1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
|
/*
* Cocoa OpenGL Backend
*
* This file is part of mplayer2.
*
* mplayer2 is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mplayer2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mplayer2. If not, see <http://www.gnu.org/licenses/>.
*/
#import <Cocoa/Cocoa.h>
#import <CoreServices/CoreServices.h> // for CGDisplayHideCursor
#import <IOKit/pwr_mgt/IOPMLib.h>
#include <dlfcn.h>
#include <libavutil/common.h>
#include "cocoa_common.h"
#include "config.h"
#include "core/options.h"
#include "vo.h"
#include "aspect.h"
#include "talloc.h"
#include "core/mp_msg.h"
#include "osdep/macosx_application.h"
#include "osdep/macosx_events.h"
#include "osdep/macosx_compat.h"
@interface GLMPlayerWindow : NSWindow <NSWindowDelegate>
- (BOOL)canBecomeKeyWindow;
- (BOOL)canBecomeMainWindow;
- (void)fullscreen;
- (void)mulSize:(float)multiplier;
- (int)titleHeight;
- (NSRect)clipFrame:(NSRect)frame withContentAspect:(NSSize) aspect;
- (void)setContentSize:(NSSize)newSize keepCentered:(BOOL)keepCentered;
@property(nonatomic, assign) struct vo *videoOutput;
@end
@interface GLMPlayerOpenGLView : NSView
@property(nonatomic, assign) struct vo *videoOutput;
- (BOOL)containsCurrentMouseLocation;
- (void)mouseEvent:(NSEvent *)theEvent;
@property(nonatomic, assign, getter=hasMouseDown) BOOL mouseDown;
@end
@interface NSScreen (mpvadditions)
- (BOOL)hasDock;
- (BOOL)hasMenubar;
@end
struct vo_cocoa_state {
GLMPlayerWindow *window;
GLMPlayerOpenGLView *view;
NSOpenGLContext *glContext;
NSOpenGLPixelFormat *pixelFormat;
NSSize current_video_size;
NSSize previous_video_size;
NSScreen *current_screen;
NSScreen *fs_screen;
NSInteger window_level;
struct aspect_data aspdat;
bool did_resize;
bool did_async_resize;
bool out_fs_resize;
bool want_redraw;
IOPMAssertionID power_mgmt_assertion;
CGFloat accumulated_scroll;
NSLock *lock;
bool enable_resize_redraw;
void (*resize_redraw)(struct vo *vo, int w, int h);
};
static struct vo_cocoa_state *vo_cocoa_init_state(struct vo *vo)
{
struct vo_cocoa_state *s = talloc_ptrtype(vo, s);
*s = (struct vo_cocoa_state){
.did_resize = NO,
.did_async_resize = NO,
.want_redraw = NO,
.current_video_size = {0,0},
.previous_video_size = {0,0},
.out_fs_resize = NO,
.power_mgmt_assertion = kIOPMNullAssertionID,
.accumulated_scroll = 0,
.lock = [[NSLock alloc] init],
.enable_resize_redraw = NO,
};
return s;
}
static NSRect to_pixels(struct vo *vo, NSRect frame)
{
struct vo_cocoa_state *s = vo->cocoa;
return [s->view convertRectToBacking: frame];
}
void *vo_cocoa_glgetaddr(const char *s)
{
void *ret = NULL;
void *handle = dlopen(
"/System/Library/Frameworks/OpenGL.framework/OpenGL",
RTLD_LAZY | RTLD_LOCAL);
if (!handle)
return NULL;
ret = dlsym(handle, s);
dlclose(handle);
return ret;
}
static void enable_power_management(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (!s->power_mgmt_assertion) return;
IOPMAssertionRelease(s->power_mgmt_assertion);
s->power_mgmt_assertion = kIOPMNullAssertionID;
}
static void disable_power_management(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (s->power_mgmt_assertion) return;
IOPMAssertionCreateWithName(
kIOPMAssertionTypePreventUserIdleDisplaySleep,
kIOPMAssertionLevelOn,
CFSTR("io.mpv.video_playing_back"),
&s->power_mgmt_assertion);
}
int vo_cocoa_init(struct vo *vo)
{
vo->cocoa = vo_cocoa_init_state(vo);
return 1;
}
static void vo_cocoa_set_cursor_visibility(struct vo *vo, bool visible)
{
struct vo_cocoa_state *s = vo->cocoa;
if (visible) {
// show cursor unconditionally
CGDisplayShowCursor(kCGDirectMainDisplay);
} else if (vo->opts->fs &&
