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authorGravatar Mike Reed <reed@google.com>2017-04-28 11:12:19 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-04-28 15:36:14 +0000
commit0acd7954a9e654d7e9c11a532eeeeb2f18a76152 (patch)
treef3f7265224b2b0d6e8e057e367851d86234bd5e7
parentb6069dfba7b7ab563a3fccb2f38307e47035300c (diff)
add helper makeShader for the common Clamp case
Bug: skia: Change-Id: I22cac56f35fed16daede0cf1b3e34dfa6f5ae3ea Reviewed-on: https://skia-review.googlesource.com/14625 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
-rw-r--r--gm/composeshader.cpp7
-rw-r--r--gm/croppedrects.cpp3
-rw-r--r--gm/drawatlas.cpp3
-rw-r--r--gm/localmatriximageshader.cpp6
-rw-r--r--gm/rectangletexture.cpp3
-rw-r--r--include/core/SkImage.h6
-rw-r--r--samplecode/SampleFilterQuality.cpp5
-rw-r--r--src/core/SkCanvas.cpp6
-rw-r--r--src/core/SkDevice.cpp4
-rw-r--r--src/gpu/SkGpuDevice.cpp2
-rw-r--r--tests/FlattenableFactoryToName.cpp3
-rw-r--r--tools/viewer/Viewer.cpp10
12 files changed, 22 insertions, 36 deletions
diff --git a/gm/composeshader.cpp b/gm/composeshader.cpp
index ff525f4777..90fcedc970 100644
--- a/gm/composeshader.cpp
+++ b/gm/composeshader.cpp
@@ -247,13 +247,10 @@ DEF_SIMPLE_GM(composeshader_bitmap2, canvas, 200, 200) {
SkColorType::kAlpha_8_SkColorType, kPremul_SkAlphaType);
skMask.installPixels(imageInfo, dst8Storage.begin(), width, nullptr, nullptr, nullptr);
sk_sp<SkImage> skSrc = SkImage::MakeFromBitmap(skBitmap);
- sk_sp<SkShader> skSrcShader =
- skSrc->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
sk_sp<SkImage> skMaskImage = SkImage::MakeFromBitmap(skMask);
- sk_sp<SkShader> skMaskShader = skMaskImage->makeShader(
- SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
paint.setShader(
- SkShader::MakeComposeShader(skMaskShader, skSrcShader, SkBlendMode::kSrcIn));
+ SkShader::MakeComposeShader(skMaskImage->makeShader(), skSrc->makeShader(),
+ SkBlendMode::kSrcIn));
canvas->drawRect(r, paint);
}
diff --git a/gm/croppedrects.cpp b/gm/croppedrects.cpp
index 0ea265c2fb..006e3d3dec 100644
--- a/gm/croppedrects.cpp
+++ b/gm/croppedrects.cpp
@@ -47,8 +47,7 @@ private:
srcCanvas->drawRect(kSrcImageClip.makeInset(kStrokeWidth / 2, kStrokeWidth / 2), stroke);
fSrcImage = srcSurface->makeImageSnapshot();
- fSrcImageShader = fSrcImage->makeShader(SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode);
+ fSrcImageShader = fSrcImage->makeShader();
}
void onDraw(SkCanvas* canvas) override {
diff --git a/gm/drawatlas.cpp b/gm/drawatlas.cpp
index d0609b5f57..de44b6d7a7 100644
--- a/gm/drawatlas.cpp
+++ b/gm/drawatlas.cpp
@@ -220,8 +220,7 @@ DEF_SIMPLE_GM(compare_atlas_vertices, canvas, 560, 585) {
canvas->drawAtlas(image, &xform, &tex, &color, 1,
mode, &tex, &paint);
canvas->translate(128, 0);
- paint.setShader(image->makeShader(SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode));
+ paint.setShader(image->makeShader());
canvas->drawVertices(verts, mode, paint);
paint.setShader(nullptr);
canvas->translate(145, 0);
diff --git a/gm/localmatriximageshader.cpp b/gm/localmatriximageshader.cpp
index 2c9fcd2601..f63497de83 100644
--- a/gm/localmatriximageshader.cpp
+++ b/gm/localmatriximageshader.cpp
@@ -28,8 +28,7 @@ DEF_SIMPLE_GM(localmatriximageshader, canvas, 250, 250) {
SkMatrix translate = SkMatrix::MakeTrans(100.0f, 0.0f);
SkMatrix rotate;
rotate.setRotate(45.0f);
- sk_sp<SkShader> redImageShader = redImage->makeShader(SkShader::TileMode::kClamp_TileMode,
- SkShader::TileMode::kClamp_TileMode, &translate);
+ sk_sp<SkShader> redImageShader = redImage->makeShader(&translate);
sk_sp<SkShader> redLocalMatrixShader = redImageShader->makeWithLocalMatrix(rotate);
// Rotate about the origin will happen first.
