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path: root/video/out/opengl/video.c
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* vo_opengl: replace 2 memsetsGravatar wm42017-01-08
* vo_opengl: partially fix rotation for 4:2:2 contentGravatar Niklas Haas2016-12-28
* options: remove deprecated sub-option handling for --vo and --aoGravatar wm42016-11-25
* vo_opengl: blend against background color for --alpha=blendGravatar Philip Sequeira2016-11-13
* vo_opengl: fix --blend-subtitles handlingGravatar wm42016-11-07
* vo_opengl: fix redrawing with hardware decodingGravatar wm42016-11-07
* filter_kernels: add ability to taper kernels/windowsGravatar Niklas Haas2016-11-01
* vo_opengl: make frame reupload logic more robustGravatar wm42016-11-01
* vo_opengl: partially re-enable glFlush() callsGravatar wm42016-10-21
* vo_opengl: apply --opengl-early-flush in dumb mode tooGravatar wm42016-10-05
* vo_opengl: disable glFlush() by default, and add an option to enable itGravatar wm42016-10-05
* vo_opengl: minor simplificationGravatar wm42016-10-01
* vo_opengl: attempt to fix chroma offset under rotation and flippingGravatar wm42016-10-01
* vo_opengl: add debugging options for testing with padded texturesGravatar wm42016-10-01
* vo_opengl: partially fix dumb-mode cropping with rotationGravatar wm42016-09-30
* vo_opengl: allow hwdec interops to support multiple image formatsGravatar wm42016-09-30
* vo_opengl: apply 90° rotation to chroma texture sizeGravatar wm42016-09-22
* options: slightly better option update mechanismGravatar wm42016-09-19
* options: simplify M_OPT_EXITGravatar wm42016-09-17
* vo_opengl: don't pass negative height to overlay_adjust()Gravatar wm42016-09-16
* vo_opengl: dynamically manage texture unitsGravatar wm42016-09-14
* vo_opengl: require explicit reset on shader cache after renderingGravatar wm42016-09-14
* vo_opengl: remove a redundant glActiveTexture() callGravatar wm42016-09-14
* vo_opengl: fix typo in bt.601 auto-guessing logicGravatar Niklas Haas2016-09-13
* vo_opengl: add hw overlay support and use it for RPIGravatar wm42016-09-12
* vo_opengl: use dedicated image unref function in config caseGravatar wm42016-09-08
* vo_opengl: simplify a conditionGravatar wm42016-09-08
* vo_opengl: fix incorrect video rendering after vdpau preemption recoveryGravatar wm42016-09-07
* vo_opengl: simplify option handlingGravatar wm42016-09-06
* vo_opengl: fix --icc-profile initial behaviorGravatar wm42016-09-06
* vo_opengl: deprecate sub-options, add them as global optionsGravatar wm42016-09-02
* vo_opengl: minor renderer option access refactorGravatar wm42016-09-02
* vo_opengl: remove pre/post/scale-shadersGravatar Niklas Haas2016-09-02
* vo_opengl: explicitly check for GL errors around framebuffer depth checkGravatar wm42016-08-29
* vo_opengl: remove the 3dlut-size npot2 restrictionGravatar Niklas Haas2016-07-25
* vo_opengl: increase 3DLUT accuracy at lower LUT sizesGravatar Niklas Haas2016-07-25
* vo_opengl: add a tscale=linear direct implementationGravatar Niklas Haas2016-07-21
* vo_opengl: error out gracefully when trying to use FBOs without FBO APIGravatar wm42016-07-04
* vo_opengl: move eval_szexpr to user_shaders.cGravatar Niklas Haas2016-07-03
* vo_opengl: generalize HDR tone mapping mechanismGravatar Niklas Haas2016-07-03
* mp_image: split colorimetry metadata into its own structGravatar Niklas Haas2016-07-03
* vo_opengl: don't constantly resize the output FBOGravatar Niklas Haas2016-07-03
* vo_opengl: support inconsistent negative strides per planeGravatar wm42016-07-03
* vo_opengl: move PBO upload handling to shared codeGravatar wm42016-07-03
* vo_opengl: remove OSD bitmap packingGravatar wm42016-07-01
* vo_opengl: add output_size uniform to custom shaderGravatar Muhammad Faiz2016-06-28
* vo_opengl: minor typo and coding style fixesGravatar wm42016-06-28
* vo_opengl: revise the transfer curve logicGravatar Niklas Haas2016-06-28
* vo_opengl: revise the logic for picking the default color spaceGravatar Niklas Haas2016-06-28
* vo_opengl: use image_params instead of *_src for autoconfigGravatar Niklas Haas2016-06-28