[s->view containsCurrentMouseLocation] &&
![s->view hasMouseDown]) {
// only hide cursor if in fullscreen and the video view contains the
// mouse location
CGDisplayHideCursor(kCGDirectMainDisplay);
}
}
void vo_cocoa_uninit(struct vo *vo)
{
dispatch_sync(dispatch_get_main_queue(), ^{
struct vo_cocoa_state *s = vo->cocoa;
vo_cocoa_set_cursor_visibility(vo, true);
enable_power_management(vo);
[NSApp setPresentationOptions:NSApplicationPresentationDefault];
if (vo->opts->fs)
[[s->view window] release];
[s->window release];
s->window = nil;
[s->glContext release];
s->glContext = nil;
});
}
void vo_cocoa_register_resize_callback(struct vo *vo,
void (*cb)(struct vo *vo, int w, int h))
{
struct vo_cocoa_state *s = vo->cocoa;
s->resize_redraw = cb;
}
static int get_screen_handle(int identifier, NSWindow *window, NSScreen **screen) {
NSArray *screens = [NSScreen screens];
int n_of_displays = [screens count];
if (identifier >= n_of_displays) { // check if the identifier is out of bounds
mp_msg(MSGT_VO, MSGL_INFO, "[cocoa] Screen ID %d does not exist, "
"falling back to main device\n", identifier);
identifier = -1;
}
if (identifier < 0) {
// default behaviour gets either the window screen or the main screen
// if window is not available
if (! (*screen = [window screen]) )
*screen = [screens objectAtIndex:0];
return 0;
} else {
*screen = [screens objectAtIndex:(identifier)];
return 1;
}
}
static void update_screen_info(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
struct mp_vo_opts *opts = vo->opts;
get_screen_handle(opts->screen_id, s->window, &s->current_screen);
get_screen_handle(opts->fsscreen_id, s->window, &s->fs_screen);
}
static void vo_cocoa_update_screen_info(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
struct mp_vo_opts *opts = vo->opts;
update_screen_info(vo);
NSRect r = [s->current_screen frame];
aspect_save_screenres(vo, r.size.width, r.size.height);
opts->screenwidth = r.size.width;
opts->screenheight = r.size.height;
vo->xinerama_x = r.origin.x;
vo->xinerama_y = r.origin.y;
}
static void resize_window(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
NSRect frame = to_pixels(vo, [s->view frame]);
vo->dwidth = frame.size.width;
vo->dheight = frame.size.height;
[s->glContext update];
}
static void vo_set_level(struct vo *vo, int ontop)
{
struct vo_cocoa_state *s = vo->cocoa;
if (ontop) {
s->window_level = NSNormalWindowLevel + 1;
} else {
s->window_level = NSNormalWindowLevel;
}
[[s->view window] setLevel:s->window_level];
[s->window setLevel:s->window_level];
}
void vo_cocoa_ontop(struct vo *vo)
{
struct mp_vo_opts *opts = vo->opts;
opts->ontop = !opts->ontop;
vo_set_level(vo, opts->ontop);
}
static void update_state_sizes(struct vo_cocoa_state *s,
uint32_t d_width, uint32_t d_height)
{
if (s->current_video_size.width > 0 || s->current_video_size.height > 0)
s->previous_video_size = s->current_video_size;
s->current_video_size = NSMakeSize(d_width, d_height);
}
static void resize_window_from_stored_size(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
[s->window setContentSize:s->current_video_size keepCentered:YES];
[s->window setContentAspectRatio:s->current_video_size];
}
static void create_window(struct vo *vo, uint32_t d_width, uint32_t d_height,
uint32_t flags)
{
struct vo_cocoa_state *s = vo->cocoa;
struct mp_vo_opts *opts = vo->opts;
const NSRect contentRect = NSMakeRect(0, 0, d_width, d_height);
int window_mask = 0;
if (opts->border) {
window_mask = NSTitledWindowMask|NSClosableWindowMask|
NSMiniaturizableWindowMask|NSResizableWindowMask;
} else {
window_mask = NSBorderlessWindowMask;
}
s->window =
