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* vo_opengl: fix 10-bit video prescalingGravatar Bin Jin2015-11-09
* vo_opengl: handle GL_ARB_uniform_buffer_object with low GLSL versionsGravatar wm42015-11-09
* vo_opengl: fix extension nameGravatar wm42015-11-09
* vo_opengl: simplify GLSL version detectionGravatar wm42015-11-09
* vo_opengl: never load vaapi GLX interop by defaultGravatar wm42015-11-09
* vo_opengl: rename "drm_egl" to "drm-egl"Gravatar wm42015-11-09
* vo_opengl: disable drm_egl autopickupGravatar rr-2015-11-09
* vo_drm: relicense to LGPLGravatar rr-2015-11-08
* vo_drm: use bool rather than integer return valuesGravatar rr-2015-11-08
* vo_opengl: add DRM EGL backendGravatar rr-2015-11-08
* vo_opengl: fix typoGravatar rr-2015-11-07
* vo_opengl: rename fancy-downscaling to correct-downscalingGravatar wm42015-11-07
* vo_opengl: fancy-downscaling: enable also for anamorphic clipsGravatar Avi Halachmi (:avih)2015-11-07
* vo_opengl: x11: silence error messages when using legacy GL contextGravatar wm42015-11-06
* vo_opengl: simplify function loader slightlyGravatar wm42015-11-06
* vo_opengl: glBindBufferBase is not part of GL 2.1/GLES 2.0Gravatar wm42015-11-06
* vo_opengl: implement NNEDI3 prescalerGravatar Bin Jin2015-11-05
* vo_opengl: add Super-xBR filter for upscalingGravatar Bin Jin2015-11-05
* vo_opengl: make image size dynamic during renderingGravatar Bin Jin2015-11-05
* vo_opengl, vo_opengl_cb: drop unneeded vo_frame fieldsGravatar wm42015-11-04
* vo_opengl: win32: fix cross-compilationGravatar wm42015-11-01
* vo_opengl: win32: always request MMCSS for DWMGravatar wm42015-11-01
* vo_opengl: win32: try to enable DwmFlush by defaultGravatar wm42015-11-01
* vo_opengl: add vsync-fences optionGravatar wm42015-10-30
* vo_opengl: cache frames only in display-sync modeGravatar wm42015-10-30
* vo_opengl: do not attempt to cache frames in FBO in dumb-modeGravatar wm42015-10-30
* vo_opengl: remove source shader leftoverGravatar Bin Jin2015-10-24
* vo_opengl: always cache to an FBO when not interpolatingGravatar Niklas Haas2015-10-23
* vo_opengl: wayland: use a more standard symbolGravatar wm42015-10-23
* vo_opengl: vaapi: fix compilation failure on older systemsGravatar wm42015-10-23
* vo_opengl: make the default debanding settings less excessiveGravatar Niklas Haas2015-10-21
* vo_opengl: support all kinds of GBRP formatsGravatar wm42015-10-18
* vo_opengl: x11egl: fix confused error status codesGravatar wm42015-10-12
* vo_opengl: x11egl: reject nvidia drivers when autoprobingGravatar wm42015-10-12
* video/out: remove an unused parameterGravatar wm42015-10-03
* vo_opengl: drop old backend APIGravatar wm42015-10-02
* vo_opengl: rpi: switch to new internal APIGravatar wm42015-10-02
* win32: cleanup: remove some unneeded thingsGravatar wm42015-10-02
* vo_opengl: w32: switch to new internal APIGravatar wm42015-10-02
* vo_opengl: refactor DwmFlush crapGravatar wm42015-10-02
* vo_opengl: remove leftover variable from vaglx in vaeglGravatar Emmanuel Gil Peyrot2015-10-02
* vo_opengl: wayland: switch to new internal APIGravatar wm42015-10-01
* vo_opengl: cocoa: switch to new internal APIGravatar wm42015-10-01
* vo_opengl: make sw suboption work without explicit backend selectionGravatar wm42015-10-01
* vo_opengl: debanding requires GLSL 1.30Gravatar wm42015-10-01
* x11: separate window creation and configurationGravatar wm42015-09-30
* vo_opengl: cosmetics: coding styleGravatar wm42015-09-30
* vo_opengl: do not reset video queue when changing video equalizerGravatar wm42015-09-30
* vo_opengl: videotoolbox: cleanupsGravatar wm42015-09-28
* vo_opengl: rename hwdec_vda.c to hwdec_osx.cGravatar wm42015-09-28