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path: root/video/out/opengl/video.c
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* options: slightly better option update mechanismGravatar wm42016-09-19
* options: simplify M_OPT_EXITGravatar wm42016-09-17
* vo_opengl: don't pass negative height to overlay_adjust()Gravatar wm42016-09-16
* vo_opengl: dynamically manage texture unitsGravatar wm42016-09-14
* vo_opengl: require explicit reset on shader cache after renderingGravatar wm42016-09-14
* vo_opengl: remove a redundant glActiveTexture() callGravatar wm42016-09-14
* vo_opengl: fix typo in bt.601 auto-guessing logicGravatar Niklas Haas2016-09-13
* vo_opengl: add hw overlay support and use it for RPIGravatar wm42016-09-12
* vo_opengl: use dedicated image unref function in config caseGravatar wm42016-09-08
* vo_opengl: simplify a conditionGravatar wm42016-09-08
* vo_opengl: fix incorrect video rendering after vdpau preemption recoveryGravatar wm42016-09-07
* vo_opengl: simplify option handlingGravatar wm42016-09-06
* vo_opengl: fix --icc-profile initial behaviorGravatar wm42016-09-06
* vo_opengl: deprecate sub-options, add them as global optionsGravatar wm42016-09-02
* vo_opengl: minor renderer option access refactorGravatar wm42016-09-02
* vo_opengl: remove pre/post/scale-shadersGravatar Niklas Haas2016-09-02
* vo_opengl: explicitly check for GL errors around framebuffer depth checkGravatar wm42016-08-29
* vo_opengl: remove the 3dlut-size npot2 restrictionGravatar Niklas Haas2016-07-25
* vo_opengl: increase 3DLUT accuracy at lower LUT sizesGravatar Niklas Haas2016-07-25
* vo_opengl: add a tscale=linear direct implementationGravatar Niklas Haas2016-07-21
* vo_opengl: error out gracefully when trying to use FBOs without FBO APIGravatar wm42016-07-04
* vo_opengl: move eval_szexpr to user_shaders.cGravatar Niklas Haas2016-07-03
* vo_opengl: generalize HDR tone mapping mechanismGravatar Niklas Haas2016-07-03
* mp_image: split colorimetry metadata into its own structGravatar Niklas Haas2016-07-03
* vo_opengl: don't constantly resize the output FBOGravatar Niklas Haas2016-07-03
* vo_opengl: support inconsistent negative strides per planeGravatar wm42016-07-03
* vo_opengl: move PBO upload handling to shared codeGravatar wm42016-07-03
* vo_opengl: remove OSD bitmap packingGravatar wm42016-07-01
* vo_opengl: add output_size uniform to custom shaderGravatar Muhammad Faiz2016-06-28
* vo_opengl: minor typo and coding style fixesGravatar wm42016-06-28
* vo_opengl: revise the transfer curve logicGravatar Niklas Haas2016-06-28
* vo_opengl: revise the logic for picking the default color spaceGravatar Niklas Haas2016-06-28
* vo_opengl: use image_params instead of *_src for autoconfigGravatar Niklas Haas2016-06-28
* vo_opengl: implement the Panasonic V-Log functionGravatar Niklas Haas2016-06-28
* vo_opengl: implement ARIB STD-B68 (HLG) HDR TRCGravatar Niklas Haas2016-06-28
* Fix misspellingsGravatar stepshal2016-06-26
* vo_opengl: add scaler name to the 'Disabling scaler' messageGravatar dirb2016-06-22
* vo_opengl: unmap hwdec images once rendering is doneGravatar wm42016-06-20
* vo_opengl: vdpau interop without RGB conversionGravatar wm42016-06-19
* vo_opengl: remove prescaling framework with superxbr prescalerGravatar Bin Jin2016-06-18
* vo_opengl: remove nnedi3 prescalerGravatar Bin Jin2016-06-18
* vo_opengl: add ability to render to an arbitrary backing framebufferGravatar wm42016-06-18
* vo_opengl: fix framebuffer object nameGravatar wm42016-06-15
* vo_opengl: use standard functions to retrieve display depthGravatar wm42016-06-14
* vo_opengl: make size of OUTPUT available to user shadersGravatar Bin Jin2016-06-12
* vo_opengl: increase the size limit for cached fileGravatar Bin Jin2016-06-10
* vo_opengl: make user hook passes optionalGravatar Niklas Haas2016-06-08
* vo_opengl: avoid outputting ultra-wide-gamut by defaultGravatar Niklas Haas2016-06-07
* vo_opengl: also collect upload perfdata for hwdecGravatar Niklas Haas2016-06-07
* vo_opengl: expose performance timers as propertiesGravatar Niklas Haas2016-06-07