[[GLMPlayerWindow alloc] initWithContentRect:contentRect
styleMask:window_mask
backing:NSBackingStoreBuffered
defer:NO];
s->view = [[GLMPlayerOpenGLView alloc] initWithFrame:contentRect];
[s->view setWantsBestResolutionOpenGLSurface:YES];
cocoa_register_menu_item_action(MPM_H_SIZE, @selector(halfSize));
cocoa_register_menu_item_action(MPM_N_SIZE, @selector(normalSize));
cocoa_register_menu_item_action(MPM_D_SIZE, @selector(doubleSize));
cocoa_register_menu_item_action(MPM_MINIMIZE, @selector(performMiniaturize:));
cocoa_register_menu_item_action(MPM_ZOOM, @selector(performZoom:));
[s->window setRestorable:NO];
[s->window setContentView:s->view];
[s->view release];
[s->window setAcceptsMouseMovedEvents:YES];
[s->glContext setView:s->view];
s->window.videoOutput = vo;
s->view.videoOutput = vo;
[s->window setDelegate:s->window];
[s->window makeMainWindow];
[s->window setFrameOrigin:NSMakePoint(vo->dx, vo->dy)];
[s->window makeKeyAndOrderFront:nil];
[NSApp activateIgnoringOtherApps:YES];
if (flags & VOFLAG_FULLSCREEN)
vo_cocoa_fullscreen(vo);
vo_set_level(vo, opts->ontop);
if (opts->native_fs) {
[s->window setCollectionBehavior:
NSWindowCollectionBehaviorFullScreenPrimary];
[NSApp setPresentationOptions:NSFullScreenWindowMask];
}
}
static NSOpenGLPixelFormatAttribute get_nsopengl_profile(int gl3profile) {
if (gl3profile) {
return NSOpenGLProfileVersion3_2Core;
} else {
return NSOpenGLProfileVersionLegacy;
}
}
static int create_gl_context(struct vo *vo, int gl3profile)
{
struct vo_cocoa_state *s = vo->cocoa;
NSOpenGLPixelFormatAttribute attr[] = {
NSOpenGLPFAOpenGLProfile,
get_nsopengl_profile(gl3profile),
NSOpenGLPFADoubleBuffer,
0
};
s->pixelFormat =
[[[NSOpenGLPixelFormat alloc] initWithAttributes:attr] autorelease];
if (!s->pixelFormat) {
mp_msg(MSGT_VO, MSGL_ERR,
"[cocoa] Trying to build invalid OpenGL pixel format\n");
return -1;
}
s->glContext =
[[NSOpenGLContext alloc] initWithFormat:s->pixelFormat
shareContext:nil];
[s->glContext makeCurrentContext];
return 0;
}
static void cocoa_set_window_title(struct vo *vo, const char *title)
{
struct vo_cocoa_state *s = vo->cocoa;
[s->window setTitle: [NSString stringWithUTF8String:title]];
}
static void update_window(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (!CGSizeEqualToSize(s->current_video_size, s->previous_video_size)) {
if (vo->opts->fs) {
// we will resize as soon as we get out of fullscreen
s->out_fs_resize = YES;
} else {
// only if we are not in fullscreen and the video size did
// change we resize the window and set a new aspect ratio
resize_window_from_stored_size(vo);
}
}
cocoa_set_window_title(vo, vo_get_window_title(vo));
resize_window(vo);
}
static void resize_redraw(struct vo *vo, int width, int height)
{
struct vo_cocoa_state *s = vo->cocoa;
if (s->resize_redraw) {
vo_cocoa_set_current_context(vo, true);
[s->glContext update];
s->resize_redraw(vo, width, height);
[s->glContext flushBuffer];
s->did_async_resize = YES;
vo_cocoa_set_current_context(vo, false);
}
}
int vo_cocoa_config_window(struct vo *vo, uint32_t d_width,
uint32_t d_height, uint32_t flags,
int gl3profile)
{
struct vo_cocoa_state *s = vo->cocoa;
__block int ctxok = 0;
s->enable_resize_redraw = NO;
dispatch_sync(dispatch_get_main_queue(), ^{
s->aspdat = vo->aspdat;
update_state_sizes(s, d_width, d_height);
if (flags & VOFLAG_HIDDEN) {
// This is certainly the first execution of vo_config_window and
// is called in order for an OpenGL based VO to perform detection
// of OpenGL extensions. On OSX to accomplish this task we are
// allowed only create a OpenGL context without attaching it to
// a drawable.
