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authorGravatar csmartdalton <csmartdalton@google.com>2017-02-22 12:00:42 -0700
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-02-22 20:29:56 +0000
commit008b9d80ab9adbf2656eceaf54d11cd15e4dda05 (patch)
tree06d4863dc3f65dcdb6704ec65f31800e544ea181
parent19eec39c90a357ff3476d65f2c672096f55518e3 (diff)
Add the ability to enable/disable GPU path renderers
Adds a bitfield to GrContextOptions that masks out path renderers. Adds commandline flags support to set this bitfield in tools apps. Removes GrGLInterfaceRemoveNVPR since we can now accomplish the same thing in the context options. BUG=skia: Change-Id: Icf2a4df36374b3ba2f69ebf0db56e8aedd6cf65f Reviewed-on: https://skia-review.googlesource.com/8786 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
-rw-r--r--bench/nanobench.cpp6
-rw-r--r--dm/DM.cpp28
-rw-r--r--example/SkiaSDLExample.cpp4
-rw-r--r--gm/pathmaskcache.cpp2
-rw-r--r--include/gpu/GrContextOptions.h40
-rw-r--r--include/gpu/gl/GrGLInterface.h4
-rw-r--r--samplecode/SampleApp.cpp46
-rw-r--r--samplecode/SampleApp.h18
-rw-r--r--src/gpu/GrContext.cpp3
-rw-r--r--src/gpu/GrPathRendererChain.cpp69
-rw-r--r--src/gpu/GrPathRendererChain.h12
-rw-r--r--src/gpu/gl/GrGLCaps.cpp4
-rw-r--r--src/gpu/gl/GrGLInterface.cpp31
-rw-r--r--tools/flags/SkCommonFlagsPathRenderer.h74
-rw-r--r--tools/gpu/GrContextFactory.cpp9
-rw-r--r--tools/skpbench/skpbench.cpp6
-rw-r--r--tools/viewer/Viewer.cpp3
-rw-r--r--tools/viewer/sk_app/GLWindowContext.cpp12
-rw-r--r--tools/viewer/sk_app/VulkanWindowContext.cpp6
19 files changed, 236 insertions, 141 deletions
diff --git a/bench/nanobench.cpp b/bench/nanobench.cpp
index e97e9a0bf3..f73ae464cc 100644
--- a/bench/nanobench.cpp
+++ b/bench/nanobench.cpp
@@ -33,6 +33,7 @@
#include "SkCodec.h"
#include "SkCommonFlags.h"
#include "SkCommonFlagsConfig.h"
+#include "SkCommonFlagsPathRenderer.h"
#include "SkData.h"
#include "SkGraphics.h"
#include "SkLeanWindows.h"
@@ -128,6 +129,10 @@ DEFINE_string(sourceType, "",
DEFINE_string(benchType, "",
"Apply usual --match rules to bench type: micro, recording, piping, playback, skcodec, etc.");
+#if SK_SUPPORT_GPU
+DEFINE_pathrenderer_flag;
+#endif
+
static double now_ms() { return SkTime::GetNSecs() * 1e-6; }
static SkString humanize(double ms) {
@@ -1106,6 +1111,7 @@ int main(int argc, char** argv) {
#if SK_SUPPORT_GPU
GrContextOptions grContextOpts;
+ grContextOpts.fGpuPathRenderers = CollectGpuPathRenderersFromFlags();
gGrFactory.reset(new GrContextFactory(grContextOpts));
#endif
diff --git a/dm/DM.cpp b/dm/DM.cpp
index c25076ff06..5e3185bb30 100644
--- a/dm/DM.cpp
+++ b/dm/DM.cpp
@@ -16,6 +16,7 @@
#include "SkColorSpace.h"
#include "SkCommonFlags.h"
#include "SkCommonFlagsConfig.h"
+#include "SkCommonFlagsPathRenderer.h"
#include "SkData.h"
#include "SkFontMgr.h"
#include "SkGraphics.h"
@@ -77,6 +78,10 @@ DEFINE_int32(shard, 0, "Which shard do I run?");
DEFINE_string(mskps, "", "Directory to read mskps from, or a single mskp file.");
+#if SK_SUPPORT_GPU
+DEFINE_pathrenderer_flag;
+#endif
+
using namespace DM;
using sk_gpu_test::GrContextFactory;
using sk_gpu_test::GLTestContext;
@@ -838,13 +843,13 @@ static bool gpu_supported() {
#endif
}
-static Sink* create_sink(const SkCommandLineConfig* config) {
+static Sink* create_sink(const GrContextOptions& grCtxOptions, const SkCommandLineConfig* config) {
#if SK_SUPPORT_GPU
if (gpu_supported()) {
if (const SkCommandLineConfigGpu* gpuConfig = config->asConfigGpu()) {
GrContextFactory::ContextType contextType = gpuConfig->getContextType();
GrContextFactory::ContextOverrides contextOverrides = gpuConfig->getContextOverrides();
- GrContextFactory testFactory;
+ GrContextFactory testFactory(grCtxOptions);
if (!testFactory.get(contextType, contextOverrides)) {
info("WARNING: can not create GPU context for config '%s'. "
"GM tests will be skipped.\n", gpuConfig->getTag().c_str());
@@ -911,12 +916,12 @@ static Sink* create_via(const SkString& tag, Sink* wrapped) {
return nullptr;
}
-static bool gather_sinks() {
