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* vo_opengl: add a tscale=linear direct implementationGravatar Niklas Haas2016-07-21
* cocoa: remove unused icc profile variablesGravatar Akemi2016-07-21
* cocoa: update screen fps only if necessaryGravatar Akemi2016-07-21
* x11: stop using vo.event_fdGravatar wm42016-07-20
* vo_opengl: allow backends to provide callbacks for custom event loopsGravatar wm42016-07-20
* vo_wayland: fix high CPU usage due to busy pollingGravatar Rostislav Pehlivanov2016-07-19
* x11: skip ICC update on every window moveGravatar wm42016-07-18
* vf_vavpp: get rid of mp_refqueue_is_interlaced()Gravatar wm42016-07-15
* vf_d3d11vpp: fix interlaced-only=no modeGravatar wm42016-07-15
* vf_d3d11vpp: add video processor selectionGravatar wm42016-07-15
* videotoolbox: add yuv420p to --videotoolbox-formatGravatar wm42016-07-15
* vo_opengl: hwdec: reset hw_subfmt fieldGravatar wm42016-07-15
* video: change hw_subfmt meaningGravatar wm42016-07-15
* videotoolbox: add --hwdec=videotoolbox-copy for h/w accelerated decoding with...Gravatar Aman Gupta2016-07-15
* vo_opengl: angle: use WARP if there are no hw adaptersGravatar James Ross-Gowan2016-07-12
* vo_opengl: angle: try D3D9 when D3D11 fails eglInitializeGravatar James Ross-Gowan2016-07-11
* vo_xv, vo_x11: fix typos in warningsGravatar Jakub Wilk2016-07-09
* vd_d3d11vpp: remove nonsensical flush callGravatar wm42016-07-08
* x11: add missing FocusChangeMaskGravatar wm42016-07-08
* vo_vdpau: minor simplificationGravatar wm42016-07-07
* vf, af: print filter labels in verbose modeGravatar wm42016-07-06
* vf: mark filter chain as uninitialized when mutating itGravatar wm42016-07-06
* vf: don't clobber input params on reconfigure failureGravatar wm42016-07-06
* csp: document deviations from the references where they occurGravatar Niklas Haas2016-07-05
* x11_common: silence xdg-screensaverGravatar Ben Boeckel2016-07-05
* vo_opengl: angle: update the swapchain on resizeGravatar James Ross-Gowan2016-07-04
* vo_opengl: error out gracefully when trying to use FBOs without FBO APIGravatar wm42016-07-04
* vf_d3d11vpp: fix output image format if not doing any filteringGravatar wm42016-07-04
* vo_opengl: move eval_szexpr to user_shaders.cGravatar Niklas Haas2016-07-03
* vd_lavc: expose mastering display side data reference peakGravatar Niklas Haas2016-07-03
* vo_opengl: generalize HDR tone mapping mechanismGravatar Niklas Haas2016-07-03
* mp_image: split colorimetry metadata into its own structGravatar Niklas Haas2016-07-03
* vo_opengl: don't constantly resize the output FBOGravatar Niklas Haas2016-07-03
* sub: move RGBA scaling to vo_vaapiGravatar wm42016-07-03
* vo_opengl: remove caching GL_MAX_TEXTURE_SIZE valueGravatar wm42016-07-03
* vo_opengl: use ringbuffer of PBOsGravatar wm42016-07-03
* vo_opengl: support inconsistent negative strides per planeGravatar wm42016-07-03
* vo_opengl: move PBO upload handling to shared codeGravatar wm42016-07-03
* w32_common: make WM_NCHITTEST simpler and more accurateGravatar James Ross-Gowan2016-07-03
* vd_lavc: hide structs behind platform flagsGravatar Ben Boeckel2016-07-01
* bitmap_packer: remove some unused functionsGravatar wm42016-07-01
* vo_direct3d: remove bitmap packerGravatar wm42016-07-01
* vo_vdpau: remove bitmap packer useGravatar wm42016-07-01
* vo_opengl: remove OSD bitmap packingGravatar wm42016-07-01
* d3d: implement screenshots for --hwdec=d3d11vaGravatar wm42016-06-28
* d3d: merge angle_common.h into d3d.hGravatar wm42016-06-28
* vo_opengl: add output_size uniform to custom shaderGravatar Muhammad Faiz2016-06-28
* vo_opengl: minor typo and coding style fixesGravatar wm42016-06-28
* vo_opengl: revise the transfer curve logicGravatar Niklas Haas2016-06-28
* csputils: adjust whitespaceGravatar Niklas Haas2016-06-28