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path: root/video/out/opengl/video.c
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* vo_opengl: remove mp_imgfmt_desc and IMGFLAG_ usageGravatar wm42017-06-30
* vo_opengl: restructure format setupGravatar wm42017-06-30
* options: change path list options, and document list optionsGravatar wm42017-06-30
* vo_opengl: unify user_shaders constantsGravatar Niklas Haas2017-06-28
* vo_opengl: silence -Wmaybe-uninitialized false positiveGravatar Niklas Haas2017-06-24
* vo_opengl: implement support for OOTFs and non-display referred contentGravatar Niklas Haas2017-06-18
* csputils: rename HDR curvesGravatar Niklas Haas2017-06-18
* video: refactor HDR implementationGravatar Niklas Haas2017-06-18
* vo_opengl: fall back to ordered dither instead of blowing upGravatar wm42017-06-17
* vo_opengl: change default tone mapping algorithmGravatar Niklas Haas2017-06-10
* vo_opengl: add new HDR tone mapping algorithmGravatar Niklas Haas2017-06-09
* vo_opengl: another attempt at removing the overlay correctlyGravatar wm42017-05-02
* vo_opengl: make sure overlays are removed on gl_video_config()Gravatar wm42017-04-29
* vo_opengl: fix crash by coping temporal_dither_period for dumb mode tooGravatar wm42017-04-21
* vo_opengl: add option for caching shaders on diskGravatar wm42017-04-08
* vo_opengl: use 16 bit textures with angleGravatar wm42017-04-03
* vo_opengl: replace uniform variable image_size with input_sizeGravatar igv2017-03-25
* vo_opengl: add tex_offset uniform variable to user shadersGravatar igv2017-03-25
* vo_opengl: make size of a cropped source image available to user shadersGravatar igv2017-03-25
* vo_opengl: read framebuffer depth from actual FBO used for renderingGravatar wm42017-03-20
* vo_opengl: move some init_gl code to utility functionsGravatar wm42017-03-20
* vo_opengl: properly respect dither option if dumb mode is usedGravatar wm42017-03-20
* options: add M_OPT_FILE to some more file optionsGravatar Philip Sequeira2017-03-06
* filter_kernels: Keep f.radius in terms of dest/filter coords.Gravatar Nicholas J. Kain2017-03-06
* vo_opengl: move texture mapping of pixel formats to helper functionGravatar wm42017-02-17
* vo_opengl: handle GL_LUMINANCE_ALPHA and integer textures differentlyGravatar wm42017-02-17
* vo_opengl: replace 2 memsetsGravatar wm42017-01-08
* vo_opengl: partially fix rotation for 4:2:2 contentGravatar Niklas Haas2016-12-28
* options: remove deprecated sub-option handling for --vo and --aoGravatar wm42016-11-25
* vo_opengl: blend against background color for --alpha=blendGravatar Philip Sequeira2016-11-13
* vo_opengl: fix --blend-subtitles handlingGravatar wm42016-11-07
* vo_opengl: fix redrawing with hardware decodingGravatar wm42016-11-07
* filter_kernels: add ability to taper kernels/windowsGravatar Niklas Haas2016-11-01
* vo_opengl: make frame reupload logic more robustGravatar wm42016-11-01
* vo_opengl: partially re-enable glFlush() callsGravatar wm42016-10-21
* vo_opengl: apply --opengl-early-flush in dumb mode tooGravatar wm42016-10-05
* vo_opengl: disable glFlush() by default, and add an option to enable itGravatar wm42016-10-05
* vo_opengl: minor simplificationGravatar wm42016-10-01
* vo_opengl: attempt to fix chroma offset under rotation and flippingGravatar wm42016-10-01
* vo_opengl: add debugging options for testing with padded texturesGravatar wm42016-10-01
* vo_opengl: partially fix dumb-mode cropping with rotationGravatar wm42016-09-30
* vo_opengl: allow hwdec interops to support multiple image formatsGravatar wm42016-09-30
* vo_opengl: apply 90° rotation to chroma texture sizeGravatar wm42016-09-22
* options: slightly better option update mechanismGravatar wm42016-09-19
* options: simplify M_OPT_EXITGravatar wm42016-09-17
* vo_opengl: don't pass negative height to overlay_adjust()Gravatar wm42016-09-16
* vo_opengl: dynamically manage texture unitsGravatar wm42016-09-14
* vo_opengl: require explicit reset on shader cache after renderingGravatar wm42016-09-14
* vo_opengl: remove a redundant glActiveTexture() callGravatar wm42016-09-14
* vo_opengl: fix typo in bt.601 auto-guessing logicGravatar Niklas Haas2016-09-13