+static bool gather_sinks(const GrContextOptions& grCtxOptions) {
SkCommandLineConfigArray configs;
ParseConfigs(FLAGS_config, &configs);
for (int i = 0; i < configs.count(); i++) {
const SkCommandLineConfig& config = *configs[i];
- Sink* sink = create_sink(&config);
+ Sink* sink = create_sink(grCtxOptions, &config);
if (sink == nullptr) {
info("Skipping config %s: Don't understand '%s'.\n", config.getTag().c_str(),
config.getTag().c_str());
@@ -1233,7 +1238,7 @@ static void gather_tests() {
}
}
-static void run_test(skiatest::Test test) {
+static void run_test(skiatest::Test test, const GrContextOptions& grCtxOptions) {
struct : public skiatest::Reporter {
void reportFailed(const skiatest::Failure& failure) override {
fail(failure.toString());
@@ -1247,7 +1252,7 @@ static void run_test(skiatest::Test test) {
if (!FLAGS_dryRun && !is_blacklisted("_", "tests", "_", test.name)) {
start("unit", "test", "", test.name);
- GrContextFactory factory;
+ GrContextFactory factory(grCtxOptions);
test.proc(&reporter, &factory);
}
done("unit", "test", "", test.name);
@@ -1307,6 +1312,11 @@ int main(int argc, char** argv) {
gVLog = fopen(SkOSPath::Join(FLAGS_writePath[0], "verbose.log").c_str(), "w");
}
+ GrContextOptions grCtxOptions;
+#if SK_SUPPORT_GPU
+ grCtxOptions.fGpuPathRenderers = CollectGpuPathRenderersFromFlags();
+#endif
+
JsonWriter::DumpJson(); // It's handy for the bots to assume this is ~never missing.
SkAutoGraphics ag;
SkTaskGroup::Enabler enabled(FLAGS_threads);
@@ -1325,7 +1335,7 @@ int main(int argc, char** argv) {
if (!gather_srcs()) {
return 1;
}
- if (!gather_sinks()) {
+ if (!gather_sinks(grCtxOptions)) {
return 1;
}
gather_tests();
@@ -1356,12 +1366,12 @@ int main(int argc, char** argv) {
}
}
for (auto test : gParallelTests) {
- parallel.add([test] { run_test(test); });
+ parallel.add([test, grCtxOptions] { run_test(test, grCtxOptions); });
}
// With the parallel work running, run serial tasks and tests here on main thread.
for (auto task : serial) { Task::Run(task); }
- for (auto test : gSerialTests) { run_test(test); }
+ for (auto test : gSerialTests) { run_test(test, grCtxOptions); }
// Wait for any remaining parallel work to complete (including any spun off of serial tasks).
parallel.wait();
diff --git a/example/SkiaSDLExample.cpp b/example/SkiaSDLExample.cpp
index 3aa42b3518..abd198afe9 100644
--- a/example/SkiaSDLExample.cpp
+++ b/example/SkiaSDLExample.cpp
@@ -185,10 +185,6 @@ int main(int argc, char** argv) {
// setup GrContext
sk_sp<const GrGLInterface> interface(GrGLCreateNativeInterface());
- // To use NVPR, comment this out
- interface.reset(GrGLInterfaceRemoveNVPR(interface));
- SkASSERT(interface);
-
// setup contexts
sk_sp<GrContext> grContext(GrContext::Create(kOpenGL_GrBackend,
(GrBackendContext)interface.get()));
diff --git a/gm/pathmaskcache.cpp b/gm/pathmaskcache.cpp
index 21397f077d..5e3232b6bd 100644
--- a/gm/pathmaskcache.cpp
+++ b/gm/pathmaskcache.cpp
@@ -104,7 +104,7 @@ protected:
}
void modifyGrContextOptions(GrContextOptions* options) override {
- options->fForceSWPathMasks = true;
+ options->fGpuPathRenderers = GrContextOptions::GpuPathRenderers::kNone;
options->fAllowPathMaskCaching = true;
}
diff --git a/include/gpu/GrContextOptions.h b/include/gpu/GrContextOptions.h
index a2e4288c66..6c42ec66ad 100644
--- a/include/gpu/GrContextOptions.h
+++ b/include/gpu/GrContextOptions.h
@@ -9,6 +9,7 @@
#define GrContextOptions_DEFINED
#include "SkTypes.h"
+#include "GrTypes.h"
struct GrContextOptions {
GrContextOptions() {}
@@ -61,10 +62,6 @@ struct GrContextOptions {
Instanced rendering is still experimental at this point and disabled by default. */
bool fEnableInstancedRendering = false;
- /** Disables distance field rendering for paths. Distance field computation can be expensive
- and yields no benefit if a path is not rendered multiple times with different transforms */
- bool fDisableDistanceFieldPaths = false;
-
/**
* If true this allows path mask textures to be cached. This is only really useful if paths
* are commonly rendered at the same scale and fractional translation.
