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opengl
Commit message (
Expand
)
Author
Age
*
vo_opengl: remove some pointless compatibility
wm4
2016-05-14
*
vo_opengl: partially fix 0bgr format support
wm4
2016-05-13
*
vo_opengl: drop duplicate LUMINANCE_ALPHA handling
wm4
2016-05-13
*
vo_opengl: minor simplification
wm4
2016-05-13
*
vo_opengl: restrict ES2 FBO formats
wm4
2016-05-13
*
vo_opengl: angle: log extension string
wm4
2016-05-13
*
vo_opengl: slightly better FBO format check
wm4
2016-05-12
*
vo_opengl: disable scalers on ES2
wm4
2016-05-12
*
vo_opengl: add detection for the ES texture_rg extension
wm4
2016-05-12
*
vo_opengl: reorganize texture format handling
wm4
2016-05-12
*
vo_opengl: correctly disable interpolation if tscale can't be used
wm4
2016-05-12
*
vo_opengl: angle: dump translated shaders
wm4
2016-05-12
*
vo_opengl: don't use dumb-mode with 10 bit integer texture hack
wm4
2016-05-11
*
video: add --hwdec=auto-copy mode
wm4
2016-05-11
*
vo_opengl: d3d11egl: support full range YUV
wm4
2016-05-11
*
vo_opengl: d3d11egl: don't require EGL_EXT_device_query
wm4
2016-05-11
*
build: merge d3d11va and dxva2 hwaccel checks
wm4
2016-05-11
*
vo_opengl: angle: dynamically load ANGLE
wm4
2016-05-11
*
vo_opengl: fix passing along swizzle from hwdec interop
wm4
2016-05-10
*
vo_opengl: d3d11egl: native NV12 sampling support
wm4
2016-05-10
*
vo_opengl: add an angle-es2 backend
wm4
2016-05-10
*
vo_opengl: cosmetics: rename variables
wm4
2016-05-10
*
vo_opengl: refactor how hwdec interop exports textures
wm4
2016-05-10
*
video: refactor how VO exports hwdec device handles
wm4
2016-05-09
*
vo_opengl: angle: avoid fullscreen FBO copy for flipping
wm4
2016-05-05
*
vo_opengl: angle: call eglTerminate()
wm4
2016-05-05
*
vo_opengl: EGL: fix hwdec probing
wm4
2016-05-05
*
command: change some hwdec properties
wm4
2016-05-04
*
lcms: don't warn/error on 3dlut cache misses
Niklas Haas
2016-05-04
*
lcms: improve black point handling (especially BT.1886)
Niklas Haas
2016-05-04
*
vo_opengl: vdpau: fix certain cases of preemption recovery failures
wm4
2016-05-03
*
win32: replace libuuid.a usage with initguid.h
James Ross-Gowan
2016-05-01
*
vo_opengl: fix build with GLES3 headers
wm4
2016-04-27
*
vo_opengl: support GL_EXT_texture_norm16 on GLES
wm4
2016-04-27
*
vo_opengl: always use sized internal formats
wm4
2016-04-27
*
vo_opengl: d3d11egl: minor simplification
wm4
2016-04-27
*
vo_opengl: d3d11egl: print warning on unsupported colorspaces
wm4
2016-04-27
*
d3d11va: store texture/subindex in IMGFMT_D3D11VA plane pointers
wm4
2016-04-27
*
vo_opengl: D3D11VA + ANGLE interop
wm4
2016-04-27
*
vo_opengl: print error if opengl hwdec interop fails
wm4
2016-04-27
*
vo_opengl: always reset some GL state when leaving renderer
wm4
2016-04-22
*
vo_opengl: fix an outdated comment
wm4
2016-04-16
*
lcms: include math.h
wm4
2016-04-15
*
vo_opengl: rpi: don't include x11 header file
wm4
2016-04-15
*
vo_opengl: simplify and improve up scale=oversample
Niklas Haas
2016-04-12
*
vaapi: determine surface format in decoder, not in renderer
wm4
2016-04-11
*
vo_opengl: improve rotation handling (again)
wm4
2016-04-08
*
vo_opengl: log if glGetString(GL_VERSION) returns NULL
wm4
2016-04-08
*
vo_opengl: videotoolbox: use kCVPixelBufferLock_ReadOnly for screenshots
wm4
2016-04-07
*
videotoolbox: change how videotoolbox format is managed
wm4
2016-04-07
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