index
:
mpv
master
video player based on MPlayer/mplayer2
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
video
/
out
/
vo_opengl.c
Commit message (
Expand
)
Author
Age
*
vo_opengl: add ability to render to an arbitrary backing framebuffer
wm4
2016-06-18
*
vo_opengl: expose performance timers as properties
Niklas Haas
2016-06-07
*
vo_opengl: apply vo-cmdline command incrementally
wm4
2016-06-05
*
vo_opengl: possibly update icc profile after changing options
wm4
2016-06-05
*
vo_opengl: move all icc handling from vo_opengl.c to video.c
wm4
2016-06-03
*
vo_opengl: always autoselect ANGLE as backend if available
wm4
2016-05-26
*
vo_opengl: fix other minor namespace issues
wm4
2016-05-23
*
vo_opengl: fix NULL deref on certain init failures
wm4
2016-05-11
*
video: refactor how VO exports hwdec device handles
wm4
2016-05-09
*
vo_opengl: generate 3DLUT against source and use full BT.1886
Niklas Haas
2016-04-01
*
Change GPL/LGPL dual-licensed files to LGPL
wm4
2016-01-19
*
mpv_talloc.h: rename from talloc.h
Dmitrij D. Czarkoff
2016-01-11
*
vo_opengl: flip image if backend uses flipped rendering
wm4
2015-12-25
*
vo_opengl: split backend code from common.c to context.c
wm4
2015-12-19
*
vo_opengl: refactor how framebuffer depth is passed from backends
wm4
2015-12-19
*
vo_opengl: add dxinterop backend
James Ross-Gowan
2015-12-11
*
vo_opengl: use ANGLE by default if available (except for "hq" preset)
wm4
2015-11-21
*
videotoolbox: make decoder format customizable
wm4
2015-11-17
*
vo_opengl: move the glFlush() call to the renderer
wm4
2015-11-10
*
vo_opengl: always preload hwdec interop
wm4
2015-11-09
*
vo_opengl: win32: try to enable DwmFlush by default
wm4
2015-11-01
*
vo_opengl: add vsync-fences option
wm4
2015-10-30
*
vo_opengl: cosmetics: flip the order of 2 functions
wm4
2015-10-30
*
video/out: remove an unused parameter
wm4
2015-10-03
*
vo_opengl: refactor DwmFlush crap
wm4
2015-10-02
*
vo_opengl: cocoa: switch to new internal API
wm4
2015-10-01
*
vo_opengl: make sw suboption work without explicit backend selection
wm4
2015-10-01
*
vo_opengl: remove gl_ prefixes from files in video/out/opengl
Niklas Haas
2015-09-09
*
vo_opengl: move gl_* files to their own subdir
Niklas Haas
2015-09-09
*
vo_opengl: force redraw when framestepping with interpolation
wm4
2015-08-25
*
vo_opengl: remove dead code
wm4
2015-08-22
*
gl_wayland: eglSwapInterval(0) to avoid blocking
Jari Vetoniemi
2015-08-21
*
vo_opengl: refactor queue configuration
wm4
2015-07-16
*
vo_opengl_cb, vo_opengl: add option for preloading hwdec context
wm4
2015-07-07
*
vo: change internal API for drawing frames
wm4
2015-07-01
*
vo_opengl: adjust interpolation code for the new video-sync mechanism
Niklas Haas
2015-07-01
*
video: pass future frames to VO
wm4
2015-07-01
*
vo_opengl: icc-profile overrides icc-profile-auto
Niklas Haas
2015-05-27
*
vo_opengl: add support for custom shaders
Niklas Haas
2015-05-27
*
vo_opengl: switch to new OpenGL backend API for icc-profile-auto
Niklas Haas
2015-05-22
*
vo_opengl: create new API for OpenGL VO backends
wm4
2015-05-14
*
vo_opengl: change user options for requesting GLES
wm4
2015-05-14
*
vo_opengl: remove mpgl_lock calls
wm4
2015-05-13
*
vo_opengl: remove some more Cocoa resize leftovers
wm4
2015-05-13
*
vo_opengl: attach target-prim/target-csp to window screenshots
Niklas Haas
2015-05-01
*
video/out: remove VOFLAG_FLIPPING
wm4
2015-05-01
*
vo_opengl: refactor wayland frame skipping
wm4
2015-05-01
*
cocoa: don't accidentally drop initial screen drawing
wm4
2015-05-01
*
vo_opengl: change dwmflush option values
wm4
2015-04-14
*
Update license headers
Marcin Kurczewski
2015-04-13
[next]