aboutsummaryrefslogtreecommitdiffhomepage
diff options
context:
space:
mode:
authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-04-07 23:45:31 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-04-07 23:45:31 +0000
commit8865d09cf81bd38359421024badde36109bbf41d (patch)
tree443682d0f036f27753e4d2626740bed62221567d
parent98f4e5cea30690259ef808ec063380d3ba8740b0 (diff)
Revert of Initial picture shader implementation (https://codereview.chromium.org/221923007/)
Reason for revert: breaking the buildbots. Subsequent CL only addressed CompareGMs but GenerateGMs are also failing. Original issue's description: > Initial picture shader implementation > > This CL adds an SkPictureShader class to support SkPicture-based > patterns. > > The implementation renders the picture into an SkBitmap tile and then > delegates to SkBitmapProcShader for the actual operation. > > R=reed@google.com,robertphillips@google.com,bsalomon@google.com > > Committed: http://code.google.com/p/skia/source/detail?r=14085 R=bsalomon@google.com, reed@google.com, robertphillips@google.com, fmalita@chromium.org TBR=bsalomon@google.com, fmalita@chromium.org, reed@google.com, robertphillips@google.com NOTREECHECKS=true NOTRY=true Author: bensong@google.com Review URL: https://codereview.chromium.org/227553010 git-svn-id: http://skia.googlecode.com/svn/trunk@14087 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r--gm/pictureshader.cpp165
-rw-r--r--gyp/core.gypi2
-rw-r--r--gyp/gmslides.gypi1
-rw-r--r--include/core/SkShader.h11
-rw-r--r--src/core/SkPictureShader.cpp185
-rw-r--r--src/core/SkPictureShader.h60
-rw-r--r--src/core/SkShader.cpp6
7 files changed, 0 insertions, 430 deletions
diff --git a/gm/pictureshader.cpp b/gm/pictureshader.cpp
deleted file mode 100644
index 5d37c907ac..0000000000
--- a/gm/pictureshader.cpp
+++ /dev/null
@@ -1,165 +0,0 @@
-/*
- * Copyright 2014 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "gm.h"
-
-#include "SkBitmap.h"
-#include "SkPaint.h"
-#include "SkPicture.h"
-#include "SkShader.h"
-
-namespace skiagm {
-
-static struct {
- SkShader::TileMode tmx;
- SkShader::TileMode tmy;
-} kTileConfigs[] = {
- { SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode },
- { SkShader::kRepeat_TileMode, SkShader::kClamp_TileMode },
- { SkShader::kMirror_TileMode, SkShader::kRepeat_TileMode },
-};
-
-class PictureShaderGM : public GM {
-public:
-
- PictureShaderGM(SkScalar tileSize, SkScalar sceneSize)
- : fTileSize(tileSize)
- , fSceneSize(sceneSize) {
-
- // Build the picture.
- SkAutoTUnref<SkPicture> p(SkNEW(SkPicture));
- SkCanvas* pictureCanvas = p->beginRecording(SkScalarRoundToInt(tileSize),
- SkScalarRoundToInt(tileSize));
- this->drawTile(pictureCanvas);
- p->endRecording();
-
- // Build a reference bitmap.