ctxok = create_gl_context(vo, gl3profile);
if (ctxok < 0) return;
} else if (!s->glContext || !s->window) {
// Either glContext+Window or Window alone are not created.
// Handle each of them independently. This is to handle correctly
// both VOs like vo_corevideo who skip the the OpenGL detection
// phase completly and generic OpenGL VOs who use VOFLAG_HIDDEN.
if (!s->glContext) {
ctxok = create_gl_context(vo, gl3profile);
if (ctxok < 0) return;
}
if (!s->window)
create_window(vo, d_width, d_height, flags);
}
if (s->window) {
// Everything is properly initialized
update_window(vo);
}
});
if (ctxok < 0)
return ctxok;
[vo->cocoa->glContext makeCurrentContext];
s->enable_resize_redraw = YES;
return 0;
}
static bool resize_callback_registered(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
return s->enable_resize_redraw && !!s->resize_redraw;
}
void vo_cocoa_set_current_context(struct vo *vo, bool current)
{
struct vo_cocoa_state *s = vo->cocoa;
if (current) {
[s->lock lock];
[s->glContext makeCurrentContext];
} else {
[NSOpenGLContext clearCurrentContext];
[s->lock unlock];
}
}
void vo_cocoa_swap_buffers(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (s->did_async_resize && resize_callback_registered(vo)) {
// when in live resize the GL view asynchronously updates itself from
// it's drawRect: implementation and calls flushBuffer. This means the
// backbuffer is probably in an inconsistent state, so we skip one
// flushBuffer call here on the playloop thread.
s->did_async_resize = NO;
} else {
[s->glContext flushBuffer];
}
}
int vo_cocoa_check_events(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (s->did_resize) {
s->did_resize = NO;
resize_window(vo);
return VO_EVENT_RESIZE;
}
if (s->want_redraw) {
s->want_redraw = NO;
vo->want_redraw = true;
}
return 0;
}
void vo_cocoa_fullscreen(struct vo *vo)
{
if (![NSThread isMainThread]) {
// This is the secondary thread, unlock since we are going to invoke a
// method synchronously on the GUI thread using Cocoa.
vo_cocoa_set_current_context(vo, false);
}
struct vo_cocoa_state *s = vo->cocoa;
[s->window performSelectorOnMainThread:@selector(fullscreen)
withObject:nil
waitUntilDone:YES];
if (![NSThread isMainThread]) {
// Now lock again!