@@ -38,8 +37,7 @@ DEF_SIMPLE_GM(localmatriximageshader, canvas, 250, 250) {
canvas->drawIRect(SkIRect::MakeWH(250, 250), paint);
sk_sp<SkImage> blueImage = make_image(canvas, SK_ColorBLUE);
- sk_sp<SkShader> blueImageShader = blueImage->makeShader(SkShader::TileMode::kClamp_TileMode,
- SkShader::TileMode::kClamp_TileMode, &rotate);
+ sk_sp<SkShader> blueImageShader = blueImage->makeShader(&rotate);
sk_sp<SkShader> blueLocalMatrixShader = blueImageShader->makeWithLocalMatrix(translate);
// Translate will happen first.
diff --git a/gm/rectangletexture.cpp b/gm/rectangletexture.cpp
index d4f4552e10..67ffa9a08c 100644
--- a/gm/rectangletexture.cpp
+++ b/gm/rectangletexture.cpp
@@ -163,8 +163,7 @@ protected:
SkPaint clampPaint;
clampPaint.setFilterQuality(q);
- clampPaint.setShader(rectImg->makeShader(SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode));
+ clampPaint.setShader(rectImg->makeShader());
canvas->drawRect(SkRect::MakeWH(1.5f * kWidth, 1.5f * kHeight), clampPaint);
canvas->translate(kWidth * 1.5f + kPad, 0);
diff --git a/include/core/SkImage.h b/include/core/SkImage.h
index c52ad3d41e..1e5df0b116 100644
--- a/include/core/SkImage.h
+++ b/include/core/SkImage.h
@@ -252,6 +252,12 @@ public:
sk_sp<SkShader> makeShader(SkShader::TileMode, SkShader::TileMode,
const SkMatrix* localMatrix = nullptr) const;
+ /**
+ * Helper version of makeShader() that specifies Clamp tilemode.
+ */
+ sk_sp<SkShader> makeShader(const SkMatrix* localMatrix = nullptr) const {
+ return this->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, localMatrix);
+ }
/**
* If the image has direct access to its pixels (i.e. they are in local RAM)
diff --git a/samplecode/SampleFilterQuality.cpp b/samplecode/SampleFilterQuality.cpp
index 2c3eb4c11e..78aa20e1bc 100644
--- a/samplecode/SampleFilterQuality.cpp
+++ b/samplecode/SampleFilterQuality.cpp
@@ -29,10 +29,7 @@ static sk_sp<SkSurface> make_surface(SkCanvas* canvas, const SkImageInfo& info)
static sk_sp<SkShader> make_shader(const SkRect& bounds) {
sk_sp<SkImage> image(GetResourceAsImage("mandrill_128.png"));
- if (!image) {
- return nullptr;
- }
- return image->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
+ return image ? image->makeShader() : nullptr;
}
#define N 128
diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp
index 76b4a522b2..dc5f68fb80 100644
--- a/src/core/SkCanvas.cpp
+++ b/src/core/SkCanvas.cpp
@@ -2907,10 +2907,8 @@ void SkCanvas::onDrawShadowedPicture(const SkPicture* picture,
diffuseMap = surf->makeImageSnapshot();
}
- sk_sp<SkShader> povDepthShader = povDepthMap->makeShader(SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode);
- sk_sp<SkShader> diffuseShader = diffuseMap->makeShader(SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode);
+ sk_sp<SkShader> povDepthShader = povDepthMap->makeShader();
+ sk_sp<SkShader> diffuseShader = diffuseMap->makeShader();
// TODO: pass the depth to the shader in vertices, or uniforms
// so we don't have to render depth and color separately
diff --git a/src/core/SkDevice.cpp b/src/core/SkDevice.cpp