- SkBitmap bm;
- bm.allocN32Pixels(SkScalarRoundToInt(tileSize), SkScalarRoundToInt(tileSize));
- bm.eraseColor(SK_ColorTRANSPARENT);
- SkCanvas bitmapCanvas(bm);
- this->drawTile(&bitmapCanvas);
-
- for (unsigned i = 0; i < SK_ARRAY_COUNT(kTileConfigs); ++i) {
- fPictureShaders[i].reset(SkShader::CreatePictureShader(p,
- kTileConfigs[i].tmx,
- kTileConfigs[i].tmy));
-
- fBitmapShaders[i].reset(SkShader::CreateBitmapShader(bm,
- kTileConfigs[i].tmx,
- kTileConfigs[i].tmy));
- }
- }
-
-protected:
- virtual SkString onShortName() SK_OVERRIDE {
- return SkString("pictureshader");
- }
-
- virtual SkISize onISize() SK_OVERRIDE {
- return SkISize::Make(1400, 1250);
- }
-
- virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
- this->drawSceneColumn(canvas, SkPoint::Make(0, 0), 1, 1, 0);
- this->drawSceneColumn(canvas, SkPoint::Make(0, fSceneSize * 6.4f), 1, 2, 0);
- this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 2.4f, 0), 1, 1, 1);
- this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 2.4f, fSceneSize * 6.4f), 1, 1, 2);
- this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 4.8f, 0), 2, 1, 0);
- this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 9.6f, 0), 2, 2, 0);
- }
-
-private:
- void drawSceneColumn(SkCanvas* canvas, const SkPoint& pos, SkScalar scale, SkScalar localScale,
- unsigned tileMode) {
- SkMatrix ctm, localMatrix;
-
- ctm.setTranslate(pos.x(), pos.y());
- ctm.preScale(scale, scale);
- localMatrix.setScale(localScale, localScale);
- this->drawScene(canvas, ctm, localMatrix, tileMode);
-
- ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 1.2f * scale);
- ctm.preScale(scale, scale);
- localMatrix.setTranslate(fTileSize / 4, fTileSize / 4);
- localMatrix.preScale(localScale, localScale);
- this->drawScene(canvas, ctm, localMatrix, tileMode);
-
- ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 2.4f * scale);
- ctm.preScale(scale, scale);
- localMatrix.setRotate(45);
- localMatrix.preScale(localScale, localScale);
- this->drawScene(canvas, ctm, localMatrix, tileMode);
-
- ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 3.6f * scale);
- ctm.preScale(scale, scale);
- localMatrix.setSkew(1, 0);
- localMatrix.preScale(localScale, localScale);
- this->drawScene(canvas, ctm, localMatrix, tileMode);
-
- ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 4.8f * scale);
- ctm.preScale(scale, scale);
- localMatrix.setTranslate(fTileSize / 4, fTileSize / 4);
- localMatrix.preRotate(45);
- localMatrix.preScale(localScale, localScale);
- this->drawScene(canvas, ctm, localMatrix, tileMode);
- }
-
- void drawTile(SkCanvas* canvas) {
- SkPaint paint;
- paint.setColor(SK_ColorGREEN);
- paint.setStyle(SkPaint::kFill_Style);
- paint.setAntiAlias(true);
-
- canvas->drawCircle(fTileSize / 4, fTileSize / 4, fTileSize / 4, paint);
- canvas->drawRect(SkRect::MakeXYWH(fTileSize / 2, fTileSize / 2,
- fTileSize / 2, fTileSize / 2), paint);
-
- paint.setColor(SK_ColorRED);
- canvas->drawLine(fTileSize / 2, fTileSize * 1 / 3,
- fTileSize / 2, fTileSize * 2 / 3, paint);
- canvas->drawLine(fTileSize * 1 / 3, fTileSize / 2,
- fTileSize * 2 / 3, fTileSize / 2, paint);
- }
-
- void drawScene(SkCanvas* canvas, const SkMatrix& matrix, const SkMatrix& localMatrix,
- unsigned tileMode) {
- SkASSERT(tileMode < SK_ARRAY_COUNT(kTileConfigs));
-
- SkPaint paint;