vo_cocoa_set_current_context(vo, true);
}
}
int vo_cocoa_control(struct vo *vo, int *events, int request, void *arg)
{
switch (request) {
case VOCTRL_CHECK_EVENTS:
*events |= vo_cocoa_check_events(vo);
return VO_TRUE;
case VOCTRL_FULLSCREEN:
vo_cocoa_fullscreen(vo);
*events |= VO_EVENT_RESIZE;
return VO_TRUE;
case VOCTRL_ONTOP:
vo_cocoa_ontop(vo);
return VO_TRUE;
case VOCTRL_UPDATE_SCREENINFO:
vo_cocoa_update_screen_info(vo);
return VO_TRUE;
case VOCTRL_SET_CURSOR_VISIBILITY: {
bool visible = *(bool *)arg;
vo_cocoa_set_cursor_visibility(vo, visible);
return VO_TRUE;
}
case VOCTRL_UPDATE_WINDOW_TITLE: {
cocoa_set_window_title(vo, (const char *) arg);
return VO_TRUE;
}
case VOCTRL_RESTORE_SCREENSAVER:
enable_power_management(vo);
return VO_TRUE;
case VOCTRL_KILL_SCREENSAVER:
disable_power_management(vo);
return VO_TRUE;
}
return VO_NOTIMPL;
}
int vo_cocoa_swap_interval(int enabled)
{
[[NSOpenGLContext currentContext] setValues:&enabled
forParameter:NSOpenGLCPSwapInterval];
return 0;
}
void *vo_cocoa_cgl_context(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
return [s->glContext CGLContextObj];
}
void *vo_cocoa_cgl_pixel_format(struct vo *vo)
{
return CGLGetPixelFormat(vo_cocoa_cgl_context(vo));
}
int vo_cocoa_cgl_color_size(struct vo *vo)
{
GLint value;
CGLDescribePixelFormat(vo_cocoa_cgl_pixel_format(vo), 0,
kCGLPFAColorSize, &value);
switch (value) {
case 32:
case 24:
return 8;
case 16:
return 5;
}
return 8;
}
@implementation GLMPlayerWindow
@synthesize videoOutput = _video_output;
- (void)windowDidResize:(NSNotification *) notification
{
if (self.videoOutput) {
struct vo_cocoa_state *s = self.videoOutput->cocoa;
s->did_resize = YES;
}
}
- (void)windowDidChangeBackingProperties:(NSNotification *)notification {
if (self.videoOutput) {
struct vo_cocoa_state *s = self.videoOutput->cocoa;
s->did_resize = YES;
}
}
- (void)toggleMissionControlFullScreen:(BOOL)willBeFullscreen
{
struct vo_cocoa_state *s = self.videoOutput->cocoa;
if (willBeFullscreen) {
[self setContentResizeIncrements:NSMakeSize(1, 1)];
} else {
[self setContentAspectRatio:s->current_video_size];
}
[self toggleFullScreen:nil];
}
- (void)toggleViewFullscreen:(BOOL)willBeFullscreen
{
struct vo_cocoa_state *s = self.videoOutput->cocoa;
if (willBeFullscreen) {
NSApplicationPresentationOptions popts =
NSApplicationPresentationDefault;
if ([s->fs_screen hasMenubar])
popts |= NSApplicationPresentationAutoHideMenuBar;
if ([s->fs_screen hasDock])
popts |= NSApplicationPresentationAutoHideDock;
NSDictionary *fsopts = @{
NSFullScreenModeAllScreens : @NO,
NSFullScreenModeApplicationPresentationOptions : @(popts)
};
[s->view enterFullScreenMode:s->fs_screen withOptions:fsopts];
// The original "windowed" window will staty around since sending a
// view fullscreen wraps it in another window. This is noticeable when
// sending the View fullscreen to another screen. Make it go away
// manually.
[s->window orderOut:self];
} else {
[s->view exitFullScreenModeWithOptions:nil];
// Show the "windowed" window again.
[s->window makeKeyAndOrderFront:self];
[self makeFirstResponder:s->view];
}
}
- (void)fullscreen
{
struct vo_cocoa_state *s = self.videoOutput->cocoa;
struct mp_vo_opts *opts = self.videoOutput->opts;
vo_cocoa_update_screen_info(self.videoOutput);
// Go use the fullscreen API selected by the user. View-based or Mission
// Control.
if (opts->native_fs) {
[self toggleMissionControlFullScreen:!opts->fs];
} else {
[self toggleViewFullscreen:!opts->fs];
}
// Do common work such as setting mouse visibility and actually setting
// the new fullscreen state
if (!opts->fs) {
opts->fs = VO_TRUE;
vo_cocoa_set_cursor_visibility(self.videoOutput, false);
} else {
opts->fs = VO_FALSE;
vo_cocoa_set_cursor_visibility(self.videoOutput, true);
}
// Change window size if the core attempted to change it while we were in
// fullscreen. For example config() might have been called as a result of
// a new file changing the window size.
if (!opts->fs && s->out_fs_resize) {
resize_window_from_stored_size(self.videoOutput);
s->out_fs_resize = NO;
}
// Make the core aware of the view size change.
