+#endif
diff --git a/include/core/SkPostConfig.h b/include/core/SkPostConfig.h
index 3a39f66c8f..ce81904452 100644
--- a/include/core/SkPostConfig.h
+++ b/include/core/SkPostConfig.h
@@ -89,6 +89,12 @@
# define SK_SUPPORT_GPU 1
#endif
+#if !defined(SK_SUPPORT_ATLAS_TEXT)
+# define SK_SUPPORT_ATLAS_TEXT 0
+#elif SK_SUPPORT_ATLAS_TEXT && !SK_SUPPORT_GPU
+# error "SK_SUPPORT_ATLAS_TEXT requires SK_SUPPORT_GPU"
+#endif
+
/**
* The clang static analyzer likes to know that when the program is not
* expected to continue (crash, assertion failure, etc). It will notice that
diff --git a/public.bzl b/public.bzl
index f455981485..dfc163b187 100644
--- a/public.bzl
+++ b/public.bzl
@@ -255,6 +255,9 @@ BASE_SRCS_ALL = struct(
# Only used to regenerate the lexer
"src/sksl/lex/*",
+
+ # Atlas text
+ "src/atlastext/*",
],
)
diff --git a/src/atlastext/SkAtlasTextContext.cpp b/src/atlastext/SkAtlasTextContext.cpp
new file mode 100644
index 0000000000..85e79118ee
--- /dev/null
+++ b/src/atlastext/SkAtlasTextContext.cpp
@@ -0,0 +1,17 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkAtlasTextContext.h"
+#include "SkAtlasTextRenderer.h"
+#include "SkInternalAtlasTextContext.h"
+
+sk_sp<SkAtlasTextContext> SkAtlasTextContext::Make(sk_sp<SkAtlasTextRenderer> renderer) {
+ return sk_sp<SkAtlasTextContext>(new SkAtlasTextContext(std::move(renderer)));
+}
+
+SkAtlasTextContext::SkAtlasTextContext(sk_sp<SkAtlasTextRenderer> renderer)
+ : fInternalContext(SkInternalAtlasTextContext::Make(std::move(renderer))) {}
diff --git a/src/atlastext/SkAtlasTextTarget.cpp b/src/atlastext/SkAtlasTextTarget.cpp
new file mode 100644
index 0000000000..57ece37b4f
--- /dev/null
+++ b/src/atlastext/SkAtlasTextTarget.cpp
@@ -0,0 +1,143 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkAtlasTextTarget.h"
+#include "GrClip.h"
+#include "SkAtlasTextContext.h"
+#include "SkAtlasTextFont.h"
+#include "SkAtlasTextRenderer.h"
+#include "SkGr.h"
+#include "SkInternalAtlasTextContext.h"
+#include "ops/GrAtlasTextOp.h"
+#include "text/GrAtlasTextContext.h"
+
+SkAtlasTextTarget::SkAtlasTextTarget(sk_sp<SkAtlasTextContext> context, int width, int height,
+ void* handle)
+ : fHandle(handle), fContext(std::move(context)), fWidth(width), fHeight(height) {}
+
+SkAtlasTextTarget::~SkAtlasTextTarget() { fContext->renderer()->targetDeleted(fHandle); }
+
+//////////////////////////////////////////////////////////////////////////////
+
+static const GrColorSpaceInfo kColorSpaceInfo(nullptr, kRGBA_8888_GrPixelConfig);
+
+//////////////////////////////////////////////////////////////////////////////
+
+class SkInternalAtlasTextTarget : public GrTextUtils::Target, public SkAtlasTextTarget {
+public:
+ SkInternalAtlasTextTarget(sk_sp<SkAtlasTextContext> context, int width, int height,
+ void* handle)
+ : GrTextUtils::Target(width, height, kColorSpaceInfo)
+ , SkAtlasTextTarget(std::move(context), width, height, handle) {}
+
+ /** GrTextUtils::Target overrides */
+
+ void addDrawOp(const GrClip&, std::unique_ptr<GrAtlasTextOp> op) override;
+
+ void drawPath(const GrClip&, const SkPath&, const SkPaint&, const SkMatrix& viewMatrix,
+ const SkMatrix* pathMatrix, const SkIRect& clipBounds) override {
+ SkDebugf("Path glyph??");
+ }
+
+ void makeGrPaint(GrMaskFormat, const SkPaint& skPaint, const SkMatrix&,
+ GrPaint* grPaint) override {
+ grPaint->setColor4f(SkColorToPremulGrColor4fLegacy(skPaint.getColor()));
+ }
+
+ /** SkAtlasTextTarget overrides */
+
+ void drawText(const void* text, size_t byteLength, SkScalar x, SkScalar y, uint32_t color,
+ const SkAtlasTextFont&) override;
+ void flush() override;
+
+private:
+ uint32_t fColor;
+ using SkAtlasTextTarget::fWidth;
+ using SkAtlasTextTarget::fHeight;
+ struct RecordedOp {
+ std::unique_ptr<GrAtlasTextOp> fOp;
+ uint32_t fColor;
+ };
+ SkTArray<RecordedOp, true> fOps;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+std::unique_ptr<SkAtlasTextTarget> SkAtlasTextTarget::Make(sk_sp<SkAtlasTextContext> context,
+ int width, int height, void* handle) {
+ return std::unique_ptr<SkAtlasTextTarget>(
+ new SkInternalAtlasTextTarget(std::move(context), width, height, handle));
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+#include "GrContextPriv.h"
+#include "GrDrawingManager.h"
+
+void SkInternalAtlasTextTarget::drawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, uint32_t color, const SkAtlasTextFont& font) {
+ SkPaint paint;
+ paint.setAntiAlias(true);
+ paint.setTypeface(font.refTypeface());
+ paint.setTextSize(font.size());
+ paint.setStyle(SkPaint::kFill_Style);
+
+ // TODO: Figure out what if anything to do with these:
+ // Paint setTextEncoding? Font isEnableByteCodeHints()? Font isUseNonLinearMetrics()?
+
+ // The atlas text context does munging of the paint color. We store the client's color here
+ // and the context will write it into the final vertices given to the client's renderer.
+ fColor = color;
+
+ // The pixel geometry here is arbitrary. We don't draw LCD text.
