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authorGravatar robertphillips <robertphillips@google.com>2016-08-10 08:40:35 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-08-10 08:40:35 -0700
commit3f0e6945f89036068fc3cb36f4ac9e9e0631d245 (patch)
tree99a4a304bd3dfa28f6cd27f6de9c87251527738a
parent3ff2cc81a58b3fe5287980cf618147c84a6c81f6 (diff)
Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchset #5 id:80001 of https://codereview.chromium.org/2222083004/ )
Reason for revert: No NoGPU bot on commit queue ? Original issue's description: > Create blurred RRect mask on GPU (rather than uploading it) > > This CL doesn't try to resolve any of the larger issues. It just moves the computation of the blurred RRect to the gpu and sets up to start using vertex attributes for a nine patch draw (i.e., returning the texture coordinates) > > All blurred rrects using the "analytic" path will change slightly with this CL. > > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222083004 > > Committed: https://skia.googlesource.com/skia/+/75ccdc77a70ec2083141bf9ba98eb2f01ece2479 > Committed: https://skia.googlesource.com/skia/+/94b5c5a41160e0f55e267fc3d830df65736fac50 TBR=bsalomon@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review-Url: https://codereview.chromium.org/2232953002
-rw-r--r--include/core/SkMaskFilter.h3
-rw-r--r--include/effects/SkBlurMaskFilter.h10
-rw-r--r--src/core/SkMaskFilter.cpp2
-rw-r--r--src/effects/SkBlurMaskFilter.cpp163
-rw-r--r--src/effects/SkGpuBlurUtils.cpp7
-rw-r--r--src/effects/SkGpuBlurUtils.h4
-rw-r--r--src/gpu/SkGpuDevice.cpp2
-rw-r--r--src/gpu/SkGpuDevice_drawTexture.cpp2
-rw-r--r--tests/BlurTest.cpp62
9 files changed, 60 insertions, 195 deletions
diff --git a/include/core/SkMaskFilter.h b/include/core/SkMaskFilter.h
index e30fc62548..908226c8ad 100644
--- a/include/core/SkMaskFilter.h
+++ b/include/core/SkMaskFilter.h
@@ -17,7 +17,6 @@
#include "SkStrokeRec.h"
class GrClip;
-class GrContext;
class GrDrawContext;
class GrPaint;
class GrRenderTarget;
@@ -123,7 +122,7 @@ public:
* Try to directly render a rounded rect mask filter into the target. Returns
* true if drawing was successful.
*/
- virtual bool directFilterRRectMaskGPU(GrContext*,
+ virtual bool directFilterRRectMaskGPU(GrTextureProvider* texProvider,
GrDrawContext* drawContext,
GrPaint* grp,
const GrClip&,
diff --git a/include/effects/SkBlurMaskFilter.h b/include/effects/SkBlurMaskFilter.h
index 4b037e70cd..3ba91774f0 100644
--- a/include/effects/SkBlurMaskFilter.h
+++ b/include/effects/SkBlurMaskFilter.h
@@ -65,16 +65,6 @@ public:
SkScalar blurRadius);
#endif
- static bool ComputeBlurredRRectParams(const SkRRect& rrect,
- SkScalar sigma,
- SkRRect* rrectToDraw,
- SkISize* widthHeight,
- SkScalar xs[4],
- int* numXs,
- SkScalar ys[4],
- int* numYs);
-
-
SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP()
private:
diff --git a/src/core/SkMaskFilter.cpp b/src/core/SkMaskFilter.cpp
index 352cf71db9..fccce45a77 100644
--- a/src/core/SkMaskFilter.cpp
+++ b/src/core/SkMaskFilter.cpp
@@ -324,7 +324,7 @@ bool SkMaskFilter::canFilterMaskGPU(const SkRRect& devRRect,
}
-bool SkMaskFilter::directFilterRRectMaskGPU(GrContext*,
+bool SkMaskFilter::directFilterRRectMaskGPU(GrTextureProvider* texProvider,
GrDrawContext* drawContext,
GrPaint* grp,
const GrClip&,
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp
index 31433dd2ec..4215733492 100644
--- a/src/effects/SkBlurMaskFilter.cpp
+++ b/src/effects/SkBlurMaskFilter.cpp
@@ -22,7 +22,7 @@
#include "GrTexture.h"
#include "GrFragmentProcessor.h"
#include "GrInvariantOutput.h"
-#include "GrStyle.h"
+#include "SkDraw.h"
#include "effects/GrSimpleTextureEffect.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
@@ -56,7 +56,7 @@ public:
const SkMatrix& viewMatrix,
const SkStrokeRec& strokeRec,
const SkPath& path) const override;
- bool directFilterRRectMaskGPU(GrContext*,
+ bool directFilterRRectMaskGPU(GrTextureProvider* texProvider,
GrDrawContext* drawContext,
GrPaint* grp,
const GrClip&,
@@ -910,7 +910,7 @@ bool SkBlurMaskFilterImpl::directFilterMaskGPU(GrTextureProvider* texProvider,
class GrRRectBlurEffect : public GrFragmentProcessor {
public:
- static sk_sp<GrFragmentProcessor> Make(GrContext*, float sigma, const SkRRect&);
+ static sk_sp<GrFragmentProcessor> Make(GrTextureProvider*, float sigma, const SkRRect&);
virtual ~GrRRectBlurEffect() {};
const char* name() const override { return "GrRRectBlur"; }
@@ -939,110 +939,13 @@ private:
typedef GrFragmentProcessor INHERITED;
};
-bool SkBlurMaskFilter::ComputeBlurredRRectParams(const SkRRect& rrect,
- SkScalar sigma,
- SkRRect* rrectToDraw,
- SkISize* widthHeight,
- SkScalar xs[4],
- int* numXs,
- SkScalar ys[4],
- int* numYs) {
- unsigned int blurRadius = 3*SkScalarCeilToInt(sigma-1/6.0f);
-
- const SkRect& orig = rrect.getBounds();
- const SkVector& radiiUL = rrect.radii(SkRRect::kUpperLeft_Corner);
- const SkVector& radiiUR = rrect.radii(SkRRect::kUpperRight_Corner);
- const SkVector& radiiLR = rrect.radii(SkRRect::kLowerRight_Corner);
- const SkVector& radiiLL = rrect.radii(SkRRect::kLowerLeft_Corner);
-
- const int left = SkScalarCeilToInt(SkTMax<SkScalar>(radiiUL.fX, radiiLL.fX));
- const int top = SkScalarCeilToInt(SkTMax<SkScalar>(radiiUL.fY, radiiUR.fY));
- const int right = SkScalarCeilToInt(SkTMax<SkScalar>(radiiUR.fX, radiiLR.fX));
- const int bot = SkScalarCeilToInt(SkTMax<SkScalar>(radiiLL.fY, radiiLR.fY));
-
- // This is a conservative check for nine-patchability
- if (orig.fLeft + left + blurRadius >= orig.fRight - right - blurRadius ||
- orig.fTop + top + blurRadius >= orig.fBottom - bot - blurRadius) {
- return false;
- }
- int newRRWidth, newRRHeight;
-
- // 3x3 case
- newRRWidth = 2*blurRadius + left + right + 1;
- newRRHeight = 2*blurRadius + top + bot + 1;
- widthHeight->fWidth = newRRWidth + 2 * blurRadius;
- widthHeight->fHeight = newRRHeight + 2 * blurRadius;
- // TODO: need to return non-normalized indices
- xs[0] = 0.0f;
- xs[1] = (blurRadius + left) / (float) widthHeight->fWidth;
- xs[2] = (blurRadius + left + 1.0f) / widthHeight->fWidth;
- xs[3] = 1.0f;
- *numXs = 4;
- ys[0] = 0.0f;
- ys[1] = (blurRadius + top) / (float) widthHeight->fHeight;
- ys[2] = (blurRadius + top + 1.0f) / widthHeight->fHeight;
- ys[3] = 1.0f;
- *numYs = 4;
-
- const SkRect newRect = SkRect::MakeXYWH(SkIntToScalar(blurRadius), SkIntToScalar(blurRadius),
- SkIntToScalar(newRRWidth), SkIntToScalar(newRRHeight));
- SkVector newRadii[4];
- newRadii[0] = { SkScalarCeilToScalar(radiiUL.fX), SkScalarCeilToScalar(radiiUL.fY) };
- newRadii[1] = { SkScalarCeilToScalar(radiiUR.fX), SkScalarCeilToScalar(radiiUR.fY) };
- newRadii[2] = { SkScalarCeilToScalar(radiiLR.fX), SkScalarCeilToScalar(radiiLR.fY) };