@@ -72,13 +69,6 @@ struct GrContextOptions {
bool fAllowPathMaskCaching = false;
/**
- * Force all path draws to go through through the sw-rasterize-to-texture code path (assuming
- * the path is not recognized as a simpler shape (e.g. a rrect). This is intended for testing
- * purposes.
- */
- bool fForceSWPathMasks = false;
-
- /**
* If true, sRGB support will not be enabled unless sRGB decoding can be disabled (via an
* extension). If mixed use of "legacy" mode and sRGB/color-correct mode is not required, this
* can be set to false, which will significantly expand the number of devices that qualify for
@@ -91,6 +81,34 @@ struct GrContextOptions {
* textures from codec-backed images.
*/
bool fDisableGpuYUVConversion = false;
+
+ /**
+ * If true, the caps will never report driver support for path rendering.
+ */
+ bool fSuppressPathRendering = false;
+
+ /**
+ * Allows the client to include or exclude specific GPU path renderers.
+ */
+ enum class GpuPathRenderers {
+ kNone = 0, // Always use sofware masks.
+ kDashLine = 1 << 0,
+ kStencilAndCover = 1 << 1,
+ kMSAA = 1 << 2,
+ kAAHairline = 1 << 3,
+ kAAConvex = 1 << 4,
+ kAALinearizing = 1 << 5,
+ kPLS = 1 << 6,
+ kDistanceField = 1 << 7,
+ kTesselating = 1 << 8,
+ kDefault = 1 << 9,
+
+ kAll = kDefault | (kDefault - 1)
+ };
+
+ GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kAll;
};
+GR_MAKE_BITFIELD_CLASS_OPS(GrContextOptions::GpuPathRenderers)
+
#endif
diff --git a/include/gpu/gl/GrGLInterface.h b/include/gpu/gl/GrGLInterface.h
index 3afa6be9fd..cce1cb546b 100644
--- a/include/gpu/gl/GrGLInterface.h
+++ b/include/gpu/gl/GrGLInterface.h
@@ -55,10 +55,6 @@ typedef intptr_t GrGLInterfaceCallbackData;
*/
const SK_API GrGLInterface* GrGLCreateNullInterface(bool enableNVPR = false);
-/** Function that returns a new interface identical to "interface" but without support for
- GL_NV_path_rendering. */
-const GrGLInterface* GrGLInterfaceRemoveNVPR(const GrGLInterface*);
-
/** Function that returns a new interface identical to "interface" but with support for
test version of GL_EXT_debug_marker. */
const GrGLInterface* GrGLInterfaceAddTestDebugMarker(const GrGLInterface*,
diff --git a/samplecode/SampleApp.cpp b/samplecode/SampleApp.cpp
index 8b5e074173..1aac794ddd 100644
--- a/samplecode/SampleApp.cpp
+++ b/samplecode/SampleApp.cpp
@@ -14,6 +14,7 @@
#include "SkCanvas.h"
#include "SkColorSpace_XYZ.h"
#include "SkCommandLineFlags.h"
+#include "SkCommonFlagsPathRenderer.h"
#include "SkData.h"
#include "SkDocument.h"
#include "SkGraphics.h"
@@ -208,7 +209,7 @@ public:
#endif
}
- void setUpBackend(SampleWindow* win, int msaaSampleCount, bool deepColor) override {
+ void setUpBackend(SampleWindow* win, const BackendOptions& backendOptions) override {
SkASSERT(kNone_BackEndType == fBackend);
fBackend = kNone_BackEndType;
@@ -231,27 +232,27 @@ public:
break;
}
AttachmentInfo attachmentInfo;
- bool result = win->attach(fBackend, msaaSampleCount, deepColor, &attachmentInfo);
+ bool result = win->attach(fBackend, backendOptions.fMSAASampleCount,
+ backendOptions.fDeepColor, &attachmentInfo);
if (!result) {
SkDebugf("Failed to initialize GL");
return;
}
- fMSAASampleCount = msaaSampleCount;
- fDeepColor = deepColor;
+ fMSAASampleCount = backendOptions.fMSAASampleCount;
+ fDeepColor = backendOptions.fDeepColor;
// Assume that we have at least 24-bit output, for backends that don't supply this data
fActualColorBits = SkTMax(attachmentInfo.fColorBits, 24);
SkASSERT(nullptr == fCurIntf);
- sk_sp<const GrGLInterface> glInterface;
switch (win->getDeviceType()) {
case kRaster_DeviceType: // fallthrough
case kGPU_DeviceType:
// all these guys use the native interface
- glInterface.reset(GrGLCreateNativeInterface());
+ fCurIntf = GrGLCreateNativeInterface();
break;
#if SK_ANGLE
case kANGLE_DeviceType:
- glInterface.reset(sk_gpu_test::CreateANGLEGLInterface());
+ fCurIntf = sk_gpu_test::CreateANGLEGLInterface();
break;
#endif // SK_ANGLE
default:
@@ -259,12 +260,9 @@ public:
break;
}
- // Currently SampleApp does not use NVPR. TODO: Provide an NVPR device type that is skipped
- // when the driver doesn't support NVPR.