+ SkSurfaceProps props(SkSurfaceProps::kUseDistanceFieldFonts_Flag, kUnknown_SkPixelGeometry);
+ auto* grContext = this->context()->internal().grContext();
+ auto bounds = SkIRect::MakeWH(fWidth, fHeight);
+ auto atlasTextContext = grContext->contextPriv().drawingManager()->getAtlasTextContext();
+ atlasTextContext->drawText(grContext, this, GrNoClip(), paint, SkMatrix::I(), props,
+ (const char*)text, byteLength, x, y, bounds);
+}
+
+void SkInternalAtlasTextTarget::addDrawOp(const GrClip& clip, std::unique_ptr<GrAtlasTextOp> op) {
+ SkASSERT(clip.quickContains(SkRect::MakeIWH(fWidth, fHeight)));
+ // The SkAtlasTextRenderer currently only handles grayscale SDF glyphs.
+ if (op->maskType() != GrAtlasTextOp::kGrayscaleDistanceField_MaskType) {
+ return;
+ }
+ // TODO: batch ops here.
+ op->visitProxies([](GrSurfaceProxy*) {});
+ fOps.emplace_back(RecordedOp{std::move(op), fColor});
+}
+
+void SkInternalAtlasTextTarget::flush() {
+ for (int i = 0; i < fOps.count(); ++i) {
+ fOps[i].fOp->executeForTextTarget(this, fOps[i].fColor);
+ }
+ this->context()->internal().flush();
+ fOps.reset();
+}
+
+void GrAtlasTextOp::executeForTextTarget(SkAtlasTextTarget* target, uint32_t color) {
+ FlushInfo flushInfo;
+ SkAutoGlyphCache glyphCache;
+ auto& context = target->context()->internal();
+ auto* atlasGlyphCache = context.grContext()->getAtlasGlyphCache();
+ for (int i = 0; i < fGeoCount; ++i) {
+ GrAtlasTextBlob::VertexRegenerator regenerator(
+ fGeoData[i].fBlob, fGeoData[i].fRun, fGeoData[i].fSubRun, fGeoData[i].fViewMatrix,
+ fGeoData[i].fX, fGeoData[i].fY, color, &context, atlasGlyphCache, &glyphCache);
+ GrAtlasTextBlob::VertexRegenerator::Result result;
+ do {
+ result = regenerator.regenerate();
+ context.recordDraw(result.fFirstVertex, result.fGlyphsRegenerated, target->handle());
+ if (!result.fFinished) {
+ // Make space in the atlas so we can continue generating vertices.
+ context.flush();
+ }
+ } while (!result.fFinished);
+ }
+}
diff --git a/src/atlastext/SkInternalAtlasTextContext.cpp b/src/atlastext/SkInternalAtlasTextContext.cpp
new file mode 100644
index 0000000000..8be7e1fb67
--- /dev/null
+++ b/src/atlastext/SkInternalAtlasTextContext.cpp
@@ -0,0 +1,117 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkInternalAtlasTextContext.h"
+#include "GrContext.h"
+#include "SkAtlasTextContext.h"
+#include "SkAtlasTextRenderer.h"
+#include "text/GrAtlasGlyphCache.h"
+
+SkAtlasTextRenderer* SkGetAtlasTextRendererFromInternalContext(
+ class SkInternalAtlasTextContext& internal) {
+ return internal.renderer();
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+std::unique_ptr<SkInternalAtlasTextContext> SkInternalAtlasTextContext::Make(
+ sk_sp<SkAtlasTextRenderer> renderer) {
+ return std::unique_ptr<SkInternalAtlasTextContext>(
+ new SkInternalAtlasTextContext(std::move(renderer)));
+}
+
+SkInternalAtlasTextContext::SkInternalAtlasTextContext(sk_sp<SkAtlasTextRenderer> renderer)
+ : fRenderer(std::move(renderer)) {
+ GrContextOptions options;
+ options.fAllowMultipleGlyphCacheTextures = GrContextOptions::Enable::kNo;
+ options.fMinDistanceFieldFontSize = 0.f;
+ options.fGlyphsAsPathsFontSize = SK_ScalarInfinity;
+ fGrContext = GrContext::MakeMock(nullptr, options);
+}
+
+SkInternalAtlasTextContext::~SkInternalAtlasTextContext() {
+ if (fDistanceFieldAtlas.fProxy) {
+ SkASSERT(1 == fGrContext->getAtlasGlyphCache()->getAtlasPageCount(kA8_GrMaskFormat));
+ fRenderer->deleteTexture(fDistanceFieldAtlas.fTextureHandle);
+ }
+}
+
+GrAtlasGlyphCache* SkInternalAtlasTextContext::atlasGlyphCache() {
+ return fGrContext->getAtlasGlyphCache();
+}
+
+GrTextBlobCache* SkInternalAtlasTextContext::textBlobCache() {
+ return fGrContext->getTextBlobCache();
+}
+
+GrDeferredUploadToken SkInternalAtlasTextContext::addInlineUpload(
+ GrDeferredTextureUploadFn&& upload) {
+ auto token = this->nextDrawToken();
+ fInlineUploads.append(&fArena, InlineUpload{std::move(upload), token});
+ return token;
+}
+
+GrDeferredUploadToken SkInternalAtlasTextContext::addASAPUpload(
+ GrDeferredTextureUploadFn&& upload) {
+ fASAPUploads.append(&fArena, std::move(upload));
+ return this->nextTokenToFlush();
+}
+
+void SkInternalAtlasTextContext::recordDraw(const void* srcVertexData, int glyphCnt,
+ void* targetHandle) {
+ auto vertexDataSize = sizeof(SkAtlasTextRenderer::SDFVertex) * 4 * glyphCnt;
+ auto vertexData = fArena.makeArrayDefault<char>(vertexDataSize);
+ memcpy(vertexData, srcVertexData, vertexDataSize);
+ for (int i = 0; i < 4 * glyphCnt; ++i) {
+ auto* vertex = reinterpret_cast<SkAtlasTextRenderer::SDFVertex*>(vertexData) + i;
+ // GrAtlasTextContext encodes a texture index into the lower bit of each texture coord.
+ // This isn't expected by SkAtlasTextRenderer subclasses.
