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* vo_rpi, wayland: fix buildGravatar wm42015-09-25
* vo_opengl: vaapi: undo vaAcquireBufferHandle() correctly on errorGravatar wm42015-09-25
* vaapi: cosmetics, minor fixesGravatar wm42015-09-25
* vo_opengl: vaapi: handle YV12 correctlyGravatar wm42015-09-25
* vo_opengl: vaapi: document DRM fourcc upstream definesGravatar wm42015-09-25
* vo_opengl: vaapi: use dummy image to determine plane layoutGravatar wm42015-09-25
* vo_opengl: vaapi: remove unnecessary loopGravatar wm42015-09-25
* vo_opengl: vaapi: fix cleanupGravatar wm42015-09-25
* vo_opengl: support new VAAPI EGL interopGravatar wm42015-09-25
* vo_opengl: add mechanism to retrieve Display from EGL contextGravatar wm42015-09-25
* vo_opengl: load certain EGL extensions needed for VAAPI EGL interopGravatar wm42015-09-25
* vo_opengl: actually set hardware decoder mapped texture formatGravatar wm42015-09-24
* client API: rename GL_MP_D3D_interfacesGravatar wm42015-09-24
* vo_opengl: remove sharpen scalers, add sharpen sub-optionGravatar wm42015-09-23
* vo_opengl: move deband_opts declaration to where it's usedGravatar wm42015-09-23
* vo_opengl: remove unsued chroma_location fieldGravatar wm42015-09-23
* vo_opengl: move shader file caching to video.cGravatar wm42015-09-23
* vd_lavc: do not abort hardware decoding on errorsGravatar wm42015-09-23
* vf_vavpp: allocate output surfaces with the same size as inputGravatar wm42015-09-23
* va_vavpp: set input/output processing regionGravatar wm42015-09-23
* vd_lavc: minor cleanup to hwdec fallback codeGravatar wm42015-09-23
* win32: allow multiple windows at the same timeGravatar wm42015-09-22
* vf_yadif: add hack for Libav compatibilityGravatar wm42015-09-20
* vf_vdpaurb: query_format is still requiredGravatar Philip Langdale2015-09-18
* vf_vdpaurb: Pass through non-hardware-decoded contentGravatar Philip Langdale2015-09-15
* video/filter: remove some vf_lavfi wrappersGravatar wm42015-09-11
* vf_lavfi: cosmetics: fix coding styleGravatar wm42015-09-11
* vf: vf_stereo3d depends on libavfilterGravatar wm42015-09-11
* video: make --field-dominance set interlaced flagGravatar Kevin Mitchell2015-09-10
* vo_rpi: fix compilationGravatar wm42015-09-11
* video: do not use deprecated libavutil pixdesc fieldsGravatar wm42015-09-10
* vo_opengl: fix shader compilation with debanding and OSX hwdecGravatar wm42015-09-10
* vo_opengl: move sampler type mapping to a functionGravatar wm42015-09-10
* vo_opengl: fix deband sub-option handlingGravatar wm42015-09-09
* vo_opengl: implement debanding (and remove source-shader)Gravatar Niklas Haas2015-09-09
* vo_opengl: move self-contained shader routines to a separate fileGravatar Niklas Haas2015-09-09
* vo_opengl: reduce code duplication for scaler optionsGravatar Niklas Haas2015-09-09
* vo_opengl: remove gl_ prefixes from files in video/out/openglGravatar Niklas Haas2015-09-09
* vo_opengl: move gl_* files to their own subdirGravatar Niklas Haas2015-09-09
* vo_opengl: minor refactorGravatar Niklas Haas2015-09-09
* vo_opengl: filter allowed options in dumb-modeGravatar wm42015-09-08
* vo_opengl: move gl_video_opts copying code to separate functionGravatar wm42015-09-08
* vo_opengl: restore single pass optimization as separate code pathGravatar wm42015-09-07
* vo_opengl: move video source rectangle computation to a functionGravatar wm42015-09-07
* vo_opengl: comsetics: remove unnecessary line breakGravatar wm42015-09-07
* vo_opengl: require FBOs and get rid of the single-pass optimizationGravatar Niklas Haas2015-09-07
* vo_opengl: use the correct attribute name for vertex positionGravatar wm42015-09-04
* vd_lavc: better hwdec log outputGravatar wm42015-09-02
* vd_lavc: factor all hwdec fallbacks into the same functionGravatar wm42015-09-02
* vo_opengl: improve robustness against PBO failureGravatar wm42015-09-02