diff options
author | kkinnunen <kkinnunen@nvidia.com> | 2015-12-01 04:35:26 -0800 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2015-12-01 04:35:26 -0800 |
commit | 1530283c483cb88aa725bce50a6d193dd00ee570 (patch) | |
tree | c34d73ac28d83690a4cbf1196854176677e07366 | |
parent | 362c900625dc2ece854678455776b711c1e44c04 (diff) |
Generate list of GPU contexts outside tests
Use DEF_GPUTEST_FOR_*_CONTEXT macros to obtain the
test GPU context.
Makes changing the context -related classes easier,
since not all tests need to be changed.
BUG=skia:2992
Review URL: https://codereview.chromium.org/1448873002
-rw-r--r-- | tests/BlurTest.cpp | 24 | ||||
-rw-r--r-- | tests/ClipBoundsTest.cpp | 20 | ||||
-rw-r--r-- | tests/FloatingPointTextureTest.cpp | 59 | ||||
-rw-r--r-- | tests/GpuColorFilterTest.cpp | 18 | ||||
-rw-r--r-- | tests/GpuDrawPathTest.cpp | 38 | ||||
-rw-r--r-- | tests/GpuLayerCacheTest.cpp | 355 | ||||
-rw-r--r-- | tests/GrDrawTargetTest.cpp | 20 | ||||
-rw-r--r-- | tests/GrPorterDuffTest.cpp | 22 | ||||
-rw-r--r-- | tests/GrSurfaceTest.cpp | 92 | ||||
-rw-r--r-- | tests/GrTextureMipMapInvalidationTest.cpp | 80 | ||||
-rw-r--r-- | tests/ImageFilterTest.cpp | 26 | ||||
-rw-r--r-- | tests/ImageIsOpaqueTest.cpp | 34 | ||||
-rw-r--r-- | tests/ImageNewShaderTest.cpp | 38 | ||||
-rw-r--r-- | tests/PictureTest.cpp | 4 | ||||
-rw-r--r-- | tests/PremulAlphaRoundTripTest.cpp | 113 | ||||
-rw-r--r-- | tests/ReadPixelsTest.cpp | 364 | ||||
-rw-r--r-- | tests/ReadWriteAlphaTest.cpp | 125 | ||||
-rw-r--r-- | tests/RecordReplaceDrawTest.cpp | 19 | ||||
-rw-r--r-- | tests/ResourceCacheTest.cpp | 41 | ||||
-rw-r--r-- | tests/SRGBReadWritePixelsTest.cpp | 148 | ||||
-rw-r--r-- | tests/TessellatingPathRendererTests.cpp | 8 | ||||
-rw-r--r-- | tests/TextBlobCacheTest.cpp | 35 | ||||
-rw-r--r-- | tests/WritePixelsTest.cpp | 197 |
23 files changed, 790 insertions, 1090 deletions
diff --git a/tests/BlurTest.cpp b/tests/BlurTest.cpp index 89f3a0a5cf..f5bb215065 100644 --- a/tests/BlurTest.cpp +++ b/tests/BlurTest.cpp @@ -99,8 +99,7 @@ static bool compare(const SkBitmap& ref, const SkIRect& iref, return true; } -static void test_blur_drawing(skiatest::Reporter* reporter) { - +DEF_TEST(BlurDrawing, reporter) { SkPaint paint; paint.setColor(SK_ColorGRAY); paint.setStyle(SkPaint::kStroke_Style); @@ -276,15 +275,9 @@ static void cpu_blur_path(const SkPath& path, SkScalar gaussianSigma, #if SK_SUPPORT_GPU #if 0 // temporary disable; see below for explanation -static bool gpu_blur_path(GrContextFactory* factory, const SkPath& path, +static bool gpu_blur_path(GrContext* context, const SkPath& path, SkScalar gaussianSigma, int* result, int resultCount) { - - GrContext* grContext = factory->get(GrContextFactory::kNative_GLContextType); - if (nullptr == grContext) { - return false; - } - GrSurfaceDesc desc; desc.fConfig = kSkia8888_GrPixelConfig; desc.fFlags = kRenderTarget_GrSurfaceFlag; @@ -326,8 +319,7 @@ static bool match(int* first, int* second, int count, int tol) { } // Test out the normal blur style with a wide range of sigmas -static void test_sigma_range(skiatest::Reporter* reporter, GrContextFactory* factory) { - +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(BlurSigmaRange, reporter, context) { static const int kSize = 100; // The geometry is offset a smidge to trigger: @@ -365,7 +357,7 @@ static void test_sigma_range(skiatest::Reporter* reporter, GrContextFactory* fac #if SK_SUPPORT_GPU #if 0 int gpuResult[kSize]; - bool haveGPUResult = gpu_blur_path(factory, rectPath, sigma, gpuResult, kSize); + bool haveGPUResult = gpu_blur_path(context, rectPath, sigma, gpuResult, kSize); // Disabling this test for now -- I don't think it's a legit comparison. // Will continue to investigate this. if (haveGPUResult) { @@ -507,7 +499,7 @@ static void test_layerDrawLooper(skiatest::Reporter* reporter, SkMaskFilter* mf, test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false); } -static void test_asABlur(skiatest::Reporter* reporter) { +DEF_TEST(BlurAsABlur, reporter) { const SkBlurStyle styles[] = { kNormal_SkBlurStyle, kSolid_SkBlurStyle, kOuter_SkBlurStyle, kInner_SkBlurStyle }; @@ -566,9 +558,3 @@ static void test_asABlur(skiatest::Reporter* reporter) { } /////////////////////////////////////////////////////////////////////////////////////////// - -DEF_GPUTEST(Blur, reporter, factory) { - test_blur_drawing(reporter); - test_sigma_range(reporter, factory); - test_asABlur(reporter); -} diff --git a/tests/ClipBoundsTest.cpp b/tests/ClipBoundsTest.cpp index 781ee877a6..d8df62ecad 100644 --- a/tests/ClipBoundsTest.cpp +++ b/tests/ClipBoundsTest.cpp @@ -10,13 +10,11 @@ // This is a GR test #if SK_SUPPORT_GPU #include "GrClipMaskManager.h" -#include "GrContextFactory.h" -#include "SkGpuDevice.h" +#include "GrContext.h" // Ensure that the 'getConservativeBounds' calls are returning bounds clamped // to the render target -static void test_clip_bounds(skiatest::Reporter* reporter, GrContext* context) { - +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrClipBounds, reporter, context) { static const int kXSize = 100; static const int kYSize = 100; @@ -68,18 +66,4 @@ static void test_clip_bounds(skiatest::Reporter* reporter, GrContext* context) { REPORTER_ASSERT(reporter, isIntersectionOfRects); } -DEF_GPUTEST(GrClipBounds, reporter, factory) { - for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) { - GrContextFactory::GLContextType glType = static_cast<GrContextFactory::GLContextType>(type); - if (!GrContextFactory::IsRenderingGLContext(glType)) { - continue; - } - GrContext* context = factory->get(glType); - if (nullptr == context) { - continue; - } - test_clip_bounds(reporter, context); - } -} - #endif diff --git a/tests/FloatingPointTextureTest.cpp b/tests/FloatingPointTextureTest.cpp index c5103c813f..04f73c7cd9 100644 --- a/tests/FloatingPointTextureTest.cpp +++ b/tests/FloatingPointTextureTest.cpp @@ -14,19 +14,17 @@ #include <float.h> #include "Test.h" + #if SK_SUPPORT_GPU #include "GrContext.h" #include "GrTexture.h" -#include "GrContextFactory.h" - -#include "SkGpuDevice.h" #include "SkHalf.h" static const int DEV_W = 100, DEV_H = 100; static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H); template <typename T> -void runFPTest(skiatest::Reporter* reporter, GrContextFactory* factory, +void runFPTest(skiatest::Reporter* reporter, GrContext* context, T min, T max, T epsilon, T maxInt, int arraySize, GrPixelConfig config) { SkTDArray<T> controlPixelData, readBuffer; controlPixelData.setCount(arraySize); @@ -40,43 +38,30 @@ void runFPTest(skiatest::Reporter* reporter, GrContextFactory* factory, } for (int origin = 0; origin < 2; ++origin) { - for (int glCtxType = 0; glCtxType < GrContextFactory::kGLContextTypeCnt; ++glCtxType) { - GrSurfaceDesc desc; - desc.fFlags = kRenderTarget_GrSurfaceFlag; - desc.fWidth = DEV_W; - desc.fHeight = DEV_H; - desc.fConfig = config; - desc.fOrigin = 0 == origin ? + GrSurfaceDesc desc; + desc.fFlags = kRenderTarget_GrSurfaceFlag; + desc.fWidth = DEV_W; + desc.fHeight = DEV_H; + desc.fConfig = config; + desc.fOrigin = 0 == origin ? kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin; - - GrContextFactory::GLContextType type = - static_cast<GrContextFactory::GLContextType>(glCtxType); - if (!GrContextFactory::IsRenderingGLContext(type)) { - continue; - } - GrContext* context = factory->get(type); - if (nullptr == context) { - continue; - } - - SkAutoTUnref<GrTexture> fpTexture(context->textureProvider()->createTexture( - desc, false, controlPixelData.begin(), 0)); - // Floating point textures are NOT supported everywhere - if (nullptr == fpTexture) { - continue; - } - fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer.begin(), 0); - REPORTER_ASSERT(reporter, - 0 == memcmp(readBuffer.begin(), controlPixelData.begin(), readBuffer.bytes())); + SkAutoTUnref<GrTexture> fpTexture(context->textureProvider()->createTexture( + desc, false, controlPixelData.begin(), 0)); + // Floating point textures are NOT supported everywhere + if (nullptr == fpTexture) { + continue; } + fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer.begin(), 0); + REPORTER_ASSERT(reporter, + 0 == memcmp(readBuffer.begin(), controlPixelData.begin(), readBuffer.bytes())); } } static const int FP_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 4/*RGBA*/; static const float kMaxIntegerRepresentableInSPFloatingPoint = 16777216; // 2 ^ 24 -DEF_GPUTEST(FloatingPointTextureTest, reporter, factory) { - runFPTest<float>(reporter, factory, FLT_MIN, FLT_MAX, FLT_EPSILON, +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(FloatingPointTextureTest, reporter, context) { + runFPTest<float>(reporter, context, FLT_MIN, FLT_MAX, FLT_EPSILON, kMaxIntegerRepresentableInSPFloatingPoint, FP_CONTROL_ARRAY_SIZE, kRGBA_float_GrPixelConfig); } @@ -84,16 +69,16 @@ DEF_GPUTEST(FloatingPointTextureTest, reporter, factory) { static const int HALF_ALPHA_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 1 /*alpha-only*/; static const SkHalf kMaxIntegerRepresentableInHalfFloatingPoint = 0x6800; // 2 ^ 11 -DEF_GPUTEST(HalfFloatAlphaTextureTest, reporter, factory) { - runFPTest<SkHalf>(reporter, factory, SK_HalfMin, SK_HalfMax, SK_HalfEpsilon, +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(HalfFloatAlphaTextureTest, reporter, context) { + runFPTest<SkHalf>(reporter, context, SK_HalfMin, SK_HalfMax, SK_HalfEpsilon, kMaxIntegerRepresentableInHalfFloatingPoint, HALF_ALPHA_CONTROL_ARRAY_SIZE, kAlpha_half_GrPixelConfig); } static const int HALF_RGBA_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 4 /*RGBA*/; -DEF_GPUTEST(HalfFloatRGBATextureTest, reporter, factory) { - runFPTest<SkHalf>(reporter, factory, SK_HalfMin, SK_HalfMax, SK_HalfEpsilon, +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(HalfFloatRGBATextureTest, reporter, context) { + runFPTest<SkHalf>(reporter, context, SK_HalfMin, SK_HalfMax, SK_HalfEpsilon, kMaxIntegerRepresentableInHalfFloatingPoint, HALF_RGBA_CONTROL_ARRAY_SIZE, kRGBA_half_GrPixelConfig); } diff --git a/tests/GpuColorFilterTest.cpp b/tests/GpuColorFilterTest.cpp index c707380d55..830c7dfff3 100644 --- a/tests/GpuColorFilterTest.cpp +++ b/tests/GpuColorFilterTest.cpp @@ -12,7 +12,6 @@ #if SK_SUPPORT_GPU #include "GrContext.h" -#include "GrContextFactory.h" #include "GrFragmentProcessor.h" #include "GrInvariantOutput.h" #include "SkGr.h" @@ -34,7 +33,7 @@ static GrColor filterColor(const GrColor& color, uint32_t flags) { return color & mask; } -static void test_getConstantColorComponents(skiatest::Reporter* reporter, GrContext* grContext) { +DEF_GPUTEST_FOR_ALL_CONTEXTS(GpuColorFilter, reporter, context) { struct GetConstantComponentTestCase { // "Shape drawn with" uint32_t inputComponents; // "rgb of", "red of", "alpha of", ... @@ -102,7 +101,7 @@ static void test_getConstantColorComponents(skiatest::Reporter* reporter, GrCont const GetConstantComponentTestCase& test = filterTests[i]; SkAutoTUnref<SkColorFilter> cf( SkColorFilter::CreateModeFilter(test.filterColor, test.filterMode)); - SkAutoTUnref<const GrFragmentProcessor> fp( cf->asFragmentProcessor(grContext)); + SkAutoTUnref<const GrFragmentProcessor> fp( cf->asFragmentProcessor(context)); REPORTER_ASSERT(reporter, fp); GrInvariantOutput inout(test.inputColor, static_cast<GrColorComponentFlags>(test.inputComponents), @@ -114,17 +113,4 @@ static void test_getConstantColorComponents(skiatest::Reporter* reporter, GrCont } } -DEF_GPUTEST(GpuColorFilter, reporter, factory) { - for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) { - GrContextFactory::GLContextType glType = static_cast<GrContextFactory::GLContextType>(type); - - GrContext* grContext = factory->get(glType); - if (nullptr == grContext) { - continue; - } - - test_getConstantColorComponents(reporter, grContext); - } -} - #endif diff --git a/tests/GpuDrawPathTest.cpp b/tests/GpuDrawPathTest.cpp index 7a6be6d983..b0d483b8c4 100644 --- a/tests/GpuDrawPathTest.cpp +++ b/tests/GpuDrawPathTest.cpp @@ -10,7 +10,6 @@ #if SK_SUPPORT_GPU #include "GrContext.h" -#include "GrContextFactory.h" #include "GrPath.h" #include "GrStrokeInfo.h" #include "SkBitmap.h" @@ -24,6 +23,8 @@ #include "SkSurface.h" #include "Test.h" +#include <initializer_list> + static void test_drawPathEmpty(skiatest::Reporter*, SkCanvas* canvas) { // Filling an empty path should not crash. SkPaint