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path: root/video/out/opengl/osd.h
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* vo_opengl: refactor tex_upload to ra_buf_poolGravatar Niklas Haas2017-08-22
* vo_opengl: refactor RA texture and buffer updatesGravatar Niklas Haas2017-08-18
* rpi: fix buildGravatar wm42017-08-11
* vo_opengl: simplify mirroring and fix it if glBlitFramebuffer is usedGravatar wm42017-08-07
* vo_opengl: move shader handling to raGravatar wm42017-08-05
* vo_opengl: organize ra PBO flag slightly differentlyGravatar wm42017-08-05
* vo_opengl: make OSD code use ra for texturesGravatar wm42017-08-05
* vo_opengl: split utils.c/hGravatar wm42017-08-05
* vo_opengl: osd: remove stale declarationGravatar wm42017-07-23
* vo_opengl: osd: use new VAO mechanismGravatar wm42017-07-22
* vo_opengl: osd: refactor and simplifyGravatar wm42017-07-22
* vo_opengl, osd: allow osc.lua to react faster on resizesGravatar wm42016-03-21
* vo_opengl: remove gl_ prefixes from files in video/out/openglGravatar Niklas Haas2015-09-09