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Commit message (
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Author
Age
*
vo_opengl: fix 10-bit video prescaling
Bin Jin
2015-11-09
*
vo_opengl_cb: make operation more similar to normal VOs
wm4
2015-11-09
*
vo_opengl: handle GL_ARB_uniform_buffer_object with low GLSL versions
wm4
2015-11-09
*
vo_opengl: fix extension name
wm4
2015-11-09
*
vo_opengl: simplify GLSL version detection
wm4
2015-11-09
*
vo_opengl: never load vaapi GLX interop by default
wm4
2015-11-09
*
vo_opengl: always preload hwdec interop
wm4
2015-11-09
*
vo_opengl: rename "drm_egl" to "drm-egl"
wm4
2015-11-09
*
vo_opengl: disable drm_egl autopickup
rr-
2015-11-09
*
win32: request MMCSS "Playback" profile
wm4
2015-11-08
*
vo_drm: relicense to LGPL
rr-
2015-11-08
*
vo_drm: use bool rather than integer return values
rr-
2015-11-08
*
vo_opengl: add DRM EGL backend
rr-
2015-11-08
*
vo_drm: move initialization to drm_common
rr-
2015-11-08
*
vo_opengl: fix typo
rr-
2015-11-07
*
vo_opengl: rename fancy-downscaling to correct-downscaling
wm4
2015-11-07
*
vo_opengl: fancy-downscaling: enable also for anamorphic clips
Avi Halachmi (:avih)
2015-11-07
*
x11: print Xlib errors in verbose mode if Xlib messages are silenced
wm4
2015-11-07
*
vo_opengl: x11: silence error messages when using legacy GL context
wm4
2015-11-06
*
Remove some VLAs
wm4
2015-11-06
*
w32: use DisplayConfig API to retrieve correct monitor refresh rate
James Ross-Gowan
2015-11-06
*
w32: always get screenrc from an HMONITOR
James Ross-Gowan
2015-11-06
*
w32: remove Win95 and NT4 monitor code
James Ross-Gowan
2015-11-06
*
vo_opengl: simplify function loader slightly
wm4
2015-11-06
*
vo_opengl: glBindBufferBase is not part of GL 2.1/GLES 2.0
wm4
2015-11-06
*
vo_opengl: implement NNEDI3 prescaler
Bin Jin
2015-11-05
*
vo_opengl: add Super-xBR filter for upscaling
Bin Jin
2015-11-05
*
vo_opengl: make image size dynamic during rendering
Bin Jin
2015-11-05
*
vo_vdpau: check VDP_RGBA_FORMAT_A8 support
wm4
2015-11-04
*
vo_opengl_cb: log some events
wm4
2015-11-04
*
vo_opengl, vo_opengl_cb: drop unneeded vo_frame fields
wm4
2015-11-04
*
vo: do not go to sleep if there's a new frame queued
wm4
2015-11-03
*
vo: fix display-sync frame drop accounting again
wm4
2015-11-03
*
vo_opengl: win32: fix cross-compilation
wm4
2015-11-01
*
vo_opengl: win32: always request MMCSS for DWM
wm4
2015-11-01
*
vo_opengl: win32: try to enable DwmFlush by default
wm4
2015-11-01
*
vo: fix no-audio mode with interpolation enabled/display-sync disabled
wm4
2015-11-01
*
vo_direct3d: fix operation
wm4
2015-10-31
*
vo_opengl: add vsync-fences option
wm4
2015-10-30
*
vo_opengl: cosmetics: flip the order of 2 functions
wm4
2015-10-30
*
vo_drm: uninstall signal handlers after quitting
rr-
2015-10-30
*
vo_drm: handle possible errors from sigaction
rr-
2015-10-30
*
vo_drm: check if signal already used
rr-
2015-10-30
*
video: fix framedrop accounting in display-sync mode
wm4
2015-10-30
*
vo_opengl: cache frames only in display-sync mode
wm4
2015-10-30
*
vo_opengl: do not attempt to cache frames in FBO in dumb-mode
wm4
2015-10-30
*
vo: take normal drop path when dropping in display-sync mode
wm4
2015-10-29
*
vo_drm: show osd in audio only mode
Paul B Mahol
2015-10-29
*
vo: kill non-working missed frame detection
wm4
2015-10-27
*
vo_opengl: remove source shader leftover
Bin Jin
2015-10-24
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