paint; @@ -76,43 +77,22 @@ static void test_drawSameRectOvals(skiatest::Reporter*, SkCanvas* canvas) { fill_and_stroke(canvas, oval1, oval2, dashEffect); } -DEF_GPUTEST(GpuDrawPath, reporter, factory) { - for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) { - GrContextFactory::GLContextType glType = static_cast<GrContextFactory::GLContextType>(type); - - GrContext* grContext = factory->get(glType); - if (nullptr == grContext) { - continue; - } - static const int sampleCounts[] = { 0, 4, 16 }; - - for (size_t i = 0; i < SK_ARRAY_COUNT(sampleCounts); ++i) { +DEF_GPUTEST_FOR_ALL_CONTEXTS(GpuDrawPath, reporter, context) { + for (auto& test_func : { &test_drawPathEmpty, &test_drawSameRectOvals }) { + for (auto& sampleCount : {0, 4, 16}) { SkImageInfo info = SkImageInfo::MakeN32Premul(255, 255); - SkAutoTUnref<SkSurface> surface( - SkSurface::NewRenderTarget(grContext, SkSurface::kNo_Budgeted, info, - sampleCounts[i], nullptr)); + SkSurface::NewRenderTarget(context, SkSurface::kNo_Budgeted, info, + sampleCount, nullptr)); if (!surface) { continue; } - test_drawPathEmpty(reporter, surface->getCanvas()); + test_func(reporter, surface->getCanvas()); } } } -DEF_GPUTEST(GpuDrawPathSameRectOvals, reporter, factory) { - GrContext* grContext = factory->get(GrContextFactory::kNVPR_GLContextType); - if (!grContext) { - return; - } - - SkAutoTUnref<SkSurface> surface( - SkSurface::NewRenderTarget(grContext, SkSurface::kNo_Budgeted, - SkImageInfo::MakeN32Premul(255, 255), 4)); - test_drawSameRectOvals(reporter, surface->getCanvas()); -} - -DEF_TEST(GrPathKeys, reporter) { +DEF_GPUTEST(GrPathKeys, reporter, /*factory*/) { // Keys should not ignore conic weights. SkPath path1, path2; path1.setIsVolatile(true); diff --git a/tests/GpuLayerCacheTest.cpp b/tests/GpuLayerCacheTest.cpp index 3d3a507381..ba5134085a 100644 --- a/tests/GpuLayerCacheTest.cpp +++ b/tests/GpuLayerCacheTest.cpp @@ -8,7 +8,6 @@ #if SK_SUPPORT_GPU #include "GrContext.h" -#include "GrContextFactory.h" #include "GrLayerCache.h" #include "GrResourceCache.h" #include "SkPictureRecorder.h" @@ -108,7 +107,7 @@ static void lock_layer(skiatest::Reporter* reporter, // In particular it checks its interaction with the resource cache (w.r.t. // locking & unlocking textures). // TODO: need to add checks on VRAM usage! -DEF_GPUTEST(GpuLayerCache, reporter, factory) { +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GpuLayerCache, reporter, context) { // Add one more layer than can fit in the atlas static const int kInitialNumLayers = TestingAccess::NumPlots() + 1; @@ -116,269 +115,255 @@ DEF_GPUTEST(GpuLayerCache, reporter, factory) { GrResourceCache::Stats stats; #endif - for (int i = 0; i < GrContextFactory::kGLContextTypeCnt; ++i) { - GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType) i; + SkAutoTUnref<const SkPicture> picture; - if (!GrContextFactory::IsRenderingGLContext(glCtxType)) { - continue; - } - - GrContext* context = factory->get(glCtxType); - - if (nullptr == context) { - continue; - } - - SkAutoTUnref<const SkPicture> picture; - - { - SkPictureRecorder recorder; - SkCanvas* c = recorder.beginRecording(1, 1); - // Draw something, anything, to prevent an empty-picture optimization, - // which is a singleton and never purged. - c->drawRect(SkRect::MakeWH(1,1), SkPaint()); - picture.reset(recorder.endRecording()); - } + { + SkPictureRecorder recorder; + SkCanvas* c = recorder.beginRecording(1, 1); + // Draw something, anything, to prevent an empty-picture optimization, + // which is a singleton and never purged. + c->drawRect(SkRect::MakeWH(1,1), SkPaint()); + picture.reset(recorder.endRecording()); + } - GrResourceCache* resourceCache = context->getResourceCache(); + GrResourceCache* resourceCache = context->getResourceCache(); - GrLayerCache cache(context); + GrLayerCache cache(context); - create_layers(reporter, &cache, *picture, kInitialNumLayers, 0); + create_layers(reporter, &cache, *picture, kInitialNumLayers, 0); - for (int i = 0; i < kInitialNumLayers; ++i) { - int key[1] = { i + 1 }; - GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), - key, 1); - REPORTER_ASSERT(reporter, layer); + for (int i = 0; i < kInitialNumLayers; ++i) { + int key[1] = { i + 1 }; + GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), + key, 1); + REPORTER_ASSERT(reporter, layer); - lock_layer(reporter, &cache, layer); + lock_layer(reporter, &cache, layer); #if GR_CACHE_STATS - resourceCache->getStats(&stats); + resourceCache->getStats(&stats); #endif - // The first 4 layers should be in the atlas (and thus have non-empty rects) - if (i < TestingAccess::NumPlots()) { - REPORTER_ASSERT(reporter, layer->isAtlased()); + // The first 4 layers should be in the atlas (and thus have non-empty rects) + if (i < TestingAccess::NumPlots()) { + REPORTER_ASSERT(reporter, layer->isAtlased()); #if GR_CACHE_STATS - REPORTER_ASSERT(reporter, 1 == stats.fTotal); + REPORTER_ASSERT(reporter, 1 == stats.fTotal); #endif - } else { - // The 5th layer couldn't fit in the atlas - REPORTER_ASSERT(reporter, !layer->isAtlased()); + } else { + // The 5th layer couldn't fit in the atlas + REPORTER_ASSERT(reporter, !layer->isAtlased()); #if GR_CACHE_STATS - REPORTER_ASSERT(reporter, 2 == stats.fTotal); + REPORTER_ASSERT(reporter, 2 == stats.fTotal); #endif - } } + } - // Unlock the textures - for (int i = 0; i < kInitialNumLayers; ++i) { - int key[1] = { i+1 }; + // Unlock the textures + for (int i = 0; i < kInitialNumLayers; ++i) { + int key[1] = { i+1 }; - GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), - key, 1); - REPORTER_ASSERT(reporter, layer); - cache.removeUse(layer); - } + GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), + key, 1); + REPORTER_ASSERT(reporter, layer); + cache.removeUse(layer); + } #if GR_CACHE_STATS - resourceCache->getStats(&stats); - REPORTER_ASSERT(reporter, 2 == stats.fTotal); - // The floating layer is purgeable the cache is not - REPORTER_ASSERT(reporter, 1 == stats.fNumPurgeable); - REPORTER_ASSERT(reporter, 1 == stats.fNumNonPurgeable); + resourceCache->getStats(&stats); + REPORTER_ASSERT(reporter, 2 == stats.fTotal); + // The floating layer is purgeable the cache is not + REPORTER_ASSERT(reporter, 1 == stats.fNumPurgeable); + REPORTER_ASSERT(reporter, 1 == stats.fNumNonPurgeable); #endif - for (int i = 0; i < kInitialNumLayers; ++i) { - int key[1] = { i+1 }; + for (int i = 0; i < kInitialNumLayers; ++i) { + int key[1] = { i+1 }; - GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), - key, 1); - REPORTER_ASSERT(reporter, layer); + GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), + key, 1); + REPORTER_ASSERT(reporter, layer); - // All the layers should be unlocked - REPORTER_ASSERT(reporter, !layer->locked()); + // All the layers should be unlocked + REPORTER_ASSERT(reporter, !layer->locked()); - // When hoisted layers aren't cached they are aggressively removed - // from the atlas + // When hoisted layers aren't cached they are aggressively removed + // from the atlas #if GR_CACHE_HOISTED_LAYERS - // The first 4 layers should still be in the atlas. - if (i < 4) { - REPORTER_ASSERT(reporter, layer->texture()); - REPORTER_ASSERT(reporter, layer->isAtlased()); - } else { + // The first 4 layers should still be in the atlas. + if (i < 4) { + REPORTER_ASSERT(reporter, layer->texture()); + REPORTER_ASSERT(reporter, layer->isAtlased()); + } else { #endif - // The final layer should not be atlased. - REPORTER_ASSERT(reporter, nullptr == layer->texture()); - REPORTER_ASSERT(reporter, !layer->isAtlased()); + // The final layer should not be atlased. + REPORTER_ASSERT(reporter, nullptr == layer->texture()); + REPORTER_ASSERT(reporter, !layer->isAtlased()); #if GR_CACHE_HOISTED_LAYERS - } -#endif } +#endif + } - // Let go of the backing texture - cache.end(); - REPORTER_ASSERT(reporter, nullptr == TestingAccess::GetBackingTexture(&cache)); + // Let go of the backing texture + cache.end(); + REPORTER_ASSERT(reporter, nullptr == TestingAccess::GetBackingTexture(&cache)); #if GR_CACHE_STATS - resourceCache->getStats(&stats); - REPORTER_ASSERT(reporter, 2 == stats.fTotal); - // Now both the floater and the atlas are purgeable - REPORTER_ASSERT(reporter, 2 == stats.fNumPurgeable); + resourceCache->getStats(&stats); + REPORTER_ASSERT(reporter, 2 == stats.fTotal); + // Now both the floater and the atlas are purgeable + REPORTER_ASSERT(reporter, 2 == stats.fNumPurgeable); #endif - // re-attach to the backing texture - cache.begin(); - REPORTER_ASSERT(reporter, TestingAccess::GetBackingTexture(&cache)); + // re-attach to the backing texture + cache.begin(); + REPORTER_ASSERT(reporter, TestingAccess::GetBackingTexture(&cache)); #if GR_CACHE_STATS - resourceCache->getStats(&stats); - REPORTER_ASSERT(reporter, 2 == stats.fTotal); - // The atlas is restored to being non-purgeable - REPORTER_ASSERT(reporter, 1 == stats.fNumPurgeable); - REPORTER_ASSERT(reporter, 1 == stats.fNumNonPurgeable); + resourceCache->getStats(&stats); + REPORTER_ASSERT(reporter, 2 == stats.fTotal); + // The atlas is restored to being non-purgeable + REPORTER_ASSERT(reporter, 1 == stats.fNumPurgeable); + REPORTER_ASSERT(reporter, 1 == stats.fNumNonPurgeable); #endif - { - int key[1] = { kInitialNumLayers+1 }; + { + int key[1] = { kInitialNumLayers+1 }; - // Add an additional layer. Since all the layers are unlocked this - // will force out the first atlased layer - create_layers(reporter, &cache, *picture, 1, kInitialNumLayers); - GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), - key, 1); - REPORTER_ASSERT(reporter, layer); + // Add an additional layer. Since all the layers are unlocked this + // will force out the first atlased layer + create_layers(reporter, &cache, *picture, 1, kInitialNumLayers); + GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), + key, 1); + REPORTER_ASSERT(reporter, layer); - lock_layer(reporter, &cache, layer); - cache.removeUse(layer); - } + lock_layer(reporter, &cache, layer); + cache.removeUse(layer); + } - for (int i = 0; i < kInitialNumLayers+1; ++i) { - int key[1] = { i+1 }; + for (int i = 0; i < kInitialNumLayers+1; ++i) { + int key[1] = { i+1 }; - GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), - key, 1); + GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), + key, 1); #if GR_CACHE_HOISTED_LAYERS - // 3 old layers plus the new one should be in the atlas. - if (1 == i || 2 == i || 3 == i || 5 == i) { - REPORTER_ASSERT(reporter, layer); - REPORTER_ASSERT(reporter, !layer->locked()); - REPORTER_ASSERT(reporter, layer->texture()); - REPORTER_ASSERT(reporter, layer->isAtlased()); - } else if (4 == i) { + // 3 old layers plus the new one should be in the atlas. + if (1 == i || 2 == i || 3 == i || 5 == i) { + REPORTER_ASSERT(reporter, layer); + REPORTER_ASSERT(reporter, !layer->locked()); + REPORTER_ASSERT(reporter, layer->texture()); + REPORTER_ASSERT(reporter, layer->isAtlased()); + } else if (4 == i) { #endif - // The one that was never atlased should still be around - REPORTER_ASSERT(reporter, layer); + // The one that was never atlased should still be around + REPORTER_ASSERT(reporter, layer); - REPORTER_ASSERT(reporter, nullptr == layer->texture()); - REPORTER_ASSERT(reporter, !layer->isAtlased()); + REPORTER_ASSERT(reporter, nullptr == layer->texture()); + REPORTER_ASSERT(reporter, !layer->isAtlased()); #if GR_CACHE_HOISTED_LAYERS - } else { - // The one bumped out of the atlas (i.e., 0) should be gone - REPORTER_ASSERT(reporter, nullptr == layer); - } -#endif + } else { + // The one bumped out of the atlas (i.e., 0) should be gone + REPORTER_ASSERT(reporter, nullptr == layer); } +#endif + } - //-------------------------------------------------------------------- - // Free them all SkGpuDevice-style. This will not free up the - // atlas' texture but will eliminate all the layers. - TestingAccess::Purge(&cache, picture->uniqueID()); + //-------------------------------------------------------------------- + // Free them all SkGpuDevice-style. This will not free up the + // atlas' texture but will eliminate all the layers. + TestingAccess::Purge(&cache, picture->uniqueID()); - REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); + REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); #if GR_CACHE_STATS - resourceCache->getStats(&stats); - REPORTER_ASSERT(reporter, 2 == stats.fTotal); - // Atlas