+ vertex->fTextureCoord.fX /= 2;
+ vertex->fTextureCoord.fY /= 2;
+ }
+ fDraws.append(&fArena, Draw{glyphCnt, this->issueDrawToken(), targetHandle, vertexData});
+}
+
+void SkInternalAtlasTextContext::flush() {
+ auto* atlasGlyphCache = fGrContext->getAtlasGlyphCache();
+ if (!fDistanceFieldAtlas.fProxy) {
+ SkASSERT(1 == atlasGlyphCache->getAtlasPageCount(kA8_GrMaskFormat));
+ fDistanceFieldAtlas.fProxy = atlasGlyphCache->getProxies(kA8_GrMaskFormat)->get();
+ fDistanceFieldAtlas.fTextureHandle =
+ fRenderer->createTexture(SkAtlasTextRenderer::AtlasFormat::kA8,
+ fDistanceFieldAtlas.fProxy->width(),
+ fDistanceFieldAtlas.fProxy->height());
+ }
+ GrDeferredTextureUploadWritePixelsFn writePixelsFn =
+ [this](GrTextureProxy* proxy, int left, int top, int width, int height,
+ GrPixelConfig config, const void* data, size_t rowBytes) -> bool {
+ SkASSERT(kAlpha_8_GrPixelConfig == config);
+ SkASSERT(proxy == this->fDistanceFieldAtlas.fProxy);
+ void* handle = fDistanceFieldAtlas.fTextureHandle;
+ this->fRenderer->setTextureData(handle, data, left, top, width, height, rowBytes);
+ return true;
+ };
+ for (const auto& upload : fASAPUploads) {
+ upload(writePixelsFn);
+ }
+ auto draw = fDraws.begin();
+ auto inlineUpload = fInlineUploads.begin();
+ while (draw != fDraws.end()) {
+ while (inlineUpload != fInlineUploads.end() && inlineUpload->fToken == draw->fToken) {
+ inlineUpload->fUpload(writePixelsFn);
+ ++inlineUpload;
+ }
+ auto vertices = reinterpret_cast<const SkAtlasTextRenderer::SDFVertex*>(draw->fVertexData);
+ fRenderer->drawSDFGlyphs(draw->fTargetHandle, fDistanceFieldAtlas.fTextureHandle, vertices,
+ draw->fGlyphCnt);
+ ++draw;
+ }
+ fASAPUploads.reset();
+ fInlineUploads.reset();
+ fDraws.reset();
+ fArena.reset();
+}
diff --git a/src/atlastext/SkInternalAtlasTextContext.h b/src/atlastext/SkInternalAtlasTextContext.h
new file mode 100644
index 0000000000..1bb12cee5a
--- /dev/null
+++ b/src/atlastext/SkInternalAtlasTextContext.h
@@ -0,0 +1,80 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkInternalAtlasTextContext_DEFINED
+#define SkInternalAtlasTextContext_DEFINED
+
+#include "GrDeferredUpload.h"
+#include "SkArenaAlloc.h"
+#include "SkArenaAllocList.h"
+#include "SkRefCnt.h"
+
+class SkAtlasTextRenderer;
+class GrContext;
+class GrAtlasGlyphCache;
+class GrTextBlobCache;
+
+/**
+ * The implementation of SkAtlasTextContext. This exists to hide the details from the public class.
+ * and to be able to use other private types.
+ */
+class SkInternalAtlasTextContext : public GrDeferredUploadTarget {
+public:
+ static std::unique_ptr<SkInternalAtlasTextContext> Make(sk_sp<SkAtlasTextRenderer>);
+
+ ~SkInternalAtlasTextContext() override;
+
+ SkAtlasTextRenderer* renderer() const { return fRenderer.get(); }
+
+ GrContext* grContext() const { return fGrContext.get(); }
+ GrAtlasGlyphCache* atlasGlyphCache();
+ GrTextBlobCache* textBlobCache();
+
+ GrDeferredUploadToken addInlineUpload(GrDeferredTextureUploadFn&&) override;
+
+ GrDeferredUploadToken addASAPUpload(GrDeferredTextureUploadFn&&) override;
+
+ void recordDraw(const void* vertexData, int glyphCnt, void* targetHandle);
+
+ void flush();
+
+private:
+ class DeferredUploader;
+ SkInternalAtlasTextContext() = delete;
+ SkInternalAtlasTextContext(const SkInternalAtlasTextContext&) = delete;
+ SkInternalAtlasTextContext& operator=(const SkInternalAtlasTextContext&) = delete;
+
+ SkInternalAtlasTextContext(sk_sp<SkAtlasTextRenderer>);
+
+ sk_sp<SkAtlasTextRenderer> fRenderer;
+
+ struct AtlasTexture {
+ void* fTextureHandle = nullptr;
+ GrTextureProxy* fProxy = nullptr;
+ };
+
+ struct Draw {
+ int fGlyphCnt;
+ GrDeferredUploadToken fToken;
+ void* fTargetHandle;
+ const void* fVertexData;
+ };
+
+ struct InlineUpload {
+ GrDeferredTextureUploadFn fUpload;
+ GrDeferredUploadToken fToken;
+ };
+
+ SkArenaAllocList<InlineUpload> fInlineUploads;
+ SkArenaAllocList<Draw> fDraws;
+ SkArenaAllocList<GrDeferredTextureUploadFn> fASAPUploads;
+ SkArenaAlloc fArena{1024 * 40};
+ sk_sp<GrContext> fGrContext;
+ AtlasTexture fDistanceFieldAtlas;
+};
+
+#endif
diff --git a/src/core/SkArenaAlloc.h b/src/core/SkArenaAlloc.h
index 9e971610a6..2f23382ac1 100644
--- a/src/core/SkArenaAlloc.h
+++ b/src/core/SkArenaAlloc.h
@@ -5,8 +5,8 @@
* found in the LICENSE file.
*/
-#ifndef SkFixedAlloc_DEFINED
-#define SkFixedAlloc_DEFINED
+#ifndef SkArenaAlloc_DEFINED
+#define SkArenaAlloc_DEFINED
#include "SkRefCnt.h"
#include "SkTFitsIn.h"
@@ -240,4 +240,4 @@ private:
using INHERITED = SkArenaAlloc;
};
-#endif//SkFixedAlloc_DEFINED
+#endif // SkArenaAlloc_DEFINED
diff --git a/src/core/SkArenaAllocList.h b/src/core/SkArenaAllocList.h
new file mode 100644
index 0000000000..b4e442b0bd
--- /dev/null
+++ b/src/core/SkArenaAllocList.h
@@ -0,0 +1,79 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkArenaAllocList_DEFINED
+#define SkArenaAllocList_DEFINED
+
+#include "SkArenaAlloc.h"
+
+/**
+ * A singly linked list of Ts stored in a SkArenaAlloc. The arena rather than the list owns
+ * the elements. This supports forward iteration and range based for loops.