resize_window(self.videoOutput);
}
- (BOOL)canBecomeMainWindow { return YES; }
- (BOOL)canBecomeKeyWindow { return YES; }
- (BOOL)windowShouldClose:(id)sender
{
cocoa_put_key(MP_KEY_CLOSE_WIN);
// We have to wait for MPlayer to handle this,
// otherwise we are in trouble if the
// MP_KEY_CLOSE_WIN handler is disabled
return NO;
}
- (BOOL)isMovableByWindowBackground
{
if (self.videoOutput) {
return !self.videoOutput->opts->fs;
} else {
return YES;
}
}
- (void)normalSize { [self mulSize:1.0f]; }
- (void)halfSize { [self mulSize:0.5f];}
- (void)doubleSize { [self mulSize:2.0f];}
- (void)mulSize:(float)multiplier
{
if (!self.videoOutput->opts->fs) {
NSSize size = {
.width = self.videoOutput->cocoa->aspdat.prew * multiplier,
.height = self.videoOutput->cocoa->aspdat.preh * multiplier
};
[self setContentSize:size keepCentered:YES];
}
}
- (int)titleHeight
{
NSRect of = [self frame];
NSRect cb = [[self contentView] bounds];
return of.size.height - cb.size.height;
}
- (NSRect)clipFrame:(NSRect)frame withContentAspect:(NSSize) aspect
{
NSRect vf = [[self screen] visibleFrame];
double ratio = (double)aspect.width / (double)aspect.height;
// clip frame to screens visibile frame
frame = CGRectIntersection(frame, vf);
NSSize s = frame.size;
s.height -= [self titleHeight];
if (s.width > s.height) {
s.width = ((double)s.height * ratio);
} else {
s.height = ((double)s.width * 1.0/ratio);
}
s.height += [self titleHeight];
frame.size = s;
return frame;
}
- (void)setCenteredContentSize:(NSSize)ns
{
#define get_center(x) NSMakePoint(CGRectGetMidX((x)), CGRectGetMidY((x)))
NSRect of = [self frame];
NSRect vf = [[self screen] visibleFrame];
NSPoint old_center = get_center(of);
NSRect nf = NSMakeRect(vf.origin.x, vf.origin.y,
ns.width, ns.height + [self titleHeight]);
nf = [self clipFrame:nf withContentAspect:ns];
NSPoint new_center = get_center(nf);
int dx0 = old_center.x - new_center.x;
int dy0 = old_center.y - new_center.y;
nf.origin.x += dx0;
nf.origin.y += dy0;
[self setFrame:nf display:YES animate:NO];
#undef get_center
}
- (void)setContentSize:(NSSize)ns keepCentered:(BOOL)keepCentered
{
if (keepCentered) {
[self setCenteredContentSize:ns];
} else {
[self setContentSize:ns];
}
}
@end
@implementation GLMPlayerOpenGLView
@synthesize videoOutput = _video_output;
@synthesize mouseDown = _mouse_down;
- (BOOL)acceptsFirstResponder { return YES; }
- (BOOL)becomeFirstResponder { return YES; }
- (BOOL)resignFirstResponder { return YES; }
- (NSPoint) mouseLocation
{
NSPoint mLoc = [NSEvent mouseLocation];
NSPoint wLoc = [self.window convertScreenToBase:mLoc];
return [self convertPoint:wLoc fromView:nil];
}
- (BOOL)containsCurrentMouseLocation
{
NSRect vF = [[self.window screen] visibleFrame];
NSRect vFR = [self.window convertRectFromScreen:vF];
NSRect vFRV = [self convertRect:vFR fromView:nil];
// clip bounds to current visibleFrame
NSRect clippedBounds = CGRectIntersection([self bounds], vFRV);
return CGRectContainsPoint(clippedBounds, [self mouseLocation]);
}
- (void)signalMouseMovement:(NSEvent *)event
{
if ([self containsCurrentMouseLocation]) {
NSPoint loc = [self mouseLocation];
loc.y = - loc.y + [self bounds].size.height;
vo_mouse_movement(self.videoOutput, loc.x, loc.y);
}
}