- paint.setStyle(SkPaint::kFill_Style);
- paint.setColor(SK_ColorLTGRAY);
-
- canvas->save();
- canvas->concat(matrix);
- canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
- canvas->drawRect(SkRect::MakeXYWH(fSceneSize * 1.1f, 0, fSceneSize, fSceneSize), paint);
-
- fPictureShaders[tileMode]->setLocalMatrix(localMatrix);
- paint.setShader(fPictureShaders[tileMode].get());
- canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
-
- canvas->translate(fSceneSize * 1.1f, 0);
-
- fBitmapShaders[tileMode]->setLocalMatrix(localMatrix);
- paint.setShader(fBitmapShaders[tileMode].get());
- canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
-
- canvas->restore();
- }
-
- SkScalar fTileSize;
- SkScalar fSceneSize;
-
- SkAutoTUnref<SkShader> fPictureShaders[SK_ARRAY_COUNT(kTileConfigs)];
- SkAutoTUnref<SkShader> fBitmapShaders[SK_ARRAY_COUNT(kTileConfigs)];
-
- typedef GM INHERITED;
-};
-
-DEF_GM( return SkNEW_ARGS(PictureShaderGM, (50, 100)); )
-}
diff --git a/gyp/core.gypi b/gyp/core.gypi
index a48b7b3a2a..40d8c5c7ab 100644
--- a/gyp/core.gypi
+++ b/gyp/core.gypi
@@ -135,8 +135,6 @@
'<(skia_src_path)/core/SkPicturePlayback.h',
'<(skia_src_path)/core/SkPictureRecord.cpp',
'<(skia_src_path)/core/SkPictureRecord.h',
- '<(skia_src_path)/core/SkPictureShader.cpp',
- '<(skia_src_path)/core/SkPictureShader.h',
'<(skia_src_path)/core/SkPictureStateTree.cpp',
'<(skia_src_path)/core/SkPictureStateTree.h',
'<(skia_src_path)/core/SkPixelRef.cpp',
diff --git a/gyp/gmslides.gypi b/gyp/gmslides.gypi
index e381743b6a..6db871d131 100644
--- a/gyp/gmslides.gypi
+++ b/gyp/gmslides.gypi
@@ -127,7 +127,6 @@
'../gm/peekpixels.cpp',
'../gm/perlinnoise.cpp',
'../gm/pictureimagefilter.cpp',
- '../gm/pictureshader.cpp',
'../gm/points.cpp',
'../gm/poly2poly.cpp',
'../gm/polygons.cpp',
diff --git a/include/core/SkShader.h b/include/core/SkShader.h
index 076ecf5460..acff959949 100644
--- a/include/core/SkShader.h
+++ b/include/core/SkShader.h
@@ -16,7 +16,6 @@
#include "SkPaint.h"
class SkPath;
-class SkPicture;
class GrContext;
class GrEffectRef;
@@ -346,16 +345,6 @@ public:
static SkShader* CreateBitmapShader(const SkBitmap& src,
TileMode tmx, TileMode tmy);
- /** Call this to create a new shader that will draw with the specified picture.
- *
- * @param src The picture to use inside the shader (if not NULL, its ref count
- * is incremented).
- * @param tmx The tiling mode to use when sampling the bitmap in the x-direction.
- * @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
- * @return Returns a new shader object. Note: this function never returns null.
- */
- static SkShader* CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy);
-
SK_TO_STRING_VIRT()
SK_DEFINE_FLATTENABLE_TYPE(SkShader)
diff --git a/src/core/SkPictureShader.cpp b/src/core/SkPictureShader.cpp
deleted file mode 100644
index 15df3a37a5..0000000000
--- a/src/core/SkPictureShader.cpp
+++ /dev/null
@@ -1,185 +0,0 @@
-/*
- * Copyright 2014 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkPictureShader.h"
-
-#include "SkBitmap.h"
-#include "SkBitmapProcShader.h"
-#include "SkCanvas.h"
-#include "SkMatrixUtils.h"
-#include "SkPicture.h"
-#include "SkReadBuffer.h"
-
-#if SK_SUPPORT_GPU
-#include "GrContext.h"
-#endif
-
-SkPictureShader::SkPictureShader(SkPicture* picture, TileMode tmx, TileMode tmy)
- : fPicture(picture)
- , fTmx(tmx)
- , fTmy(tmy) {
