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authorGravatar Benjamin Barenblat <bbarenblat@galois.com>2014-03-17 11:24:43 -0700
committerGravatar Benjamin Barenblat <bbarenblat@galois.com>2014-03-17 11:24:43 -0700
commit39735211beb5546c4bf0642b30ae449ec83393c7 (patch)
tree03a4967b066bc56568e9e2f13e805b0ec453c604
parent78f8f118c5be5593f7bbcefb0de41b551b46bfb3 (diff)
Only track horizontal vehicle motion
At the start of simulation, the vehicle is actually hovering slightly above the platform; this prevents the simulator from erroneously inferring initial conditions under which the car intersects the platform. This does, however, mean that the car has to fall a couple inches onto the platform when the simulation begins, so if you record the absolute speed of the car, you’ll get a weird spike at the start of the simulation. This commit fixes that issue by confining speed measurements to the xy plane.
-rw-r--r--examples/simple.tttbin509740 -> 509920 bytes
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diff --git a/examples/simple.ttt b/examples/simple.ttt
index cacbb0b..e8a3070 100644
--- a/examples/simple.ttt
+++ b/examples/simple.ttt
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