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opengl
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video.c
Commit message (
Expand
)
Author
Age
*
vo_opengl: fall back to ordered dither instead of blowing up
wm4
2017-06-17
*
vo_opengl: change default tone mapping algorithm
Niklas Haas
2017-06-10
*
vo_opengl: add new HDR tone mapping algorithm
Niklas Haas
2017-06-09
*
vo_opengl: another attempt at removing the overlay correctly
wm4
2017-05-02
*
vo_opengl: make sure overlays are removed on gl_video_config()
wm4
2017-04-29
*
vo_opengl: fix crash by coping temporal_dither_period for dumb mode too
wm4
2017-04-21
*
vo_opengl: add option for caching shaders on disk
wm4
2017-04-08
*
vo_opengl: use 16 bit textures with angle
wm4
2017-04-03
*
vo_opengl: replace uniform variable image_size with input_size
igv
2017-03-25
*
vo_opengl: add tex_offset uniform variable to user shaders
igv
2017-03-25
*
vo_opengl: make size of a cropped source image available to user shaders
igv
2017-03-25
*
vo_opengl: read framebuffer depth from actual FBO used for rendering
wm4
2017-03-20
*
vo_opengl: move some init_gl code to utility functions
wm4
2017-03-20
*
vo_opengl: properly respect dither option if dumb mode is used
wm4
2017-03-20
*
options: add M_OPT_FILE to some more file options
Philip Sequeira
2017-03-06
*
filter_kernels: Keep f.radius in terms of dest/filter coords.
Nicholas J. Kain
2017-03-06
*
vo_opengl: move texture mapping of pixel formats to helper function
wm4
2017-02-17
*
vo_opengl: handle GL_LUMINANCE_ALPHA and integer textures differently
wm4
2017-02-17
*
vo_opengl: replace 2 memsets
wm4
2017-01-08
*
vo_opengl: partially fix rotation for 4:2:2 content
Niklas Haas
2016-12-28
*
options: remove deprecated sub-option handling for --vo and --ao
wm4
2016-11-25
*
vo_opengl: blend against background color for --alpha=blend
Philip Sequeira
2016-11-13
*
vo_opengl: fix --blend-subtitles handling
wm4
2016-11-07
*
vo_opengl: fix redrawing with hardware decoding
wm4
2016-11-07
*
filter_kernels: add ability to taper kernels/windows
Niklas Haas
2016-11-01
*
vo_opengl: make frame reupload logic more robust
wm4
2016-11-01
*
vo_opengl: partially re-enable glFlush() calls
wm4
2016-10-21
*
vo_opengl: apply --opengl-early-flush in dumb mode too
wm4
2016-10-05
*
vo_opengl: disable glFlush() by default, and add an option to enable it
wm4
2016-10-05
*
vo_opengl: minor simplification
wm4
2016-10-01
*
vo_opengl: attempt to fix chroma offset under rotation and flipping
wm4
2016-10-01
*
vo_opengl: add debugging options for testing with padded textures
wm4
2016-10-01
*
vo_opengl: partially fix dumb-mode cropping with rotation
wm4
2016-09-30
*
vo_opengl: allow hwdec interops to support multiple image formats
wm4
2016-09-30
*
vo_opengl: apply 90° rotation to chroma texture size
wm4
2016-09-22
*
options: slightly better option update mechanism
wm4
2016-09-19
*
options: simplify M_OPT_EXIT
wm4
2016-09-17
*
vo_opengl: don't pass negative height to overlay_adjust()
wm4
2016-09-16
*
vo_opengl: dynamically manage texture units
wm4
2016-09-14
*
vo_opengl: require explicit reset on shader cache after rendering
wm4
2016-09-14
*
vo_opengl: remove a redundant glActiveTexture() call
wm4
2016-09-14
*
vo_opengl: fix typo in bt.601 auto-guessing logic
Niklas Haas
2016-09-13
*
vo_opengl: add hw overlay support and use it for RPI
wm4
2016-09-12
*
vo_opengl: use dedicated image unref function in config case
wm4
2016-09-08
*
vo_opengl: simplify a condition
wm4
2016-09-08
*
vo_opengl: fix incorrect video rendering after vdpau preemption recovery
wm4
2016-09-07
*
vo_opengl: simplify option handling
wm4
2016-09-06
*
vo_opengl: fix --icc-profile initial behavior
wm4
2016-09-06
*
vo_opengl: deprecate sub-options, add them as global options
wm4
2016-09-02
*
vo_opengl: minor renderer option access refactor
wm4
2016-09-02
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