+ */
+template <typename T>
+class SkArenaAllocList {
+private:
+ struct Node;
+
+public:
+ SkArenaAllocList() = default;
+
+ void reset() { fHead = fTail = nullptr; }
+
+ template <typename... Args>
+ inline T& append(SkArenaAlloc* arena, Args... args);
+
+ class Iter {
+ public:
+ Iter() = default;
+ inline Iter& operator++();
+ T& operator*() const { return fCurr->fT; }
+ T* operator->() const { return &fCurr->fT; }
+ bool operator==(const Iter& that) const { return fCurr == that.fCurr; }
+ bool operator!=(const Iter& that) const { return !(*this == that); }
+
+ private:
+ friend class SkArenaAllocList;
+ explicit Iter(Node* node) : fCurr(node) {}
+ Node* fCurr = nullptr;
+ };
+
+ Iter begin() { return Iter(fHead); }
+ Iter end() { return Iter(); }
+ Iter tail() { return Iter(fTail); }
+
+private:
+ struct Node {
+ template <typename... Args>
+ Node(Args... args) : fT(std::forward<Args>(args)...) {}
+ T fT;
+ Node* fNext = nullptr;
+ };
+ Node* fHead = nullptr;
+ Node* fTail = nullptr;
+};
+
+template <typename T>
+template <typename... Args>
+T& SkArenaAllocList<T>::append(SkArenaAlloc* arena, Args... args) {
+ SkASSERT(!fHead == !fTail);
+ auto* n = arena->make<Node>(std::forward<Args>(args)...);
+ if (!fTail) {
+ fHead = fTail = n;
+ } else {
+ fTail = fTail->fNext = n;
+ }
+ return fTail->fT;
+}
+
+template <typename T>
+typename SkArenaAllocList<T>::Iter& SkArenaAllocList<T>::Iter::operator++() {
+ fCurr = fCurr->fNext;
+ return *this;
+}
+
+#endif
diff --git a/src/gpu/GrOpFlushState.cpp b/src/gpu/GrOpFlushState.cpp
index 6ac5d13430..5245a9d9b2 100644
--- a/src/gpu/GrOpFlushState.cpp
+++ b/src/gpu/GrOpFlushState.cpp
@@ -12,25 +12,6 @@
#include "GrResourceProvider.h"
#include "GrTexture.h"
-template <typename T>
-template <typename... Args>
-T& GrOpFlushState::List<T>::append(SkArenaAlloc* arena, Args... args) {
- SkASSERT(!fHead == !fTail);
- auto* n = arena->make<Node>(std::forward<Args>(args)...);
- if (!fTail) {
- fHead = fTail = n;
- } else {
- fTail = fTail->fNext = n;
- }
- return fTail->fT;
-}
-
-template <typename T>
-typename GrOpFlushState::List<T>::Iter& GrOpFlushState::List<T>::Iter::operator++() {
- fCurr = fCurr->fNext;
- return *this;
-}
-
//////////////////////////////////////////////////////////////////////////////
GrOpFlushState::GrOpFlushState(GrGpu* gpu, GrResourceProvider* resourceProvider)
diff --git a/src/gpu/GrOpFlushState.h b/src/gpu/GrOpFlushState.h
index b20098aac7..a9cf9a070f 100644
--- a/src/gpu/GrOpFlushState.h
+++ b/src/gpu/GrOpFlushState.h
@@ -13,6 +13,7 @@
#include "GrBufferAllocPool.h"
#include "GrDeferredUpload.h"
#include "SkArenaAlloc.h"
+#include "SkArenaAllocList.h"
#include "ops/GrMeshDrawOp.h"
class GrGpu;
@@ -110,53 +111,6 @@ private:
uint32_t fOpID;
};
- /**
- * A singly linked list of Ts stored in a SkArenaAlloc. The arena rather than the list owns
- * the elements. This supports forward iteration and range based for loops.
- */
- template <typename T>
- class List {
- private:
- struct Node;
-
- public:
- List() = default;
-
- void reset() { fHead = fTail = nullptr; }
-
- template <typename... Args>
- T& append(SkArenaAlloc* arena, Args... args);
-
- class Iter {
- public:
- Iter() = default;
- Iter& operator++();
- T& operator*() const { return fCurr->fT; }
- T* operator->() const { return &fCurr->fT; }
- bool operator==(const Iter& that) const { return fCurr == that.fCurr; }
- bool operator!=(const Iter& that) const { return !(*this == that); }
-
- private:
- friend class List;
- explicit Iter(Node* node) : fCurr(node) {}
- Node* fCurr = nullptr;
- };
-
- Iter begin() { return Iter(fHead); }
- Iter end() { return Iter(); }
- Iter tail() { return Iter(fTail); }
-
- private:
- struct Node {
- template <typename... Args>
- Node(Args... args) : fT(std::forward<Args>(args)...) {}
- T fT;
- Node* fNext = nullptr;
- };
- Node* fHead = nullptr;
- Node* fTail = nullptr;
- };
-
// Storage for ops' pipelines, draws, and inline uploads.
SkArenaAlloc fArena{sizeof(GrPipeline) * 100};
@@ -165,9 +119,9 @@ private:
GrIndexBufferAllocPool fIndexPool;
// Data stored on behalf of the ops being flushed.
- List<GrDeferredTextureUploadFn> fAsapUploads;
- List<InlineUpload> fInlineUploads;
- List<Draw> fDraws;
+ SkArenaAllocList<GrDeferredTextureUploadFn> fAsapUploads;
+ SkArenaAllocList<InlineUpload> fInlineUploads;
+ SkArenaAllocList<Draw> fDraws;
// TODO: These should go in the arena. However, GrGpuCommandBuffer and other classes currently
// accept contiguous arrays of meshes.