index 99a7a0c7ff..9d38e16d04 100644
--- a/src/core/SkDevice.cpp
+++ b/src/core/SkDevice.cpp
@@ -250,9 +250,7 @@ void SkBaseDevice::drawAtlas(const SkImage* atlas, const SkRSXform xform[],
localM.preTranslate(-tex[i].left(), -tex[i].top());
SkPaint pnt(paint);
- sk_sp<SkShader> shader = atlas->makeShader(SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode,
- &localM);
+ sk_sp<SkShader> shader = atlas->makeShader(&localM);
if (!shader) {
break;
}
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 7a0585e0d0..5d996c8027 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1676,7 +1676,7 @@ void SkGpuDevice::drawAtlas(const SkImage* atlas, const SkRSXform xform[],
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawText", fContext.get());
SkPaint p(paint);
- p.setShader(atlas->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode));
+ p.setShader(atlas->makeShader());
GrPaint grPaint;
if (colors) {
diff --git a/tests/FlattenableFactoryToName.cpp b/tests/FlattenableFactoryToName.cpp
index 35ec98493f..fc47dfcb95 100644
--- a/tests/FlattenableFactoryToName.cpp
+++ b/tests/FlattenableFactoryToName.cpp
@@ -37,6 +37,5 @@ DEF_TEST(FlattenableFactoryToName, r) {
bm.allocN32Pixels(8, 8);
bm.eraseColor(SK_ColorCYAN);
sk_sp<SkImage> image(SkImage::MakeFromBitmap(bm));
- auto shader = image->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
- test_flattenable(r, shader.get(), "SkImage::newShader()");
+ test_flattenable(r, image->makeShader().get(), "SkImage::newShader()");
}
diff --git a/tools/viewer/Viewer.cpp b/tools/viewer/Viewer.cpp
index de4c6e0cbf..e53bd1ab64 100644
--- a/tools/viewer/Viewer.cpp
+++ b/tools/viewer/Viewer.cpp
@@ -426,8 +426,7 @@ Viewer::Viewer(int argc, char** argv, void* platformData)
SkPixmap pmap(info, pixels, info.minRowBytes());
SkMatrix localMatrix = SkMatrix::MakeScale(1.0f / w, 1.0f / h);
auto fontImage = SkImage::MakeFromRaster(pmap, nullptr, nullptr);
- auto fontShader = fontImage->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode,
- &localMatrix);
+ auto fontShader = fontImage->makeShader(&localMatrix);
fImGuiFontPaint.setShader(fontShader);
fImGuiFontPaint.setColor(SK_ColorWHITE);
fImGuiFontPaint.setFilterQuality(kLow_SkFilterQuality);
@@ -435,9 +434,7 @@ Viewer::Viewer(int argc, char** argv, void* platformData)
auto gamutImage = GetResourceAsImage("gamut.png");
if (gamutImage) {
- auto gamutShader = gamutImage->makeShader(SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode);
- fImGuiGamutPaint.setShader(gamutShader);
+ fImGuiGamutPaint.setShader(gamutImage->makeShader());
}
fImGuiGamutPaint.setColor(SK_ColorWHITE);
fImGuiGamutPaint.setFilterQuality(kLow_SkFilterQuality);
@@ -1152,8 +1149,7 @@ void Viewer::drawImGui(SkCanvas* canvas) {
static int zoomFactor = 4;
ImGui::SliderInt("Scale", &zoomFactor, 1, 16);
- zoomImagePaint.setShader(fLastImage->makeShader(SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode));
+ zoomImagePaint.setShader(fLastImage->makeShader());
zoomImagePaint.setColor(SK_ColorWHITE);
// Zoom by shrinking the corner UVs towards the mouse cursor