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path: root/video/out/opengl/ra_gl.h
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* vo_opengl: refactor into vo_gpuGravatar Niklas Haas2017-09-21
* vo_opengl: move strictly private ra_gl structs to .c fileGravatar wm42017-08-11
* vo_opengl: separate hwdec context and mapping, port it to use raGravatar wm42017-08-10
* vo_opengl: go back to using GL_TIME_ELAPSEDGravatar Niklas Haas2017-08-08
* vo_opengl: further GL API use separationGravatar wm42017-08-07
* vo_opengl: nuke ra_gl->first_runGravatar Niklas Haas2017-08-07
* vo_opengl: generalize ra_buf to support other buffer objectsGravatar Niklas Haas2017-08-07
* vo_opengl: move shader handling to raGravatar wm42017-08-05
* vo_opengl: split utils.c/hGravatar wm42017-08-05
* vo_opengl: pass ra objects during rendering instead of GL objectsGravatar wm42017-08-05
* vo_opengl: make fbotex helper use raGravatar wm42017-08-05
* vo_opengl: start work on rendering API abstractionGravatar wm42017-07-26