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* video: batch query_format callsGravatar wm42015-01-03
* vf_vapoursynth: fix Lua backendGravatar wm42015-01-03
* vf_vapoursynth: pass through container FPS valueGravatar wm42015-01-03
* x11: make display-names property observableGravatar wm42015-01-03
* video: better pipelining with vf_vapoursynthGravatar wm42015-01-03
* cocoa: fix build on 10.9Gravatar Stefano Pigozzi2015-01-02
* cocoa: fix NSMapGet errorGravatar Stefano Pigozzi2015-01-02
* vo_opengl_old: remove ancient ATI-specific YUV conversionsGravatar wm42015-01-02
* cocoa: fix uninitialization while in fullscreenGravatar Stefano Pigozzi2015-01-01
* gl_hwdec_vda: refuse to work with old OpenGL versionsGravatar wm42014-12-31
* vo_opengl_cb: simplify API uninitializationGravatar wm42014-12-31
* vo_opengl_cb: pass context directlyGravatar wm42014-12-31
* video: pass some VO params as structGravatar wm42014-12-31
* command: make empty vf-metadata not an errorGravatar wm42014-12-30
* vf: fix crash if filter doesn't provide control entrypointGravatar wm42014-12-30
* w32_common: allow window resizing with --no-borderGravatar James Ross-Gowan2014-12-29
* vo_opengl: Ignore approx-gamma for BT.2020-CLGravatar Niklas Haas2014-12-29
* cocoa: move the gl function loader to gl_cocoa.cGravatar Stefano Pigozzi2014-12-28
* screenshots: set AVFrame parametersGravatar wm42014-12-28
* vo_opengl: don't use 10 bit video on Intel GPUsGravatar wm42014-12-24
* vo_opengl_cb: use VAOs even in OpenGL 2.1Gravatar wm42014-12-23
* vo_opengl_cb: always setup/break vertex array bindingsGravatar wm42014-12-23
* vo_opengl: fix build on OSXGravatar wm42014-12-23
* vo_opengl: don't allow setting 3D LUT if unsupportedGravatar wm42014-12-23
* vo_opengl: make use of newer OpenGL logging APIGravatar wm42014-12-23
* vo_opengl_cb: parse renderer parametersGravatar wm42014-12-22
* vo_opengl, vo_opengl_cb: check GL version in rendererGravatar wm42014-12-22
* vo_opengl_cb: free context on exitGravatar wm42014-12-22
* vo_opengl: fix feature detectionGravatar wm42014-12-22
* vo_opengl: improve fallback handling with GLESGravatar wm42014-12-21
* vo_opengl: silence an INVALID_ENUM error with GLES2Gravatar James Ross-Gowan2014-12-21
* vo_opengl: GLES does not support GL_BGRAGravatar wm42014-12-20
* vo_opengl_old: fix OSD regressionGravatar wm42014-12-20
* cocoa: mark window for redraw after title changeGravatar Stefano Pigozzi2014-12-20
* vo_opengl: remove pointless glFinish callsGravatar wm42014-12-19
* vo_opengl: skip GLES when autoprobingGravatar wm42014-12-19
* vo_opengl, x11: add ES context creation via GLXGravatar wm42014-12-19
* vo_opengl: fail if required functions are missingGravatar wm42014-12-19
* vo_opengl: better probe handlingGravatar wm42014-12-19
* vo_opengl: minor simplificationGravatar wm42014-12-19
* vo_opengl: unborkGravatar wm42014-12-19
* vo_opengl: add GLES 2 supportGravatar wm42014-12-19
* vo_opengl: mess with PixelStorei state managementGravatar wm42014-12-19
* vo_opengl: disable some unavailable features under ESGravatar wm42014-12-19
* vo_opengl: clean up GL ES function loadingGravatar wm42014-12-18
* vo_opengl: do not use 4x3 matrixGravatar wm42014-12-18
* vo_opengl: simplify some aspects of the GL function loaderGravatar wm42014-12-18
* vo_opengl, x11: make legacy context warning not an errorGravatar wm42014-12-18
* x11: fix mysterious issue with window embedding on OpenBoxGravatar wm42014-12-18
* x11: minor improvementsGravatar wm42014-12-18