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authorGravatar robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-05-05 19:24:23 +0000
committerGravatar robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-05-05 19:24:23 +0000
commit300c6060c855cf607accaed969238b928833623d (patch)
treefb3e002b671ac9a5171b2f1dbfa993e63ebc18ef
parent95a2b0e86d361c06716874f8a56782e1551c308e (diff)
Revert r14571 (Infrastructure changes to support pull saveLayers forward task - https://codereview.chromium.org/266203003) due to breaking Android unit tests
git-svn-id: http://skia.googlecode.com/svn/trunk@14578 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r--src/core/SkPaintPriv.cpp21
-rw-r--r--src/core/SkPaintPriv.h7
-rw-r--r--src/core/SkPicture.cpp23
-rw-r--r--src/gpu/GrPictureUtils.cpp43
-rw-r--r--src/gpu/GrPictureUtils.h23
-rw-r--r--src/gpu/SkGpuDevice.cpp49
-rw-r--r--tests/PictureTest.cpp150
7 files changed, 72 insertions, 244 deletions
diff --git a/src/core/SkPaintPriv.cpp b/src/core/SkPaintPriv.cpp
index 65fd0e7555..ce05389019 100644
--- a/src/core/SkPaintPriv.cpp
+++ b/src/core/SkPaintPriv.cpp
@@ -76,24 +76,3 @@ bool isPaintOpaque(const SkPaint* paint,
}
return false;
}
-
-bool NeedsDeepCopy(const SkPaint& paint) {
- /*
- * These fields are known to be immutable, and so can be shallow-copied
- *
- * getTypeface()
- * getAnnotation()
- * paint.getColorFilter()
- * getXfermode()
- * getPathEffect()
- * getMaskFilter()
- */
-
- return paint.getShader() ||
-#ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API
- paint.getRasterizer() ||
-#endif
- paint.getLooper() || // needs to hide its addLayer...
- paint.getImageFilter();
-}
-
diff --git a/src/core/SkPaintPriv.h b/src/core/SkPaintPriv.h
index 9668fef127..38c9063e56 100644
--- a/src/core/SkPaintPriv.h
+++ b/src/core/SkPaintPriv.h
@@ -22,11 +22,4 @@ class SkPaint;
*/
bool isPaintOpaque(const SkPaint* paint,
const SkBitmap* bmpReplacesShader = NULL);
-
-/** Returns true if the provided paint has fields which are not
- immutable (and will thus require deep copying).
- @param paint the paint to be analyzed
- @return true if the paint requires a deep copy
-*/
-bool NeedsDeepCopy(const SkPaint& paint);
#endif
diff --git a/src/core/SkPicture.cpp b/src/core/SkPicture.cpp
index 68434303fa..3b04906e09 100644
--- a/src/core/SkPicture.cpp
+++ b/src/core/SkPicture.cpp
@@ -15,7 +15,6 @@
#include "SkBitmapDevice.h"
#include "SkCanvas.h"
#include "SkChunkAlloc.h"
-#include "SkPaintPriv.h"
#include "SkPicture.h"
#include "SkRegion.h"
#include "SkStream.h"
@@ -218,6 +217,26 @@ SkPicture* SkPicture::clone() const {
return clonedPicture;
}
+static bool needs_deep_copy(const SkPaint& paint) {
+ /*
+ * These fields are known to be immutable, and so can be shallow-copied
+ *
+ * getTypeface()
+ * getAnnotation()
+ * paint.getColorFilter()
+ * getXfermode()
+ * getPathEffect()
+ * getMaskFilter()
+ */
+
+ return paint.getShader() ||
+#ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API
+ paint.getRasterizer() ||
+#endif
+ paint.getLooper() || // needs to hide its addLayer...
+ paint.getImageFilter();
+}
+
void SkPicture::clone(SkPicture* pictures, int count) const {
SkPictCopyInfo copyInfo;
SkPictInfo info;
@@ -263,7 +282,7 @@ void SkPicture::clone(SkPicture* pictures, int count) const {
SkDEBUGCODE(int heapSize = SafeCount(fPlayback->fBitmapHeap.get());)
for (int i = 0; i < paintCount; i++) {
- if (NeedsDeepCopy(fPlayback->fPaints->at(i))) {
+ if (needs_deep_copy(fPlayback->fPaints->at(i))) {
copyInfo.paintData[i] =
SkFlatData::Create<SkPaint::FlatteningTraits>(&copyInfo.controller,
fPlayback->fPaints->at(i), 0);
diff --git a/src/gpu/GrPictureUtils.cpp b/src/gpu/GrPictureUtils.cpp
index d8e4161c9f..e8c3b504cf 100644
--- a/src/gpu/GrPictureUtils.cpp
+++ b/src/gpu/GrPictureUtils.cpp
@@ -7,8 +7,6 @@
#include "GrPictureUtils.h"
#include "SkDevice.h"
-#include "SkDraw.h"
-#include "SkPaintPriv.h"
// The GrGather device performs GPU-backend-specific preprocessing on
// a picture. The results are stored in a GPUAccelData.
