diff options
Diffstat (limited to 'tests/ReadWriteAlphaTest.cpp')
-rw-r--r-- | tests/ReadWriteAlphaTest.cpp | 125 |
1 files changed, 57 insertions, 68 deletions
diff --git a/tests/ReadWriteAlphaTest.cpp b/tests/ReadWriteAlphaTest.cpp index 301bf6b78e..a40f2c6457 100644 --- a/tests/ReadWriteAlphaTest.cpp +++ b/tests/ReadWriteAlphaTest.cpp @@ -10,106 +10,95 @@ // This test is specific to the GPU backend. #if SK_SUPPORT_GPU && !defined(SK_BUILD_FOR_ANDROID) -#include "GrContextFactory.h" +#include "GrContext.h" #include "SkGpuDevice.h" static const int X_SIZE = 12; static const int Y_SIZE = 12; -DEF_GPUTEST(ReadWriteAlpha, reporter, factory) { - for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) { - GrContextFactory::GLContextType glType = static_cast<GrContextFactory::GLContextType>(type); - if (!GrContextFactory::IsRenderingGLContext(glType)) { - continue; - } - GrContext* context = factory->get(glType); - if (nullptr == context) { - continue; - } - - unsigned char textureData[X_SIZE][Y_SIZE]; +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadWriteAlpha, reporter, context) { + unsigned char textureData[X_SIZE][Y_SIZE]; - memset(textureData, 0, X_SIZE * Y_SIZE); + memset(textureData, 0, X_SIZE * Y_SIZE); - GrSurfaceDesc desc; + GrSurfaceDesc desc; - // let Skia know we will be using this texture as a render target - desc.fFlags = kRenderTarget_GrSurfaceFlag; - // it is a single channel texture - desc.fConfig = kAlpha_8_GrPixelConfig; - desc.fWidth = X_SIZE; - desc.fHeight = Y_SIZE; + // let Skia know we will be using this texture as a render target + desc.fFlags = kRenderTarget_GrSurfaceFlag; + // it is a single channel texture + desc.fConfig = kAlpha_8_GrPixelConfig; + desc.fWidth = X_SIZE; + desc.fHeight = Y_SIZE; - // We are initializing the texture with zeros here - GrTexture* texture = context->textureProvider()->createTexture(desc, false, textureData, 0); - if (!texture) { - return; - } + // We are initializing the texture with zeros here + GrTexture* texture = context->textureProvider()->createTexture(desc, false, textureData, 0); + if (!texture) { + return; + } - SkAutoTUnref<GrTexture> au(texture); + SkAutoTUnref<GrTexture> au(texture); - // create a distinctive texture - for (int y = 0; y < Y_SIZE; ++y) { - for (int x = 0; x < X_SIZE; ++x) { - textureData[x][y] = x*Y_SIZE+y; - } + // create a distinctive texture + for (int y = 0; y < Y_SIZE; ++y) { + for (int x = 0; x < X_SIZE; ++x) { + textureData[x][y] = x*Y_SIZE+y; } + } - // upload the texture - texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, - textureData, 0); + // upload the texture + texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, + textureData, 0); - unsigned char readback[X_SIZE][Y_SIZE]; + unsigned char readback[X_SIZE][Y_SIZE]; - // clear readback to something non-zero so we can detect readback failures - memset(readback, 0x1, X_SIZE * Y_SIZE); + // clear readback to something non-zero so we can detect readback failures + memset(readback, 0x1, X_SIZE * Y_SIZE); - // read the texture back - texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, - readback, 0); + // read the texture back + texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, + readback, 0); - // make sure the original & read back versions match - bool match = true; + // make sure the original & read back versions match + bool match = true; - for (int y = 0; y < Y_SIZE; ++y) { - for (int x = 0; x < X_SIZE; ++x) { - if (textureData[x][y] != readback[x][y]) { - match = false; - } + for (int y = 0; y < Y_SIZE; ++y) { + for (int x = 0; x < X_SIZE; ++x) { + if (textureData[x][y] != readback[x][y]) { + match = false; } } + } - REPORTER_ASSERT(reporter, match); + REPORTER_ASSERT(reporter, match); - // Now try writing on the single channel texture - SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); - SkAutoTUnref<SkBaseDevice> device(SkGpuDevice::Create(texture->asRenderTarget(), &props, - SkGpuDevice::kUninit_InitContents)); - SkCanvas canvas(device); + // Now try writing on the single channel texture + SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); + SkAutoTUnref<SkBaseDevice> device(SkGpuDevice::Create(texture->asRenderTarget(), &props, + SkGpuDevice::kUninit_InitContents)); + SkCanvas canvas(device); - SkPaint paint; + SkPaint paint; - const SkRect rect = SkRect::MakeLTRB(-10, -10, X_SIZE + 10, Y_SIZE + 10); + const SkRect rect = SkRect::MakeLTRB(-10, -10, X_SIZE + 10, Y_SIZE + 10); - paint.setColor(SK_ColorWHITE); + paint.setColor(SK_ColorWHITE); - canvas.drawRect(rect, paint); + canvas.drawRect(rect, paint); - texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, - readback, 0); + texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, + readback, 0); - match = true; + match = true; - for (int y = 0; y < Y_SIZE; ++y) { - for (int x = 0; x < X_SIZE; ++x) { - if (0xFF != readback[x][y]) { - match = false; - } + for (int y = 0; y < Y_SIZE; ++y) { + for (int x = 0; x < X_SIZE; ++x) { + if (0xFF != readback[x][y]) { + match = false; } } - - REPORTER_ASSERT(reporter, match); } + + REPORTER_ASSERT(reporter, match); } #endif |