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* vo_gpu: hwdec_d3d11va: allow zero-copy video decodingGravatar James Ross-Gowan2017-11-07
* vo_gpu: d3d11: enhance cache invalidationGravatar James Ross-Gowan2017-11-07
* vo_gpu: d3d11: log shader compilation timesGravatar James Ross-Gowan2017-11-07
* vo_gpu: move d3d11_screenshot to shared codeGravatar James Ross-Gowan2017-11-07
* vo_gpu: d3d11: add RA caps for ra_d3d11Gravatar James Ross-Gowan2017-11-07
* vo_gpu: d3d11: initial implementationGravatar James Ross-Gowan2017-11-07
* vo_gpu: export the GLSL format qualifier for ra_formatGravatar James Ross-Gowan2017-11-07
* vo_gpu: add namespace query mechanismGravatar James Ross-Gowan2017-11-07
* vo_lavc: remove messy delayed subtitle rendering logicGravatar wm42017-11-07
* vo_gpu: don't re-render hwdec frames when repeating framesGravatar wm42017-11-03
* vo_gpu: ra_gl: fix minimum GLSL version to 120Gravatar wm42017-11-03
* vo_gpu: fix mobius tone mapping compatibility to GLSL 120Gravatar wm42017-11-03
* vo_gpu: ra_gl: fix crash trying to use glBindBufferBase on GL 2.1Gravatar wm42017-11-03
* vo_gpu: potentially fix icc-profile-auto updatingGravatar wm42017-11-01
* vo_gpu: remove a redundant ifdefGravatar wm42017-10-30
* vd_lavc: remove need for duplicated cuda GL interop backendGravatar wm42017-10-30
* hwdec_drmprime_drm: fix segv with --hwdecGravatar Ryo Munakata2017-10-30
* vd_lavc: add support for nvdec hwaccelGravatar wm42017-10-28
* vo_gpu: fix ra_tex_upload_pbo for 2D texturesGravatar Niklas Haas2017-10-27
* vo_gpu: osd: simplify some codeGravatar wm42017-10-27
* vo_gpu: change --tone-mapping-desaturate algorithmGravatar Niklas Haas2017-10-25
* video : Move drm options to substruct.Gravatar Lionel CHAZALLON2017-10-23
* Add DRM_PRIME Format Handling and Display for RockChip MPP decodersGravatar Lionel CHAZALLON2017-10-23
* video : allow drm primary plane to be transparent for egl contextGravatar Lionel CHAZALLON2017-10-23
* vo_opengl: hwdec_vaegl: Disable vaExportSurfaceHandle()Gravatar Mark Thompson2017-10-23
* wayland_common: check monitor scaleGravatar Rostislav Pehlivanov2017-10-22
* wayland_common: improve cursor code and scale cursor properlyGravatar Rostislav Pehlivanov2017-10-22
* wayland_common: don't scale the cursor wl_bufferGravatar Rostislav Pehlivanov2017-10-19
* video: fix alpha handlingGravatar wm42017-10-19
* vo_gpu: add rgba16hf to the list of FBO formatsGravatar James Ross-Gowan2017-10-18
* vo_rpi: fix build (probably)Gravatar wm42017-10-17
* vo_gpu: remove weird p->vo indirectionGravatar wm42017-10-17
* vo_gpu: fix video sometimes not being rerendered on equalizer changeGravatar wm42017-10-17
* vo_gpu: remove some minor dead codeGravatar wm42017-10-16
* vo_gpu: semi-fix --gpu-context/--gpu-api options and help outputGravatar wm42017-10-16
* vo_gpu: mali-fbdev: fix build errorGravatar Tobias Jakobi2017-10-13
* wayland_common: init output_list during main struct initGravatar Rostislav Pehlivanov2017-10-12
* wayland_common: require wl_output v2 and send MP_INPUT_RELEASE_ALL on uninitGravatar Rostislav Pehlivanov2017-10-11
* vo_gpu: shaderc: include debug info when --gpu-debug is setGravatar James Ross-Gowan2017-10-11
* Add checks for HAVE_GPL to various GPL-only source filesGravatar wm42017-10-10
* wayland_common: adjust default cursor size and scale its bufferGravatar Rostislav Pehlivanov2017-10-10
* vo: fix reference to mediacodec_embedGravatar Aman Gupta2017-10-09
* vo_gpu: android: fix gpu contextGravatar Aman Gupta2017-10-09
* vo_opengl: hwdec_vaegl: Use vaExportSurfaceHandle() if presentGravatar Mark Thompson2017-10-09
* vo_gpu: simplify opengl aliasGravatar wm42017-10-09
* vo_gpu: remove duplicated optionsGravatar wm42017-10-09
* vo_opengl: context_drm_egl: Don't create a new framebuffer for every frameGravatar Mark Thompson2017-10-09
* vo_gpu: add android opengl backendGravatar Aman Gupta2017-10-09
* vo: add mediacodec_embed output driverGravatar Aman Gupta2017-10-09
* vo: add VO_CAP_NOREDRAW for upcoming vo_mediacodec_embedGravatar Aman Gupta2017-10-09