diff options
Diffstat (limited to 'gm/localmatriximageshader.cpp')
-rw-r--r-- | gm/localmatriximageshader.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/gm/localmatriximageshader.cpp b/gm/localmatriximageshader.cpp index 2c9fcd2601..f63497de83 100644 --- a/gm/localmatriximageshader.cpp +++ b/gm/localmatriximageshader.cpp @@ -28,8 +28,7 @@ DEF_SIMPLE_GM(localmatriximageshader, canvas, 250, 250) { SkMatrix translate = SkMatrix::MakeTrans(100.0f, 0.0f); SkMatrix rotate; rotate.setRotate(45.0f); - sk_sp<SkShader> redImageShader = redImage->makeShader(SkShader::TileMode::kClamp_TileMode, - SkShader::TileMode::kClamp_TileMode, &translate); + sk_sp<SkShader> redImageShader = redImage->makeShader(&translate); sk_sp<SkShader> redLocalMatrixShader = redImageShader->makeWithLocalMatrix(rotate); // Rotate about the origin will happen first. @@ -38,8 +37,7 @@ DEF_SIMPLE_GM(localmatriximageshader, canvas, 250, 250) { canvas->drawIRect(SkIRect::MakeWH(250, 250), paint); sk_sp<SkImage> blueImage = make_image(canvas, SK_ColorBLUE); - sk_sp<SkShader> blueImageShader = blueImage->makeShader(SkShader::TileMode::kClamp_TileMode, - SkShader::TileMode::kClamp_TileMode, &rotate); + sk_sp<SkShader> blueImageShader = blueImage->makeShader(&rotate); sk_sp<SkShader> blueLocalMatrixShader = blueImageShader->makeWithLocalMatrix(translate); // Translate will happen first. |