- SkSafeRef(fPicture);
-}
-
-SkPictureShader::SkPictureShader(SkReadBuffer& buffer)
- : INHERITED(buffer) {
- fTmx = static_cast<SkShader::TileMode>(buffer.read32());
- fTmy = static_cast<SkShader::TileMode>(buffer.read32());
- if (buffer.readBool()) {
- fPicture = SkPicture::CreateFromBuffer(buffer);
- } else {
- fPicture = NULL;
- }
-}
-
-SkPictureShader::~SkPictureShader() {
- SkSafeUnref(fPicture);
-}
-
-SkPictureShader* SkPictureShader::Create(SkPicture* picture, TileMode tmx, TileMode tmy) {
- return SkNEW_ARGS(SkPictureShader, (picture, tmx, tmy));
-}
-
-void SkPictureShader::flatten(SkWriteBuffer& buffer) const {
- this->INHERITED::flatten(buffer);
-
- buffer.write32(fTmx);
- buffer.write32(fTmy);
- buffer.writeBool(NULL != fPicture);
- if (fPicture) {
- fPicture->flatten(buffer);
- }
-}
-
-bool SkPictureShader::buildBitmapShader(const SkMatrix& matrix) const {
- if (!fPicture || (0 == fPicture->width() && 0 == fPicture->height())) {
- return false;
- }
-
- SkMatrix m;
- if (this->hasLocalMatrix()) {
- m.setConcat(matrix, this->getLocalMatrix());
- } else {
- m = matrix;
- }
-
- // Use a rotation-invariant scale
- SkPoint scale;
- if (!SkDecomposeUpper2x2(m, NULL, &scale, NULL)) {
- // Decomposition failed, use an approximation.
- scale.set(SkScalarSqrt(m.getScaleX() * m.getScaleX() + m.getSkewX() * m.getSkewX()),
- SkScalarSqrt(m.getScaleY() * m.getScaleY() + m.getSkewY() * m.getSkewY()));
- }
- SkSize scaledSize = SkSize::Make(scale.x() * fPicture->width(), scale.y() * fPicture->height());
-
- SkISize tileSize = scaledSize.toRound();
- if (tileSize.isEmpty()) {
- return false;
- }
-
- // The actual scale, compensating for rounding.
- SkSize tileScale = SkSize::Make(SkIntToScalar(tileSize.width()) / fPicture->width(),
- SkIntToScalar(tileSize.height()) / fPicture->height());
-
- if (!fCachedShader || tileScale != fCachedTileScale) {
- SkBitmap bm;
- if (!bm.allocN32Pixels(tileSize.width(), tileSize.height())) {
- return false;
- }
- bm.eraseColor(SK_ColorTRANSPARENT);
-
- SkCanvas canvas(bm);
- canvas.scale(tileScale.width(), tileScale.height());
- canvas.drawPicture(*fPicture);
-
- fCachedShader.reset(CreateBitmapShader(bm, fTmx, fTmy));
- fCachedTileScale = tileScale;
- }
-
- SkMatrix shaderMatrix = this->getLocalMatrix();
- shaderMatrix.preScale(1 / tileScale.width(), 1 / tileScale.height());
- fCachedShader->setLocalMatrix(shaderMatrix);
-
- return true;
-}
-
-bool SkPictureShader::setContext(const SkBitmap& device,
- const SkPaint& paint,
- const SkMatrix& matrix) {
- if (!this->buildBitmapShader(matrix)) {
- return false;
- }
-
- if (!this->INHERITED::setContext(device, paint, matrix)) {
- return false;
- }
-
- SkASSERT(fCachedShader);
- if (!fCachedShader->setContext(device, paint, matrix)) {
- this->INHERITED::endContext();
- return false;
- }
-
- return true;
-}
-
-void SkPictureShader::endContext() {
- SkASSERT(fCachedShader);
- fCachedShader->endContext();
-
- this->INHERITED::endContext();
-}
-
-uint32_t SkPictureShader::getFlags() {
- if (NULL != fCachedShader) {
- return fCachedShader->getFlags();
- }
- return 0;
-}
-
-SkShader::ShadeProc SkPictureShader::asAShadeProc(void** ctx) {
- if (fCachedShader) {
- return fCachedShader->asAShadeProc(ctx);
- }
- return NULL;
-}
-
-void SkPictureShader::shadeSpan(int x, int y, SkPMColor dstC[], int count) {
- SkASSERT(fCachedShader);