- fCurIntf = GrGLInterfaceRemoveNVPR(glInterface.get());
-
SkASSERT(nullptr == fCurContext);
- fCurContext = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext) fCurIntf);
+ fCurContext = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext) fCurIntf,
+ backendOptions.fGrContextOptions);
if (nullptr == fCurContext || nullptr == fCurIntf) {
// We need some context and interface to see results
@@ -723,8 +721,6 @@ static void restrict_samples(SkTDArray<const SkViewFactory*>& factories, const S
}
DEFINE_string(slide, "", "Start on this sample.");
-DEFINE_int32(msaa, 0, "Request multisampling with this count.");
-DEFINE_bool(deepColor, false, "Request deep color (10-bit/channel or more) display buffer.");
DEFINE_string(pictureDir, "", "Read pictures from here.");
DEFINE_string(picture, "", "Path to single picture.");
DEFINE_string(svg, "", "Path to single SVG file.");
@@ -737,6 +733,11 @@ DEFINE_bool(redraw, false, "Force continuous redrawing, for profiling or debuggi
#ifdef SAMPLE_PDF_FILE_VIEWER
DEFINE_string(pdfPath, "", "Path to direcotry of pdf files.");
#endif
+#if SK_SUPPORT_GPU
+DEFINE_pathrenderer_flag;
+DEFINE_int32(msaa, 0, "Request multisampling with this count.");
+DEFINE_bool(deepColor, false, "Request deep color (10-bit/channel or more) display buffer.");
+#endif
#include "SkTaskGroup.h"
@@ -826,8 +827,11 @@ SampleWindow::SampleWindow(void* hwnd, int argc, char** argv, DeviceManager* dev
}
}
- fMSAASampleCount = FLAGS_msaa;
- fDeepColor = FLAGS_deepColor;
+#if SK_SUPPORT_GPU
+ fBackendOptions.fGrContextOptions.fGpuPathRenderers = CollectGpuPathRenderersFromFlags();
+ fBackendOptions.fMSAASampleCount = FLAGS_msaa;
+ fBackendOptions.fDeepColor = FLAGS_deepColor;
+#endif
fColorConfigIndex = 0;
if (FLAGS_list) {
@@ -996,7 +1000,7 @@ SampleWindow::SampleWindow(void* hwnd, int argc, char** argv, DeviceManager* dev
devManager->ref();
fDevManager = devManager;
}
- fDevManager->setUpBackend(this, fMSAASampleCount, fDeepColor);
+ fDevManager->setUpBackend(this, fBackendOptions);
// If another constructor set our dimensions, ensure that our
// onSizeChange gets called.
@@ -1916,7 +1920,7 @@ void SampleWindow::setDeviceType(DeviceType type) {
fDevManager->tearDownBackend(this);
fDeviceType = type;
- fDevManager->setUpBackend(this, fMSAASampleCount, fDeepColor);
+ fDevManager->setUpBackend(this, fBackendOptions);
this->updateTitle();
this->inval(nullptr);
@@ -1926,7 +1930,7 @@ void SampleWindow::setDeviceColorType(SkColorType ct, sk_sp<SkColorSpace> cs) {
this->setColorType(ct, std::move(cs));
fDevManager->tearDownBackend(this);
- fDevManager->setUpBackend(this, fMSAASampleCount, fDeepColor);
+ fDevManager->setUpBackend(this, fBackendOptions);
this->updateTitle();
this->inval(nullptr);
@@ -1953,7 +1957,7 @@ void SampleWindow::toggleFPS() {
void SampleWindow::toggleDistanceFieldFonts() {
// reset backend
fDevManager->tearDownBackend(this);
- fDevManager->setUpBackend(this, fMSAASampleCount, fDeepColor);
+ fDevManager->setUpBackend(this, fBackendOptions);
SkSurfaceProps props = this->getSurfaceProps();
uint32_t flags = props.flags() ^ SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
@@ -1966,7 +1970,7 @@ void SampleWindow::toggleDistanceFieldFonts() {
void SampleWindow::setPixelGeometry(int pixelGeometryIndex) {
// reset backend
fDevManager->tearDownBackend(this);
- fDevManager->setUpBackend(this, fMSAASampleCount, fDeepColor);
+ fDevManager->setUpBackend(this, fBackendOptions);
const SkSurfaceProps& oldProps = this->getSurfaceProps();
SkSurfaceProps newProps(oldProps.flags(), SkSurfaceProps::kLegacyFontHost_InitType);
diff --git a/samplecode/SampleApp.h b/samplecode/SampleApp.h
index c52541d409..7b0dbf4942 100644
--- a/samplecode/SampleApp.h
+++ b/samplecode/SampleApp.h
@@ -22,6 +22,10 @@
#include "SkPipe.h"
+#if SK_SUPPORT_GPU
+#include "GrContextOptions.h"
+#endif
+
class GrContext;
class GrRenderTarget;
@@ -70,9 +74,15 @@ public:
*/
class DeviceManager : public SkRefCnt {
public:
+ struct BackendOptions {
+#if SK_SUPPORT_GPU
+ GrContextOptions fGrContextOptions;
+ int fMSAASampleCount;
+ bool fDeepColor;
+#endif
+ };
-
- virtual void setUpBackend(SampleWindow* win, int msaaSampleCount, bool deepColor) = 0;
+ virtual void setUpBackend(SampleWindow* win, const BackendOptions&) = 0;
virtual void tearDownBackend(SampleWindow* win) = 0;