SkSTArray<16, GrMesh> fMeshes;
@@ -185,9 +139,9 @@ private:
GrGpuCommandBuffer* fCommandBuffer = nullptr;
// Variables that are used to track where we are in lists as ops are executed
- List<Draw>::Iter fCurrDraw;
+ SkArenaAllocList<Draw>::Iter fCurrDraw;
int fCurrMesh;
- List<InlineUpload>::Iter fCurrUpload;
+ SkArenaAllocList<InlineUpload>::Iter fCurrUpload;
};
#endif
diff --git a/src/gpu/ops/GrAtlasTextOp.h b/src/gpu/ops/GrAtlasTextOp.h
index 240b98b6f0..c8ef643fd2 100644
--- a/src/gpu/ops/GrAtlasTextOp.h
+++ b/src/gpu/ops/GrAtlasTextOp.h
@@ -12,6 +12,8 @@
#include "text/GrAtlasTextContext.h"
#include "text/GrDistanceFieldAdjustTable.h"
+class SkAtlasTextTarget;
+
class GrAtlasTextOp final : public GrMeshDrawOp {
public:
DEFINE_OP_CLASS_ID
@@ -116,6 +118,20 @@ public:
RequiresDstTexture finalize(const GrCaps& caps, const GrAppliedClip* clip,
GrPixelConfigIsClamped dstIsClamped) override;
+ enum MaskType {
+ kGrayscaleCoverageMask_MaskType,
+ kLCDCoverageMask_MaskType,
+ kColorBitmapMask_MaskType,
+ kAliasedDistanceField_MaskType,
+ kGrayscaleDistanceField_MaskType,
+ kLCDDistanceField_MaskType,
+ kLCDBGRDistanceField_MaskType,
+ };
+
+ MaskType maskType() const { return fMaskType; }
+
+ void executeForTextTarget(SkAtlasTextTarget*, uint32_t color);
+
private:
// The minimum number of Geometry we will try to allocate.
static constexpr auto kMinGeometryAllocated = 12;
@@ -180,16 +196,6 @@ private:
sk_sp<GrGeometryProcessor> setupDfProcessor() const;
- enum MaskType {
- kGrayscaleCoverageMask_MaskType,
- kLCDCoverageMask_MaskType,
- kColorBitmapMask_MaskType,
- kAliasedDistanceField_MaskType,
- kGrayscaleDistanceField_MaskType,
- kLCDDistanceField_MaskType,
- kLCDBGRDistanceField_MaskType,
- };
-
SkAutoSTMalloc<kMinGeometryAllocated, Geometry> fGeoData;
int fGeoDataAllocSize;
GrColor fColor;
diff --git a/tools/gpu/atlastext/GLTestAtlasTextRenderer.cpp b/tools/gpu/atlastext/GLTestAtlasTextRenderer.cpp
new file mode 100644
index 0000000000..543f46012b
--- /dev/null
+++ b/tools/gpu/atlastext/GLTestAtlasTextRenderer.cpp
@@ -0,0 +1,439 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GLTestAtlasTextRenderer.h"
+#include "../gl/GLTestContext.h"
+#include "SkBitmap.h"
+#include "TestAtlasTextRenderer.h"
+#include "gl/GrGLDefines.h"
+
+using sk_gpu_test::GLTestContext;
+
+namespace {
+
+class GLTestAtlasTextRenderer : public sk_gpu_test::TestAtlasTextRenderer {
+public:
+ GLTestAtlasTextRenderer(std::unique_ptr<GLTestContext>);
+
+ void* createTexture(AtlasFormat, int width, int height) override;
+
+ void deleteTexture(void* textureHandle) override;
+
+ void setTextureData(void* textureHandle, const void* data, int x, int y, int width, int height,
+ size_t rowBytes) override;
+
+ void drawSDFGlyphs(void* targetHandle, void* textureHandle, const SDFVertex vertices[],
+ int quadCnt) override;
+
+ void* makeTargetHandle(int width, int height) override;
+
+ void targetDeleted(void* target) override;
+
+ SkBitmap readTargetHandle(void* target) override;
+
+ bool initialized() const { return 0 != fProgram; }
+
+private:
+ struct AtlasTexture {
+ GrGLuint fID;
+ AtlasFormat fFormat;
+ int fWidth;
+ int fHeight;
+ };
+
+ struct Target {
+ GrGLuint fFBOID;
+ GrGLuint fRBID;
+ int fWidth;
+ int fHeight;
+ };
+
+ std::unique_ptr<GLTestContext> fContext;
+ GrGLuint fProgram = 0;
+ GrGLint fDstScaleAndTranslateLocation = 0;
+ GrGLint fAtlasInvSizeLocation = 0;
+ GrGLint fSamplerLocation = 0;
+};
+
+#define callgl(NAME, ...) fContext->gl()->fFunctions.f##NAME(__VA_ARGS__)
+#define checkgl() \
+ do { \
+ static constexpr auto line = __LINE__; \
+ auto error = fContext->gl()->fFunctions.fGetError(); \
+ if (error != GR_GL_NO_ERROR) { \
+ SkDebugf("GL ERROR: 0x%x, line %d\n", error, line); \
+ } \
+ } while (false)
+
+GLTestAtlasTextRenderer::GLTestAtlasTextRenderer(std::unique_ptr<GLTestContext> context)
+ : fContext(std::move(context)) {
+ auto restore = fContext->makeCurrentAndAutoRestore();
+ auto vs = callgl(CreateShader, GR_GL_VERTEX_SHADER);
+ static constexpr char kGLVersionString[] = "#version 430 compatibility";
+ static constexpr char kGLESVersionString[] = "#version 300 es";
+ GrGLint lengths[2];
+ const GrGLchar* strings[2];
+ switch (fContext->gl()->fStandard) {
+ case kGL_GrGLStandard:
+ strings[0] = kGLVersionString;
+ lengths[0] = static_cast<GrGLint>(SK_ARRAY_COUNT(kGLVersionString)) - 1;
+ break;
+ case kGLES_GrGLStandard:
+ strings[0] = kGLESVersionString;
+ lengths[0] = static_cast<GrGLint>(SK_ARRAY_COUNT(kGLESVersionString)) - 1;
+ break;
+ default:
+ strings[0] = nullptr;
+ lengths[0] = 0;
+ break;
+ }
+
+ static constexpr const char kVS[] = R"(
+ uniform vec4 uDstScaleAndTranslate;
+ uniform vec2 uAtlasInvSize;
+
+ layout (location = 0) in vec2 inPosition;
+ layout (location = 1) in vec4 inColor;
+ layout (location = 2) in uvec2 inTextureCoords;
+
+ out vec2 vTexCoord;
+ out vec4 vColor;
+ out vec2 vIntTexCoord;
+
+ void main() {
+ vec2 intCoords;
+ // floor(vec2) doesn't seem to work on some ES devices.
