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author | Benjamin Barenblat <bbarenblat@galois.com> | 2014-03-17 11:24:43 -0700 |
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committer | Benjamin Barenblat <bbarenblat@galois.com> | 2014-03-17 11:24:43 -0700 |
commit | 39735211beb5546c4bf0642b30ae449ec83393c7 (patch) | |
tree | 03a4967b066bc56568e9e2f13e805b0ec453c604 /m4/boost.m4 | |
parent | 78f8f118c5be5593f7bbcefb0de41b551b46bfb3 (diff) |
Only track horizontal vehicle motion
At the start of simulation, the vehicle is actually hovering slightly
above the platform; this prevents the simulator from erroneously
inferring initial conditions under which the car intersects the
platform. This does, however, mean that the car has to fall a couple
inches onto the platform when the simulation begins, so if you record
the absolute speed of the car, you’ll get a weird spike at the start of
the simulation. This commit fixes that issue by confining speed
measurements to the xy plane.
Diffstat (limited to 'm4/boost.m4')
0 files changed, 0 insertions, 0 deletions