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path: root/video/out/opengl/utils.h
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* vo_opengl: add option for caching shaders on diskGravatar wm42017-04-08
* vo_opengl: remove two unused symbolsGravatar wm42017-04-08
* vo_opengl: read framebuffer depth from actual FBO used for renderingGravatar wm42017-03-20
* vo_opengl: move some init_gl code to utility functionsGravatar wm42017-03-20
* vo_opengl: don't rely on viewport to contain window dimensionsGravatar wm42016-12-02
* vo_opengl: dynamically manage texture unitsGravatar wm42016-09-14
* vo_opengl: require explicit reset on shader cache after renderingGravatar wm42016-09-14
* vo_opengl: make the number of PBOs tunableGravatar Niklas Haas2016-09-14
* vo_opengl: use ringbuffer of PBOsGravatar wm42016-07-03
* vo_opengl: move PBO upload handling to shared codeGravatar wm42016-07-03
* vo_opengl: remove uniform buffer object routinesGravatar Bin Jin2016-06-18
* vo_opengl: add time queriesGravatar Niklas Haas2016-06-07
* vo_opengl: fix other minor namespace issuesGravatar wm42016-05-23
* vo_opengl: rename glUploadTex, drop unused parameterGravatar wm42016-05-23
* vo_opengl: unify PBO and normal OSD texture upload pathGravatar wm42016-05-23
* vo_opengl: support framebuffer invalidationGravatar wm42016-05-23
* vo_opengl: make the screen blue on shader errorsGravatar Niklas Haas2016-05-15
* vo_opengl: support external user hooksGravatar Niklas Haas2016-05-15
* vo_opengl: add hooks and rework pass_read_videoGravatar Niklas Haas2016-05-15
* vo_opengl: reorganize texture format handlingGravatar wm42016-05-12
* vo_opengl: fix row-major vs. column-major confusionGravatar wm42016-03-28
* vo_opengl: refactor pass_read_video and texture bindingGravatar Niklas Haas2016-03-05
* vo_opengl: support 10 bit support with ANGLEGravatar wm42016-01-26
* Change GPL/LGPL dual-licensed files to LGPLGravatar wm42016-01-19
* vo_opengl: handle GL_ARB_uniform_buffer_object with low GLSL versionsGravatar wm42015-11-09
* vo_opengl: implement NNEDI3 prescalerGravatar Bin Jin2015-11-05
* vo_opengl: add Super-xBR filter for upscalingGravatar Bin Jin2015-11-05
* vo_opengl: move shader file caching to video.cGravatar wm42015-09-23
* vo_opengl: move sampler type mapping to a functionGravatar wm42015-09-10
* vo_opengl: implement debanding (and remove source-shader)Gravatar Niklas Haas2015-09-09
* vo_opengl: remove gl_ prefixes from files in video/out/openglGravatar Niklas Haas2015-09-09