- newRadii[3] = { SkScalarCeilToScalar(radiiLL.fX), SkScalarCeilToScalar(radiiLL.fY) };
-
- rrectToDraw->setRectRadii(newRect, newRadii);
- return true;
-}
-
-static sk_sp<GrTexture> make_rrect_blur_mask(GrContext* context,
- const SkRRect& rrect,
- float sigma) {
- SkRRect rrectToDraw;
- SkISize size;
- SkScalar xs[4], ys[4];
- int numXs, numYs;
-
- SkBlurMaskFilter::ComputeBlurredRRectParams(rrect, sigma, &rrectToDraw, &size,
- xs, &numXs, ys, &numYs);
-
- // TODO: this could be approx but the texture coords will need to be updated
- sk_sp<GrDrawContext> dc(context->makeDrawContext(SkBackingFit::kExact,
- size.fWidth, size.fHeight,
- kAlpha_8_GrPixelConfig, nullptr));
- if (!dc) {
- return nullptr;
- }
-
- GrPaint grPaint;
-
- dc->clear(nullptr, SK_ColorTRANSPARENT, true);
- dc->drawRRect(GrNoClip(), grPaint, SkMatrix::I(), rrectToDraw, GrStyle::SimpleFill());
-
- sk_sp<GrDrawContext> dc2(SkGpuBlurUtils::GaussianBlur(context,
- dc->asTexture().release(),
- nullptr,
- SkIRect::MakeWH(size.fWidth,
- size.fHeight),
- nullptr,
- sigma, sigma, SkBackingFit::kExact));
- if (!dc2) {
- return nullptr;
- }
-
- return dc2->asTexture();
-}
-
-sk_sp<GrFragmentProcessor> GrRRectBlurEffect::Make(GrContext* context, float sigma,
- const SkRRect& rrect) {
+sk_sp<GrFragmentProcessor> GrRRectBlurEffect::Make(GrTextureProvider* texProvider, float sigma,
+ const SkRRect& rrect) {
if (rrect.isCircle()) {
- return GrCircleBlurFragmentProcessor::Make(context->textureProvider(),
- rrect.rect(), sigma);
+ return GrCircleBlurFragmentProcessor::Make(texProvider, rrect.rect(), sigma);
}
- // TODO: loosen this up
if (!rrect.isSimpleCircular()) {
return nullptr;
}
@@ -1065,17 +968,55 @@ sk_sp<GrFragmentProcessor> GrRRectBlurEffect::Make(GrContext* context, float sig
builder[1] = cornerRadius;
builder.finish();
- sk_sp<GrTexture> blurNinePatchTexture(
- context->textureProvider()->findAndRefTextureByUniqueKey(key));
+ SkAutoTUnref<GrTexture> blurNinePatchTexture(texProvider->findAndRefTextureByUniqueKey(key));
if (!blurNinePatchTexture) {
- blurNinePatchTexture = make_rrect_blur_mask(context, rrect, sigma);
+ SkMask mask;
+
+ unsigned int smallRectSide = 2*(blurRadius + cornerRadius) + 1;
+
+ mask.fBounds = SkIRect::MakeWH(smallRectSide, smallRectSide);
+ mask.fFormat = SkMask::kA8_Format;
+ mask.fRowBytes = mask.fBounds.width();
+ mask.fImage = SkMask::AllocImage(mask.computeTotalImageSize());
+ SkAutoMaskFreeImage amfi(mask.fImage);
+
+ memset(mask.fImage, 0, mask.computeTotalImageSize());
+
+ SkRect smallRect;
+ smallRect.setWH(SkIntToScalar(smallRectSide), SkIntToScalar(smallRectSide));
+
+ SkRRect smallRRect;
+ smallRRect.setRectXY(smallRect, SkIntToScalar(cornerRadius), SkIntToScalar(cornerRadius));
+
+ SkPath path;
+ path.addRRect(smallRRect);
+
+ SkDraw::DrawToMask(path, &mask.fBounds, nullptr, nullptr, &mask,
+ SkMask::kJustRenderImage_CreateMode, SkStrokeRec::kFill_InitStyle);
+
+ SkMask blurredMask;
+ if (!SkBlurMask::BoxBlur(&blurredMask, mask, sigma, kNormal_SkBlurStyle,
+ kHigh_SkBlurQuality, nullptr, true)) {
+ return nullptr;
+ }
+
+ unsigned int texSide = smallRectSide + 2*blurRadius;
+ GrSurfaceDesc texDesc;
+ texDesc.fWidth = texSide;
+ texDesc.fHeight = texSide;
+ texDesc.fConfig = kAlpha_8_GrPixelConfig;
+ texDesc.fIsMipMapped = false;
+
+ blurNinePatchTexture.reset(
+ texProvider->createTexture(texDesc, SkBudgeted::kYes , blurredMask.fImage, 0));
