Commit message (Expand) | Author | Age | |
---|---|---|---|
* | vo_opengl: vdpau interop without RGB conversion | wm4 | 2016-06-19 |
* | vo_opengl: hwdec_vdpau: remove minor code duplication | wm4 | 2016-06-08 |
* | vo_opengl: fix other minor namespace issues | wm4 | 2016-05-23 |
* | vo_opengl: refactor how hwdec interop exports textures | wm4 | 2016-05-10 |
* | video: refactor how VO exports hwdec device handles | wm4 | 2016-05-09 |
* | vo_opengl: vdpau: fix certain cases of preemption recovery failures | wm4 | 2016-05-03 |
* | vo_opengl: vdpau: call glVDPAUFiniNV only if initialized | wm4 | 2016-02-08 |
* | vo_opengl: hwdec: use IDs for API, and log which backend is used | wm4 | 2016-02-01 |
* | vo_opengl: vdpau: better handling of preemption recovery | wm4 | 2016-01-25 |
* | vo_opengl: hwdec_vdpau: relicense under LGPL | wm4 | 2016-01-07 |
* | vo_opengl: never load vaapi GLX interop by default | wm4 | 2015-11-09 |
* | vo_opengl: actually set hardware decoder mapped texture format | wm4 | 2015-09-24 |
* | vo_opengl: remove gl_ prefixes from files in video/out/opengl | Niklas Haas | 2015-09-09 |