+ intCoords.x = floor(float(inTextureCoords.x));
+ intCoords.y = floor(float(inTextureCoords.y));
+ vTexCoord = intCoords * uAtlasInvSize;
+ vIntTexCoord = intCoords;
+ vColor = inColor;
+ gl_Position = vec4(inPosition.x * uDstScaleAndTranslate.x + uDstScaleAndTranslate.y,
+ inPosition.y * uDstScaleAndTranslate.z + uDstScaleAndTranslate.w,
+ 0.0, 1.0);
+ }
+ )";
+ strings[1] = kVS;
+ lengths[1] = SK_ARRAY_COUNT(kVS) - 1;
+ callgl(ShaderSource, vs, 2, strings, lengths);
+ callgl(CompileShader, vs);
+ GrGLint compileStatus;
+ callgl(GetShaderiv, vs, GR_GL_COMPILE_STATUS, &compileStatus);
+ if (compileStatus == GR_GL_FALSE) {
+ GrGLint logLength;
+ callgl(GetShaderiv, vs, GR_GL_INFO_LOG_LENGTH, &logLength);
+ std::unique_ptr<GrGLchar[]> log(new GrGLchar[logLength + 1]);
+ log[logLength] = '\0';
+ callgl(GetShaderInfoLog, vs, logLength, &logLength, log.get());
+ SkDebugf("Vertex Shader failed to compile\n%s", log.get());
+ callgl(DeleteShader, vs);
+ return;
+ }
+
+ auto fs = callgl(CreateShader, GR_GL_FRAGMENT_SHADER);
+ static constexpr const char kFS[] = R"(
+ uniform sampler2D uSampler;
+
+ in vec2 vTexCoord;
+ in vec4 vColor;
+ in vec2 vIntTexCoord;
+
+ layout (location = 0) out vec4 outColor;
+
+ void main() {
+ float sdfValue = texture(uSampler, vTexCoord).r;
+ float distance = 7.96875 * (sdfValue - 0.50196078431000002);
+ vec2 dist_grad = vec2(dFdx(distance), dFdy(distance));
+ vec2 Jdx = dFdx(vIntTexCoord);
+ vec2 Jdy = dFdy(vIntTexCoord);
+ float dg_len2 = dot(dist_grad, dist_grad);
+ if (dg_len2 < 0.0001) {
+ dist_grad = vec2(0.7071, 0.7071);
+ } else {
+ dist_grad = dist_grad * inversesqrt(dg_len2);
+ }
+ vec2 grad = vec2(dist_grad.x * Jdx.x + dist_grad.y * Jdy.x,
+ dist_grad.x * Jdx.y + dist_grad.y * Jdy.y);
+ float afwidth = abs(0.65000000000000002 * length(grad));
+ float value = smoothstep(-afwidth, afwidth, distance);
+ outColor = value * vec4(vColor.rgb * vColor.a, vColor.a);
+ }
+ )";
+ strings[1] = kFS;
+ lengths[1] = SK_ARRAY_COUNT(kFS) - 1;
+ callgl(ShaderSource, fs, 2, strings, lengths);
+ callgl(CompileShader, fs);
+ callgl(GetShaderiv, fs, GR_GL_COMPILE_STATUS, &compileStatus);
+ if (compileStatus == GR_GL_FALSE) {
+ GrGLint logLength;
+ callgl(GetShaderiv, fs, GR_GL_INFO_LOG_LENGTH, &logLength);
+ std::unique_ptr<GrGLchar[]> log(new GrGLchar[logLength + 1]);
+ log[logLength] = '\0';
+ callgl(GetShaderInfoLog, fs, logLength, &logLength, log.get());
+ SkDebugf("Fragment Shader failed to compile\n%s", log.get());
+ callgl(DeleteShader, vs);
+ callgl(DeleteShader, fs);
+ return;
+ }
+
+ fProgram = callgl(CreateProgram);
+ if (!fProgram) {
+ callgl(DeleteShader, vs);
+ callgl(DeleteShader, fs);
+ return;
+ }
+
+ callgl(AttachShader, fProgram, vs);
+ callgl(AttachShader, fProgram, fs);
+ callgl(LinkProgram, fProgram);
+ GrGLint linkStatus;
+ callgl(GetProgramiv, fProgram, GR_GL_LINK_STATUS, &linkStatus);
+ if (linkStatus == GR_GL_FALSE) {
+ GrGLint logLength = 0;
+ callgl(GetProgramiv, vs, GR_GL_INFO_LOG_LENGTH, &logLength);
+ std::unique_ptr<GrGLchar[]> log(new GrGLchar[logLength + 1]);
+ log[logLength] = '\0';
+ callgl(GetProgramInfoLog, vs, logLength, &logLength, log.get());
+ SkDebugf("Program failed to link\n%s", log.get());
+ callgl(DeleteShader, vs);
+ callgl(DeleteShader, fs);
+ callgl(DeleteProgram, fProgram);
+ fProgram = 0;
+ return;
+ }
+ fDstScaleAndTranslateLocation = callgl(GetUniformLocation, fProgram, "uDstScaleAndTranslate");
+ fAtlasInvSizeLocation = callgl(GetUniformLocation, fProgram, "uAtlasInvSize");
+ fSamplerLocation = callgl(GetUniformLocation, fProgram, "uSampler");
+ if (fDstScaleAndTranslateLocation < 0 || fAtlasInvSizeLocation < 0 || fSamplerLocation < 0) {
+ callgl(DeleteShader, vs);
+ callgl(DeleteShader, fs);
+ callgl(DeleteProgram, fProgram);
+ fProgram = 0;
+ }
+
+ checkgl();
+}
+
+inline bool atlas_format_to_gl_types(SkAtlasTextRenderer::AtlasFormat format,
+ GrGLenum* internalFormat, GrGLenum* externalFormat,
+ GrGLenum* type) {
+ switch (format) {
+ case SkAtlasTextRenderer::AtlasFormat::kA8:
+ *internalFormat = GR_GL_R8;
+ *externalFormat = GR_GL_RED;
+ *type = GR_GL_UNSIGNED_BYTE;
+ return true;
+ }
+ return false;
+}
+
+inline int atlas_format_bytes_per_pixel(SkAtlasTextRenderer::AtlasFormat format) {
+ switch (format) {
+ case SkAtlasTextRenderer::AtlasFormat::kA8:
+ return 1;
+ }
+ return 0;
+}
+
+void* GLTestAtlasTextRenderer::createTexture(AtlasFormat format, int width, int height) {
+ GrGLenum internalFormat;
+ GrGLenum externalFormat;
+ GrGLenum type;
+ if (!atlas_format_to_gl_types(format, &internalFormat, &externalFormat, &type)) {
