diff options
author | wm4 <wm4@nowhere> | 2014-12-18 21:06:17 +0100 |
---|---|---|
committer | wm4 <wm4@nowhere> | 2014-12-18 21:06:17 +0100 |
commit | 32fb3dae8783800e01e94b561baca306389d64a8 (patch) | |
tree | 3dd44aef9858dd5a1a6b5adc5eb7bf7caeb64aba /video | |
parent | da997db09504767de63d434f0a6a6773827e670b (diff) |
vo_opengl: simplify some aspects of the GL function loader
Diffstat (limited to 'video')
-rw-r--r-- | video/out/gl_common.c | 30 | ||||
-rw-r--r-- | video/out/gl_common.h | 19 |
2 files changed, 23 insertions, 26 deletions
diff --git a/video/out/gl_common.c b/video/out/gl_common.c index 892f7cee8d..50864afaf7 100644 --- a/video/out/gl_common.c +++ b/video/out/gl_common.c @@ -104,11 +104,8 @@ struct feature { }; static const struct feature features[] = { - {MPGL_CAP_GL, "Basic OpenGL"}, {MPGL_CAP_GL_LEGACY, "Legacy OpenGL"}, - {MPGL_CAP_GL2, "OpenGL 2.0"}, - {MPGL_CAP_GL21, "OpenGL 2.1"}, - {MPGL_CAP_GL3, "OpenGL 3.0"}, + {MPGL_CAP_GL21, "OpenGL 2.1+"}, {MPGL_CAP_FB, "Framebuffers"}, {MPGL_CAP_VAO, "VAOs"}, {MPGL_CAP_SRGB_TEX, "sRGB textures"}, @@ -171,7 +168,6 @@ static const struct gl_functions gl_functions[] = { // GL functions which are always available anywhere at least since 1.1 { .ver_core = MPGL_VER(1, 1), - .provides = MPGL_CAP_GL, .functions = (const struct gl_function[]) { DEF_FN(Viewport), DEF_FN(Clear), @@ -209,7 +205,6 @@ static const struct gl_functions gl_functions[] = { // GL 2.0-3.x functions { .ver_core = MPGL_VER(2, 0), - .provides = MPGL_CAP_GL2, .functions = (const struct gl_function[]) { DEF_FN(GenBuffers), DEF_FN(DeleteBuffers), @@ -262,7 +257,7 @@ static const struct gl_functions gl_functions[] = { // GL 3.x core only functions. { .ver_core = MPGL_VER(3, 0), - .provides = MPGL_CAP_GL3 | MPGL_CAP_SRGB_TEX | MPGL_CAP_SRGB_FB, + .provides = MPGL_CAP_SRGB_TEX | MPGL_CAP_SRGB_FB, .functions = (const struct gl_function[]) { DEF_FN(GetStringi), {0} @@ -490,17 +485,22 @@ void mpgl_load_functions2(GL *gl, void *(*get_fn)(void *ctx, const char *n), const char *version = gl->GetString(GL_VERSION); if (strncmp(version, "OpenGL ES ", 10) == 0) { version += 10; - gl->es = true; + gl->es = 100; } sscanf(version, "%d.%d", &major, &minor); gl->version = MPGL_VER(major, minor); - mp_verbose(log, "Detected OpenGL %d.%d (%s).\n", major, minor, - gl->es ? "GLES" : "desktop"); + mp_verbose(log, "Detected %s %d.%d.\n", gl->es ? "GLES" : "desktop OpenGL", + major, minor); - if (gl->es && gl->version < MPGL_VER(3, 0)) { - mp_warn(log, "At least GLESv3 required.\n"); - gl->version = 0; - return; + if (gl->es) { + gl->es = gl->version; + if (gl->version >= 300) { + gl->version = 300; // pretend it's desktop OpenGL 3.0 + } else { + mp_warn(log, "At least GLESv3 required.\n"); + gl->version = 0; + return; + } } mp_verbose(log, "GL_VENDOR='%s'\n", gl->GetString(GL_VENDOR)); @@ -903,8 +903,6 @@ MPGLContext *mpgl_init(struct vo *vo, const char *backend_name, if (!ctx) return NULL; - gl_caps |= MPGL_CAP_GL; - ctx->requested_gl_version = (gl_caps & MPGL_CAP_GL_LEGACY) ? MPGL_VER(2, 1) : MPGL_VER(3, 0); diff --git a/video/out/gl_common.h b/video/out/gl_common.h index 7ec06fc248..999dc5d606 100644 --- a/video/out/gl_common.h +++ b/video/out/gl_common.h @@ -68,11 +68,8 @@ void glCheckError(GL *gl, struct mp_log *log, const char *info); mp_image_t *glGetWindowScreenshot(GL *gl); enum { - MPGL_CAP_GL = (1 << 0), // GL was successfully loaded - MPGL_CAP_GL_LEGACY = (1 << 1), // GL 1.1 (but not 3.x) - MPGL_CAP_GL2 = (1 << 2), // GL 2.0 (3.x core subset) - MPGL_CAP_GL21 = (1 << 3), // GL 2.1 (3.x core subset) - MPGL_CAP_GL3 = (1 << 4), // GL 3.x core + MPGL_CAP_GL_LEGACY = (1 << 1), // GL 1.1 (excluding 3.x) + MPGL_CAP_GL21 = (1 << 3), // GL 2.1+ (excluding legacy) MPGL_CAP_FB = (1 << 5), MPGL_CAP_VAO = (1 << 6), MPGL_CAP_SRGB_TEX = (1 << 7), @@ -84,9 +81,11 @@ enum { MPGL_CAP_NO_SW = (1 << 30), // used to block sw. renderers }; -#define MPGL_VER(major, minor) (((major) << 16) | (minor)) -#define MPGL_VER_GET_MAJOR(ver) ((ver) >> 16) -#define MPGL_VER_GET_MINOR(ver) ((ver) & ((1 << 16) - 1)) +// E.g. 310 means 3.1 +// Code doesn't have to use the macros; they are for convenience only. +#define MPGL_VER(major, minor) (((major) * 100) + (minor)) +#define MPGL_VER_GET_MAJOR(ver) ((unsigned)(ver) / 100) +#define MPGL_VER_GET_MINOR(ver) ((unsigned)(ver) % 100) #define MPGL_VER_P(ver) MPGL_VER_GET_MAJOR(ver), MPGL_VER_GET_MINOR(ver) @@ -170,8 +169,8 @@ void mp_log_source(struct mp_log *log, int lev, const char *src); //function pointers loaded from the OpenGL library struct GL { - bool es; // false: desktop GL, true: GLES - int version; // MPGL_VER() mangled + int version; // MPGL_VER() mangled (e.g. 210 for 2.1) + int es; // es version (e.g. 300), 0 for desktop GL int glsl_version; // e.g. 130 for GLSL 1.30 char *extensions; // Equivalent to GL_EXTENSIONS int mpgl_caps; // Bitfield of MPGL_CAP_* constants |