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video.c
Commit message (
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Author
Age
...
*
vo_opengl: add scaler name to the 'Disabling scaler' message
dirb
2016-06-22
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vo_opengl: unmap hwdec images once rendering is done
wm4
2016-06-20
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vo_opengl: vdpau interop without RGB conversion
wm4
2016-06-19
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vo_opengl: remove prescaling framework with superxbr prescaler
Bin Jin
2016-06-18
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vo_opengl: remove nnedi3 prescaler
Bin Jin
2016-06-18
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vo_opengl: add ability to render to an arbitrary backing framebuffer
wm4
2016-06-18
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vo_opengl: fix framebuffer object name
wm4
2016-06-15
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vo_opengl: use standard functions to retrieve display depth
wm4
2016-06-14
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vo_opengl: make size of OUTPUT available to user shaders
Bin Jin
2016-06-12
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vo_opengl: increase the size limit for cached file
Bin Jin
2016-06-10
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vo_opengl: make user hook passes optional
Niklas Haas
2016-06-08
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vo_opengl: avoid outputting ultra-wide-gamut by default
Niklas Haas
2016-06-07
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vo_opengl: also collect upload perfdata for hwdec
Niklas Haas
2016-06-07
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vo_opengl: expose performance timers as properties
Niklas Haas
2016-06-07
*
vo_opengl: add time queries
Niklas Haas
2016-06-07
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vo_opengl: somewhat simplify suboption handling mess
wm4
2016-06-04
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vo_opengl: cleanup icc + runtime option changing behavior
wm4
2016-06-04
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vo_opengl: minor simplification to gl_lcms_set_memory_profile()
wm4
2016-06-04
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vo_opengl: remove pointless NULL-check
wm4
2016-06-04
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vo_opengl: move all icc handling from vo_opengl.c to video.c
wm4
2016-06-03
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vo_opengl: fix giant memory leaks with icc profiles
wm4
2016-06-03
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vo_opengl: default hdr-tone-mapping to hable
Niklas Haas
2016-05-30
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vo_opengl: refactor HDR mechanism
Niklas Haas
2016-05-30
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vo_opengl: add hable tone-mapping algorithm
Niklas Haas
2016-05-30
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vo_opengl: rename tone-mapping=simple to reinhard
Niklas Haas
2016-05-30
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vo_opengl: enable color management on GLES
James Ross-Gowan
2016-05-27
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vo_opengl: fix other minor namespace issues
wm4
2016-05-23
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vo_opengl: rename glUploadTex, drop unused parameter
wm4
2016-05-23
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vo_opengl: make PBOs work on GLES 3.x
wm4
2016-05-23
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vo_opengl: remove non-working rgb/rgba FBO formats
wm4
2016-05-20
*
vo_opengl: change error state handling and fix hwdec crashes on errors
wm4
2016-05-19
*
vo_opengl: d3d11egl: enable "required" GLSL extensions
wm4
2016-05-19
*
vo_opengl: fix/simplify reinitialization on dynamic reconfiguration
wm4
2016-05-18
*
vo_opengl: skip tonemapping if the output trc is HDR
Niklas Haas
2016-05-16
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vo_opengl: copy over HDR parameters to dumb_mode
Niklas Haas
2016-05-16
*
vo_opengl: fall back to gamma2.2 by default for HDR content
Niklas Haas
2016-05-16
*
vo_opengl: remove unnecessary casts
wm4
2016-05-16
*
vo_opengl: remove another unneeded allocation
wm4
2016-05-16
*
vo_opengl: remove possibly undefined behavior
wm4
2016-05-16
*
vo_opengl: free to-be-added hook on hook array overflow
wm4
2016-05-16
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vo_opengl: never clear file cache
wm4
2016-05-16
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vo_opengl: implement more HDR tonemapping algorithms
Niklas Haas
2016-05-16
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vo_opengl: avoid redundant double-gamma conversion
Niklas Haas
2016-05-16
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vo_opengl: implement HDR (SMPTE ST2084)
Niklas Haas
2016-05-16
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vo_opengl: use enums for choice options internally
Niklas Haas
2016-05-16
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vo_opengl: abstract hook texture access behind macro
Niklas Haas
2016-05-15
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vo_opengl: make the screen blue on shader errors
Niklas Haas
2016-05-15
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vo_opengl: use RPN expressions for user hook sizes
Niklas Haas
2016-05-15
*
vo_opengl: support external user hooks
Niklas Haas
2016-05-15
*
vo_opengl: add optional hook points
Niklas Haas
2016-05-15
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