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* build: merge d3d11va and dxva2 hwaccel checksGravatar wm42016-05-11
* vo_opengl: angle: dynamically load ANGLEGravatar wm42016-05-11
* wscript: make at least 1 OpenGL output mandatoryGravatar wm42016-05-01
* win32: replace libuuid.a usage with initguid.hGravatar James Ross-Gowan2016-05-01
* build: add check for AVHWFramesContext APIGravatar wm42016-04-14
* Revert "build: disable encoding mode by default"Gravatar Rudolf Polzer2016-04-11
* build: fix AVCodecParameters FFmpeg API check (again)Gravatar wm42016-04-02
* build: fix AVCodecParameters FFmpeg API checkGravatar wm42016-04-01
* build: disable encoding mode by defaultGravatar wm42016-03-31
* demux_lavf, ad_lavc, ad_spdif, vd_lavc: handle FFmpeg codecpar API changeGravatar wm42016-03-31
* vd_lavc: add d3d11va hwdecGravatar Kevin Mitchell2016-03-30
* build: allow plain-gl build on OSXGravatar wm42016-03-26
* ad_lavc, vd_lavc: support new Libav decoding APIGravatar wm42016-03-24
* ao: initial OpenSL ES supportGravatar Ilya Zhuravlev2016-02-27
* wscript: remove dxva2-dxinterop configure testGravatar Kevin Mitchell2016-02-17
* vo_opengl: dxinterop: add dxva2 passthroughGravatar Kevin Mitchell2016-02-17
* build: enable vaapi under drm-onlyGravatar wm42016-02-11
* Enable building the opengl-cb video renderer on AndroidGravatar Jan Ekström2016-02-10
* Initial Android supportGravatar Jan Ekström2016-02-10
* build: enable vo_opengl_cb if GL headers are presentGravatar wm42016-02-08
* build: make posix_spawn optionalGravatar wm42016-02-08
* wscript: mark subprocess as requiredGravatar wm42016-02-07
* build: make libavfilter mandatoryGravatar wm42016-02-05
* wscript: Update `--lua' helpGravatar Michael Reed2016-01-22
* vo_opengl: add KMS/DRM VAAPI hardware decoding interopGravatar wm42016-01-20
* build: add option to customize config files system pathGravatar Stefano Pigozzi2016-01-11
* Fix build on older libavcodec versionsGravatar wm42016-01-08
* ao_dsound: remove this audio outputGravatar wm42016-01-06
* build: add option of html manualGravatar Chris Mayo2016-01-05
* vo_opengl: fall back to gcc thread local storage (2)Gravatar wm42015-12-23
* win32: input: use Vista CancelIoExGravatar James Ross-Gowan2015-12-20
* vo_opengl: x11egl: retrieve framebuffer depthGravatar wm42015-12-19
* vo_opengl: add dxinterop backendGravatar James Ross-Gowan2015-12-11
* stream: drop PVR supportGravatar wm42015-12-10
* win32: enable internal pthreads wrapper by defaultGravatar wm42015-12-04
* win32: remove dwmapi.dll dynamic loadingGravatar wm42015-12-04
* vo_opengl: require --enable-gpl3 for nnediGravatar wm42015-12-03
* vo_opengl: add initial ANGLE supportGravatar James Ross-Gowan2015-11-18
* build: make vaapi-wayland depend on gl-waylandGravatar wm42015-11-12
* win32: request MMCSS "Playback" profileGravatar wm42015-11-08
* vo_opengl: add DRM EGL backendGravatar rr-2015-11-08
* sd_lavc: take care of AVPicture deprecationGravatar wm42015-10-23
* build: remove explicit checks for VPPGravatar wm42015-10-17
* build: bump required libva versionGravatar wm42015-10-17
* Take care of libavcodec convergence_duration deprecationGravatar wm42015-09-29
* video: remove VDA supportGravatar wm42015-09-28
* vo_opengl: vaapi: add Wayland supportGravatar wm42015-09-27
* vo_opengl: refactor EGL context information callbackGravatar wm42015-09-27
* vaapi: remove dependency on X11Gravatar wm42015-09-27
* vo_opengl: vaapi: redo how EGL extensions are loadedGravatar wm42015-09-27