+ return nullptr;
+ }
+ auto restore = fContext->makeCurrentAndAutoRestore();
+
+ GrGLuint id;
+ callgl(GenTextures, 1, &id);
+ if (!id) {
+ return nullptr;
+ }
+
+ callgl(BindTexture, GR_GL_TEXTURE_2D, id);
+ callgl(TexImage2D, GR_GL_TEXTURE_2D, 0, internalFormat, width, height, 0, externalFormat, type,
+ nullptr);
+ checkgl();
+
+ AtlasTexture* atlas = new AtlasTexture;
+ atlas->fID = id;
+ atlas->fFormat = format;
+ atlas->fWidth = width;
+ atlas->fHeight = height;
+ return atlas;
+}
+
+void GLTestAtlasTextRenderer::deleteTexture(void* textureHandle) {
+ auto restore = fContext->makeCurrentAndAutoRestore();
+
+ auto* atlasTexture = reinterpret_cast<const AtlasTexture*>(textureHandle);
+
+ callgl(DeleteTextures, 1, &atlasTexture->fID);
+ checkgl();
+
+ delete atlasTexture;
+}
+
+void GLTestAtlasTextRenderer::setTextureData(void* textureHandle, const void* data, int x, int y,
+ int width, int height, size_t rowBytes) {
+ auto restore = fContext->makeCurrentAndAutoRestore();
+
+ auto atlasTexture = reinterpret_cast<const AtlasTexture*>(textureHandle);
+
+ GrGLenum internalFormat;
+ GrGLenum externalFormat;
+ GrGLenum type;
+ if (!atlas_format_to_gl_types(atlasTexture->fFormat, &internalFormat, &externalFormat, &type)) {
+ return;
+ }
+ int bpp = atlas_format_bytes_per_pixel(atlasTexture->fFormat);
+ GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp);
+ if (static_cast<size_t>(rowLength * bpp) != rowBytes) {
+ return;
+ }
+ callgl(PixelStorei, GR_GL_UNPACK_ALIGNMENT, 1);
+ callgl(PixelStorei, GR_GL_UNPACK_ROW_LENGTH, rowLength);
+ callgl(BindTexture, GR_GL_TEXTURE_2D, atlasTexture->fID);
+ callgl(TexSubImage2D, GR_GL_TEXTURE_2D, 0, x, y, width, height, externalFormat, type, data);
+ checkgl();
+}
+
+void GLTestAtlasTextRenderer::drawSDFGlyphs(void* targetHandle, void* textureHandle,
+ const SDFVertex vertices[], int quadCnt) {
+ auto restore = fContext->makeCurrentAndAutoRestore();
+
+ auto target = reinterpret_cast<const Target*>(targetHandle);
+ auto atlas = reinterpret_cast<const AtlasTexture*>(textureHandle);
+
+ callgl(UseProgram, fProgram);
+
+ callgl(ActiveTexture, GR_GL_TEXTURE0);
+ callgl(BindTexture, GR_GL_TEXTURE_2D, atlas->fID);
+ callgl(TexParameteri, GR_GL_TEXTURE_2D, GR_GL_TEXTURE_MAG_FILTER, GR_GL_LINEAR);
+ callgl(TexParameteri, GR_GL_TEXTURE_2D, GR_GL_TEXTURE_MIN_FILTER, GR_GL_LINEAR);
+
+ float uniformScaleAndTranslate[4] = {2.f / target->fWidth, -1.f, 2.f / target->fHeight, -1.f};
+ callgl(Uniform4fv, fDstScaleAndTranslateLocation, 1, uniformScaleAndTranslate);
+ callgl(Uniform2f, fAtlasInvSizeLocation, 1.f / atlas->fWidth, 1.f / atlas->fHeight);
+ callgl(Uniform1i, fSamplerLocation, 0);
+
+ callgl(BindFramebuffer, GR_GL_FRAMEBUFFER, target->fFBOID);
+ callgl(Viewport, 0, 0, target->fWidth, target->fHeight);
+
+ callgl(Enable, GR_GL_BLEND);
+ callgl(BlendFunc, GR_GL_ONE, GR_GL_ONE_MINUS_SRC_ALPHA);
+ callgl(Disable, GR_GL_DEPTH_TEST);
+
+ callgl(BindVertexArray, 0);
+ callgl(BindBuffer, GR_GL_ARRAY_BUFFER, 0);
+ callgl(BindBuffer, GR_GL_ELEMENT_ARRAY_BUFFER, 0);
+ callgl(VertexAttribPointer, 0, 2, GR_GL_FLOAT, GR_GL_FALSE, sizeof(SDFVertex), vertices);
+ size_t colorOffset = 2 * sizeof(float);
+ callgl(VertexAttribPointer, 1, 4, GR_GL_UNSIGNED_BYTE, GR_GL_TRUE, sizeof(SDFVertex),
+ reinterpret_cast<const char*>(vertices) + colorOffset);
+ size_t texOffset = colorOffset + sizeof(uint32_t);
+ callgl(VertexAttribIPointer, 2, 2, GR_GL_UNSIGNED_SHORT, sizeof(SDFVertex),
+ reinterpret_cast<const char*>(vertices) + texOffset);
+ callgl(EnableVertexAttribArray, 0);
+ callgl(EnableVertexAttribArray, 1);
+ callgl(EnableVertexAttribArray, 2);
+
+ std::unique_ptr<uint16_t[]> indices(new uint16_t[quadCnt * 6]);
+ for (int q = 0; q < quadCnt; ++q) {
+ indices[q * 6 + 0] = 0 + 4 * q;
+ indices[q * 6 + 1] = 1 + 4 * q;
+ indices[q * 6 + 2] = 2 + 4 * q;
+ indices[q * 6 + 3] = 2 + 4 * q;
+ indices[q * 6 + 4] = 1 + 4 * q;
+ indices[q * 6 + 5] = 3 + 4 * q;
+ }
+ callgl(DrawElements, GR_GL_TRIANGLES, 6 * quadCnt, GR_GL_UNSIGNED_SHORT, indices.get());
+ checkgl();
+}
+
+void* GLTestAtlasTextRenderer::makeTargetHandle(int width, int height) {
+ auto restore = fContext->makeCurrentAndAutoRestore();
+
+ GrGLuint fbo;
+ callgl(GenFramebuffers, 1, &fbo);
+ if (!fbo) {
+ return nullptr;
+ }
+ GrGLuint rb;
+ callgl(GenRenderbuffers, 1, &rb);
+ if (!rb) {
+ callgl(DeleteFramebuffers, 1, &fbo);
+ return nullptr;
+ }
+ callgl(BindFramebuffer, GR_GL_FRAMEBUFFER, fbo);
+ callgl(BindRenderbuffer, GR_GL_RENDERBUFFER, rb);
