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Commit message (
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Author
Age
*
vo_opengl: manually add the GL_BACK_LEFT constant for GLES
Floens
2016-06-20
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vo_opengl: GL_ARB_timer_query compile fix for GLES
Floens
2016-06-20
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vo_opengl: unmap hwdec images once rendering is done
wm4
2016-06-20
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vo_opengl: vdpau interop without RGB conversion
wm4
2016-06-19
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bitmap_packet: let max=0 mean unlimited
wm4
2016-06-18
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vo_opengl: remove prescaling framework with superxbr prescaler
Bin Jin
2016-06-18
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vo_opengl: remove uniform buffer object routines
Bin Jin
2016-06-18
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vo_opengl: remove nnedi3 prescaler
Bin Jin
2016-06-18
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cocoa: fix display refresh rate retrieval on multi monitor setups
Akemi
2016-06-18
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cocoa: fix actual display refresh rate retrieval
Akemi
2016-06-18
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vo_opengl: dxinterop: render to gl->main_fb
James Ross-Gowan
2016-06-18
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vo_opengl: add ability to render to an arbitrary backing framebuffer
wm4
2016-06-18
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sub, vo_opengl: use packed sub-bitmaps directly if available
wm4
2016-06-17
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sub: move paletted image handling completely to sd_lavc.c
wm4
2016-06-17
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bitmap_packer: make manual use slightly more convenient
wm4
2016-06-17
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vo_opengl: use EXT_disjoint_timer_query for timers
James Ross-Gowan
2016-06-15
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vo_opengl: fix framebuffer object name
wm4
2016-06-15
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vo_opengl: use standard functions to retrieve display depth
wm4
2016-06-14
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vo_opengl: hwdec_d3d11egl: remove ES2 swizzle special-case
wm4
2016-06-13
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vo_rpi: fix destroying overlays
Gusar321
2016-06-13
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vo_opengl: make size of OUTPUT available to user shaders
Bin Jin
2016-06-12
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win32: use HINST_THISCOMPONENT
James Ross-Gowan
2016-06-11
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cocoa: use displaylink without manually tracking the display id
Stefano Pigozzi
2016-06-11
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vo_sdl: fix pixel formats.
Rudolf Polzer
2016-06-10
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vo_opengl: request core profile on X11/EGL too
wm4
2016-06-10
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vo_opengl: increase the size limit for cached file
Bin Jin
2016-06-10
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vo_opengl: hwdec_d3d11eglrgb: remove some more unused fields
wm4
2016-06-09
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vo_opengl: fix d3d11 hardware decoding probing on Windows 7
wm4
2016-06-09
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vo_opengl: hwdec_d3d11eglrgb: remove unused fields
wm4
2016-06-09
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vo_opengl: hwdec_vdpau: remove minor code duplication
wm4
2016-06-08
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vo_opengl: make user hook passes optional
Niklas Haas
2016-06-08
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vo_opengl: do not leak previous FBO when reallocating it
wm4
2016-06-08
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hwdec_d3d11eglrgb: reduce log level when probing
James Ross-Gowan
2016-06-09
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vo_opengl: hwdec_d3d11egl: remove broken code on error path
wm4
2016-06-08
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build: silence -Wunused-result
Niklas Haas
2016-06-07
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vo_opengl: avoid outputting ultra-wide-gamut by default
Niklas Haas
2016-06-07
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vo_opengl: also collect upload perfdata for hwdec
Niklas Haas
2016-06-07
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vo_opengl: expose performance timers as properties
Niklas Haas
2016-06-07
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vo_opengl: add time queries
Niklas Haas
2016-06-07
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vo_opengl: angle: prevent DXGI hooking Alt+Enter
James Ross-Gowan
2016-06-07
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vo_opengl: apply vo-cmdline command incrementally
wm4
2016-06-05
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vo_opengl_cb: icc-profile-auto does not and will not work
wm4
2016-06-05
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vo_opengl: possibly update icc profile after changing options
wm4
2016-06-05
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vo_opengl: somewhat simplify suboption handling mess
wm4
2016-06-04
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vo_opengl: cleanup icc + runtime option changing behavior
wm4
2016-06-04
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vo_opengl: minor simplification to gl_lcms_set_memory_profile()
wm4
2016-06-04
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vo_opengl: remove pointless NULL-check
wm4
2016-06-04
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vo_opengl: move all icc handling from vo_opengl.c to video.c
wm4
2016-06-03
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vo_opengl: move struct lut3d definition
wm4
2016-06-03
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vo_opengl: fix giant memory leaks with icc profiles
wm4
2016-06-03
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