- fCachedShader->shadeSpan(x, y, dstC, count);
-}
-
-void SkPictureShader::shadeSpan16(int x, int y, uint16_t dstC[], int count) {
- SkASSERT(fCachedShader);
- fCachedShader->shadeSpan16(x, y, dstC, count);
-}
-
-#ifndef SK_IGNORE_TO_STRING
-void SkPictureShader::toString(SkString* str) const {
- static const char* gTileModeName[SkShader::kTileModeCount] = {
- "clamp", "repeat", "mirror"
- };
-
- str->appendf("PictureShader: [%d:%d] ",
- fPicture ? fPicture->width() : 0,
- fPicture ? fPicture->height() : 0);
-
- str->appendf("(%s, %s)", gTileModeName[fTmx], gTileModeName[fTmy]);
-
- this->INHERITED::toString(str);
-}
-#endif
-
-#if SK_SUPPORT_GPU
-GrEffectRef* SkPictureShader::asNewEffect(GrContext* context, const SkPaint& paint) const {
- if (!this->buildBitmapShader(context->getMatrix())) {
- return NULL;
- }
- SkASSERT(fCachedShader);
- return fCachedShader->asNewEffect(context, paint);
-}
-#endif
diff --git a/src/core/SkPictureShader.h b/src/core/SkPictureShader.h
deleted file mode 100644
index ea74b56d73..0000000000
--- a/src/core/SkPictureShader.h
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
- * Copyright 2014 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef SkPictureShader_DEFINED
-#define SkPictureShader_DEFINED
-
-#include "SkShader.h"
-
-class SkBitmap;
-class SkPicture;
-
-/*
- * An SkPictureShader can be used to draw SkPicture-based patterns.
- *
- * The SkPicture is first rendered into a tile, which is then used to shade the area according
- * to specified tiling rules.
- */
-class SkPictureShader : public SkShader {
-public:
- static SkPictureShader* Create(SkPicture*, TileMode, TileMode);
- virtual ~SkPictureShader();
-
- virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
- virtual void endContext() SK_OVERRIDE;
- virtual uint32_t getFlags() SK_OVERRIDE;
-
- virtual ShadeProc asAShadeProc(void** ctx) SK_OVERRIDE;
- virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
- virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
-
- SK_TO_STRING_OVERRIDE()
- SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader)
-
-#if SK_SUPPORT_GPU
- GrEffectRef* asNewEffect(GrContext*, const SkPaint&) const SK_OVERRIDE;
-#endif
-
-protected:
- SkPictureShader(SkReadBuffer&);
- virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
-
-private:
- SkPictureShader(SkPicture*, TileMode, TileMode);
-
- bool buildBitmapShader(const SkMatrix&) const;
-
- SkPicture* fPicture;
- TileMode fTmx, fTmy;
-
- mutable SkAutoTUnref<SkShader> fCachedShader;
- mutable SkSize fCachedTileScale;
-
- typedef SkShader INHERITED;
-};
-
-#endif // SkPictureShader_DEFINED
diff --git a/src/core/SkShader.cpp b/src/core/SkShader.cpp
index e337b7d906..31b208e2cc 100644
--- a/src/core/SkShader.cpp
+++ b/src/core/SkShader.cpp
@@ -9,8 +9,6 @@
#include "SkReadBuffer.h"
#include "SkMallocPixelRef.h"
#include "SkPaint.h"
-#include "SkPicture.h"
-#include "SkPictureShader.h"
#include "SkScalar.h"
#include "SkShader.h"
#include "SkWriteBuffer.h"
@@ -181,10 +179,6 @@ SkShader* SkShader::CreateBitmapShader(const SkBitmap& src,
return ::CreateBitmapShader(src, tmx, tmy, NULL);
}
-SkShader* SkShader::CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy) {
- return SkPictureShader::Create(src, tmx, tmy);
-}
-
#ifndef SK_IGNORE_TO_STRING
void SkShader::toString(SkString* str) const {
if (this->hasLocalMatrix()) {