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* vo_opengl: fix non-C11 TLS fallback for gccGravatar wm42016-09-12
* vo_opengl: better behavior in GL error corner casesGravatar wm42016-09-12
* vo_opengl: rpi: merge vo_rpi featuresGravatar wm42016-09-12
* vo_opengl: add hw overlay support and use it for RPIGravatar wm42016-09-12
* hwdec_cuda: Implement download_image for screenshotsGravatar Philip Langdale2016-09-10
* hwdec_cuda: Use the non-deprecated CUDA-GL interop APIGravatar Philip Langdale2016-09-10
* vo_opengl: use dedicated image unref function in config caseGravatar wm42016-09-08
* vo_opengl: simplify a conditionGravatar wm42016-09-08
* hwdec/opengl: Add support for CUDA and cuvid/NvDecodeGravatar Philip Langdale2016-09-08
* vo_opengl: fix incorrect video rendering after vdpau preemption recoveryGravatar wm42016-09-07
* vo_opengl: fix another potential vdpau preemption issueGravatar wm42016-09-07
* vo_opengl: simplify option handlingGravatar wm42016-09-06
* vo_opengl: fix --icc-profile initial behaviorGravatar wm42016-09-06
* vo_opengl: deprecate sub-options, add them as global optionsGravatar wm42016-09-02
* vo_opengl: rename 3dlut-size to icc-3dlut-sizeGravatar wm42016-09-02
* vo_opengl: minor renderer option access refactorGravatar wm42016-09-02
* vo_opengl: remove pre/post/scale-shadersGravatar Niklas Haas2016-09-02
* vo_opengl: explicitly check for GL errors around framebuffer depth checkGravatar wm42016-08-29
* vo_opengl: angle: new opengl flag to control DirectCompositionGravatar Avi Halachmi (:avih)2016-08-25
* wayland_common: fix fullscreen image switching bugGravatar Rostislav Pehlivanov2016-07-30
* vo_opengl: remove the 3dlut-size npot2 restrictionGravatar Niklas Haas2016-07-25
* vo_opengl: reduce default 3dlut-size to 64x64x64Gravatar Niklas Haas2016-07-25
* vo_opengl: increase 3DLUT accuracy at lower LUT sizesGravatar Niklas Haas2016-07-25
* wayland: port to the new wakeup/wait_events frameworkGravatar Rostislav Pehlivanov2016-07-21
* vo_opengl: add a tscale=linear direct implementationGravatar Niklas Haas2016-07-21
* x11: stop using vo.event_fdGravatar wm42016-07-20
* vo_opengl: allow backends to provide callbacks for custom event loopsGravatar wm42016-07-20
* videotoolbox: add yuv420p to --videotoolbox-formatGravatar wm42016-07-15
* vo_opengl: hwdec: reset hw_subfmt fieldGravatar wm42016-07-15
* video: change hw_subfmt meaningGravatar wm42016-07-15
* vo_opengl: angle: use WARP if there are no hw adaptersGravatar James Ross-Gowan2016-07-12
* vo_opengl: angle: try D3D9 when D3D11 fails eglInitializeGravatar James Ross-Gowan2016-07-11
* csp: document deviations from the references where they occurGravatar Niklas Haas2016-07-05
* vo_opengl: angle: update the swapchain on resizeGravatar James Ross-Gowan2016-07-04
* vo_opengl: error out gracefully when trying to use FBOs without FBO APIGravatar wm42016-07-04
* vo_opengl: move eval_szexpr to user_shaders.cGravatar Niklas Haas2016-07-03
* vo_opengl: generalize HDR tone mapping mechanismGravatar Niklas Haas2016-07-03
* mp_image: split colorimetry metadata into its own structGravatar Niklas Haas2016-07-03
* vo_opengl: don't constantly resize the output FBOGravatar Niklas Haas2016-07-03
* vo_opengl: remove caching GL_MAX_TEXTURE_SIZE valueGravatar wm42016-07-03
* vo_opengl: use ringbuffer of PBOsGravatar wm42016-07-03
* vo_opengl: support inconsistent negative strides per planeGravatar wm42016-07-03
* vo_opengl: move PBO upload handling to shared codeGravatar wm42016-07-03
* vo_opengl: remove OSD bitmap packingGravatar wm42016-07-01
* d3d: implement screenshots for --hwdec=d3d11vaGravatar wm42016-06-28
* d3d: merge angle_common.h into d3d.hGravatar wm42016-06-28
* vo_opengl: add output_size uniform to custom shaderGravatar Muhammad Faiz2016-06-28
* vo_opengl: minor typo and coding style fixesGravatar wm42016-06-28
* vo_opengl: revise the transfer curve logicGravatar Niklas Haas2016-06-28
* vo_opengl: revise the logic for picking the default color spaceGravatar Niklas Haas2016-06-28