@@ -22,17 +20,12 @@ class GrGatherDevice : public SkBaseDevice {
public:
SK_DECLARE_INST_COUNT(GrGatherDevice)
- GrGatherDevice(int width, int height, SkPicture* picture, GPUAccelData* accelData,
- int saveLayerDepth) {
+ GrGatherDevice(int width, int height, SkPicture* picture, GPUAccelData* accelData) {
fPicture = picture;
- fSaveLayerDepth = saveLayerDepth;
- fInfo.fValid = true;
fInfo.fSize.set(width, height);
- fInfo.fPaint = NULL;
fInfo.fSaveLayerOpID = fPicture->EXPERIMENTAL_curOpID();
fInfo.fRestoreOpID = 0;
fInfo.fHasNestedLayers = false;
- fInfo.fIsNested = (2 == fSaveLayerDepth);
fEmptyBitmap.setConfig(SkImageInfo::Make(fInfo.fSize.fWidth,
fInfo.fSize.fHeight,
@@ -117,8 +110,7 @@ protected:
const SkPaint& paint) SK_OVERRIDE {
}
virtual void drawDevice(const SkDraw& draw, SkBaseDevice* deviceIn, int x, int y,
- const SkPaint& paint) SK_OVERRIDE {
- // deviceIn is the one that is being "restored" back to its parent
+ const SkPaint&) SK_OVERRIDE {
GrGatherDevice* device = static_cast<GrGatherDevice*>(deviceIn);
if (device->fAlreadyDrawn) {
@@ -126,29 +118,6 @@ protected:
}
device->fInfo.fRestoreOpID = fPicture->EXPERIMENTAL_curOpID();
- device->fInfo.fCTM = *draw.fMatrix;
- device->fInfo.fCTM.postTranslate(SkIntToScalar(-device->getOrigin().fX),
- SkIntToScalar(-device->getOrigin().fY));
-
- // We need the x & y values that will yield 'getOrigin' when transformed
- // by 'draw.fMatrix'.
- device->fInfo.fOffset.iset(device->getOrigin());
-
- SkMatrix invMatrix;
- if (draw.fMatrix->invert(&invMatrix)) {
- invMatrix.mapPoints(&device->fInfo.fOffset, 1);
- } else {
- device->fInfo.fValid = false;
- }
-
- if (NeedsDeepCopy(paint)) {
- // This NULL acts as a signal that the paint was uncopyable (for now)
- device->fInfo.fPaint = NULL;
- device->fInfo.fValid = false;
- } else {
- device->fInfo.fPaint = SkNEW_ARGS(SkPaint, (paint));
- }
-
fAccelData->addSaveLayerInfo(device->fInfo);
device->fAlreadyDrawn = true;
}
@@ -189,9 +158,6 @@ private:
// The information regarding the saveLayer call this device represents.
GPUAccelData::SaveLayerInfo fInfo;
- // The depth of this device in the saveLayer stack
- int fSaveLayerDepth;
-
virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRIDE {
NotSupported();
}
@@ -201,8 +167,7 @@ private:
SkASSERT(kSaveLayer_Usage == usage);
fInfo.fHasNestedLayers = true;
- return SkNEW_ARGS(GrGatherDevice, (info.width(), info.height(), fPicture,
- fAccelData, fSaveLayerDepth+1));
+ return SkNEW_ARGS(GrGatherDevice, (info.width(), info.height(), fPicture, fAccelData));
}
virtual void flush() SK_OVERRIDE {}
@@ -274,7 +239,7 @@ void GatherGPUInfo(SkPicture* pict, GPUAccelData* accelData) {
return ;
}
- GrGatherDevice device(pict->width(), pict->height(), pict, accelData, 0);
+ GrGatherDevice device(pict->width(), pict->height(), pict, accelData);
GrGatherCanvas canvas(&device, pict);
canvas.gather();
diff --git a/src/gpu/GrPictureUtils.h b/src/gpu/GrPictureUtils.h
index 5ca41320e3..6b4d901cc1 100644
--- a/src/gpu/GrPictureUtils.h
+++ b/src/gpu/GrPictureUtils.h
@@ -17,21 +17,8 @@ class GPUAccelData : public SkPicture::AccelData {
public:
// Information about a given saveLayer in an SkPicture
struct SaveLayerInfo {
- // True if the SaveLayerInfo is valid. False if either 'fOffset' is
- // invalid (due to a non-invertible CTM) or 'fPaint' is NULL (due
- // to a non-copyable paint).