@@ -219,8 +229,8 @@ private:
int fFilterQualityIndex;
unsigned fFlipAxis;
- int fMSAASampleCount;
- bool fDeepColor;
+ DeviceManager::BackendOptions fBackendOptions;
+
int fColorConfigIndex;
SkScalar fZoomCenterX, fZoomCenterY;
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 8460702a44..4b1324e33e 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -99,9 +99,8 @@ void GrContext::initCommon(const GrContextOptions& options) {
rtOpListOptions.fMaxOpCombineLookback = options.fMaxOpCombineLookback;
rtOpListOptions.fMaxOpCombineLookahead = options.fMaxOpCombineLookahead;
GrPathRendererChain::Options prcOptions;
- prcOptions.fDisableDistanceFieldRenderer = options.fDisableDistanceFieldPaths;
prcOptions.fAllowPathMaskCaching = options.fAllowPathMaskCaching;
- prcOptions.fDisableAllPathRenderers = options.fForceSWPathMasks;
+ prcOptions.fGpuPathRenderers = options.fGpuPathRenderers;
fDrawingManager.reset(new GrDrawingManager(this, rtOpListOptions, prcOptions,
options.fImmediateMode, &fSingleOwner));
diff --git a/src/gpu/GrPathRendererChain.cpp b/src/gpu/GrPathRendererChain.cpp
index c0cac80dff..4b4ae26d6a 100644
--- a/src/gpu/GrPathRendererChain.cpp
+++ b/src/gpu/GrPathRendererChain.cpp
@@ -26,44 +26,49 @@
#include "ops/GrTessellatingPathRenderer.h"
GrPathRendererChain::GrPathRendererChain(GrContext* context, const Options& options) {
- if (!options.fDisableAllPathRenderers) {
- const GrCaps& caps = *context->caps();
- this->addPathRenderer(new GrDashLinePathRenderer)->unref();
-
- if (GrPathRenderer* pr = GrStencilAndCoverPathRenderer::Create(context->resourceProvider(),
- caps)) {
- this->addPathRenderer(pr)->unref();
+ using GpuPathRenderers = GrContextOptions::GpuPathRenderers;
+ const GrCaps& caps = *context->caps();
+ if (options.fGpuPathRenderers & GpuPathRenderers::kDashLine) {
+ fChain.push_back(sk_make_sp<GrDashLinePathRenderer>());
+ }
+ if (options.fGpuPathRenderers & GpuPathRenderers::kStencilAndCover) {
+ sk_sp<GrPathRenderer> pr(
+ GrStencilAndCoverPathRenderer::Create(context->resourceProvider(), caps));
+ if (pr) {
+ fChain.push_back(std::move(pr));
}
- #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
+ }
+#ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
+ if (options.fGpuPathRenderers & GpuPathRenderers::kMSAA) {
if (caps.sampleShadingSupport()) {
- this->addPathRenderer(new GrMSAAPathRenderer)->unref();
+ fChain.push_back(sk_make_sp<GrMSAAPathRenderer>());
}
- #endif
- this->addPathRenderer(new GrAAHairLinePathRenderer)->unref();
- this->addPathRenderer(new GrAAConvexPathRenderer)->unref();
- this->addPathRenderer(new GrAALinearizingConvexPathRenderer)->unref();
+ }
+#endif
+ if (options.fGpuPathRenderers & GpuPathRenderers::kAAHairline) {
+ fChain.push_back(sk_make_sp<GrAAHairLinePathRenderer>());
+ }
+ if (options.fGpuPathRenderers & GpuPathRenderers::kAAConvex) {
+ fChain.push_back(sk_make_sp<GrAAConvexPathRenderer>());
+ }
+ if (options.fGpuPathRenderers & GpuPathRenderers::kAALinearizing) {
+ fChain.push_back(sk_make_sp<GrAALinearizingConvexPathRenderer>());
+ }
+ if (options.fGpuPathRenderers & GpuPathRenderers::kPLS) {
if (caps.shaderCaps()->plsPathRenderingSupport()) {
- this->addPathRenderer(new GrPLSPathRenderer)->unref();
- }
- if (!options.fDisableDistanceFieldRenderer) {
- this->addPathRenderer(new GrAADistanceFieldPathRenderer)->unref();
+ fChain.push_back(sk_make_sp<GrPLSPathRenderer>());
}
- this->addPathRenderer(new GrTessellatingPathRenderer)->unref();
- this->addPathRenderer(new GrDefaultPathRenderer(caps.twoSidedStencilSupport(),
- caps.stencilWrapOpsSupport()))->unref();
}
-}
-
-GrPathRendererChain::~GrPathRendererChain() {
- for (int i = 0; i < fChain.count(); ++i) {
- fChain[i]->unref();
+ if (options.fGpuPathRenderers & GpuPathRenderers::kDistanceField) {
+ fChain.push_back(sk_make_sp<GrAADistanceFieldPathRenderer>());
+ }
+ if (options.fGpuPathRenderers & GpuPathRenderers::kTesselating) {
+ fChain.push_back(sk_make_sp<GrTessellatingPathRenderer>());
+ }
+ if (options.fGpuPathRenderers & GpuPathRenderers::kDefault) {
+ fChain.push_back(sk_make_sp<GrDefaultPathRenderer>(caps.twoSidedStencilSupport(),
+ caps.stencilWrapOpsSupport()));
}
-}
-
-GrPathRenderer* GrPathRendererChain::addPathRenderer(GrPathRenderer* pr) {
- fChain.push_back() = pr;
- pr->ref();
- return pr;
