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Commit message (
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Author
Age
*
vo_xv, vo_x11: fix typos in warnings
Jakub Wilk
2016-07-09
*
vd_d3d11vpp: remove nonsensical flush call
wm4
2016-07-08
*
x11: add missing FocusChangeMask
wm4
2016-07-08
*
vo_vdpau: minor simplification
wm4
2016-07-07
*
vf, af: print filter labels in verbose mode
wm4
2016-07-06
*
vf: mark filter chain as uninitialized when mutating it
wm4
2016-07-06
*
vf: don't clobber input params on reconfigure failure
wm4
2016-07-06
*
csp: document deviations from the references where they occur
Niklas Haas
2016-07-05
*
x11_common: silence xdg-screensaver
Ben Boeckel
2016-07-05
*
vo_opengl: angle: update the swapchain on resize
James Ross-Gowan
2016-07-04
*
vo_opengl: error out gracefully when trying to use FBOs without FBO API
wm4
2016-07-04
*
vf_d3d11vpp: fix output image format if not doing any filtering
wm4
2016-07-04
*
vo_opengl: move eval_szexpr to user_shaders.c
Niklas Haas
2016-07-03
*
vd_lavc: expose mastering display side data reference peak
Niklas Haas
2016-07-03
*
vo_opengl: generalize HDR tone mapping mechanism
Niklas Haas
2016-07-03
*
mp_image: split colorimetry metadata into its own struct
Niklas Haas
2016-07-03
*
vo_opengl: don't constantly resize the output FBO
Niklas Haas
2016-07-03
*
sub: move RGBA scaling to vo_vaapi
wm4
2016-07-03
*
vo_opengl: remove caching GL_MAX_TEXTURE_SIZE value
wm4
2016-07-03
*
vo_opengl: use ringbuffer of PBOs
wm4
2016-07-03
*
vo_opengl: support inconsistent negative strides per plane
wm4
2016-07-03
*
vo_opengl: move PBO upload handling to shared code
wm4
2016-07-03
*
w32_common: make WM_NCHITTEST simpler and more accurate
James Ross-Gowan
2016-07-03
*
vd_lavc: hide structs behind platform flags
Ben Boeckel
2016-07-01
*
bitmap_packer: remove some unused functions
wm4
2016-07-01
*
vo_direct3d: remove bitmap packer
wm4
2016-07-01
*
vo_vdpau: remove bitmap packer use
wm4
2016-07-01
*
vo_opengl: remove OSD bitmap packing
wm4
2016-07-01
*
d3d: implement screenshots for --hwdec=d3d11va
wm4
2016-06-28
*
d3d: merge angle_common.h into d3d.h
wm4
2016-06-28
*
vo_opengl: add output_size uniform to custom shader
Muhammad Faiz
2016-06-28
*
vo_opengl: minor typo and coding style fixes
wm4
2016-06-28
*
vo_opengl: revise the transfer curve logic
Niklas Haas
2016-06-28
*
csputils: adjust whitespace
Niklas Haas
2016-06-28
*
vo_opengl: revise the logic for picking the default color space
Niklas Haas
2016-06-28
*
vo_opengl: use image_params instead of *_src for autoconfig
Niklas Haas
2016-06-28
*
vo_opengl: implement the Panasonic V-Log function
Niklas Haas
2016-06-28
*
csputils: add Panasonic V-Gamut primaries
Niklas Haas
2016-06-28
*
vo_opengl: implement ARIB STD-B68 (HLG) HDR TRC
Niklas Haas
2016-06-28
*
ao_lavc, vo_lavc: Migrate to new encoding API.
Rudolf Polzer
2016-06-27
*
Fix misspellings
stepshal
2016-06-26
*
vo_opengl utils: use gl->main_fb when reading window content
quilloss
2016-06-26
*
vo_xv: fix behavior with odd sizes
wm4
2016-06-25
*
image_writer: port to new encode API
wm4
2016-06-24
*
vo_opengl: improve missing function warning
wm4
2016-06-22
*
vo_opengl: add scaler name to the 'Disabling scaler' message
dirb
2016-06-22
*
vf_vdpaurb: use new common nv12 download code
wm4
2016-06-21
*
vdpau: get surface data as nv12 if possible
wm4
2016-06-21
*
vo_opengl: manually add the GL_BACK_LEFT constant for GLES
Floens
2016-06-20
*
vo_opengl: GL_ARB_timer_query compile fix for GLES
Floens
2016-06-20
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