- bool fValid;
// The size of the saveLayer
SkISize fSize;
- // The CTM in which this layer's draws must occur. It already incorporates
- // the translation needed to map the layer's top-left point to the origin.
- SkMatrix fCTM;
- // The offset that needs to be passed to drawBitmap to correctly
- // position the pre-rendered layer.
- SkPoint fOffset;
- // The paint to use on restore. NULL if the paint was not copyable (and
- // thus that this layer should not be pulled forward).
- const SkPaint* fPaint;
// The ID of this saveLayer in the picture. 0 is an invalid ID.
size_t fSaveLayerOpID;
// The ID of the matching restore in the picture. 0 is an invalid ID.
@@ -39,8 +26,6 @@ public:
// True if this saveLayer has at least one other saveLayer nested within it.
// False otherwise.
bool fHasNestedLayers;
- // True if this saveLayer is nested within another. False otherwise.
- bool fIsNested;
};
GPUAccelData(Key key) : INHERITED(key) { }
@@ -58,14 +43,6 @@ public:
return fSaveLayerInfo[index];
}
- // We may, in the future, need to pass in the GPUDevice in order to
- // incorporate the clip and matrix state into the key
- static SkPicture::AccelData::Key ComputeAccelDataKey() {
- static const SkPicture::AccelData::Key gGPUID = SkPicture::AccelData::GenerateDomain();
-
- return gGPUID;
- }
-
protected:
SkTDArray<SaveLayerInfo> fSaveLayerInfo;
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 3119a9e7e3..714a6da65d 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1910,8 +1910,16 @@ SkSurface* SkGpuDevice::newSurface(const SkImageInfo& info) {
return SkSurface::NewRenderTarget(fContext, info, fRenderTarget->numSamples());
}
+// In the future this may not be a static method if we need to incorporate the
+// clip and matrix state into the key
+SkPicture::AccelData::Key SkGpuDevice::ComputeAccelDataKey() {
+ static const SkPicture::AccelData::Key gGPUID = SkPicture::AccelData::GenerateDomain();
+
+ return gGPUID;
+}
+
void SkGpuDevice::EXPERIMENTAL_optimize(SkPicture* picture) {
- SkPicture::AccelData::Key key = GPUAccelData::ComputeAccelDataKey();
+ SkPicture::AccelData::Key key = ComputeAccelDataKey();
GPUAccelData* data = SkNEW_ARGS(GPUAccelData, (key));
@@ -1926,7 +1934,7 @@ void SkGpuDevice::EXPERIMENTAL_purge(SkPicture* picture) {
bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* canvas, SkPicture* picture) {
- SkPicture::AccelData::Key key = GPUAccelData::ComputeAccelDataKey();
+ SkPicture::AccelData::Key key = ComputeAccelDataKey();
const SkPicture::AccelData* data = picture->EXPERIMENTAL_getAccelData(key);
if (NULL == data) {
@@ -1935,6 +1943,27 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* canvas, SkPicture* picture)
const GPUAccelData *gpuData = static_cast<const GPUAccelData*>(data);
+//#define SK_PRINT_PULL_FORWARD_INFO 1
+
+#ifdef SK_PRINT_PULL_FORWARD_INFO
+ static bool gPrintedAccelData = false;
+
+ if (!gPrintedAccelData) {
+ for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
+ const GPUAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i);
+
+ SkDebugf("%d: Width: %d Height: %d SL: %d R: %d hasNestedLayers: %s\n",
+ i,
+ info.fSize.fWidth,
+ info.fSize.fHeight,
+ info.fSaveLayerOpID,
+ info.fRestoreOpID,
+ info.fHasNestedLayers ? "T" : "F");
+ }
+ gPrintedAccelData = true;
+ }
+#endif
+
SkAutoTArray<bool> pullForward(gpuData->numSaveLayers());
for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
pullForward[i] = false;