isn't purgeable - REPORTER_ASSERT(reporter, 1 == stats.fNumPurgeable); - REPORTER_ASSERT(reporter, 1 == stats.fNumNonPurgeable); + resourceCache->getStats(&stats); + REPORTER_ASSERT(reporter, 2 == stats.fTotal); + // Atlas isn't purgeable + REPORTER_ASSERT(reporter, 1 == stats.fNumPurgeable); + REPORTER_ASSERT(reporter, 1 == stats.fNumNonPurgeable); #endif - //-------------------------------------------------------------------- - // Test out the GrContext-style purge. This should remove all the layers - // and the atlas. - // Re-create the layers - create_layers(reporter, &cache, *picture, kInitialNumLayers, 0); + //-------------------------------------------------------------------- + // Test out the GrContext-style purge. This should remove all the layers + // and the atlas. + // Re-create the layers + create_layers(reporter, &cache, *picture, kInitialNumLayers, 0); - // Free them again GrContext-style. This should free up everything. - cache.freeAll(); + // Free them again GrContext-style. This should free up everything. + cache.freeAll(); - REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); + REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); - REPORTER_ASSERT(reporter, nullptr == TestingAccess::GetBackingTexture(&cache)); + REPORTER_ASSERT(reporter, nullptr == TestingAccess::GetBackingTexture(&cache)); #if GR_CACHE_STATS - resourceCache->getStats(&stats); - REPORTER_ASSERT(reporter, 2 == stats.fTotal); - REPORTER_ASSERT(reporter, 2 == stats.fNumPurgeable); + resourceCache->getStats(&stats); + REPORTER_ASSERT(reporter, 2 == stats.fTotal); + REPORTER_ASSERT(reporter, 2 == stats.fNumPurgeable); #endif - // Purge the resource cache ... - resourceCache->purgeAllUnlocked(); + // Purge the resource cache ... + resourceCache->purgeAllUnlocked(); #if GR_CACHE_STATS - resourceCache->getStats(&stats); - REPORTER_ASSERT(reporter, 0 == stats.fTotal); + resourceCache->getStats(&stats); + REPORTER_ASSERT(reporter, 0 == stats.fTotal); #endif - // and try to re-attach to the backing texture. This should fail - cache.begin(); - REPORTER_ASSERT(reporter, nullptr == TestingAccess::GetBackingTexture(&cache)); + // and try to re-attach to the backing texture. This should fail + cache.begin(); + REPORTER_ASSERT(reporter, nullptr == TestingAccess::GetBackingTexture(&cache)); - //-------------------------------------------------------------------- - // Test out the MessageBus-style purge. This will not free the atlas - // but should eliminate the free-floating layers. - create_layers(reporter, &cache, *picture, kInitialNumLayers, 0); + //-------------------------------------------------------------------- + // Test out the MessageBus-style purge. This will not free the atlas + // but should eliminate the free-floating layers. + create_layers(reporter, &cache, *picture, kInitialNumLayers, 0); - // Allocate/use the layers - for (int i = 0; i < kInitialNumLayers; ++i) { - int key[1] = { i + 1 }; - GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), - key, 1); - REPORTER_ASSERT(reporter, layer); + // Allocate/use the layers + for (int i = 0; i < kInitialNumLayers; ++i) { + int key[1] = { i + 1 }; + GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), + key, 1); + REPORTER_ASSERT(reporter, layer); - lock_layer(reporter, &cache, layer); - } + lock_layer(reporter, &cache, layer); + } #if GR_CACHE_STATS - resourceCache->getStats(&stats); - REPORTER_ASSERT(reporter, 2 == stats.fTotal); - REPORTER_ASSERT(reporter, 2 == stats.fNumNonPurgeable); + resourceCache->getStats(&stats); + REPORTER_ASSERT(reporter, 2 == stats.fTotal); + REPORTER_ASSERT(reporter, 2 == stats.fNumNonPurgeable); #endif - // Unlock the textures - for (int i = 0; i < kInitialNumLayers; ++i) { - int key[1] = { i+1 }; + // Unlock the textures + for (int i = 0; i < kInitialNumLayers; ++i) { + int key[1] = { i+1 }; - GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), - key, 1); - REPORTER_ASSERT(reporter, layer); - cache.removeUse(layer); - } + GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), + key, 1); + REPORTER_ASSERT(reporter, layer); + cache.removeUse(layer); + } - picture.reset(nullptr); - cache.processDeletedPictures(); + picture.reset(nullptr); + cache.processDeletedPictures(); - REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); + REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); #if GR_CACHE_STATS - resourceCache->getStats(&stats); - REPORTER_ASSERT(reporter, 2 == stats.fTotal); - REPORTER_ASSERT(reporter, 1 == stats.fNumPurgeable); - REPORTER_ASSERT(reporter, 1 == stats.fNumNonPurgeable); + resourceCache->getStats(&stats); + REPORTER_ASSERT(reporter, 2 == stats.fTotal); + REPORTER_ASSERT(reporter, 1 == stats.fNumPurgeable); + REPORTER_ASSERT(reporter, 1 == stats.fNumNonPurgeable); #endif - cache.end(); + cache.end(); #if GR_CACHE_STATS - resourceCache->getStats(&stats); - REPORTER_ASSERT(reporter, 2 == stats.fTotal); - REPORTER_ASSERT(reporter, 2 == stats.fNumPurgeable); + resourceCache->getStats(&stats); + REPORTER_ASSERT(reporter, 2 == stats.fTotal); + REPORTER_ASSERT(reporter, 2 == stats.fNumPurgeable); #endif - } } #endif diff --git a/tests/GrDrawTargetTest.cpp b/tests/GrDrawTargetTest.cpp index ce3da8098e..bbc2b9146b 100644 --- a/tests/GrDrawTargetTest.cpp +++ b/tests/GrDrawTargetTest.cpp @@ -11,28 +11,14 @@ #include "GrCaps.h" #include "GrContext.h" -#include "GrContextFactory.h" #include "GrGpu.h" -static void test_print(skiatest::Reporter*, const GrCaps* caps) { +DEF_GPUTEST_FOR_ALL_CONTEXTS(GrDrawTargetPrint, reporter, context) { // This used to assert. - SkString result = caps->dump(); + SkString result = context->caps()->dump(); SkASSERT(!result.isEmpty()); - SkString shaderResult = caps->shaderCaps()->dump(); + SkString shaderResult = context->caps()->shaderCaps()->dump(); SkASSERT(!shaderResult.isEmpty()); } -DEF_GPUTEST(GrDrawTarget, reporter, factory) { - for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) { - GrContextFactory::GLContextType glType = static_cast<GrContextFactory::GLContextType>(type); - - GrContext* grContext = factory->get(glType); - if (nullptr == grContext) { - continue; - } - - test_print(reporter, grContext->caps()); - } -} - #endif diff --git a/tests/GrPorterDuffTest.cpp b/tests/GrPorterDuffTest.cpp index f1c19610f8..5755c81545 100644 --- a/tests/GrPorterDuffTest.cpp +++ b/tests/GrPorterDuffTest.cpp @@ -27,16 +27,9 @@ static void test_color_opaque_with_coverage(skiatest::Reporter* reporter, const static void test_color_opaque_no_coverage(skiatest::Reporter* reporter, const GrCaps& caps); static void test_lcd_coverage(skiatest::Reporter* reporter, const GrCaps& caps); static void test_lcd_coverage_fallback_case(skiatest::Reporter* reporter, const GrCaps& caps); -static void test_no_dual_source_blending(skiatest::Reporter* reporter); -DEF_GPUTEST(GrPorterDuff, reporter, factory) { - GrContext* ctx = factory->get(GrContextFactory::kNull_GLContextType); - if (!ctx) { - SkFAIL("Failed to create null context."); - return; - } - - const GrCaps& caps = *ctx->getGpu()->caps(); +DEF_GPUTEST_FOR_NULL_CONTEXT(GrPorterDuff, reporter, context) { + const GrCaps& caps = *context->getGpu()->caps(); if (!caps.shaderCaps()->dualSourceBlendingSupport()) { SkFAIL("Null context does not support dual source blending."); return; @@ -48,7 +41,6 @@ DEF_GPUTEST(GrPorterDuff, reporter, factory) { test_color_opaque_no_coverage(reporter, caps); test_lcd_coverage(reporter, caps); test_lcd_coverage_fallback_case(reporter, caps); - test_no_dual_source_blending(reporter); } //////////////////////////////////////////////////////////////////////////////// @@ -1154,12 +1146,11 @@ static void test_lcd_coverage_fallback_case(skiatest::Reporter* reporter, const TEST_ASSERT(blendInfo.fWriteColor); } -static void test_no_dual_source_blending(skiatest::Reporter* reporter) { +DEF_GPUTEST(PorterDuffNoDualSourceBlending, reporter, /*factory*/) { GrContextOptions opts; opts.fSuppressDualSourceBlending = true; - GrContextFactory factory(opts); - factory.get(GrContextFactory::kNull_GLContextType); - GrContext* ctx = factory.get(GrContextFactory::kNull_GLContextType); + GrContextFactory mockFactory(opts); + GrContext* ctx = mockFactory.get(GrContextFactory::kNull_GLContextType); if (!ctx) { SkFAIL("Failed to create null context without ARB_blend_func_extended."); return; @@ -1172,7 +1163,8 @@ static void test_no_dual_source_blending(skiatest::Reporter* reporter) { } GrBackendObject backendTex = - ctx->getGpu()->createTestingOnlyBackendTexture(nullptr, 100, 100, kRGBA_8888_GrPixelConfig); + ctx->getGpu()->createTestingOnlyBackendTexture(nullptr, 100, 100, + kRGBA_8888_GrPixelConfig); GrBackendTextureDesc fakeDesc; fakeDesc.fConfig = kRGBA_8888_GrPixelConfig; fakeDesc.fWidth = fakeDesc.fHeight = 100; diff --git a/tests/GrSurfaceTest.cpp b/tests/GrSurfaceTest.cpp index bc24d1c02a..4b7dbd30de 100644 --- a/tests/GrSurfaceTest.cpp +++ b/tests/GrSurfaceTest.cpp @@ -10,7 +10,6 @@ #if SK_SUPPORT_GPU #include "GrContext.h" -#include "GrContextFactory.h" #include "GrGpu.h" #include "GrRenderTarget.h" #include "GrTexture.h" @@ -19,58 +18,55 @@ // Tests that GrSurface::asTexture(), GrSurface::asRenderTarget(), and static upcasting of texture // and render targets to GrSurface all work as expected. -DEF_GPUTEST(GrSurface, reporter, factory) { - GrContext* context = factory->get(GrContextFactory::kNull_GLContextType); - if (context) { - GrSurfaceDesc desc; - desc.fConfig = kSkia8888_GrPixelConfig; - desc.fFlags = kRenderTarget_GrSurfaceFlag; - desc.fWidth = 256; - desc.fHeight = 256; - desc.fSampleCnt = 0; - GrSurface* texRT1 = context->textureProvider()->createTexture(desc, false, nullptr, 0); +DEF_GPUTEST_FOR_NULL_CONTEXT(GrSurface, reporter, context) { + GrSurfaceDesc desc; + desc.fConfig = kSkia8888_GrPixelConfig; + desc.fFlags = kRenderTarget_GrSurfaceFlag; + desc.fWidth = 256; + desc.fHeight = 256; + desc.fSampleCnt = 0; + GrSurface* texRT1 = context->textureProvider()->createTexture(desc, false, nullptr, 0); - REPORTER_ASSERT(reporter, texRT1 == texRT1->asRenderTarget()); - REPORTER_ASSERT(reporter, texRT1 == texRT1->asTexture()); - REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) == - texRT1->asTexture()); - REPORTER_ASSERT(reporter, texRT1->asRenderTarget() == - static_cast<GrSurface*>(texRT1->asTexture())); - REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) == - static_cast<GrSurface*>(texRT1->asTexture())); + REPORTER_ASSERT(reporter, texRT1 == texRT1->asRenderTarget()); + REPORTER_ASSERT(reporter, texRT1 == texRT1->asTexture()); + REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) == + texRT1->asTexture()); + REPORTER_ASSERT(reporter, texRT1->asRenderTarget() == + static_cast<GrSurface*>(texRT1->asTexture())); + REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) == + static_cast<GrSurface*>(texRT1->asTexture())); - desc.fFlags = kNone_GrSurfaceFlags; - GrSurface* tex1 = context->textureProvider()->createTexture(desc, false, nullptr, 0); - REPORTER_ASSERT(reporter, nullptr == tex1->asRenderTarget()); - REPORTER_ASSERT(reporter, tex1 == tex1->asTexture()); - REPORTER_ASSERT(reporter, static_cast<GrSurface*>(tex1) == tex1->asTexture()); + desc.fFlags = kNone_GrSurfaceFlags; + GrSurface* tex1 = context->textureProvider()->createTexture(desc, false, nullptr, 0); + REPORTER_ASSERT(reporter, nullptr == tex1->asRenderTarget()); + REPORTER_ASSERT(reporter, tex1 == tex1->asTexture()); + REPORTER_ASSERT(reporter, static_cast<GrSurface*>(tex1) == tex1->asTexture()); - GrBackendObject backendTex = context->getGpu()->createTestingOnlyBackendTexture( - nullptr, 256, 256, kSkia8888_GrPixelConfig); + GrBackendObject backendTex = context->getGpu()->createTestingOnlyBackendTexture( + nullptr, 256, 256, kSkia8888_GrPixelConfig); - GrBackendTextureDesc backendDesc; - backendDesc.fConfig = kSkia8888_GrPixelConfig; - backendDesc.fFlags = kRenderTarget_GrBackendTextureFlag; - backendDesc.fWidth = 256; - backendDesc.fHeight = 256; - backendDesc.fSampleCnt = 0; - backendDesc.fTextureHandle = backendTex; - GrSurface* texRT2 = context->textureProvider()->wrapBackendTexture( - backendDesc, kBorrow_GrWrapOwnership); - REPORTER_ASSERT(reporter, texRT2 == texRT2->asRenderTarget()); - REPORTER_ASSERT(reporter, texRT2 == texRT2->asTexture()); - REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) == - texRT2->asTexture()); - REPORTER_ASSERT(reporter, texRT2->asRenderTarget() == - static_cast<GrSurface*>(texRT2->asTexture())); - REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) == - static_cast<GrSurface*>(texRT2->asTexture())); + GrBackendTextureDesc backendDesc; + backendDesc.fConfig = kSkia8888_GrPixelConfig; + backendDesc.fFlags = kRenderTarget_GrBackendTextureFlag; + backendDesc.fWidth = 256; + backendDesc.fHeight = 256; + backendDesc.fSampleCnt = 0; + backendDesc.fTextureHandle = backendTex; + GrSurface* texRT2 = context->textureProvider()->wrapBackendTexture( + backendDesc, kBorrow_GrWrapOwnership); + REPORTER_ASSERT(reporter, texRT2 == texRT2->asRenderTarget()); + REPORTER_ASSERT(reporter, texRT2 == texRT2->asTexture()); + REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) == + texRT2->asTexture()); + REPORTER_ASSERT(reporter, texRT2->asRenderTarget() == + static_cast<GrSurface*>(texRT2->asTexture())); + REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) == + static_cast<GrSurface*>(texRT2->asTexture())); - texRT1->unref(); - texRT2->unref(); - tex1->unref(); - context->getGpu()->deleteTestingOnlyBackendTexture(backendTex); - } + texRT1->unref(); + texRT2->unref(); + tex1->unref(); + context->getGpu()->deleteTestingOnlyBackendTexture(backendTex); } #endif diff --git a/tests/GrTextureMipMapInvalidationTest.cpp b/tests/GrTextureMipMapInvalidationTest.cpp index f046f8ff6b..e0a12829cc 100644 --- a/tests/GrTextureMipMapInvalidationTest.cpp +++ b/tests/GrTextureMipMapInvalidationTest.cpp @@ -10,7 +10,6 @@ #if SK_SUPPORT_GPU #include "GrContext.h" -#include "GrContextFactory.h" #include "GrTexture.h" #include "GrTexturePriv.h" #include "SkCanvas.h" @@ -20,47 +19,44 @@ // Tests that GrSurface::asTexture(), GrSurface::asRenderTarget(), and static upcasting of texture // and render targets to GrSurface all work as expected. -DEF_GPUTEST(GrTextureMipMapInvalidationTest, reporter, factory) { - GrContext* context = factory->get(GrContextFactory::kNull_GLContextType); - if (context) { - GrSurfaceDesc desc; - desc.fConfig = kSkia8888_GrPixelConfig; - desc.fFlags = kRenderTarget_GrSurfaceFlag; - desc.fWidth = 256; - desc.fHeight = 256; - desc.fSampleCnt = 0; - GrSurface* texRT1 = context->textureProvider()->createTexture(desc, false, nullptr, 0); - GrSurface* texRT2 = context->textureProvider()->createTexture(desc, false, nullptr, 0); - REPORTER_ASSERT(reporter, nullptr != texRT1); - REPORTER_ASSERT(reporter, nullptr != texRT2); - GrTexture* tex = texRT1->asTexture(); - REPORTER_ASSERT(reporter, nullptr != tex); - SkBitmap bitmap; - GrWrapTextureInBitmap(tex, 256, 256, false, &bitmap); - - // No mipmaps initially - REPORTER_ASSERT(reporter, false == tex->texturePriv().hasMipMaps()); - - // Painting with downscale and medium filter quality should result in mipmap creation - SkSurface* surface = SkSurface::NewRenderTargetDirect(texRT2->asRenderTarget()); - SkPaint paint; - paint.setFilterQuality(kMedium_SkFilterQuality); - surface->getCanvas()->scale(0.2f, 0.2f); - surface->getCanvas()->drawBitmap(bitmap, 0, 0, &paint); - context->flush(); - - REPORTER_ASSERT(reporter, true == tex->texturePriv().hasMipMaps()); - REPORTER_ASSERT(reporter, false == tex->texturePriv().mipMapsAreDirty()); - - // Invalidating the contents of the bitmap should invalidate the mipmap, but not de-allocate - bitmap.notifyPixelsChanged(); - REPORTER_ASSERT(reporter, true == tex->texturePriv().hasMipMaps()); - REPORTER_ASSERT(reporter, true == tex->texturePriv().mipMapsAreDirty()); - - surface->unref(); - texRT1->unref(); - texRT2->unref(); - } +DEF_GPUTEST_FOR_NULL_CONTEXT(GrTextureMipMapInvalidationTest, reporter, context) { + GrSurfaceDesc desc; + desc.fConfig = kSkia8888_GrPixelConfig; + desc.fFlags = kRenderTarget_GrSurfaceFlag; + desc.fWidth = 256; + desc.fHeight = 256; + desc.fSampleCnt = 0; + GrSurface* texRT1 = context->textureProvider()->createTexture(desc, false, nullptr, 0); + GrSurface* texRT2 = context->textureProvider()->createTexture(desc, false, nullptr, 0); + REPORTER_ASSERT(reporter, nullptr != texRT1); + REPORTER_ASSERT(reporter, nullptr != texRT2); + GrTexture* tex = texRT1->asTexture(); + REPORTER_ASSERT(reporter, nullptr != tex); + SkBitmap bitmap; + GrWrapTextureInBitmap(tex, 256, 256, false, &bitmap); + + // No mipmaps initially + REPORTER_ASSERT(reporter, false == tex->texturePriv().hasMipMaps()); + + // Painting with downscale and medium filter quality should result in mipmap creation + SkSurface* surface = SkSurface::NewRenderTargetDirect(texRT2->asRenderTarget()); + SkPaint paint; + paint.setFilterQuality(kMedium_SkFilterQuality); + surface->getCanvas()->scale(0.2f, 0.2f); + surface->getCanvas()->drawBitmap(bitmap, 0, 0, &paint); + context->flush(); + + REPORTER_ASSERT(reporter, true == tex->texturePriv().hasMipMaps()); + REPORTER_ASSERT(reporter, false == tex->texturePriv().mipMapsAreDirty()); + + // Invalidating the contents of the bitmap should invalidate the mipmap, but not de-allocate + bitmap.notifyPixelsChanged(); + REPORTER_ASSERT(reporter, true == tex->texturePriv().hasMipMaps()); + REPORTER_ASSERT(reporter, true == tex->texturePriv().mipMapsAreDirty()); + + surface->unref(); + texRT1->unref(); + texRT2->unref(); } #endif diff --git a/tests/ImageFilterTest.cpp b/tests/ImageFilterTest.cpp index 4b55274a1b..2619c6ff10 100644 --- a/tests/ImageFilterTest.cpp +++ b/tests/ImageFilterTest.cpp @@ -38,7 +38,7 @@ #include "Test.h" #if SK_SUPPORT_GPU -#include "GrContextFactory.h" +#include "GrContext.h" #include "SkGpuDevice.h" #endif @@ -1261,11 +1261,7 @@ DEF_TEST(ImageFilterImageSourceSerialization, reporter) { #if SK_SUPPORT_GPU -DEF_GPUTEST(ImageFilterCropRectGPU, reporter, factory) { - GrContext* context = factory->get(static_cast<GrContextFactory::GLContextType>(0)); - if (nullptr == context) { - return; - } +DEF_GPUTEST_FOR_NATIVE_CONTEXT(ImageFilterCropRect_Gpu, reporter, context) { const SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(context, @@ -1279,11 +1275,7 @@ DEF_GPUTEST(ImageFilterCropRectGPU, reporter, factory) { test_crop_rects(&proxy, reporter); } -DEF_GPUTEST(HugeBlurImageFilterGPU, reporter, factory) { - GrContext* context = factory->get(static_cast<GrContextFactory::GLContextType>(0)); - if (nullptr == context) { - return; - } +DEF_GPUTEST_FOR_NATIVE_CONTEXT(HugeBlurImageFilter_Gpu, reporter, context) { const SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(context, @@ -1297,11 +1289,7 @@ DEF_GPUTEST(HugeBlurImageFilterGPU, reporter, factory) { test_huge_blur(&canvas, reporter); } -DEF_GPUTEST(XfermodeImageFilterCroppedInputGPU, reporter, factory) { - GrContext* context = factory->get(static_cast<GrContextFactory::GLContextType>(0)); - if (nullptr == context) { - return; - } +DEF_GPUTEST_FOR_NATIVE_CONTEXT(XfermodeImageFilterCroppedInput_Gpu, reporter, context) { const SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(context, @@ -1315,11 +1303,7 @@ DEF_GPUTEST(XfermodeImageFilterCroppedInputGPU, reporter, factory) { test_xfermode_cropped_input(&canvas, reporter); } -DEF_GPUTEST(TestNegativeBlurSigmaGPU, reporter, factory) { - GrContext* context = factory->get(static_cast<GrContextFactory::GLContextType>(0)); - if (nullptr == context) { - return; - } +DEF_GPUTEST_FOR_NATIVE_CONTEXT(TestNegativeBlurSigma_Gpu, reporter, context) { const SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(context, diff --git a/tests/ImageIsOpaqueTest.cpp b/tests/ImageIsOpaqueTest.cpp index 48ac9f94bb..5d7003f20b 100644 --- a/tests/ImageIsOpaqueTest.cpp +++ b/tests/ImageIsOpaqueTest.cpp @@ -9,7 +9,7 @@ #include "Test.h" #if SK_SUPPORT_GPU -#include "GrContextFactory.h" +#include "GrContext.h" #endif #include "SkImage.h" #include "SkSurface.h" @@ -65,31 +65,17 @@ DEF_TEST(ImageIsOpaqueTest, reporter) { #if SK_SUPPORT_GPU -DEF_GPUTEST(ImageIsOpaqueTest_GPU, reporter, factory) { - for (int i = 0; i < GrContextFactory::kGLContextTypeCnt; ++i) { - GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType) i; - - if (!GrContextFactory::IsRenderingGLContext(glCtxType)) { - continue; - } - - GrContext* context = factory->get(glCtxType); - - if (nullptr == context) { - continue; - } - - SkImageInfo infoTransparent = SkImageInfo::MakeN32Premul(5, 5); - SkAutoTUnref<SkSurface> surfaceTransparent( - SkSurface::NewRenderTarget(context,SkSurface::kNo_Budgeted, infoTransparent)); - check_isopaque(reporter, surfaceTransparent, false); +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageIsOpaqueTest_Gpu, reporter, context) { + SkImageInfo infoTransparent = SkImageInfo::MakeN32Premul(5, 5); + SkAutoTUnref<SkSurface> surfaceTransparent( + SkSurface::NewRenderTarget(context, SkSurface::kNo_Budgeted, infoTransparent)); + check_isopaque(reporter, surfaceTransparent, false); - SkImageInfo infoOpaque = SkImageInfo::MakeN32(5, 5, kOpaque_SkAlphaType); - SkAutoTUnref<SkSurface> surfaceOpaque( - SkSurface::NewRenderTarget(context,SkSurface::kNo_Budgeted, infoOpaque)); + SkImageInfo infoOpaque = SkImageInfo::MakeN32(5, 5, kOpaque_SkAlphaType); + SkAutoTUnref<SkSurface> surfaceOpaque( + SkSurface::NewRenderTarget(context,SkSurface::kNo_Budgeted, infoOpaque)); - check_isopaque(reporter, surfaceOpaque, true); - } + check_isopaque(reporter, surfaceOpaque, true); } #endif diff --git a/tests/ImageNewShaderTest.cpp b/tests/ImageNewShaderTest.cpp index c01fbe7ee8..2c25b90c69 100644 --- a/tests/ImageNewShaderTest.cpp +++ b/tests/ImageNewShaderTest.cpp @@ -5,17 +5,17 @@ * found in the LICENSE file. */ -#include "SkTypes.h" -#if SK_SUPPORT_GPU -#include "GrContextFactory.h" -#endif #include "SkCanvas.h" #include "SkImage.h" #include "SkShader.h" #include "SkSurface.h" - +#include "SkTypes.h" #include "Test.h" +#if SK_SUPPORT_GPU +#include "GrContext.h" +#endif + void testBitmapEquality(skiatest::Reporter* reporter, SkBitmap& bm1, SkBitmap& bm2) { SkAutoLockPixels lockBm1(bm1); SkAutoLockPixels lockBm2(bm2); @@ -143,29 +143,15 @@ void rasterToGpu(skiatest::Reporter* reporter, GrContext* context) { runShaderTest(reporter, sourceSurface.get(), destinationSurface.get(), info); } -DEF_GPUTEST(ImageNewShader_GPU, reporter, factory) { - for (int i = 0; i < GrContextFactory::kGLContextTypeCnt; ++i) { - GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType) i; +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageNewShader_GPU, reporter, context) { + // GPU -> GPU + gpuToGpu(reporter, context); - if (!GrContextFactory::IsRenderingGLContext(glCtxType)) { - continue; - } - - GrContext* context = factory->get(glCtxType); - - if (nullptr == context) { - continue; - } + // GPU -> RASTER + gpuToRaster(reporter, context); - // GPU -> GPU - gpuToGpu(reporter, context); - - // GPU -> RASTER - gpuToRaster(reporter, context); - - // RASTER -> GPU - rasterToGpu(reporter, context); - } + // RASTER -> GPU + rasterToGpu(reporter, context); } #endif diff --git a/tests/PictureTest.cpp b/tests/PictureTest.cpp index dee24e367e..1575456491 100644 --- a/tests/PictureTest.cpp +++ b/tests/PictureTest.cpp @@ -31,10 +31,6 @@ #include "SkStream.h" #include "sk_tool_utils.h" -#if SK_SUPPORT_GPU -#include "SkSurface.h" -#include "GrContextFactory.h" -#endif #include "Test.h" #include "SkLumaColorFilter.h" diff --git a/tests/PremulAlphaRoundTripTest.cpp b/tests/PremulAlphaRoundTripTest.cpp index 211006ad21..7f94485d46 100644 --- a/tests/PremulAlphaRoundTripTest.cpp +++ b/tests/PremulAlphaRoundTripTest.cpp @@ -12,7 +12,7 @@ #include "sk_tool_utils.h" #if SK_SUPPORT_GPU -#include "GrContextFactory.h" +#include "GrContext.h" #include "SkGpuDevice.h" #endif @@ -63,72 +63,55 @@ static void fillCanvas(SkCanvas* canvas, SkColorType colorType, PackUnpremulProc canvas->writePixels(info, bmp.getPixels(), bmp.rowBytes(), 0, 0); } -DEF_GPUTEST(PremulAlphaRoundTrip, reporter, factory) { - const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256); - - for (int dtype = 0; dtype < 2; ++dtype) { - - int glCtxTypeCnt = 1; -#if SK_SUPPORT_GPU - if (0 != dtype) { - glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt; - } -#endif - SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); - for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) { - SkAutoTUnref<SkBaseDevice> device; - if (0 == dtype) { - device.reset(SkBitmapDevice::Create(info, props)); - } else { -#if SK_SUPPORT_GPU - GrContextFactory::GLContextType type = - static_cast<GrContextFactory::GLContextType>(glCtxType); - if (!GrContextFactory::IsRenderingGLContext(type)) { - continue; - } - GrContext* ctx = factory->get(type); - if (nullptr == ctx) { - continue; - } - device.reset(SkGpuDevice::Create(ctx, SkSurface::kNo_Budgeted, info, 0, &props, - SkGpuDevice::kUninit_InitContents)); -#else - continue; -#endif - } - SkCanvas canvas(device); - - for (size_t upmaIdx = 0; upmaIdx < SK_ARRAY_COUNT(gUnpremul); ++upmaIdx) { - fillCanvas(&canvas, gUnpremul[upmaIdx].fColorType, gUnpremul[upmaIdx].fPackProc); - - const SkImageInfo info = SkImageInfo::Make(256, 256, gUnpremul[upmaIdx].fColorType, - kUnpremul_SkAlphaType); - SkBitmap readBmp1; - readBmp1.allocPixels(info); - SkBitmap readBmp2; - readBmp2.allocPixels(info); - - readBmp1.eraseColor(0); - readBmp2.eraseColor(0); - - canvas.readPixels(&readBmp1, 0, 0); - sk_tool_utils::write_pixels(&canvas, readBmp1, 0, 0, gUnpremul[upmaIdx].fColorType, - kUnpremul_SkAlphaType); - canvas.readPixels(&readBmp2, 0, 0); - - bool success = true; - for (int y = 0; y < 256 && success; ++y) { - const uint32_t* pixels1 = readBmp1.getAddr32(0, y); - const uint32_t* pixels2 = readBmp2.getAddr32(0, y); - for (int x = 0; x < 256 && success; ++x) { - // We see sporadic failures here. May help to see where it goes wrong. - if (pixels1[x] != pixels2[x]) { - SkDebugf("%x != %x, x = %d, y = %d\n", pixels1[x], pixels2[x], x, y); - } - REPORTER_ASSERT(reporter, success = pixels1[x] == pixels2[x]); - } +static void test_premul_alpha_roundtrip(skiatest::Reporter* reporter, SkBaseDevice* device) { + SkCanvas canvas(device); + for (size_t upmaIdx = 0; upmaIdx < SK_ARRAY_COUNT(gUnpremul); ++upmaIdx) { + fillCanvas(&canvas, gUnpremul[upmaIdx].fColorType, gUnpremul[upmaIdx].fPackProc); + + const SkImageInfo info = SkImageInfo::Make(256, 256, gUnpremul[upmaIdx].fColorType, + kUnpremul_SkAlphaType); + SkBitmap readBmp1; + readBmp1.allocPixels(info); + SkBitmap readBmp2; + readBmp2.allocPixels(info); + + readBmp1.eraseColor(0); + readBmp2.eraseColor(0); + + canvas.readPixels(&readBmp1, 0, 0); + sk_tool_utils::write_pixels(&canvas, readBmp1, 0, 0, gUnpremul[upmaIdx].fColorType, + kUnpremul_SkAlphaType); + canvas.readPixels(&readBmp2, 0, 0); + + bool success = true; + for (int y = 0; y < 256 && success; ++y) { + const uint32_t* pixels1 = readBmp1.getAddr32(0, y); + const uint32_t* pixels2 = readBmp2.getAddr32(0, y); + for (int x = 0; x < 256 && success; ++x) { + // We see sporadic failures here. May help to see where it goes wrong. + if (pixels1[x] != pixels2[x]) { + SkDebugf("%x != %x, x = %d, y = %d\n", pixels1[x], pixels2[x], x, y); } + REPORTER_ASSERT(reporter, success = pixels1[x] == pixels2[x]); } } } } + +DEF_TEST(PremulAlphaRoundTrip, reporter) { + const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256); + SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); + SkAutoTUnref<SkBaseDevice> device(SkBitmapDevice::Create(info, props)); + test_premul_alpha_roundtrip(reporter, device); +} +#if SK_SUPPORT_GPU +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(PremulAlphaRoundTrip_Gpu, reporter, context) { + const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256); + SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); + SkAutoTUnref<SkBaseDevice> device( + SkGpuDevice::Create(context, SkSurface::kNo_Budgeted, info, 0, &props, + SkGpuDevice::kUninit_InitContents)); + test_premul_alpha_roundtrip(reporter, device); +} +#endif + diff --git a/tests/ReadPixelsTest.cpp b/tests/ReadPixelsTest.cpp index 97088b703e..0ab25caf7e 100644 --- a/tests/ReadPixelsTest.cpp +++ b/tests/ReadPixelsTest.cpp @@ -13,11 +13,12 @@ #include "Test.h" #if SK_SUPPORT_GPU -#include "GrContextFactory.h" -#include "SkGpuDevice.h" +#include "GrContext.h" #include "SkGr.h" #endif +#include <initializer_list> + static const int DEV_W = 100, DEV_H = 100; static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H); static const SkRect DEV_RECT_S = SkRect::MakeWH(DEV_W * SK_Scalar1, @@ -257,190 +258,193 @@ static void init_bitmap(SkBitmap* bitmap, const SkIRect& rect, BitmapInit init, } } -DEF_GPUTEST(ReadPixels, reporter, factory) { - const SkIRect testRects[] = { - // entire thing - DEV_RECT, - // larger on all sides - SkIRect::MakeLTRB(-10, -10, DEV_W + 10, DEV_H + 10), - // fully contained - SkIRect::MakeLTRB(DEV_W / 4, DEV_H / 4, 3 * DEV_W / 4, 3 * DEV_H / 4), - // outside top left - SkIRect::MakeLTRB(-10, -10, -1, -1), - // touching top left corner - SkIRect::MakeLTRB(-10, -10, 0, 0), - // overlapping top left corner - SkIRect::MakeLTRB(-10, -10, DEV_W / 4, DEV_H / 4), - // overlapping top left and top right corners - SkIRect::MakeLTRB(-10, -10, DEV_W + 10, DEV_H / 4), - // touching entire top edge - SkIRect::MakeLTRB(-10, -10, DEV_W + 10, 0), - // overlapping top right corner - SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W + 10, DEV_H / 4), - // contained in x, overlapping top edge - SkIRect::MakeLTRB(DEV_W / 4, -10, 3 * DEV_W / 4, DEV_H / 4), - // outside top right corner - SkIRect::MakeLTRB(DEV_W + 1, -10, DEV_W + 10, -1), - // touching top right corner - SkIRect::MakeLTRB(DEV_W, -10, DEV_W + 10, 0), - // overlapping top left and bottom left corners - SkIRect::MakeLTRB(-10, -10, DEV_W / 4, DEV_H + 10), - // touching entire left edge - SkIRect::MakeLTRB(-10, -10, 0, DEV_H + 10), - // overlapping bottom left corner - SkIRect::MakeLTRB(-10, 3 * DEV_H / 4, DEV_W / 4, DEV_H + 10), - // contained in y, overlapping left edge - SkIRect::MakeLTRB(-10, DEV_H / 4, DEV_W / 4, 3 * DEV_H / 4), - // outside bottom left corner - SkIRect::MakeLTRB(-10, DEV_H + 1, -1, DEV_H + 10), - // touching bottom left corner - SkIRect::MakeLTRB(-10, DEV_H, 0, DEV_H + 10), - // overlapping bottom left and bottom right corners - SkIRect::MakeLTRB(-10, 3 * DEV_H / 4, DEV_W + 10, DEV_H + 10), - // touching entire left edge - SkIRect::MakeLTRB(0, DEV_H, DEV_W, DEV_H + 10), - // overlapping bottom right corner - SkIRect::MakeLTRB(3 * DEV_W / 4, 3 * DEV_H / 4, DEV_W + 10, DEV_H + 10), - // overlapping top right and bottom right corners - SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W + 10, DEV_H + 10), - }; - - for (int dtype = 0; dtype < 3; ++dtype) { - int glCtxTypeCnt = 1; -#if SK_SUPPORT_GPU - // On the GPU we will also try reading back from a non-renderable texture. - SkAutoTUnref<GrTexture> texture; +static const struct { + SkColorType fColorType; + SkAlphaType fAlphaType; +} gReadPixelsConfigs[] = { + { kRGBA_8888_SkColorType, kPremul_SkAlphaType }, + { kRGBA_8888_SkColorType, kUnpremul_SkAlphaType }, + { kBGRA_8888_SkColorType, kPremul_SkAlphaType }, + { kBGRA_8888_SkColorType, kUnpremul_SkAlphaType }, +}; +const SkIRect gReadPixelsTestRects[] = { + // entire thing + DEV_RECT, + // larger on all sides + SkIRect::MakeLTRB(-10, -10, DEV_W + 10, DEV_H + 10), + // fully contained + SkIRect::MakeLTRB(DEV_W / 4, DEV_H / 4, 3 * DEV_W / 4, 3 * DEV_H / 4), + // outside top left + SkIRect::MakeLTRB(-10, -10, -1, -1), + // touching top left corner + SkIRect::MakeLTRB(-10, -10, 0, 0), + // overlapping top left corner + SkIRect::MakeLTRB(-10, -10, DEV_W / 4, DEV_H / 4), + // overlapping top left and top right corners + SkIRect::MakeLTRB(-10, -10, DEV_W + 10, DEV_H / 4), + // touching entire top edge + SkIRect::MakeLTRB(-10, -10, DEV_W + 10, 0), + // overlapping top right corner + SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W + 10, DEV_H / 4), + // contained in x, overlapping top edge + SkIRect::MakeLTRB(DEV_W / 4, -10, 3 * DEV_W / 4, DEV_H / 4), + // outside top right corner + SkIRect::MakeLTRB(DEV_W + 1, -10, DEV_W + 10, -1), + // touching top right corner + SkIRect::MakeLTRB(DEV_W, -10, DEV_W + 10, 0), + // overlapping top left and bottom left corners + SkIRect::MakeLTRB(-10, -10, DEV_W / 4, DEV_H + 10), + // touching entire left edge + SkIRect::MakeLTRB(-10, -10, 0, DEV_H + 10), + // overlapping bottom left corner + SkIRect::MakeLTRB(-10, 3 * DEV_H / 4, DEV_W / 4, DEV_H + 10), + // contained in y, overlapping left edge + SkIRect::MakeLTRB(-10, DEV_H / 4, DEV_W / 4, 3 * DEV_H / 4), + // outside bottom left corner + SkIRect::MakeLTRB(-10, DEV_H + 1, -1, DEV_H + 10), + // touching bottom left corner + SkIRect::MakeLTRB(-10, DEV_H, 0, DEV_H + 10), + // overlapping bottom left and bottom right corners + SkIRect::MakeLTRB(-10, 3 * DEV_H / 4, DEV_W + 10, DEV_H + 10), + // touching entire left edge + SkIRect::MakeLTRB(0, DEV_H, DEV_W, DEV_H + 10), + // overlapping bottom right corner + SkIRect::MakeLTRB(3 * DEV_W / 4, 3 * DEV_H / 4, DEV_W + 10, DEV_H + 10), + // overlapping top right and bottom right corners + SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W + 10, DEV_H + 10), +}; - if (0 != dtype) { - glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt; - } -#endif - const SkImageInfo info = SkImageInfo::MakeN32Premul(DEV_W, DEV_H); - for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) { - SkAutoTUnref<SkSurface> surface; - if (0 == dtype) { - surface.reset(SkSurface::NewRaster(info)); - } else { -#if SK_SUPPORT_GPU - GrContextFactory::GLContextType type = - static_cast<GrContextFactory::GLContextType>(glCtxType); - if (!GrContextFactory::IsRenderingGLContext(type)) { - continue; +static void test_readpixels(skiatest::Reporter* reporter, SkSurface* surface) { + SkCanvas* canvas = surface->getCanvas(); + fill_src_canvas(canvas); + for (size_t rect = 0; rect < SK_ARRAY_COUNT(gReadPixelsTestRects); ++rect) { + const SkIRect& srcRect = gReadPixelsTestRects[rect]; + for (BitmapInit bmi = kFirstBitmapInit; bmi < kBitmapInitCnt; bmi = nextBMI(bmi)) { + for (size_t c = 0; c < SK_ARRAY_COUNT(gReadPixelsConfigs); ++c) { + SkBitmap bmp; + init_bitmap(&bmp, srcRect, bmi, + gReadPixelsConfigs[c].fColorType, gReadPixelsConfigs[c].fAlphaType); + + // if the bitmap has pixels allocated before the readPixels, + // note that and fill them with pattern + bool startsWithPixels = !bmp.isNull(); + if (startsWithPixels) { + fill_dst_bmp_with_init_data(&bmp); } - GrContext* context = factory->get(type); - if (nullptr == context) { - continue; + uint32_t idBefore = surface->generationID(); + bool success = canvas->readPixels(&bmp, srcRect.fLeft, srcRect.fTop); + uint32_t idAfter = surface->generationID(); + + // we expect to succeed when the read isn't fully clipped + // out. + bool expectSuccess = SkIRect::Intersects(srcRect, DEV_RECT); + // determine whether we expected the read to succeed. + REPORTER_ASSERT(reporter, success == expectSuccess); + // read pixels should never change the gen id + REPORTER_ASSERT(reporter, idBefore == idAfter); + + if (success || startsWithPixels) { + check_read(reporter, bmp, srcRect.fLeft, srcRect.fTop, + success, startsWithPixels); + } else { + // if we had no pixels beforehand and the readPixels + // failed then our bitmap should still not have pixels + REPORTER_ASSERT(reporter, bmp.isNull()); } - GrSurfaceDesc desc; - desc.fFlags = kRenderTarget_GrSurfaceFlag; - desc.fWidth = DEV_W; - desc.fHeight = DEV_H; - desc.fConfig = kSkia8888_GrPixelConfig; - desc.fOrigin = 1 == dtype ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOrigin; - SkAutoTUnref<GrTexture> surfaceTexture( - context->textureProvider()->createTexture(desc, false)); - surface.reset(SkSurface::NewRenderTargetDirect(surfaceTexture->asRenderTarget())); - desc.fFlags = kNone_GrSurfaceFlags; - - texture.reset(context->textureProvider()->createTexture(desc, false)); -#else - continue; -#endif } - SkCanvas& canvas = *surface->getCanvas(); - fill_src_canvas(&canvas); - -#if SK_SUPPORT_GPU - if (texture) { - fill_src_texture(texture); + // check the old webkit version of readPixels that clips the + // bitmap size + SkBitmap wkbmp; + bool success = canvas->readPixels(srcRect, &wkbmp); + SkIRect clippedRect = DEV_RECT; + if (clippedRect.intersect(srcRect)) { + REPORTER_ASSERT(reporter, success); + REPORTER_ASSERT(reporter, kN32_SkColorType == wkbmp.colorType()); + REPORTER_ASSERT(reporter, kPremul_SkAlphaType == wkbmp.alphaType()); + check_read(reporter, wkbmp, clippedRect.fLeft, + clippedRect.fTop, true, false); + } else { + REPORTER_ASSERT(reporter, !success); } + } + } +} +DEF_TEST(ReadPixels, reporter) { + const SkImageInfo info = SkImageInfo::MakeN32Premul(DEV_W, DEV_H); + SkAutoTUnref<SkSurface> surface(SkSurface::NewRaster(info)); + test_readpixels(reporter, surface); +} +#if SK_SUPPORT_GPU +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadPixels_Gpu, reporter, context) { + for (auto& origin : {kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin}) { + GrSurfaceDesc desc; + desc.fFlags = kRenderTarget_GrSurfaceFlag; + desc.fWidth = DEV_W; + desc.fHeight = DEV_H; + desc.fConfig = kSkia8888_GrPixelConfig; + desc.fOrigin = origin; + SkAutoTUnref<GrTexture> surfaceTexture( + context->textureProvider()->createTexture(desc, false)); + SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(surfaceTexture->asRenderTarget())); + desc.fFlags = kNone_GrSurfaceFlags; + test_readpixels(reporter, surface); + } +} #endif - static const struct { - SkColorType fColorType; - SkAlphaType fAlphaType; - } gReadConfigs[] = { - { kRGBA_8888_SkColorType, kPremul_SkAlphaType }, - { kRGBA_8888_SkColorType, kUnpremul_SkAlphaType }, - { kBGRA_8888_SkColorType, kPremul_SkAlphaType }, - { kBGRA_8888_SkColorType, kUnpremul_SkAlphaType }, - }; - for (size_t rect = 0; rect < SK_ARRAY_COUNT(testRects); ++rect) { - const SkIRect& srcRect = testRects[rect]; - for (BitmapInit bmi = kFirstBitmapInit; bmi < kBitmapInitCnt; bmi = nextBMI(bmi)) { - for (size_t c = 0; c < SK_ARRAY_COUNT(gReadConfigs); ++c) { - SkBitmap bmp; - init_bitmap(&bmp, srcRect, bmi, - gReadConfigs[c].fColorType, gReadConfigs[c].fAlphaType); - - // if the bitmap has pixels allocated before the readPixels, - // note that and fill them with pattern - bool startsWithPixels = !bmp.isNull(); - if (startsWithPixels) { - fill_dst_bmp_with_init_data(&bmp); - } - uint32_t idBefore = surface->generationID(); - bool success = canvas.readPixels(&bmp, srcRect.fLeft, srcRect.fTop); - uint32_t idAfter = surface->generationID(); - - // we expect to succeed when the read isn't fully clipped - // out. - bool expectSuccess = SkIRect::Intersects(srcRect, DEV_RECT); - // determine whether we expected the read to succeed. - REPORTER_ASSERT(reporter, success == expectSuccess); - // read pixels should never change the gen id - REPORTER_ASSERT(reporter, idBefore == idAfter); - - if (success || startsWithPixels) { - check_read(reporter, bmp, srcRect.fLeft, srcRect.fTop, - success, startsWithPixels); - } else { - // if we had no pixels beforehand and the readPixels - // failed then our bitmap should still not have pixels - REPORTER_ASSERT(reporter, bmp.isNull()); - } #if SK_SUPPORT_GPU - // Try doing the read directly from a non-renderable texture - if (texture && startsWithPixels) { - fill_dst_bmp_with_init_data(&bmp); - GrPixelConfig dstConfig = - SkImageInfo2GrPixelConfig(gReadConfigs[c].fColorType, - gReadConfigs[c].fAlphaType, - kLinear_SkColorProfileType); - uint32_t flags = 0; - if (gReadConfigs[c].fAlphaType == kUnpremul_SkAlphaType) { - flags = GrContext::kUnpremul_PixelOpsFlag; - } - bmp.lockPixels(); - success = texture->readPixels(srcRect.fLeft, srcRect.fTop, bmp.width(), - bmp.height(), dstConfig, bmp.getPixels(), - bmp.rowBytes(), flags); - bmp.unlockPixels(); - check_read(reporter, bmp, srcRect.fLeft, srcRect.fTop, - success, true); - } -#endif - } - // check the old webkit version of readPixels that clips the - // bitmap size - SkBitmap wkbmp; - bool success = canvas.readPixels(srcRect, &wkbmp); - SkIRect clippedRect = DEV_RECT; - if (clippedRect.intersect(srcRect)) { - REPORTER_ASSERT(reporter, success); - REPORTER_ASSERT(reporter, kN32_SkColorType == wkbmp.colorType()); - REPORTER_ASSERT(reporter, kPremul_SkAlphaType == wkbmp.alphaType()); - check_read(reporter, wkbmp, clippedRect.fLeft, - clippedRect.fTop, true, false); - } else { - REPORTER_ASSERT(reporter, !success); +static void test_readpixels_texture(skiatest::Reporter* reporter, GrTexture* texture) { + fill_src_texture(texture); + for (size_t rect = 0; rect < SK_ARRAY_COUNT(gReadPixelsTestRects); ++rect) { + const SkIRect& srcRect = gReadPixelsTestRects[rect]; + for (BitmapInit bmi = kFirstBitmapInit; bmi < kBitmapInitCnt; bmi = nextBMI(bmi)) { + for (size_t c = 0; c < SK_ARRAY_COUNT(gReadPixelsConfigs); ++c) { + SkBitmap bmp; + init_bitmap(&bmp, srcRect, bmi, + gReadPixelsConfigs[c].fColorType, gReadPixelsConfigs[c].fAlphaType); + + // if the bitmap has pixels allocated before the readPixels, + // note that and fill them with pattern + bool startsWithPixels = !bmp.isNull(); + // Try doing the read directly from a non-renderable texture + if (startsWithPixels) { + fill_dst_bmp_with_init_data(&bmp); + GrPixelConfig dstConfig = + SkImageInfo2GrPixelConfig(gReadPixelsConfigs[c].fColorType, + gReadPixelsConfigs[c].fAlphaType, + kLinear_SkColorProfileType); + uint32_t flags = 0; + if (gReadPixelsConfigs[c].fAlphaType == kUnpremul_SkAlphaType) { + flags = GrContext::kUnpremul_PixelOpsFlag; } + bmp.lockPixels(); + bool success = texture->readPixels(srcRect.fLeft, srcRect.fTop, bmp.width(), + bmp.height(), dstConfig, bmp.getPixels(), + bmp.rowBytes(), flags); + bmp.unlockPixels(); + check_read(reporter, bmp, srcRect.fLeft, srcRect.fTop, + success, true); } } } } } - +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadPixels_Texture, reporter, context) { + // On the GPU we will also try reading back from a non-renderable texture. + for (auto& origin : {kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin}) { + SkAutoTUnref<GrTexture> texture; + GrSurfaceDesc desc; + desc.fFlags = kRenderTarget_GrSurfaceFlag; + desc.fWidth = DEV_W; + desc.fHeight = DEV_H; + desc.fConfig = kSkia8888_GrPixelConfig; + desc.fOrigin = origin; + desc.fFlags = kNone_GrSurfaceFlags; + texture.reset(context->textureProvider()->createTexture(desc, false)); + test_readpixels_texture(reporter, texture); + } +} +#endif ///////////////////// #if SK_SUPPORT_GPU @@ -560,13 +564,7 @@ static void dump_to_file(const char name[], SkData* data) { * * https://bug.skia.org/4351 */ -DEF_GPUTEST(ReadPixels_Subset_Gpu, reporter, factory) { - GrContext* ctx = factory->get(GrContextFactory::kNative_GLContextType); - if (!ctx) { - REPORTER_ASSERT(reporter, false); - return; - } - +DEF_GPUTEST_FOR_NATIVE_CONTEXT(ReadPixels_Subset_Gpu, reporter, context) { SkBitmap bitmap; make_ringed_bitmap(&bitmap, 6, 6); const SkIRect subset = SkIRect::MakeLTRB(2, 2, 4, 4); @@ -575,7 +573,7 @@ DEF_GPUTEST(ReadPixels_Subset_Gpu, reporter, factory) { SkBitmap bm_subset, tx_subset; // ... one from a texture-subset - SkAutoTUnref<GrTexture> fullTx(GrRefCachedBitmapTexture(ctx, bitmap, + SkAutoTUnref<GrTexture> fullTx(GrRefCachedBitmapTexture(context, bitmap, GrTextureParams::ClampNoFilter())); SkBitmap tx_full; GrWrapTextureInBitmap(fullTx, bitmap.width(), bitmap.height(), true, &tx_full); @@ -584,7 +582,7 @@ DEF_GPUTEST(ReadPixels_Subset_Gpu, reporter, factory) { // ... one from a bitmap-subset SkBitmap tmp_subset; bitmap.extractSubset(&tmp_subset, subset); - SkAutoTUnref<GrTexture> subsetTx(GrRefCachedBitmapTexture(ctx, tmp_subset, + SkAutoTUnref<GrTexture> subsetTx(GrRefCachedBitmapTexture(context, tmp_subset, GrTextureParams::ClampNoFilter())); GrWrapTextureInBitmap(subsetTx, tmp_subset.width(), tmp_subset.height(), true, &bm_subset); @@ -593,8 +591,8 @@ DEF_GPUTEST(ReadPixels_Subset_Gpu, reporter, factory) { // do they draw the same? const SkImageInfo info = SkImageInfo::MakeN32Premul(128, 128); - SkAutoTUnref<SkSurface> surfA(SkSurface::NewRenderTarget(ctx, SkSurface::kNo_Budgeted, info, 0)); - SkAutoTUnref<SkSurface> surfB(SkSurface::NewRenderTarget(ctx, SkSurface::kNo_Budgeted, info, 0)); + SkAutoTUnref<SkSurface> surfA(SkSurface::NewRenderTarget(context, SkSurface::kNo_Budgeted, info, 0)); + SkAutoTUnref<SkSurface> surfB(SkSurface::NewRenderTarget(context, SkSurface::kNo_Budgeted, info, 0)); if (false) { // diff --git a/tests/ReadWriteAlphaTest.cpp b/tests/ReadWriteAlphaTest.cpp index 301bf6b78e..a40f2c6457 100644 --- a/tests/ReadWriteAlphaTest.cpp +++ b/tests/ReadWriteAlphaTest.cpp @@ -10,106 +10,95 @@ // This test is specific to the GPU backend. #if SK_SUPPORT_GPU && !defined(SK_BUILD_FOR_ANDROID) -#include "GrContextFactory.h" +#include "GrContext.h" #include "SkGpuDevice.h" static const int X_SIZE = 12; static const int Y_SIZE = 12; -DEF_GPUTEST(ReadWriteAlpha, reporter, factory) { - for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) { - GrContextFactory::GLContextType glType = static_cast<GrContextFactory::GLContextType>(type); - if (!GrContextFactory::IsRenderingGLContext(glType)) { - continue; - } - GrContext* context = factory->get(glType); - if (nullptr == context) { - continue; - } - - unsigned char textureData[X_SIZE][Y_SIZE]; +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadWriteAlpha, reporter, context) { + unsigned char textureData[X_SIZE][Y_SIZE]; - memset(textureData, 0, X_SIZE * Y_SIZE); + memset(textureData, 0, X_SIZE * Y_SIZE); - GrSurfaceDesc desc; + GrSurfaceDesc desc; - // let Skia know we will be using this texture as a render target - desc.fFlags = kRenderTarget_GrSurfaceFlag; - // it is a single channel texture - desc.fConfig = kAlpha_8_GrPixelConfig; - desc.fWidth = X_SIZE; - desc.fHeight = Y_SIZE; + // let Skia know we will be using this texture as a render target + desc.fFlags = kRenderTarget_GrSurfaceFlag; + // it is a single channel texture + desc.fConfig = kAlpha_8_GrPixelConfig; + desc.fWidth = X_SIZE; + desc.fHeight = Y_SIZE; - // We are initializing the texture with zeros here - GrTexture* texture = context->textureProvider()->createTexture(desc, false, textureData, 0); - if (!texture) { - return; - } + // We are initializing the texture with zeros here + GrTexture* texture = context->textureProvider()->createTexture(desc, false, textureData, 0); + if (!texture) { + return; + } - SkAutoTUnref<GrTexture> au(texture); + SkAutoTUnref<GrTexture> au(texture); - // create a distinctive texture - for (int y = 0; y < Y_SIZE; ++y) { - for (int x = 0; x < X_SIZE; ++x) { - textureData[x][y] = x*Y_SIZE+y; - } + // create a distinctive texture + for (int y = 0; y < Y_SIZE; ++y) { + for (int x = 0; x < X_SIZE; ++x) { + textureData[x][y] = x*Y_SIZE+y; } + } - // upload the texture - texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, - textureData, 0); + // upload the texture + texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, + textureData, 0); - unsigned char readback[X_SIZE][Y_SIZE]; + unsigned char readback[X_SIZE][Y_SIZE]; - // clear readback to something non-zero so we can detect readback failures - memset(readback, 0x1, X_SIZE * Y_SIZE); + // clear readback to something non-zero so we can detect readback failures + memset(readback, 0x1, X_SIZE * Y_SIZE); - // read the texture back - texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, - readback, 0); + // read the texture back + texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, + readback, 0); - // make sure the original & read back versions match - bool match = true; + // make sure the original & read back versions match + bool match = true; - for (int y = 0; y < Y_SIZE; ++y) { - for (int x = 0; x < X_SIZE; ++x) { - if (textureData[x][y] != readback[x][y]) { - match = false; - } + for (int y = 0; y < Y_SIZE; ++y) { + for (int x = 0; x < X_SIZE; ++x) { + if (textureData[x][y] != readback[x][y]) { + match = false; } } + } - REPORTER_ASSERT(reporter, match); + REPORTER_ASSERT(reporter, match); - // Now try writing on the single channel texture - SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); - SkAutoTUnref<SkBaseDevice> device(SkGpuDevice::Create(texture->asRenderTarget(), &props, - SkGpuDevice::kUninit_InitContents)); - SkCanvas canvas(device); + // Now try writing on the single channel texture + SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); + SkAutoTUnref<SkBaseDevice> device(SkGpuDevice::Create(texture->asRenderTarget(), &props, + SkGpuDevice::kUninit_InitContents)); + SkCanvas canvas(device); - SkPaint paint; + SkPaint paint; - const SkRect rect = SkRect::MakeLTRB(-10, -10, X_SIZE + 10, Y_SIZE + 10); + const SkRect rect = SkRect::MakeLTRB(-10, -10, X_SIZE + 10, Y_SIZE + 10); - paint.setColor(SK_ColorWHITE); + paint.setColor(SK_ColorWHITE); - canvas.drawRect(rect, paint); + canvas.drawRect(rect, paint); - texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, - readback, 0); + texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, + readback, 0); - match = true; + match = true; - for (int y = 0; y < Y_SIZE; ++y) { - for (int x = 0; x < X_SIZE; ++x) { - if (0xFF != readback[x][y]) { - match = false; - } + for (int y = 