+ callgl(RenderbufferStorage, GR_GL_RENDERBUFFER, GR_GL_RGBA8, width, height);
+ callgl(FramebufferRenderbuffer, GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, GR_GL_RENDERBUFFER,
+ rb);
+ GrGLenum status = callgl(CheckFramebufferStatus, GR_GL_FRAMEBUFFER);
+ if (GR_GL_FRAMEBUFFER_COMPLETE != status) {
+ callgl(DeleteFramebuffers, 1, &fbo);
+ callgl(DeleteRenderbuffers, 1, &rb);
+ return nullptr;
+ }
+ callgl(Disable, GR_GL_SCISSOR_TEST);
+ callgl(ClearColor, 0.5, 0.5, 0.5, 1.0);
+ callgl(Clear, GR_GL_COLOR_BUFFER_BIT);
+ checkgl();
+ Target* target = new Target;
+ target->fFBOID = fbo;
+ target->fRBID = rb;
+ target->fWidth = width;
+ target->fHeight = height;
+ return target;
+}
+
+void GLTestAtlasTextRenderer::targetDeleted(void* target) {
+ auto restore = fContext->makeCurrentAndAutoRestore();
+
+ Target* t = reinterpret_cast<Target*>(target);
+ callgl(DeleteFramebuffers, 1, &t->fFBOID);
+ callgl(DeleteRenderbuffers, 1, &t->fRBID);
+ delete t;
+}
+
+SkBitmap GLTestAtlasTextRenderer::readTargetHandle(void* target) {
+ auto restore = fContext->makeCurrentAndAutoRestore();
+
+ Target* t = reinterpret_cast<Target*>(target);
+
+ auto info =
+ SkImageInfo::Make(t->fWidth, t->fHeight, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
+ SkBitmap bmp;
+ bmp.setInfo(info, sizeof(uint32_t) * t->fWidth);
+ bmp.allocPixels();
+
+ callgl(BindFramebuffer, GR_GL_FRAMEBUFFER, t->fFBOID);
+ callgl(ReadPixels, 0, 0, t->fWidth, t->fHeight, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE,
+ bmp.getPixels());
+ checkgl();
+ return bmp;
+}
+
+} // anonymous namespace
+
+namespace sk_gpu_test {
+
+sk_sp<TestAtlasTextRenderer> MakeGLTestAtlasTextRenderer() {
+ std::unique_ptr<GLTestContext> context(CreatePlatformGLTestContext(kGL_GrGLStandard));
+ if (!context) {
+ context.reset(CreatePlatformGLTestContext(kGLES_GrGLStandard));
+ }
+ if (!context) {
+ return nullptr;
+ }
+ auto restorer = context->makeCurrentAndAutoRestore();
+ auto renderer = sk_make_sp<GLTestAtlasTextRenderer>(std::move(context));
+ return renderer->initialized() ? std::move(renderer) : nullptr;
+}
+
+} // namespace sk_gpu_test
diff --git a/tools/gpu/atlastext/GLTestAtlasTextRenderer.h b/tools/gpu/atlastext/GLTestAtlasTextRenderer.h
new file mode 100644
index 0000000000..df01b345de
--- /dev/null
+++ b/tools/gpu/atlastext/GLTestAtlasTextRenderer.h
@@ -0,0 +1,25 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GLTestAtlasTextRenderer_DEFINED
+#define GLTestAtlasTextRenderer_DEFINED
+
+#include "SkRefCnt.h"
+
+namespace sk_gpu_test {
+
+class TestAtlasTextRenderer;
+
+/**
+ * Creates a TestAtlasTextRenderer that uses its own OpenGL context to implement
+ * SkAtlasTextRenderer.
+ */
+sk_sp<TestAtlasTextRenderer> MakeGLTestAtlasTextRenderer();
+
+} // namespace sk_gpu_test
+
+#endif
diff --git a/tools/gpu/atlastext/TestAtlasTextRenderer.h b/tools/gpu/atlastext/TestAtlasTextRenderer.h
new file mode 100644
index 0000000000..068a60d2bb
--- /dev/null
+++ b/tools/gpu/atlastext/TestAtlasTextRenderer.h
@@ -0,0 +1,34 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef TestAtlasTextRenderer_DEFINED
+#define TestAtlasTextRenderer_DEFINED
+
+#include "SkAtlasTextRenderer.h"
+#include "SkBitmap.h"
+
+namespace sk_gpu_test {
+
+class TestContext;
+
+/**
+ * Base class for implementations of SkAtlasTextRenderer in order to test the SkAtlasText APIs.
+ * Adds a helper for creating SkAtlasTextTargets and to read back the contents of a target as a
+ * bitmap.
+ */
+class TestAtlasTextRenderer : public SkAtlasTextRenderer {
+public:
+ /** Returns a handle that can be used to construct a SkAtlasTextTarget instance. */
+ virtual void* makeTargetHandle(int width, int height) = 0;
+
+ /** Makes a SkBitmap of the target handle's contents. */
+ virtual SkBitmap readTargetHandle(void* targetHandle) = 0;
+};
+
+} // namespace sk_gpu_test
+
+#endif
diff --git a/tools/gpu/gl/glx/CreatePlatformGLTestContext_glx.cpp b/tools/gpu/gl/glx/CreatePlatformGLTestContext_glx.cpp
index a6b2637c4b..066784df69 100644
--- a/tools/gpu/gl/glx/CreatePlatformGLTestContext_glx.cpp
+++ b/tools/gpu/gl/glx/CreatePlatformGLTestContext_glx.cpp
@@ -107,6 +107,11 @@ GLXGLTestContext::GLXGLTestContext(GrGLStandard forcedGpuAPI, GLXGLTestContext*
, fDisplay(nullptr)
, fPixmap(0)
, fGlxPixmap(0) {
+ // We cross our fingers that this is the first X call in the program and that if the application
+ // is actually threaded that this succeeds.
+ static SkOnce gOnce;
+ gOnce([] { XInitThreads(); });
+
fDisplay = get_display();
GLXContext glxShareContext = shareContext ? shareContext->fContext : nullptr;