+ SkMask::FreeImage(blurredMask.fImage);
if (!blurNinePatchTexture) {
return nullptr;
}
- context->textureProvider()->assignUniqueKeyToTexture(key, blurNinePatchTexture.get());
+ texProvider->assignUniqueKeyToTexture(key, blurNinePatchTexture);
}
- return sk_sp<GrFragmentProcessor>(new GrRRectBlurEffect(sigma, rrect, blurNinePatchTexture.get()));
+ return sk_sp<GrFragmentProcessor>(new GrRRectBlurEffect(sigma, rrect, blurNinePatchTexture));
}
void GrRRectBlurEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
@@ -1109,7 +1050,7 @@ sk_sp<GrFragmentProcessor> GrRRectBlurEffect::TestCreate(GrProcessorTestData* d)
SkScalar sigma = d->fRandom->nextRangeF(1.f,10.f);
SkRRect rrect;
rrect.setRectXY(SkRect::MakeWH(w, h), r, r);
- return GrRRectBlurEffect::Make(d->fContext, sigma, rrect);
+ return GrRRectBlurEffect::Make(d->fContext->textureProvider(), sigma, rrect);
}
//////////////////////////////////////////////////////////////////////////////
@@ -1212,7 +1153,7 @@ GrGLSLFragmentProcessor* GrRRectBlurEffect::onCreateGLSLInstance() const {
return new GrGLRRectBlurEffect;
}
-bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrContext* context,
+bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrTextureProvider* texProvider,
GrDrawContext* drawContext,
GrPaint* grp,
const GrClip& clip,
@@ -1231,7 +1172,7 @@ bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrContext* context,
SkScalar xformedSigma = this->computeXformedSigma(viewMatrix);
- sk_sp<GrFragmentProcessor> fp(GrRRectBlurEffect::Make(context, xformedSigma, rrect));
+ sk_sp<GrFragmentProcessor> fp(GrRRectBlurEffect::Make(texProvider, xformedSigma, rrect));
if (!fp) {
return false;
}
diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp
index ebb480d3df..869cd76c5b 100644
--- a/src/effects/SkGpuBlurUtils.cpp
+++ b/src/effects/SkGpuBlurUtils.cpp
@@ -186,8 +186,7 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
const SkIRect& dstBounds,
const SkIRect* srcBounds,
float sigmaX,
- float sigmaY,
- SkBackingFit fit) {
+ float sigmaY) {
SkASSERT(context);
SkIRect clearRect;
int scaleFactorX, radiusX;
@@ -227,7 +226,7 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
const int height = dstBounds.height();
const GrPixelConfig config = srcTexture->config();
- sk_sp<GrDrawContext> dstDrawContext(context->makeDrawContext(fit,
+ sk_sp<GrDrawContext> dstDrawContext(context->makeDrawContext(SkBackingFit::kApprox,
width, height, config, colorSpace,
0, kDefault_GrSurfaceOrigin));
if (!dstDrawContext) {
@@ -247,7 +246,7 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
return dstDrawContext;
}
- sk_sp<GrDrawContext> tmpDrawContext(context->makeDrawContext(fit,
+ sk_sp<GrDrawContext> tmpDrawContext(context->makeDrawContext(SkBackingFit::kApprox,
width, height, config, colorSpace,
0, kDefault_GrSurfaceOrigin));
if (!tmpDrawContext) {
diff --git a/src/effects/SkGpuBlurUtils.h b/src/effects/SkGpuBlurUtils.h
index a12a08873c..a5de6a242a 100644
--- a/src/effects/SkGpuBlurUtils.h
+++ b/src/effects/SkGpuBlurUtils.h
@@ -29,7 +29,6 @@ namespace SkGpuBlurUtils {
* no pixels will be sampled outside of this rectangle.
* @param sigmaX The blur's standard deviation in X.
* @param sigmaY The blur's standard deviation in Y.
- * @param fit backing fit for the returned draw context
* @return The drawContext containing the blurred result.