}
GrPathRenderer* GrPathRendererChain::getPathRenderer(
@@ -99,7 +104,7 @@ GrPathRenderer* GrPathRendererChain::getPathRenderer(
*stencilSupport = support;
}
}
- return fChain[i];
+ return fChain[i].get();
}
}
return nullptr;
diff --git a/src/gpu/GrPathRendererChain.h b/src/gpu/GrPathRendererChain.h
index 9a1a8fe108..c0a0ee39f5 100644
--- a/src/gpu/GrPathRendererChain.h
+++ b/src/gpu/GrPathRendererChain.h
@@ -10,6 +10,7 @@
#include "GrPathRenderer.h"
+#include "GrContextOptions.h"
#include "SkTypes.h"
#include "SkTArray.h"
@@ -24,14 +25,12 @@ class GrContext;
class GrPathRendererChain : public SkNoncopyable {
public:
struct Options {
- bool fDisableDistanceFieldRenderer = false;
+ using GpuPathRenderers = GrContextOptions::GpuPathRenderers;
bool fAllowPathMaskCaching = false;
- bool fDisableAllPathRenderers = false;
+ GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kAll;
};
GrPathRendererChain(GrContext* context, const Options&);
- ~GrPathRendererChain();
-
/** Documents how the caller plans to use a GrPathRenderer to draw a path. It affects the PR
returned by getPathRenderer */
enum class DrawType {
@@ -49,13 +48,10 @@ public:
GrPathRenderer::StencilSupport* stencilSupport);
private:
- // takes a ref and unrefs in destructor
- GrPathRenderer* addPathRenderer(GrPathRenderer* pr);
-
enum {
kPreAllocCount = 8,
};
- SkSTArray<kPreAllocCount, GrPathRenderer*, true> fChain;
+ SkSTArray<kPreAllocCount, sk_sp<GrPathRenderer>> fChain;
};
#endif
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index 4c252215a9..370fb0713b 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -258,7 +258,9 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
this->initGLSL(ctxInfo);
GrShaderCaps* shaderCaps = fShaderCaps.get();
- shaderCaps->fPathRenderingSupport = this->hasPathRenderingSupport(ctxInfo, gli);
+ if (!contextOptions.fSuppressPathRendering) {
+ shaderCaps->fPathRenderingSupport = this->hasPathRenderingSupport(ctxInfo, gli);
+ }
// For now these two are equivalent but we could have dst read in shader via some other method.
// Before setting this, initGLSL() must have been called.
diff --git a/src/gpu/gl/GrGLInterface.cpp b/src/gpu/gl/GrGLInterface.cpp
index 45d84add8d..3714dcb86e 100644
--- a/src/gpu/gl/GrGLInterface.cpp
+++ b/src/gpu/gl/GrGLInterface.cpp
@@ -29,37 +29,6 @@ const GrGLInterface* GrGLInterfaceAddTestDebugMarker(const GrGLInterface* interf
return newInterface;
}
-const GrGLInterface* GrGLInterfaceRemoveNVPR(const GrGLInterface* interface) {
- GrGLInterface* newInterface = GrGLInterface::NewClone(interface);
-
- newInterface->fExtensions.remove("GL_NV_path_rendering");
- newInterface->fExtensions.remove("GL_CHROMIUM_path_rendering");
- newInterface->fFunctions.fMatrixLoadf = nullptr;
- newInterface->fFunctions.fMatrixLoadIdentity = nullptr;
- newInterface->fFunctions.fPathCommands = nullptr;
- newInterface->fFunctions.fPathParameteri = nullptr;
- newInterface->fFunctions.fPathParameterf = nullptr;
- newInterface->fFunctions.fGenPaths = nullptr;
- newInterface->fFunctions.fDeletePaths = nullptr;
- newInterface->fFunctions.fIsPath = nullptr;
- newInterface->fFunctions.fPathStencilFunc = nullptr;
- newInterface->fFunctions.fStencilFillPath = nullptr;
- newInterface->fFunctions.fStencilStrokePath = nullptr;
- newInterface->fFunctions.fStencilFillPathInstanced = nullptr;
- newInterface->fFunctions.fStencilStrokePathInstanced = nullptr;
- newInterface->fFunctions.fCoverFillPath = nullptr;
- newInterface->fFunctions.fCoverStrokePath = nullptr;
- newInterface->fFunctions.fCoverFillPathInstanced = nullptr;
- newInterface->fFunctions.fCoverStrokePathInstanced = nullptr;
- newInterface->fFunctions.fStencilThenCoverFillPath = nullptr;
- newInterface->fFunctions.fStencilThenCoverStrokePath = nullptr;
- newInterface->fFunctions.fStencilThenCoverFillPathInstanced = nullptr;
- newInterface->fFunctions.fStencilThenCoverStrokePathInstanced = nullptr;
- newInterface->fFunctions.fProgramPathFragmentInputGen = nullptr;
- newInterface->fFunctions.fBindFragmentInputLocation = nullptr;
- return newInterface;
-}
-
GrGLInterface::GrGLInterface() {
fStandard = kNone_GrGLStandard;
}
diff --git a/tools/flags/SkCommonFlagsPathRenderer.h b/tools/flags/SkCommonFlagsPathRenderer.h
new file mode 100644
index 0000000000..d3b80f545f
--- /dev/null
