aboutsummaryrefslogtreecommitdiffhomepage
path: root/video/out/opengl/video.c
Commit message (Expand)AuthorAge
...
* vo_opengl: add scaler name to the 'Disabling scaler' messageGravatar dirb2016-06-22
* vo_opengl: unmap hwdec images once rendering is doneGravatar wm42016-06-20
* vo_opengl: vdpau interop without RGB conversionGravatar wm42016-06-19
* vo_opengl: remove prescaling framework with superxbr prescalerGravatar Bin Jin2016-06-18
* vo_opengl: remove nnedi3 prescalerGravatar Bin Jin2016-06-18
* vo_opengl: add ability to render to an arbitrary backing framebufferGravatar wm42016-06-18
* vo_opengl: fix framebuffer object nameGravatar wm42016-06-15
* vo_opengl: use standard functions to retrieve display depthGravatar wm42016-06-14
* vo_opengl: make size of OUTPUT available to user shadersGravatar Bin Jin2016-06-12
* vo_opengl: increase the size limit for cached fileGravatar Bin Jin2016-06-10
* vo_opengl: make user hook passes optionalGravatar Niklas Haas2016-06-08
* vo_opengl: avoid outputting ultra-wide-gamut by defaultGravatar Niklas Haas2016-06-07
* vo_opengl: also collect upload perfdata for hwdecGravatar Niklas Haas2016-06-07
* vo_opengl: expose performance timers as propertiesGravatar Niklas Haas2016-06-07
* vo_opengl: add time queriesGravatar Niklas Haas2016-06-07
* vo_opengl: somewhat simplify suboption handling messGravatar wm42016-06-04
* vo_opengl: cleanup icc + runtime option changing behaviorGravatar wm42016-06-04
* vo_opengl: minor simplification to gl_lcms_set_memory_profile()Gravatar wm42016-06-04
* vo_opengl: remove pointless NULL-checkGravatar wm42016-06-04
* vo_opengl: move all icc handling from vo_opengl.c to video.cGravatar wm42016-06-03
* vo_opengl: fix giant memory leaks with icc profilesGravatar wm42016-06-03
* vo_opengl: default hdr-tone-mapping to hableGravatar Niklas Haas2016-05-30
* vo_opengl: refactor HDR mechanismGravatar Niklas Haas2016-05-30
* vo_opengl: add hable tone-mapping algorithmGravatar Niklas Haas2016-05-30
* vo_opengl: rename tone-mapping=simple to reinhardGravatar Niklas Haas2016-05-30
* vo_opengl: enable color management on GLESGravatar James Ross-Gowan2016-05-27
* vo_opengl: fix other minor namespace issuesGravatar wm42016-05-23
* vo_opengl: rename glUploadTex, drop unused parameterGravatar wm42016-05-23
* vo_opengl: make PBOs work on GLES 3.xGravatar wm42016-05-23
* vo_opengl: remove non-working rgb/rgba FBO formatsGravatar wm42016-05-20
* vo_opengl: change error state handling and fix hwdec crashes on errorsGravatar wm42016-05-19
* vo_opengl: d3d11egl: enable "required" GLSL extensionsGravatar wm42016-05-19
* vo_opengl: fix/simplify reinitialization on dynamic reconfigurationGravatar wm42016-05-18
* vo_opengl: skip tonemapping if the output trc is HDRGravatar Niklas Haas2016-05-16
* vo_opengl: copy over HDR parameters to dumb_modeGravatar Niklas Haas2016-05-16
* vo_opengl: fall back to gamma2.2 by default for HDR contentGravatar Niklas Haas2016-05-16
* vo_opengl: remove unnecessary castsGravatar wm42016-05-16
* vo_opengl: remove another unneeded allocationGravatar wm42016-05-16
* vo_opengl: remove possibly undefined behaviorGravatar wm42016-05-16
* vo_opengl: free to-be-added hook on hook array overflowGravatar wm42016-05-16
* vo_opengl: never clear file cacheGravatar wm42016-05-16
* vo_opengl: implement more HDR tonemapping algorithmsGravatar Niklas Haas2016-05-16
* vo_opengl: avoid redundant double-gamma conversionGravatar Niklas Haas2016-05-16
* vo_opengl: implement HDR (SMPTE ST2084)Gravatar Niklas Haas2016-05-16
* vo_opengl: use enums for choice options internallyGravatar Niklas Haas2016-05-16
* vo_opengl: abstract hook texture access behind macroGravatar Niklas Haas2016-05-15
* vo_opengl: make the screen blue on shader errorsGravatar Niklas Haas2016-05-15
* vo_opengl: use RPN expressions for user hook sizesGravatar Niklas Haas2016-05-15
* vo_opengl: support external user hooksGravatar Niklas Haas2016-05-15
* vo_opengl: add optional hook pointsGravatar Niklas Haas2016-05-15