@@ -1955,6 +1984,10 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* canvas, SkPicture* picture)
const SkPicture::OperationList& ops = picture->EXPERIMENTAL_getActiveOps(clip);
+#ifdef SK_PRINT_PULL_FORWARD_INFO
+ SkDebugf("rect: %d %d %d %d\n", clip.fLeft, clip.fTop, clip.fRight, clip.fBottom);
+#endif
+
for (int i = 0; i < ops.numOps(); ++i) {
for (int j = 0; j < gpuData->numSaveLayers(); ++j) {
const GPUAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(j);
@@ -1965,5 +1998,17 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* canvas, SkPicture* picture)
}
}
+#ifdef SK_PRINT_PULL_FORWARD_INFO
+ SkDebugf("Need SaveLayers: ");
+ for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
+ if (pullForward[i]) {
+ const GrCachedLayer* layer = fContext->getLayerCache()->findLayerOrCreate(picture, i);
+
+ SkDebugf("%d (%d), ", i, layer->layerID());
+ }
+ }
+ SkDebugf("\n");
+#endif
+
return false;
}
diff --git a/tests/PictureTest.cpp b/tests/PictureTest.cpp
index aa0719175c..8c5ae62857 100644
--- a/tests/PictureTest.cpp
+++ b/tests/PictureTest.cpp
@@ -6,18 +6,12 @@
*/
#include "SkBitmapDevice.h"
-#if SK_SUPPORT_GPU
-#include "SkBlurImageFilter.h"
-#endif
#include "SkCanvas.h"
#include "SkColorPriv.h"
#include "SkDashPathEffect.h"
#include "SkData.h"
#include "SkDecodingImageGenerator.h"
#include "SkError.h"
-#if SK_SUPPORT_GPU
-#include "SkGpuDevice.h"
-#endif
#include "SkImageEncoder.h"
#include "SkImageGenerator.h"
#include "SkPaint.h"
@@ -28,12 +22,6 @@
#include "SkRandom.h"
#include "SkShader.h"
#include "SkStream.h"
-
-#if SK_SUPPORT_GPU
-#include "SkSurface.h"
-#include "GrContextFactory.h"
-#include "GrPictureUtils.h"
-#endif
#include "Test.h"
static const int gColorScale = 30;
@@ -777,138 +765,6 @@ static void test_gpu_veto(skiatest::Reporter* reporter) {
// hairline stroked AA concave paths are fine for GPU rendering
REPORTER_ASSERT(reporter, picture->suitableForGpuRasterization(NULL));
}
-
-static void test_gpu_picture_optimization(skiatest::Reporter* reporter,
- GrContextFactory* factory) {
-
- GrContext* context = factory->get(GrContextFactory::kNative_GLContextType);
-
- static const int kWidth = 100;
- static const int kHeight = 100;
-
- SkAutoTUnref<SkPicture> pict;
-
- // create a picture with the structure:
- // 1)
- // SaveLayer
- // Restore
- // 2)
- // SaveLayer
- // Translate
- // SaveLayer w/ bound
- // Restore
- // Restore
- // 3)
- // SaveLayer w/ copyable paint
- // Restore
- // 4)
- // SaveLayer w/ non-copyable paint
- // Restore
- {
- SkPictureRecorder recorder;
-
- SkCanvas* c = recorder.beginRecording(kWidth, kHeight, NULL, 0);
- // 1)
- c->saveLayer(NULL, NULL);
- c->restore();
-
- // 2)
- c->saveLayer(NULL, NULL);
- c->translate(kWidth/2, kHeight/2);
- SkRect r = SkRect::MakeXYWH(0, 0, kWidth/2, kHeight/2);
- c->saveLayer(&r, NULL);
- c->restore();
- c->restore();
-
- // 3)
- {
- SkPaint p;
- p.setColor(SK_ColorRED);
- c->saveLayer(NULL, &p);
- c->restore();
- }
- // 4)
- // TODO: this case will need to be removed once the paint's are immutable
- {
- SkPaint p;
- SkBitmap bmp;
- bmp.allocN32Pixels(10, 10);
- bmp.eraseColor(SK_ColorGREEN);
- bmp.setAlphaType(kOpaque_SkAlphaType);
- SkShader* shader = SkShader::CreateBitmapShader(bmp,
- SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
- p.setShader(shader)->unref();
-
- c->saveLayer(NULL, &p);
- c->restore();
- }
-
- pict.reset(recorder.endRecording());
- }
-
- // Now test out the SaveLayer extraction
- {
- SkImageInfo info = SkImageInfo::MakeN32Premul(kWidth, kHeight);