+++ b/tools/flags/SkCommonFlagsPathRenderer.h
@@ -0,0 +1,74 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SK_COMMON_FLAGS_PATH_RENDERER_H
+#define SK_COMMON_FLAGS_PATH_RENDERER_H
+
+#if SK_SUPPORT_GPU
+
+#include "GrContextFactory.h"
+#include "SkCommandLineFlags.h"
+#include "SkTypes.h"
+
+DECLARE_string(pr);
+
+#define DEFINE_pathrenderer_flag \
+ DEFINE_string(pr, "all", \
+ "Set of enabled gpu path renderers. Defined as a list of: " \
+ "[[~]all [~]dashline [~]nvpr [~]msaa [~]aahairline [~]aaconvex " \
+ "[~]aalinearizing [~]pls [~]sdf [~]tess [~]grdefault]")
+
+inline GrContextOptions::GpuPathRenderers get_named_pathrenderers_flags(const char* name) {
+ using GpuPathRenderers = GrContextOptions::GpuPathRenderers;
+ if (!strcmp(name, "all")) {
+ return GpuPathRenderers::kAll;
+ } else if (!strcmp(name, "dashline")) {
+ return GpuPathRenderers::kDashLine;
+ } else if (!strcmp(name, "nvpr")) {
+ return GpuPathRenderers::kStencilAndCover;
+ } else if (!strcmp(name, "msaa")) {
+ return GpuPathRenderers::kMSAA;
+ } else if (!strcmp(name, "aahairline")) {
+ return GpuPathRenderers::kAAHairline;
+ } else if (!strcmp(name, "aaconvex")) {
+ return GpuPathRenderers::kAAConvex;
+ } else if (!strcmp(name, "aalinearizing")) {
+ return GpuPathRenderers::kAALinearizing;
+ } else if (!strcmp(name, "pls")) {
+ return GpuPathRenderers::kPLS;
+ } else if (!strcmp(name, "sdf")) {
+ return GpuPathRenderers::kDistanceField;
+ } else if (!strcmp(name, "tess")) {
+ return GpuPathRenderers::kTesselating;
+ } else if (!strcmp(name, "grdefault")) {
+ return GpuPathRenderers::kDefault;
+ }
+ SK_ABORT(SkStringPrintf("error: unknown named path renderer \"%s\"\n", name).c_str());
+ return GpuPathRenderers::kNone;
+}
+
+inline GrContextOptions::GpuPathRenderers CollectGpuPathRenderersFromFlags() {
+ using GpuPathRenderers = GrContextOptions::GpuPathRenderers;
+ if (FLAGS_pr.isEmpty()) {
+ return GpuPathRenderers::kAll;
+ }
+ GpuPathRenderers gpuPathRenderers = '~' == FLAGS_pr[0][0] ?
+ GpuPathRenderers::kAll : GpuPathRenderers::kNone;
+ for (int i = 0; i < FLAGS_pr.count(); ++i) {
+ const char* name = FLAGS_pr[i];
+ if (name[0] == '~') {
+ gpuPathRenderers &= ~get_named_pathrenderers_flags(&name[1]);
+ } else {
+ gpuPathRenderers |= get_named_pathrenderers_flags(name);
+ }
+ }
+ return gpuPathRenderers;
+}
+
+#endif // SK_SUPPORT_GPU
+
+#endif
diff --git a/tools/gpu/GrContextFactory.cpp b/tools/gpu/GrContextFactory.cpp
index 965e646e59..637c569f89 100644
--- a/tools/gpu/GrContextFactory.cpp
+++ b/tools/gpu/GrContextFactory.cpp
@@ -196,12 +196,6 @@ ContextInfo GrContextFactory::getContextInfo(ContextType type, ContextOverrides
}
testCtx.reset(glCtx);
glInterface.reset(SkRef(glCtx->gl()));
- if (ContextOverrides::kDisableNVPR & overrides) {
- glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface.get()));
- if (!glInterface) {
- return ContextInfo();
- }
- }
backendContext = reinterpret_cast<GrBackendContext>(glInterface.get());
break;
}
@@ -238,6 +232,9 @@ ContextInfo GrContextFactory::getContextInfo(ContextType type, ContextOverrides
testCtx->makeCurrent();
SkASSERT(testCtx && testCtx->backend() == backend);
GrContextOptions grOptions = fGlobalOptions;
+ if (ContextOverrides::kDisableNVPR & overrides) {
+ grOptions.fSuppressPathRendering = true;
+ }
if (ContextOverrides::kUseInstanced & overrides) {
grOptions.fEnableInstancedRendering = true;
}
diff --git a/tools/skpbench/skpbench.cpp b/tools/skpbench/skpbench.cpp
index 3887c5ea88..569c204a72 100644
--- a/tools/skpbench/skpbench.cpp
+++ b/tools/skpbench/skpbench.cpp
@@ -8,6 +8,7 @@
#include "GpuTimer.h"
#include "GrContextFactory.h"
#include "SkCanvas.h"
+#include "SkCommonFlagsPathRenderer.h"
#include "SkOSFile.h"
#include "SkOSPath.h"
#include "SkPerlinNoiseShader.h"
@@ -46,6 +47,7 @@ DEFINE_string(skp, "", "path to a single .skp file, or 'warmup' for a builtin wa
DEFINE_string(png, "", "if set, save a .png proof to disk at this file location");
DEFINE_int32(verbosity, 4, "level of verbosity (0=none to 5=debug)");
DEFINE_bool(suppressHeader, false, "don't print a header row before the results");
+DEFINE_pathrenderer_flag;
static const char* header =
" accum median max min stddev samples sample_ms clock metric config bench";
@@ -271,7 +273,9 @@ int main(int argc, char** argv) {
}
// Create a context.
