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path: root/video/out/opengl/video.c
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* vo_opengl: fix interpolation with display-syncGravatar wm42015-11-28
* vo: change vo_frame field unitsGravatar wm42015-11-27
* vo_opengl: disable interpolation without display-syncGravatar wm42015-11-25
* vo_opengl: enable dumb-mode automatically if possibleGravatar wm42015-11-19
* vo_opengl: support 3D textures on ANGLEGravatar wm42015-11-19
* vo_opengl: switch FBO format on GLESGravatar wm42015-11-19
* vo_opengl: make 1D textures completely optionalGravatar wm42015-11-19
* vo_opengl: add RGBA8 framebuffer format, enable non-dumb mode for ES 3.0Gravatar wm42015-11-19
* vo_opengl: don't mix floats and integers in dither shaderGravatar wm42015-11-19
* vo_opengl: force dumb mode if RG textures are not availableGravatar wm42015-11-16
* vo_opengl: use glBlitFramebuffer to draw repeated framesGravatar wm42015-11-15
* vo_opengl: move the glFlush() call to the rendererGravatar wm42015-11-10
* vo_opengl: fix 10-bit video prescalingGravatar Bin Jin2015-11-09
* vo_opengl: handle GL_ARB_uniform_buffer_object with low GLSL versionsGravatar wm42015-11-09
* vo_opengl: rename fancy-downscaling to correct-downscalingGravatar wm42015-11-07
* vo_opengl: fancy-downscaling: enable also for anamorphic clipsGravatar Avi Halachmi (:avih)2015-11-07
* vo_opengl: glBindBufferBase is not part of GL 2.1/GLES 2.0Gravatar wm42015-11-06
* vo_opengl: implement NNEDI3 prescalerGravatar Bin Jin2015-11-05
* vo_opengl: add Super-xBR filter for upscalingGravatar Bin Jin2015-11-05
* vo_opengl: make image size dynamic during renderingGravatar Bin Jin2015-11-05
* vo_opengl, vo_opengl_cb: drop unneeded vo_frame fieldsGravatar wm42015-11-04
* vo_opengl: cache frames only in display-sync modeGravatar wm42015-10-30
* vo_opengl: do not attempt to cache frames in FBO in dumb-modeGravatar wm42015-10-30
* vo_opengl: remove source shader leftoverGravatar Bin Jin2015-10-24
* vo_opengl: always cache to an FBO when not interpolatingGravatar Niklas Haas2015-10-23
* vo_opengl: support all kinds of GBRP formatsGravatar wm42015-10-18
* vo_opengl: debanding requires GLSL 1.30Gravatar wm42015-10-01
* vo_opengl: do not reset video queue when changing video equalizerGravatar wm42015-09-30
* vo_opengl: actually set hardware decoder mapped texture formatGravatar wm42015-09-24
* vo_opengl: remove sharpen scalers, add sharpen sub-optionGravatar wm42015-09-23
* vo_opengl: remove unsued chroma_location fieldGravatar wm42015-09-23
* vo_opengl: move shader file caching to video.cGravatar wm42015-09-23
* vo_opengl: fix shader compilation with debanding and OSX hwdecGravatar wm42015-09-10
* vo_opengl: fix deband sub-option handlingGravatar wm42015-09-09
* vo_opengl: implement debanding (and remove source-shader)Gravatar Niklas Haas2015-09-09
* vo_opengl: move self-contained shader routines to a separate fileGravatar Niklas Haas2015-09-09
* vo_opengl: reduce code duplication for scaler optionsGravatar Niklas Haas2015-09-09
* vo_opengl: remove gl_ prefixes from files in video/out/openglGravatar Niklas Haas2015-09-09