*/
sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
@@ -38,8 +37,7 @@ namespace SkGpuBlurUtils {
const SkIRect& dstBounds,
const SkIRect* srcBounds,
float sigmaX,
- float sigmaY,
- SkBackingFit fit = SkBackingFit::kApprox);
+ float sigmaY);
};
#endif
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index fb513f4483..cd34b1feba 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -436,7 +436,7 @@ void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rrect,
// clipped out
return;
}
- if (paint.getMaskFilter()->directFilterRRectMaskGPU(fContext,
+ if (paint.getMaskFilter()->directFilterRRectMaskGPU(fContext->textureProvider(),
fDrawContext.get(),
&grPaint,
fClip,
diff --git a/src/gpu/SkGpuDevice_drawTexture.cpp b/src/gpu/SkGpuDevice_drawTexture.cpp
index e141cc2d62..2843c31996 100644
--- a/src/gpu/SkGpuDevice_drawTexture.cpp
+++ b/src/gpu/SkGpuDevice_drawTexture.cpp
@@ -226,7 +226,7 @@ void SkGpuDevice::drawTextureProducerImpl(GrTextureProducer* producer,
// First see if we can do the draw + mask filter direct to the dst.
SkStrokeRec rec(SkStrokeRec::kFill_InitStyle);
- if (mf->directFilterRRectMaskGPU(fContext,
+ if (mf->directFilterRRectMaskGPU(fContext->textureProvider(),
fDrawContext.get(),
&grPaint,
clip,
diff --git a/tests/BlurTest.cpp b/tests/BlurTest.cpp
index 32e2930171..6ccb0471aa 100644
--- a/tests/BlurTest.cpp
+++ b/tests/BlurTest.cpp
@@ -574,66 +574,4 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SmallBoxBlurBug, reporter, ctxInfo) {
#endif
-
-DEF_TEST(BlurredRRectNinePatchComputation, reporter) {
- const SkRect r = SkRect::MakeXYWH(10, 10, 100, 100);
-
- bool ninePatchable;
- SkRRect rrectToDraw;
- SkISize size;
- SkScalar xs[4], ys[4];
- int numXs, numYs;
-
- // not nine-patchable
- {
- SkVector radii[4] = { { 100, 100 }, { 0, 0 }, { 100, 100 }, { 0, 0 } };
-
- SkRRect rr;
- rr.setRectRadii(r, radii);
-
- ninePatchable = SkBlurMaskFilter::ComputeBlurredRRectParams(rr, 3.0f, &rrectToDraw, &size,
- xs, &numXs, ys, &numYs);
- REPORTER_ASSERT(reporter, !ninePatchable);
- }
-
- // simple circular
- {
- SkRRect rr;
- rr.setRectXY(r, 10, 10);
-
- ninePatchable = SkBlurMaskFilter::ComputeBlurredRRectParams(rr, 3.0f, &rrectToDraw, &size,
- xs, &numXs, ys, &numYs);
- REPORTER_ASSERT(reporter, ninePatchable);
- REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fWidth), 57.0f));
- REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fHeight), 57.0));
- REPORTER_ASSERT(reporter, 4 == numXs && 4 == numYs);
- for (int i = 0; i < numXs; ++i) {
- REPORTER_ASSERT(reporter, xs[i] >= 0.0f && xs[i] <= 1.0f);
- }
- for (int i = 0; i < numYs; ++i) {
- REPORTER_ASSERT(reporter, ys[i] >= 0.0f && ys[i] <= 1.0f);
- }
- }
-
- // simple elliptical
- {
- SkRRect rr;
- rr.setRectXY(r, 2, 10);
-
- ninePatchable = SkBlurMaskFilter::ComputeBlurredRRectParams(rr, 3.0f, &rrectToDraw, &size,
- xs, &numXs, ys, &numYs);
- REPORTER_ASSERT(reporter, ninePatchable);
- REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fWidth), 41.0f));
- REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fHeight), 57.0));
- REPORTER_ASSERT(reporter, 4 == numXs && 4 == numYs);
- for (int i = 0; i < numXs; ++i) {
- REPORTER_ASSERT(reporter, xs[i] >= 0.0f && xs[i] <= 1.0f);
- }
- for (int i = 0; i < numYs; ++i) {
- REPORTER_ASSERT(reporter, ys[i] >= 0.0f && ys[i] <= 1.0f);
- }
- }
-
-}
-
///////////////////////////////////////////////////////////////////////////////////////////