Commit message (Expand) | Author | Age | |
---|---|---|---|
* | vo_opengl: refactor into vo_gpu | Niklas Haas | 2017-09-21 |
* | vo_opengl: move strictly private ra_gl structs to .c file | wm4 | 2017-08-11 |
* | vo_opengl: separate hwdec context and mapping, port it to use ra | wm4 | 2017-08-10 |
* | vo_opengl: go back to using GL_TIME_ELAPSED | Niklas Haas | 2017-08-08 |
* | vo_opengl: further GL API use separation | wm4 | 2017-08-07 |
* | vo_opengl: nuke ra_gl->first_run | Niklas Haas | 2017-08-07 |
* | vo_opengl: generalize ra_buf to support other buffer objects | Niklas Haas | 2017-08-07 |
* | vo_opengl: move shader handling to ra | wm4 | 2017-08-05 |
* | vo_opengl: split utils.c/h | wm4 | 2017-08-05 |
* | vo_opengl: pass ra objects during rendering instead of GL objects | wm4 | 2017-08-05 |
* | vo_opengl: make fbotex helper use ra | wm4 | 2017-08-05 |
* | vo_opengl: start work on rendering API abstraction | wm4 | 2017-07-26 |