-
- SkAutoTUnref<SkSurface> surface(SkSurface::NewScratchRenderTarget(context, info));
-
- SkCanvas* canvas = surface->getCanvas();
-
- canvas->EXPERIMENTAL_optimize(pict);
-
- SkPicture::AccelData::Key key = GPUAccelData::ComputeAccelDataKey();
-
- const SkPicture::AccelData* data = pict->EXPERIMENTAL_getAccelData(key);
- REPORTER_ASSERT(reporter, NULL != data);
-
- const GPUAccelData *gpuData = static_cast<const GPUAccelData*>(data);
- REPORTER_ASSERT(reporter, 5 == gpuData->numSaveLayers());
-
- const GPUAccelData::SaveLayerInfo& info0 = gpuData->saveLayerInfo(0);
- // The parent/child layer appear in reverse order
- const GPUAccelData::SaveLayerInfo& info1 = gpuData->saveLayerInfo(2);
- const GPUAccelData::SaveLayerInfo& info2 = gpuData->saveLayerInfo(1);
- const GPUAccelData::SaveLayerInfo& info3 = gpuData->saveLayerInfo(3);
- const GPUAccelData::SaveLayerInfo& info4 = gpuData->saveLayerInfo(4);
-
- REPORTER_ASSERT(reporter, info0.fValid);
- REPORTER_ASSERT(reporter, kWidth == info0.fSize.fWidth && kHeight == info0.fSize.fHeight);
- REPORTER_ASSERT(reporter, info0.fCTM.isIdentity());
- REPORTER_ASSERT(reporter, 0 == info0.fOffset.fX && 0 == info0.fOffset.fY);
- REPORTER_ASSERT(reporter, NULL != info0.fPaint);
- REPORTER_ASSERT(reporter, !info0.fIsNested && !info0.fHasNestedLayers);
-
- REPORTER_ASSERT(reporter, info1.fValid);
- REPORTER_ASSERT(reporter, kWidth == info1.fSize.fWidth && kHeight == info1.fSize.fHeight);
- REPORTER_ASSERT(reporter, info1.fCTM.isIdentity());
- REPORTER_ASSERT(reporter, 0 == info1.fOffset.fX && 0 == info1.fOffset.fY);
- REPORTER_ASSERT(reporter, NULL != info1.fPaint);
- REPORTER_ASSERT(reporter, !info1.fIsNested && info1.fHasNestedLayers); // has a nested SL
-
- REPORTER_ASSERT(reporter, info2.fValid);
- REPORTER_ASSERT(reporter, kWidth/2 == info2.fSize.fWidth &&
- kHeight/2 == info2.fSize.fHeight); // bound reduces size
- REPORTER_ASSERT(reporter, info2.fCTM.isIdentity()); // translated
- REPORTER_ASSERT(reporter, 0 == info2.fOffset.fX && 0 == info2.fOffset.fY);
- REPORTER_ASSERT(reporter, NULL != info1.fPaint);
- REPORTER_ASSERT(reporter, info2.fIsNested && !info2.fHasNestedLayers); // is nested
-
- REPORTER_ASSERT(reporter, info3.fValid);
- REPORTER_ASSERT(reporter, kWidth == info3.fSize.fWidth && kHeight == info3.fSize.fHeight);
- REPORTER_ASSERT(reporter, info3.fCTM.isIdentity());
- REPORTER_ASSERT(reporter, 0 == info3.fOffset.fX && 0 == info3.fOffset.fY);
- REPORTER_ASSERT(reporter, NULL != info3.fPaint);
- REPORTER_ASSERT(reporter, !info3.fIsNested && !info3.fHasNestedLayers);
-
- REPORTER_ASSERT(reporter, !info4.fValid); // paint is/was uncopyable
- REPORTER_ASSERT(reporter, kWidth == info4.fSize.fWidth && kHeight == info4.fSize.fHeight);
- REPORTER_ASSERT(reporter, 0 == info4.fOffset.fX && 0 == info4.fOffset.fY);
- REPORTER_ASSERT(reporter, info4.fCTM.isIdentity());
- REPORTER_ASSERT(reporter, NULL == info4.fPaint); // paint is/was uncopyable
- REPORTER_ASSERT(reporter, !info4.fIsNested && !info4.fHasNestedLayers);
- }
-}
-
#endif
static void set_canvas_to_save_count_4(SkCanvas* canvas) {
@@ -1428,12 +1284,6 @@ DEF_TEST(Picture, reporter) {
test_gen_id(reporter);
}
-#if SK_SUPPORT_GPU
-DEF_GPUTEST(GPUPicture, reporter, factory) {
- test_gpu_picture_optimization(reporter, factory);
-}
-#endif
-
static void draw_bitmaps(const SkBitmap bitmap, SkCanvas* canvas) {
const SkPaint paint;
const SkRect rect = { 5.0f, 5.0f, 8.0f, 8.0f };