- (void)mouseMoved:(NSEvent *)evt { [self signalMouseMovement:evt]; }
- (void)mouseDragged:(NSEvent *)evt { [self signalMouseMovement:evt]; }
- (void)mouseDown:(NSEvent *)evt { [self mouseEvent:evt]; }
- (void)mouseUp:(NSEvent *)evt { [self mouseEvent:evt]; }
- (void)rightMouseDown:(NSEvent *)evt { [self mouseEvent:evt]; }
- (void)rightMouseUp:(NSEvent *)evt { [self mouseEvent:evt]; }
- (void)otherMouseDown:(NSEvent *)evt { [self mouseEvent:evt]; }
- (void)otherMouseUp:(NSEvent *)evt { [self mouseEvent:evt]; }
- (void)scrollWheel:(NSEvent *)theEvent
{
struct vo_cocoa_state *s = self.videoOutput->cocoa;
CGFloat delta;
// Use the dimention with the most delta as the scrolling one
if (FFABS([theEvent deltaY]) > FFABS([theEvent deltaX])) {
delta = [theEvent deltaY];
} else {
delta = - [theEvent deltaX];
}
if ([theEvent hasPreciseScrollingDeltas]) {
s->accumulated_scroll += delta;
static const CGFloat threshold = 10;
while (s->accumulated_scroll >= threshold) {
s->accumulated_scroll -= threshold;
cocoa_put_key(MP_MOUSE_BTN3);
}
while (s->accumulated_scroll <= -threshold) {
s->accumulated_scroll += threshold;
cocoa_put_key(MP_MOUSE_BTN4);
}
} else {
if (delta > 0)
cocoa_put_key(MP_MOUSE_BTN3);
else
cocoa_put_key(MP_MOUSE_BTN4);
}
}
- (void)mouseEvent:(NSEvent *)theEvent
{
if ([theEvent buttonNumber] >= 0 && [theEvent buttonNumber] <= 9) {
int buttonNumber = [theEvent buttonNumber];
// Fix to mplayer defined button order: left, middle, right
if (buttonNumber == 1) buttonNumber = 2;
else if (buttonNumber == 2) buttonNumber = 1;
switch ([theEvent type]) {
case NSLeftMouseDown:
case NSRightMouseDown:
case NSOtherMouseDown:
cocoa_put_key((MP_MOUSE_BTN0 + buttonNumber) | MP_KEY_STATE_DOWN);
self.mouseDown = YES;
// Looks like Cocoa doesn't create MouseUp events when we are
// doing the second click in a double click. Put in the key_fifo
// the key that would be put from the MouseUp handling code.
if([theEvent clickCount] == 2) {
cocoa_put_key((MP_MOUSE_BTN0 + buttonNumber) | MP_KEY_STATE_UP);
self.mouseDown = NO;
}
break;
case NSLeftMouseUp:
case NSRightMouseUp:
case NSOtherMouseUp:
cocoa_put_key((MP_MOUSE_BTN0 + buttonNumber) | MP_KEY_STATE_UP);
self.mouseDown = NO;
break;
}
}
}
- (void)drawRect: (NSRect)rect
{
struct vo *vo = [self videoOutput];
if (vo && resize_callback_registered(vo)) {
if ([self inLiveResize]) {
NSSize size = to_pixels(vo, [self bounds]).size;
resize_redraw(vo, size.width, size.height);
} else {
// If not in live resize window was probably resized from
// fullscreen toggle or resize. Make sure we invoke a real repaint
// ASAP so that the displayed image is correct.
struct vo_cocoa_state *s = vo->cocoa;
s->want_redraw = YES;
}
} else {
[[NSColor blackColor] set];
NSRectFill([self bounds]);
}
}
@end
@implementation NSScreen (mpvadditions)
- (BOOL)hasDock
{
NSRect vF = [self visibleFrame];
NSRect f = [self frame];
return
// The visible frame's width is smaller: dock is on left or right end
// of this method's receiver.
vF.size.width < f.size.width ||
// The visible frame's veritical origin is bigger is smaller: dock is
// on the bottom of this method's receiver.
vF.origin.y > f.origin.y;
}
- (BOOL)hasMenubar
{
return [self isEqual: [NSScreen screens][0]];
}
@end
|