- sk_gpu_test::GrContextFactory factory;
+ GrContextOptions ctxOptions;
+ ctxOptions.fGpuPathRenderers = CollectGpuPathRenderersFromFlags();
+ sk_gpu_test::GrContextFactory factory(ctxOptions);
sk_gpu_test::ContextInfo ctxInfo =
factory.getContextInfo(config->getContextType(), config->getContextOverrides());
GrContext* ctx = ctxInfo.grContext();
diff --git a/tools/viewer/Viewer.cpp b/tools/viewer/Viewer.cpp
index 57185d2c3b..092910a724 100644
--- a/tools/viewer/Viewer.cpp
+++ b/tools/viewer/Viewer.cpp
@@ -16,6 +16,7 @@
#include "SkATrace.h"
#include "SkCanvas.h"
#include "SkCommandLineFlags.h"
+#include "SkCommonFlagsPathRenderer.h"
#include "SkDashPathEffect.h"
#include "SkGraphics.h"
#include "SkImagePriv.h"
@@ -134,6 +135,8 @@ static DEFINE_string2(backend, b, "sw", "Backend to use. Allowed values are " BA
static DEFINE_bool(atrace, false, "Enable support for using ATrace. ATrace is only supported on Android.");
+DEFINE_pathrenderer_flag;
+
const char *kBackendTypeStrings[sk_app::Window::kBackendTypeCount] = {
" [OpenGL]",
#ifdef SK_VULKAN
diff --git a/tools/viewer/sk_app/GLWindowContext.cpp b/tools/viewer/sk_app/GLWindowContext.cpp
index 501f272a3e..fac0c328c4 100644
--- a/tools/viewer/sk_app/GLWindowContext.cpp
+++ b/tools/viewer/sk_app/GLWindowContext.cpp
@@ -7,6 +7,7 @@
*/
#include "GrContext.h"
+#include "SkCommonFlagsPathRenderer.h"
#include "SkSurface.h"
#include "GLWindowContext.h"
@@ -30,12 +31,13 @@ GLWindowContext::GLWindowContext(const DisplayParams& params)
void GLWindowContext::initializeContext() {
this->onInitializeContext();
- sk_sp<const GrGLInterface> glInterface;
- glInterface.reset(GrGLCreateNativeInterface());
- fBackendContext.reset(GrGLInterfaceRemoveNVPR(glInterface.get()));
-
SkASSERT(nullptr == fContext);
- fContext = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fBackendContext.get());
+
+ GrContextOptions ctxOptions;
+ ctxOptions.fGpuPathRenderers = CollectGpuPathRenderersFromFlags();
+ fBackendContext.reset(GrGLCreateNativeInterface());
+ fContext = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fBackendContext.get(),
+ ctxOptions);
// We may not have real sRGB support (ANGLE, in particular), so check for
// that, and fall back to L32:
diff --git a/tools/viewer/sk_app/VulkanWindowContext.cpp b/tools/viewer/sk_app/VulkanWindowContext.cpp
index b4e6676335..65273b05d0 100644
--- a/tools/viewer/sk_app/VulkanWindowContext.cpp
+++ b/tools/viewer/sk_app/VulkanWindowContext.cpp
@@ -8,6 +8,7 @@
#include "GrContext.h"
#include "GrRenderTarget.h"
+#include "SkCommonFlagsPathRenderer.h"
#include "SkAutoMalloc.h"
#include "SkSurface.h"
#include "VulkanWindowContext.h"
@@ -61,7 +62,10 @@ VulkanWindowContext::VulkanWindowContext(const DisplayParams& params,
GET_DEV_PROC(AcquireNextImageKHR);
GET_DEV_PROC(QueuePresentKHR);
- fContext = GrContext::Create(kVulkan_GrBackend, (GrBackendContext) fBackendContext.get());
+ GrContextOptions ctxOptions;
+ ctxOptions.fGpuPathRenderers = CollectGpuPathRenderersFromFlags();
+ fContext = GrContext::Create(kVulkan_GrBackend, (GrBackendContext) fBackendContext.get(),
+ ctxOptions);
fSurface = createVkSurface(instance);
if (VK_NULL_HANDLE == fSurface) {