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authorGravatar Niklas Haas <git@haasn.xyz>2017-08-19 04:33:40 +0200
committerGravatar Niklas Haas <git@haasn.xyz>2017-08-22 09:55:49 +0200
commit09c501a40eed7cb05c73fc30ea814d1d256ac0eb (patch)
tree2508bf03c8a22b098d955ddc7b3abc328d089296 /video/out/opengl/osd.h
parent371000108acb40a99412316fe1bba2883441c38a (diff)
vo_opengl: refactor tex_upload to ra_buf_pool
Also refactors the usage of tex_upload to make ra_tex_upload_pbo a RA-internal thing again. ra_buf_pool has the main advantage of being dynamically sized depending on buf_poll, so for OpenGL we'll end up only using one buffer (when not persistently mapping) - while for vulkan we'll use as many as necessary, which depends on the swapchain depth anyway.
Diffstat (limited to 'video/out/opengl/osd.h')
-rw-r--r--video/out/opengl/osd.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/opengl/osd.h b/video/out/opengl/osd.h
index b5618ce5f0..6c2b886de3 100644
--- a/video/out/opengl/osd.h
+++ b/video/out/opengl/osd.h
@@ -9,7 +9,7 @@
#include "sub/osd.h"
struct mpgl_osd *mpgl_osd_init(struct ra *ra, struct mp_log *log,
- struct osd_state *osd, bool want_pbo);
+ struct osd_state *osd);
void mpgl_osd_destroy(struct mpgl_osd *ctx);
void mpgl_osd_generate(struct mpgl_osd *ctx, struct mp_osd_res res, double pts,