0; y < Y_SIZE; ++y) { + for (int x = 0; x < X_SIZE; ++x) { + if (0xFF != readback[x][y]) { + match = false; } } - - REPORTER_ASSERT(reporter, match); } + + REPORTER_ASSERT(reporter, match); } #endif diff --git a/tests/RecordReplaceDrawTest.cpp b/tests/RecordReplaceDrawTest.cpp index 46f6af3c13..fe8f347d26 100644 --- a/tests/RecordReplaceDrawTest.cpp +++ b/tests/RecordReplaceDrawTest.cpp @@ -9,7 +9,7 @@ #if SK_SUPPORT_GPU -#include "GrContextFactory.h" +#include "GrContext.h" #include "GrLayerCache.h" #include "GrRecordReplaceDraw.h" #include "RecordTestUtils.h" @@ -140,20 +140,9 @@ void test_replacements(skiatest::Reporter* r, GrContext* context, bool doReplace } } -DEF_GPUTEST(RecordReplaceDraw, r, factory) { - for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) { - GrContextFactory::GLContextType glType = static_cast<GrContextFactory::GLContextType>(type); - if (!GrContextFactory::IsRenderingGLContext(glType)) { - continue; - } - GrContext* context = factory->get(glType); - if (nullptr == context) { - continue; - } - - test_replacements(r, context, false); - test_replacements(r, context, true); - } +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(RecordReplaceDraw, r, context) { + test_replacements(r, context, false); + test_replacements(r, context, true); } #endif diff --git a/tests/ResourceCacheTest.cpp b/tests/ResourceCacheTest.cpp index 08d3678073..ee8d7c7eea 100644 --- a/tests/ResourceCacheTest.cpp +++ b/tests/ResourceCacheTest.cpp @@ -30,7 +30,17 @@ static const int gWidth = 640; static const int gHeight = 480; //////////////////////////////////////////////////////////////////////////////// -static void test_cache(skiatest::Reporter* reporter, GrContext* context, SkCanvas* canvas) { +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ResourceCacheCache, reporter, context) { + GrSurfaceDesc desc; + desc.fConfig = kSkia8888_GrPixelConfig; + desc.fFlags = kRenderTarget_GrSurfaceFlag; + desc.fWidth = gWidth; + desc.fHeight = gHeight; + SkImageInfo info = SkImageInfo::MakeN32Premul(gWidth, gHeight); + SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTarget(context, + SkSurface::kNo_Budgeted, info)); + SkCanvas* canvas = surface->getCanvas(); + const SkIRect size = SkIRect::MakeWH(gWidth, gHeight); SkBitmap src; @@ -70,7 +80,7 @@ static void test_cache(skiatest::Reporter* reporter, GrContext* context, SkCanva context->setResourceCacheLimits(oldMaxNum, oldMaxBytes); } -static void test_stencil_buffers(skiatest::Reporter* reporter, GrContext* context) { +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ResourceCacheStencilBuffers, reporter, context) { GrSurfaceDesc smallDesc; smallDesc.fFlags = kRenderTarget_GrSurfaceFlag; smallDesc.fConfig = kSkia8888_GrPixelConfig; @@ -176,7 +186,7 @@ static void test_stencil_buffers(skiatest::Reporter* reporter, GrContext* contex } } -static void test_wrapped_resources(skiatest::Reporter* reporter, GrContext* context) { +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ResourceCacheWrappedResources, reporter, context) { const GrGpu* gpu = context->getGpu(); // this test is only valid for GL if (!gpu || !gpu->glContextForTesting()) { @@ -1284,30 +1294,7 @@ static void test_abandoned(skiatest::Reporter* reporter) { resource->resourcePriv().removeUniqueKey(); } -//////////////////////////////////////////////////////////////////////////////// -DEF_GPUTEST(ResourceCache, reporter, factory) { - for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) { - GrContextFactory::GLContextType glType = static_cast<GrContextFactory::GLContextType>(type); - if (!GrContextFactory::IsRenderingGLContext(glType)) { - continue; - } - GrContext* context = factory->get(glType); - if (nullptr == context) { - continue; - } - GrSurfaceDesc desc; - desc.fConfig = kSkia8888_GrPixelConfig; - desc.fFlags = kRenderTarget_GrSurfaceFlag; - desc.fWidth = gWidth; - desc.fHeight = gHeight; - SkImageInfo info = SkImageInfo::MakeN32Premul(gWidth, gHeight); - SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTarget(context, - SkSurface::kNo_Budgeted, info)); - test_cache(reporter, context, surface->getCanvas()); - test_stencil_buffers(reporter, context); - test_wrapped_resources(reporter, context); - } - +DEF_GPUTEST(ResourceCacheMisc, reporter, factory) { // The below tests create their own mock contexts. test_no_key(reporter); test_budgeting(reporter); diff --git a/tests/SRGBReadWritePixelsTest.cpp b/tests/SRGBReadWritePixelsTest.cpp index 7e0b721246..20b2783e52 100644 --- a/tests/SRGBReadWritePixelsTest.cpp +++ b/tests/SRGBReadWritePixelsTest.cpp @@ -7,11 +7,10 @@ #include "Test.h" #if SK_SUPPORT_GPU +#include "GrCaps.h" +#include "GrContext.h" #include "SkCanvas.h" - #include "SkSurface.h" -#include "GrContextFactory.h" -#include "GrCaps.h" // using anonymous namespace because these functions are used as template params. namespace { @@ -139,7 +138,7 @@ void read_and_check_pixels(skiatest::Reporter* reporter, GrTexture* texture, uin // TODO: Add tests for copySurface between srgb/linear textures. Add tests for unpremul/premul // conversion during read/write along with srgb/linear conversions. -DEF_GPUTEST(SRGBReadWritePixels, reporter, factory) { +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SRGBReadWritePixels, reporter, context) { #if defined(GOOGLE3) // Stack frame size is limited in GOOGLE3. static const int kW = 63; @@ -155,87 +154,78 @@ DEF_GPUTEST(SRGBReadWritePixels, reporter, factory) { } } - for (int t = 0; t < GrContextFactory::kGLContextTypeCnt; ++t) { - GrContextFactory::GLContextType glType = (GrContextFactory::GLContextType) t; - GrContext* context; - // We allow more error on GPUs with lower precision shader variables. - if (!GrContextFactory::IsRenderingGLContext(glType) || !(context = factory->get(glType))) { - continue; + GrSurfaceDesc desc; + desc.fFlags = kRenderTarget_GrSurfaceFlag; + desc.fWidth = kW; + desc.fHeight = kH; + desc.fConfig = kSRGBA_8888_GrPixelConfig; + if (context->caps()->isConfigRenderable(desc.fConfig, false) && + context->caps()->isConfigTexturable(desc.fConfig)) { + SkAutoTUnref<GrTexture> tex(context->textureProvider()->createTexture(desc, false)); + if (!tex) { + ERRORF(reporter, "Could not create SRGBA texture."); + return; } - GrSurfaceDesc desc; - desc.fFlags = kRenderTarget_GrSurfaceFlag; - desc.fWidth = kW; - desc.fHeight = kH; - desc.fConfig = kSRGBA_8888_GrPixelConfig; - if (context->caps()->isConfigRenderable(desc.fConfig, false) && - context->caps()->isConfigTexturable(desc.fConfig)) { - SkAutoTUnref<GrTexture> tex(context->textureProvider()->createTexture(desc, false)); - if (!tex) { - ERRORF(reporter, "Could not create SRGBA texture."); - continue; - } - - float error = context->caps()->shaderCaps()->floatPrecisionVaries() ? 1.2f : 0.5f; - - // Write srgba data and read as srgba and then as rgba - if (tex->writePixels(0, 0, kW, kH, kSRGBA_8888_GrPixelConfig, origData)) { - // For the all-srgba case, we allow a small error only for devices that have - // precision variation because the srgba data gets converted to linear and back in - // the shader. - float smallError = context->caps()->shaderCaps()->floatPrecisionVaries() ? 1.f : - 0.0f; - read_and_check_pixels(reporter, tex, origData, kSRGBA_8888_GrPixelConfig, - check_srgb_to_linear_to_srgb_conversion, smallError, - "write/read srgba to srgba texture"); - read_and_check_pixels(reporter, tex, origData, kRGBA_8888_GrPixelConfig, - check_srgb_to_linear_conversion, error, - "write srgba/read rgba with srgba texture"); - } else { - ERRORF(reporter, "Could not write srgba data to srgba texture."); - } + float error = context->caps()->shaderCaps()->floatPrecisionVaries() ? 1.2f : 0.5f; + + // Write srgba data and read as srgba and then as rgba + if (tex->writePixels(0, 0, kW, kH, kSRGBA_8888_GrPixelConfig, origData)) { + // For the all-srgba case, we allow a small error only for devices that have + // precision variation because the srgba data gets converted to linear and back in + // the shader. + float smallError = context->caps()->shaderCaps()->floatPrecisionVaries() ? 1.f : + 0.0f; + read_and_check_pixels(reporter, tex, origData, kSRGBA_8888_GrPixelConfig, + check_srgb_to_linear_to_srgb_conversion, smallError, + "write/read srgba to srgba texture"); + read_and_check_pixels(reporter, tex, origData, kRGBA_8888_GrPixelConfig, + check_srgb_to_linear_conversion, error, + "write srgba/read rgba with srgba texture"); + } else { + ERRORF(reporter, "Could not write srgba data to srgba texture."); + } - // Now verify that we can write linear data - if (tex->writePixels(0, 0, kW, kH, kRGBA_8888_GrPixelConfig, origData)) { - // We allow more error on GPUs with lower precision shader variables. - read_and_check_pixels(reporter, tex, origData, kSRGBA_8888_GrPixelConfig, - check_linear_to_srgb_conversion, error, - "write rgba/read srgba with srgba texture"); - read_and_check_pixels(reporter, tex, origData, kRGBA_8888_GrPixelConfig, - check_linear_to_srgb_to_linear_conversion, error, - "write/read rgba with srgba texture"); - } else { - ERRORF(reporter, "Could not write rgba data to srgba texture."); - } + // Now verify that we can write linear data + if (tex->writePixels(0, 0, kW, kH, kRGBA_8888_GrPixelConfig, origData)) { + // We allow more error on GPUs with lower precision shader variables. + read_and_check_pixels(reporter, tex, origData, kSRGBA_8888_GrPixelConfig, + check_linear_to_srgb_conversion, error, + "write rgba/read srgba with srgba texture"); + read_and_check_pixels(reporter, tex, origData, kRGBA_8888_GrPixelConfig, + check_linear_to_srgb_to_linear_conversion, error, + "write/read rgba with srgba texture"); + } else { + ERRORF(reporter, "Could not write rgba data to srgba texture."); + } - desc.fConfig = kRGBA_8888_GrPixelConfig; - tex.reset(context->textureProvider()->createTexture(desc, false)); - if (!tex) { - ERRORF(reporter, "Could not create RGBA texture."); - continue; - } + desc.fConfig = kRGBA_8888_GrPixelConfig; + tex.reset(context->textureProvider()->createTexture(desc, false)); + if (!tex) { + ERRORF(reporter, "Could not create RGBA texture."); + return; + } - // Write srgba data to a rgba texture and read back as srgba and rgba - if (tex->writePixels(0, 0, kW, kH, kSRGBA_8888_GrPixelConfig, origData)) { - read_and_check_pixels(reporter, tex, origData, kSRGBA_8888_GrPixelConfig, - check_srgb_to_linear_to_srgb_conversion, error, - "write/read srgba to rgba texture"); - read_and_check_pixels(reporter, tex, origData, kRGBA_8888_GrPixelConfig, - check_srgb_to_linear_conversion, error, - "write srgba/read rgba to rgba texture"); - } else { - ERRORF(reporter, "Could not write srgba data to rgba texture."); - } + // Write srgba data to a rgba texture and read back as srgba and rgba + if (tex->writePixels(0, 0, kW, kH, kSRGBA_8888_GrPixelConfig, origData)) { + read_and_check_pixels(reporter, tex, origData, kSRGBA_8888_GrPixelConfig, + check_srgb_to_linear_to_srgb_conversion, error, + "write/read srgba to rgba texture"); + read_and_check_pixels(reporter, tex, origData, kRGBA_8888_GrPixelConfig, + check_srgb_to_linear_conversion, error, + "write srgba/read rgba to rgba texture"); + } else { + ERRORF(reporter, "Could not write srgba data to rgba texture."); + } - // Write rgba data to a rgba texture and read back as srgba - if (tex->writePixels(0, 0, kW, kH, kRGBA_8888_GrPixelConfig, origData)) { - read_and_check_pixels(reporter, tex, origData, kSRGBA_8888_GrPixelConfig, - check_linear_to_srgb_conversion, 1.2f, - "write rgba/read srgba to rgba texture"); - } else { - ERRORF(reporter, "Could not write rgba data to rgba texture."); - } -} + // Write rgba data to a rgba texture and read back as srgba + if (tex->writePixels(0, 0, kW, kH, kRGBA_8888_GrPixelConfig, origData)) { + read_and_check_pixels(reporter, tex, origData, kSRGBA_8888_GrPixelConfig, + check_linear_to_srgb_conversion, 1.2f, + "write rgba/read srgba to rgba texture"); + } else { + ERRORF(reporter, "Could not write rgba data to rgba texture."); + } } } #endif diff --git a/tests/TessellatingPathRendererTests.cpp b/tests/TessellatingPathRendererTests.cpp index a6eabfdaaf..db0ed37350 100644 --- a/tests/TessellatingPathRendererTests.cpp +++ b/tests/TessellatingPathRendererTests.cpp @@ -8,7 +8,7 @@ #include "SkPath.h" #if SK_SUPPORT_GPU -#include "GrContextFactory.h" +#include "GrContext.h" #include "GrTest.h" #include "Test.h" #include "batches/GrTessellatingPathRenderer.h" @@ -252,11 +252,7 @@ static void test_path(GrDrawTarget* dt, GrRenderTarget* rt, GrResourceProvider* tess.drawPath(args); } -DEF_GPUTEST(TessellatingPathRendererTests, reporter, factory) { - GrContext* context = factory->get(static_cast<GrContextFactory::GLContextType>(0)); - if (nullptr == context) { - return; - } +DEF_GPUTEST_FOR_NATIVE_CONTEXT(TessellatingPathRendererTests, reporter, context) { GrSurfaceDesc desc; desc.fFlags = kRenderTarget_GrSurfaceFlag; desc.fWidth = 800; diff --git a/tests/TextBlobCacheTest.cpp b/tests/TextBlobCacheTest.cpp index 3a548c7835..6aa6c20ed6 100644 --- a/tests/TextBlobCacheTest.cpp +++ b/tests/TextBlobCacheTest.cpp @@ -24,7 +24,7 @@ #include "Test.h" #if SK_SUPPORT_GPU -#include "GrContextFactory.h" +#include "GrContext.h" #include "GrTest.h" struct TextBlobWrapper { @@ -52,24 +52,21 @@ static const int kWidth = 1024; static const int kHeight = 768; // This test hammers the GPU textblobcache and font atlas -static void text_blob_cache_inner(skiatest::Reporter* reporter, GrContextFactory* factory, +static void text_blob_cache_inner(skiatest::Reporter* reporter, GrContext* context, int maxTotalText, int maxGlyphID, int maxFamilies, bool normal, bool stressTest) { // setup surface uint32_t flags = 0; SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType); - // We don't typically actually draw with this unittest - GrContext* ctx = factory->get(GrContextFactory::kNull_GLContextType); - // configure our context for maximum stressing of cache and atlas if (stressTest) { - GrTest::SetupAlwaysEvictAtlas(ctx); - ctx->setTextBlobCacheLimit_ForTesting(0); + GrTest::SetupAlwaysEvictAtlas(context); + context->setTextBlobCacheLimit_ForTesting(0); } SkImageInfo info = SkImageInfo::Make(kWidth, kHeight, kN32_SkColorType, kPremul_SkAlphaType); - SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTarget(ctx, SkSurface::kNo_Budgeted, info, + SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTarget(context, SkSurface::kNo_Budgeted, info, 0, &props)); REPORTER_ASSERT(reporter, surface); if (!surface) { @@ -149,30 +146,30 @@ static void text_blob_cache_inner(skiatest::Reporter* reporter, GrContextFactory draw(canvasNoLCD, 2, blobs); // test draw after free - ctx->freeGpuResources(); + context->freeGpuResources(); draw(canvas, 1, blobs); - ctx->freeGpuResources(); + context->freeGpuResources(); draw(canvasNoLCD, 1, blobs); // test draw after abandon - ctx->abandonContext(); + context->abandonContext(); draw(canvas, 1, blobs); } -DEF_GPUTEST(TextBlobCache, reporter, factory) { - text_blob_cache_inner(reporter, factory, 1024, 256, 30, true, false); +DEF_GPUTEST_FOR_NULL_CONTEXT(TextBlobCache, reporter, context) { + text_blob_cache_inner(reporter, context, 1024, 256, 30, true, false); } -DEF_GPUTEST(TextBlobStressCache, reporter, factory) { - text_blob_cache_inner(reporter, factory, 256, 256, 10, true, true); +DEF_GPUTEST_FOR_NULL_CONTEXT(TextBlobStressCache, reporter, context) { + text_blob_cache_inner(reporter, context, 256, 256, 10, true, true); } -DEF_GPUTEST(TextBlobAbnormal, reporter, factory) { - text_blob_cache_inner(reporter, factory, 256, 256, 10, false, false); +DEF_GPUTEST_FOR_NULL_CONTEXT(TextBlobAbnormal, reporter, context) { + text_blob_cache_inner(reporter, context, 256, 256, 10, false, false); } -DEF_GPUTEST(TextBlobStressAbnormal, reporter, factory) { - text_blob_cache_inner(reporter, factory, 256, 256, 10, false, true); +DEF_GPUTEST_FOR_NULL_CONTEXT(TextBlobStressAbnormal, reporter, context) { + text_blob_cache_inner(reporter, context, 256, 256, 10, false, true); } #endif diff --git a/tests/WritePixelsTest.cpp b/tests/WritePixelsTest.cpp index c4010b7119..6d672f7d16 100644 --- a/tests/WritePixelsTest.cpp +++ b/tests/WritePixelsTest.cpp @@ -14,13 +14,11 @@ #include "sk_tool_utils.h" #if SK_SUPPORT_GPU -#include "GrContextFactory.h" -#include "SkGpuDevice.h" -#else -class GrContext; -class GrContextFactory; +#include "GrContext.h" #endif +#include <initializer_list> + static const int DEV_W = 100, DEV_H = 100; static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H); static const SkRect DEV_RECT_S = SkRect::MakeWH(DEV_W * SK_Scalar1, @@ -254,28 +252,6 @@ static bool check_write(skiatest::Reporter* reporter, SkCanvas* canvas, const Sk return true; } -enum DevType { - kRaster_DevType, -#if SK_SUPPORT_GPU - kGpu_BottomLeft_DevType, - kGpu_TopLeft_DevType, -#endif -}; - -struct CanvasConfig { - DevType fDevType; - bool fTightRowBytes; -}; - -static const CanvasConfig gCanvasConfigs[] = { - {kRaster_DevType, true}, - {kRaster_DevType, false}, -#if SK_SUPPORT_GPU - {kGpu_BottomLeft_DevType, true}, // row bytes has no meaning on gpu devices - {kGpu_TopLeft_DevType, true}, // row bytes has no meaning on gpu devices -#endif -}; - #include "SkMallocPixelRef.h" // This is a tricky pattern, because we have to setConfig+rowBytes AND specify @@ -295,36 +271,6 @@ static void free_pixels(void* pixels, void* ctx) { sk_free(pixels); } -static SkSurface* create_surface(const CanvasConfig& c, GrContext* grCtx) { - SkImageInfo info = SkImageInfo::MakeN32Premul(DEV_W, DEV_H); - switch (c.fDevType) { - case kRaster_DevType: { - const size_t rowBytes = c.fTightRowBytes ? info.minRowBytes() : 4 * DEV_W + 100; - const size_t size = info.getSafeSize(rowBytes); - void* pixels = sk_malloc_throw(size); - // if rowBytes isn't tight then set the padding to a known value - if (!c.fTightRowBytes) { - memset(pixels, DEV_PAD, size); - } - return SkSurface::NewRasterDirectReleaseProc(info, pixels, rowBytes, free_pixels, nullptr); - } -#if SK_SUPPORT_GPU - case kGpu_BottomLeft_DevType: - case kGpu_TopLeft_DevType: - GrSurfaceDesc desc; - desc.fFlags = kRenderTarget_GrSurfaceFlag; - desc.fWidth = DEV_W; - desc.fHeight = DEV_H; - desc.fConfig = kSkia8888_GrPixelConfig; - desc.fOrigin = kGpu_TopLeft_DevType == c.fDevType ? - kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin; - SkAutoTUnref<GrTexture> texture(grCtx->textureProvider()->createTexture(desc, false)); - return SkSurface::NewRenderTargetDirect(texture->asRenderTarget()); -#endif - } - return nullptr; -} - static bool setup_bitmap(SkBitmap* bm, SkColorType ct, SkAlphaType at, int w, int h, int tightRB) { size_t rowBytes = tightRB ? 0 : 4 * w + 60; SkImageInfo info = SkImageInfo::Make(w, h, ct, at); @@ -346,7 +292,7 @@ static void call_writepixels(SkCanvas* canvas) { canvas->writePixels(info, &pixel, sizeof(SkPMColor), 0, 0); } -static void test_surface_genid(skiatest::Reporter* reporter) { +DEF_TEST(WritePixelsSurfaceGenID, reporter) { const SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100); SkAutoTUnref<SkSurface> surface(SkSurface::NewRaster(info)); uint32_t genID1 = surface->generationID(); @@ -355,11 +301,7 @@ static void test_surface_genid(skiatest::Reporter* reporter) { REPORTER_ASSERT(reporter, genID1 != genID2); } -DEF_GPUTEST(WritePixels, reporter, factory) { - test_surface_genid(reporter); - - SkCanvas canvas; - +static void test_write_pixels(skiatest::Reporter* reporter, SkSurface* surface) { const SkIRect testRects[] = { // entire thing DEV_RECT, @@ -407,72 +349,73 @@ DEF_GPUTEST(WritePixels, reporter, factory) { SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W + 10, DEV_H + 10), }; - for (size_t i = 0; i < SK_ARRAY_COUNT(gCanvasConfigs); ++i) { - int glCtxTypeCnt = 1; -#if SK_SUPPORT_GPU - bool isGPUDevice = kGpu_TopLeft_DevType == gCanvasConfigs[i].fDevType || - kGpu_BottomLeft_DevType == gCanvasConfigs[i].fDevType; - if (isGPUDevice) { - glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt; - } -#endif - for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) { - GrContext* context = nullptr; -#if SK_SUPPORT_GPU - if (isGPUDevice) { - GrContextFactory::GLContextType type = - static_cast<GrContextFactory::GLContextType>(glCtxType); - if (!GrContextFactory::IsRenderingGLContext(type)) { - continue; - } - context = factory->get(type); - if (nullptr == context) { - continue; - } - } -#endif + SkCanvas& canvas = *surface->getCanvas(); - SkAutoTUnref<SkSurface> surface(create_surface(gCanvasConfigs[i], context)); - SkCanvas& canvas = *surface->getCanvas(); - - static const struct { - SkColorType fColorType; - SkAlphaType fAlphaType; - } gSrcConfigs[] = { - { kRGBA_8888_SkColorType, kPremul_SkAlphaType }, - { kRGBA_8888_SkColorType, kUnpremul_SkAlphaType }, - { kBGRA_8888_SkColorType, kPremul_SkAlphaType }, - { kBGRA_8888_SkColorType, kUnpremul_SkAlphaType }, - }; - for (size_t r = 0; r < SK_ARRAY_COUNT(testRects); ++r) { - const SkIRect& rect = testRects[r]; - for (int tightBmp = 0; tightBmp < 2; ++tightBmp) { - for (size_t c = 0; c < SK_ARRAY_COUNT(gSrcConfigs); ++c) { - const SkColorType ct = gSrcConfigs[c].fColorType; - const SkAlphaType at = gSrcConfigs[c].fAlphaType; - - fill_canvas(&canvas); - SkBitmap bmp; - REPORTER_ASSERT(reporter, setup_bitmap(&bmp, ct, at, rect.width(), - rect.height(), SkToBool(tightBmp))); - uint32_t idBefore = surface->generationID(); - - // sk_tool_utils::write_pixels(&canvas, bmp, rect.fLeft, rect.fTop, ct, at); - canvas.writePixels(bmp, rect.fLeft, rect.fTop); - - uint32_t idAfter = surface->generationID(); - REPORTER_ASSERT(reporter, check_write(reporter, &canvas, bmp, - rect.fLeft, rect.fTop)); - - // we should change the genID iff pixels were actually written. - SkIRect canvasRect = SkIRect::MakeSize(canvas.getDeviceSize()); - SkIRect writeRect = SkIRect::MakeXYWH(rect.fLeft, rect.fTop, - bmp.width(), bmp.height()); - bool intersects = SkIRect::Intersects(canvasRect, writeRect) ; - REPORTER_ASSERT(reporter, intersects == (idBefore != idAfter)); - } - } + static const struct { + SkColorType fColorType; + SkAlphaType fAlphaType; + } gSrcConfigs[] = { + { kRGBA_8888_SkColorType, kPremul_SkAlphaType }, + { kRGBA_8888_SkColorType, kUnpremul_SkAlphaType }, + { kBGRA_8888_SkColorType, kPremul_SkAlphaType }, + { kBGRA_8888_SkColorType, kUnpremul_SkAlphaType }, + }; + for (size_t r = 0; r < SK_ARRAY_COUNT(testRects); ++r) { + const SkIRect& rect = testRects[r]; + for (int tightBmp = 0; tightBmp < 2; ++tightBmp) { + for (size_t c = 0; c < SK_ARRAY_COUNT(gSrcConfigs); ++c) { + const SkColorType ct = gSrcConfigs[c].fColorType; + const SkAlphaType at = gSrcConfigs[c].fAlphaType; + + fill_canvas(&canvas); + SkBitmap bmp; + REPORTER_ASSERT(reporter, setup_bitmap(&bmp, ct, at, rect.width(), + rect.height(), SkToBool(tightBmp))); + uint32_t idBefore = surface->generationID(); + + // sk_tool_utils::write_pixels(&canvas, bmp, rect.fLeft, rect.fTop, ct, at); + canvas.writePixels(bmp, rect.fLeft, rect.fTop); + + uint32_t idAfter = surface->generationID(); + REPORTER_ASSERT(reporter, check_write(reporter, &canvas, bmp, + rect.fLeft, rect.fTop)); + + // we should change the genID iff pixels were actually written. + SkIRect canvasRect = SkIRect::MakeSize(canvas.getDeviceSize()); + SkIRect writeRect = SkIRect::MakeXYWH(rect.fLeft, rect.fTop, + bmp.width(), bmp.height()); + bool intersects = SkIRect::Intersects(canvasRect, writeRect) ; + REPORTER_ASSERT(reporter, intersects == (idBefore != idAfter)); } } } } +DEF_TEST(WritePixels, reporter) { + const SkImageInfo info = SkImageInfo::MakeN32Premul(DEV_W, DEV_H); + for (auto& tightRowBytes : { true, false }) { + const size_t rowBytes = tightRowBytes ? info.minRowBytes() : 4 * DEV_W + 100; + const size_t size = info.getSafeSize(rowBytes); + void* pixels = sk_malloc_throw(size); + // if rowBytes isn't tight then set the padding to a known value + if (!tightRowBytes) { + memset(pixels, DEV_PAD, size); + } + SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterDirectReleaseProc(info, pixels, rowBytes, free_pixels, nullptr)); + test_write_pixels(reporter, surface); + } +} +#if SK_SUPPORT_GPU +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(WritePixels_Gpu, reporter, context) { + for (auto& origin : { kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin }) { + GrSurfaceDesc desc; + desc.fFlags = kRenderTarget_GrSurfaceFlag; + desc.fWidth = DEV_W; + desc.fHeight = DEV_H; + desc.fConfig = kSkia8888_GrPixelConfig; + desc.fOrigin = origin; + SkAutoTUnref<GrTexture> texture(context->textureProvider()->createTexture(desc, false)); + SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(texture->asRenderTarget())); + test_write_pixels(reporter, surface); + } +} +#endif |